gpfce patch part3
[fceu.git] / drivers / cli / input.c
diff --git a/drivers/cli/input.c b/drivers/cli/input.c
deleted file mode 100644 (file)
index 212c34d..0000000
+++ /dev/null
@@ -1,719 +0,0 @@
-/* FCE Ultra - NES/Famicom Emulator
- *
- * Copyright notice for this file:
- *  Copyright (C) 2002 Ben Parnell
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-
-#define JOY_A   1
-#define JOY_B   2
-#define JOY_SELECT      4
-#define JOY_START       8
-#define JOY_UP  0x10
-#define JOY_DOWN        0x20
-#define JOY_LEFT        0x40
-#define JOY_RIGHT       0x80
-
-
-#include "minimal.h"
-extern int swapbuttons;
-extern int stretch_offset;
-extern void SetVideoScaling(int pixels,int width,int height);
-long UpdateGamepadGP2X(void);
-
-
-
-
-
-static void UpdateFKB(void);
-
-
-
-
-
-/* UsrInputType[] is user-specified.  InputType[] is current
-       (game loading can override user settings) 
-*/
-static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
-static int InputType[2];
-
-static int UsrInputTypeFC={SI_NONE};
-static int InputTypeFC;
-
-static uint32 JSreturn;
-int NoWaiting=0;
-
-static void DoCheatSeq(void)
-{
- #if defined(DOS) || defined(SDL)
- if(inited&1)
-  SilenceSound(1);
- #endif
- KillKeyboard();
- KillVideo();
-
- DoConsoleCheatConfig();
- InitVideo();
- InitKeyboard();
- #if defined(DOS) || defined(SDL)
- if(inited&1)
-  SilenceSound(0);
- #endif
-}
-
-#include "keyscan.h"
-static char *keys;
-static int DIPS=0;
-#ifndef GP2X
-static uint8 keyonce[MK_COUNT];
-#define KEY(__a) keys[MK(__a)]
-#define keyonly(__a,__z) {if(KEY(__a)){if(!keyonce[MK(__a)]) {keyonce[MK(__a)]=1;__z}}else{keyonce[MK(__a)]=0;}}
-#endif
-
-static int JoySwap=0;
-static int cidisabled=0;
-static int KeyboardUpdate(void)
-{
-#ifndef GP2X
- if(!UpdateKeyboard())
-   if(keys)
-    return 0;
-
-  keys=GetKeyboard(); 
-
-  if(InputTypeFC==SIFC_FKB)
-  {
-   keyonly(SCROLLLOCK,cidisabled^=1;
-    FCEUI_DispMessage("Family Keyboard %sabled.",cidisabled?"en":"dis");)
-   #ifdef SDL
-   SDL_WM_GrabInput(cidisabled?SDL_GRAB_ON:SDL_GRAB_OFF);
-   #endif
-   if(cidisabled) return(1);
-  }
-  #ifdef SVGALIB
-  keyonly(F3,LockConsole();)  
-  keyonly(F4,UnlockConsole();)
-  #elif SDL
-  keyonly(F4,ToggleFS();)
-  #endif
-  NoWaiting&=~1;
-  if(KEY(GRAVE))
-   NoWaiting|=1;
-
-  if(gametype==GIT_FDS)
-  {
-   keyonly(S,DriverInterface(DES_FDSSELECT,0);)
-   keyonly(I,DriverInterface(DES_FDSINSERT,0);)
-   keyonly(E,DriverInterface(DES_FDSEJECT,0);)
-  }
-
- keyonly(F9,FCEUI_SaveSnapshot();)
- if(gametype!=GIT_NSF)
- {
-  keyonly(F2,DoCheatSeq();)
-  keyonly(F5,FCEUI_SaveState();)
-  keyonly(F7,FCEUI_LoadState();)
- }
- else
- {
-  keyonly(CURSORLEFT,DriverInterface(DES_NSFDEC,0);)
-  keyonly(CURSORRIGHT,DriverInterface(DES_NSFINC,0);)
-  if( KEY(ENTER)) DriverInterface(DES_NSFRES,0);
-  if( KEY(CURSORUP)) DriverInterface(DES_NSFINC,0);
-  if( KEY(CURSORDOWN)) DriverInterface(DES_NSFDEC,0);
- }
-
- keyonly(F10,DriverInterface(DES_RESET,0);)
- keyonly(F11,DriverInterface(DES_POWER,0);)
- if(KEY(F12) || KEY(ESCAPE)) FCEUI_CloseGame();
-
- if(gametype==GIT_VSUNI)
- {
-   keyonly(C,DriverInterface(DES_VSUNICOIN,0);)
-   keyonly(V,DIPS^=1;DriverInterface(DES_VSUNITOGGLEDIPVIEW,0);)
-   if(!(DIPS&1)) goto DIPSless;
-   keyonly(1,DriverInterface(DES_VSUNIDIPSET,(void *)1);)
-   keyonly(2,DriverInterface(DES_VSUNIDIPSET,(void *)2);)
-   keyonly(3,DriverInterface(DES_VSUNIDIPSET,(void *)3);)
-   keyonly(4,DriverInterface(DES_VSUNIDIPSET,(void *)4);)
-   keyonly(5,DriverInterface(DES_VSUNIDIPSET,(void *)5);)
-   keyonly(6,DriverInterface(DES_VSUNIDIPSET,(void *)6);)
-   keyonly(7,DriverInterface(DES_VSUNIDIPSET,(void *)7);)
-   keyonly(8,DriverInterface(DES_VSUNIDIPSET,(void *)8);)
- }
- else
- {
-  keyonly(H,DriverInterface(DES_NTSCSELHUE,0);)
-  keyonly(T,DriverInterface(DES_NTSCSELTINT,0);)
-  if(KEY(KP_MINUS) || KEY(MINUS)) DriverInterface(DES_NTSCDEC,0);
-  if(KEY(KP_PLUS) || KEY(EQUAL)) DriverInterface(DES_NTSCINC,0);
-
-  DIPSless:
-  keyonly(0,FCEUI_SelectState(0);)
-  keyonly(1,FCEUI_SelectState(1);)
-  keyonly(2,FCEUI_SelectState(2);)
-  keyonly(3,FCEUI_SelectState(3);)
-  keyonly(4,FCEUI_SelectState(4);)
-  keyonly(5,FCEUI_SelectState(5);)
-  keyonly(6,FCEUI_SelectState(6);)
-  keyonly(7,FCEUI_SelectState(7);)
-  keyonly(8,FCEUI_SelectState(8);)
-  keyonly(9,FCEUI_SelectState(9);)
- }
- return 1;
-#else
- return 1;
-#endif
-}
-
-static uint32 KeyboardDodo(void)
-{
-#ifndef GP2X
- uint32 JS=0;
-
- if(gametype!=GIT_NSF)
- {
-  int x,y;
-  x=y=0;
-  keyonly(CAPSLOCK,
-                   {
-                    char tmp[64];
-                    JoySwap=(JoySwap+8)%32;
-                    sprintf(tmp,"Joystick %d selected.",(JoySwap>>3)+1);
-                    FCEUI_DispMessage(tmp);
-                   })
-
-  if(KEY(LEFTALT) || KEY(X))        JS|=JOY_A<<JoySwap;
-  if(KEY(LEFTCONTROL) || KEY(SPACE) || KEY(Z) ) JS |=JOY_B<<JoySwap;
-  if(KEY(ENTER))       JS |= JOY_START<<JoySwap;
-  if(KEY(TAB))         JS |= JOY_SELECT<<JoySwap;
-  if(KEY(CURSORDOWN))  y|= JOY_DOWN;
-  if(KEY(CURSORUP))    y|= JOY_UP;
-  if(KEY(CURSORLEFT))  x|= JOY_LEFT;
-  if(KEY(CURSORRIGHT)) x|= JOY_RIGHT;
-  if(y!=(JOY_DOWN|JOY_UP)) JS|=y<<JoySwap;
-  if(x!=(JOY_LEFT|JOY_RIGHT)) JS|=x<<JoySwap;
- }
- return JS;
-#else
- return 0;
-#endif
-}
-
-#ifndef GP2X
-static int powerpadsc[2][12]={
-                              {
-                               MK(O),MK(P),MK(BRACKET_LEFT),
-                               MK(BRACKET_RIGHT),MK(K),MK(L),MK(SEMICOLON),
-                               MK(APOSTROPHE),
-                               MK(M),MK(COMMA),MK(PERIOD),MK(SLASH)
-                              },
-                              {
-                               MK(O),MK(P),MK(BRACKET_LEFT),
-                               MK(BRACKET_RIGHT),MK(K),MK(L),MK(SEMICOLON),
-                                MK(APOSTROPHE),
-                               MK(M),MK(COMMA),MK(PERIOD),MK(SLASH)
-                              }
-                             };
-
-static uint32 powerpadbuf[2];
-#else
-static int powerpadsc[2][12];
-#endif
-static int powerpadside=0;
-
-
-static uint32 UpdatePPadData(int w)
-{
-#ifndef GP2X
- static const char shifttableA[12]={8,9,0,1,11,7,4,2,10,6,5,3};
- static const char shifttableB[12]={1,0,9,8,2,4,7,11,3,5,6,10};
- uint32 r=0;
- int *ppadtsc=powerpadsc[w];
- int x;
-
- if(powerpadside&(1<<w))
- {
-  for(x=0;x<12;x++)
-   if(keys[ppadtsc[x]]) r|=1<<shifttableA[x];
- }
- else
- {
-  for(x=0;x<12;x++)
-   if(keys[ppadtsc[x]]) r|=1<<shifttableB[x];
- }
- return r;
-#endif
- return 0;
-}
-
-static uint32 MouseData[3];
-static uint8 fkbkeys[0x48];
-unsigned long lastpad=0;
-
-void FCEUD_UpdateInput(void)
-{
-  int t=0;
-#ifndef GP2X   
-  int x;
-  static uint32 KeyBJS=0;
-  uint32 JS;
-  int b;
-#endif 
-#ifdef GP2X
-  long lastpad2=lastpad;
-  long pad = UpdateGamepadGP2X();
-  t=1;
-  //  JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
-  if(gametype==GIT_FDS)
-  {    
-    NoWaiting&=~1;
-       if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
-       {
-      DriverInterface(DES_FDSSELECT,0);
-       }
-       else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
-       {
-      DriverInterface(DES_FDSINSERT,0);
-       }
-       else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
-       {
-      DriverInterface(DES_FDSEJECT,0);
-       }
-  }
-
-#else
-  UpdateGamepadGP2X();
-  b=KeyboardUpdate();
-
-  for(x=0;x<2;x++)
-   switch(InputType[x])
-   {
-    case SI_GAMEPAD:t|=1;break;
-    case SI_ARKANOID:t|=2;break;
-    case SI_ZAPPER:t|=2;break;
-    case SI_POWERPAD:powerpadbuf[x]=UpdatePPadData(x);break;
-   }
-
-  switch(InputTypeFC)
-  {
-   case SIFC_ARKANOID:t|=2;break;
-   case SIFC_SHADOW:t|=2;break;
-   case SIFC_FKB:if(cidisabled) UpdateFKB();break;
-  }
-
-  if(t&1)
-  {
-   if(b)
-    KeyBJS=KeyboardDodo();
-   JS=KeyBJS;
-   JS|=(uint32)GetJSOr();
-   JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
-  }
-  if(t&2)
-   GetMouseData(MouseData);
-   
-#endif
-}
-
-
-
-
-
-//#ifdef GP2X
-
-extern void ResetNES(void);
-extern void CleanSurface(void);
-
-char soundvolmeter[21];
-int soundvolIndex=0;
-int L_count=0;
-int R_count=0;
-extern int CurrentState;
-int TurboFireOff=1;
-int TurboFireTop=0;  // 0 is none  // 1 is  A & X turbo  // 2 is Y & B turbo
-int TurboFireBottom=0;
-int turbo_toggle_A=0;
-int turbo_toggle_B=0;
-
-static void setsoundvol(int soundvolume)
-{
-    //FCEUI_SetSoundVolume(soundvol);
-    // draw on screen :D
-    gp2x_sound_volume(soundvolume, soundvolume);
-    int meterval=soundvolume/5;
-    for (soundvolIndex=0; soundvolIndex < 20; soundvolIndex++)
-    {
-       if (soundvolIndex < meterval)
-       {
-                 soundvolmeter[soundvolIndex]='*';
-       }
-       else
-       { 
-                 soundvolmeter[soundvolIndex]='_';
-       }
-    }
-    soundvolmeter[20]=0;
-    FCEU_DispMessage("|%s|", soundvolmeter);    
-}
-/**
- * GP2x joystick reader
- *
- */ 
-INLINE long UpdateGamepadGP2X(void)
-{
-  uint32 JS=0;
-
-  unsigned long pad=gp2x_joystick_read();
-#define L_down (pad & GP2X_L)
-#define R_down (pad & GP2X_R)
-#define last_L_down (lastpad & GP2X_L)
-#define last_R_down (lastpad & GP2X_R)
-  
-  if (L_down && R_down && (!(pad & GP2X_PUSH))
-      && (!(last_R_down && last_L_down)))
-  {
-     ResetNES();
-     puts("Reset"); 
-     JSreturn=0;
-     lastpad=pad;
-     return pad;
-  }
-
-
-
-  
-  if (pad & GP2X_VOL_UP)
-  {
-    soundvol+=1;
-    if (soundvol >= 100) soundvol=100;
-    //FCEUI_SetSoundVolume(soundvol);
-    setsoundvol(soundvol);
-  }
-  if (pad & GP2X_VOL_DOWN)
-  {
-    soundvol-=1;
-    if (soundvol < 0) soundvol=0;
-    //FCEUI_SetSoundVolume(soundvol);
-    setsoundvol(soundvol);
-  }
-  if (pad & GP2X_PUSH)
-  {    
-    // only if it's something else then last time, and not moving around the joystick
-    if (!((pad & GP2X_UP) ||(pad & GP2X_DOWN) || (pad & GP2X_LEFT) || (pad & GP2X_RIGHT)))
-    {
-      if (pad & GP2X_SELECT)
-      {
-        if ((lastpad & GP2X_SELECT) && (lastpad & GP2X_PUSH))
-       {
-          // still pressed down from stretching from last one
-          JSreturn=0; 
-          lastpad=pad;
-          return 0;
-       }
-        if (stretch_offset == 32)
-       {
-          stretch_offset=0;
-       }
-        else
-       {
-          stretch_offset=32;
-       }
-
-        if (stretch_offset == 32)
-       {          
-          SetVideoScaling(320, 320, 240);
-          CleanSurface();
-       }
-        else
-       {
-         SetVideoScaling(320, 256, 240);
-       }
-
-        JSreturn=0;
-        lastpad=pad;
-        return pad;
-      }
-      else if (L_down && R_down)
-      {
-        FCEUI_CloseGame();
-        puts("Quit"); 
-        JSreturn=0;
-        return 0;
-      }
-      else if (R_down && (!((lastpad & GP2X_R) && (lastpad & GP2X_PUSH))))
-      {
-       FCEUI_LoadState();
-       JSreturn=0;
-       lastpad=pad;
-       return 0;
-      }
-      else if (L_down && (!((lastpad & GP2X_L) && (lastpad & GP2X_PUSH))))
-      {
-       FCEUI_SaveState();
-       JSreturn=0;
-       lastpad=pad;
-       return 0;
-      }
-    }
-  }
-  
-  // r is toggle savestate
-  if (R_down)
-  {
-       if (last_R_down)
-       {
-         R_count++;
-      if ((R_count & 31)== 31)
-      {
-               CurrentState=(CurrentState+1) % 10;
-               FCEUI_DispMessage("Now Using Save State %d", CurrentState);
-         }
-       }
-  }
-  else
-  {
-    R_count=0;
-  }
-  
-  // l is toggle turbo
-  if (L_down)
-  {
-       if (last_L_down)
-       {
-         L_count++;
-      if ((L_count & 31)== 31)
-      {
-       // 0 is none  // 1 is  Y & B turbo  // 2 is X & A turbo
-        if ((!TurboFireTop) && (!TurboFireBottom))
-        {
-               // was off
-               TurboFireTop=1;
-               TurboFireBottom=0;              
-               if (swapbuttons)
-               {
-                 FCEUI_DispMessage("Turbo A and Y");           
-               }
-               else
-               {
-                 FCEUI_DispMessage("Turbo Y and B");           
-               }
-        }
-        else if (TurboFireTop)
-        {
-               TurboFireTop=0;
-               TurboFireBottom=1;              
-               if (swapbuttons)
-               {
-                         FCEUI_DispMessage("Turbo X and B");           
-               }
-               else
-               {
-                         FCEUI_DispMessage("Turbo A and X");           
-               }
-        }
-        else
-        {
-               TurboFireTop=0;
-               TurboFireBottom=0;              
-               FCEUI_DispMessage("Turbo Off");         
-        }
-       
-         }
-       }
-  }
-  else
-  {
-    L_count=0;
-  }
-  
-  
-  
-  //unsigned long padTmp=0;
-  // shift the bits in
-  // up
-  //padTmp=(pad & GP2X_UP) ;  // 1 is 2^0, 
-  JS |= ((pad & GP2X_UP) << (4-0));  // 0x10 is 2^4
-
-  //padTmp=(pad & GP2X_DOWN);  // 0x10 is 2^4, 
-  JS |= ((pad & GP2X_DOWN) << (5-4));  // 0x20 is 2^5
-
-  //padTmp=(pad & GP2X_LEFT);  // 0x4 is 2^2, 
-  JS |= ((pad & GP2X_LEFT) << (6-2));  // 0x40 is 2^6
-
-  //padTmp=(pad & GP2X_RIGHT);  // 0x40 is 2^6,  
-  JS |= ((pad & GP2X_RIGHT) << (7-6));  // 0x80 is 2^7
-
-
-#define  A_down (pad & GP2X_A)
-#define  B_down (pad & GP2X_B)
-#define  X_down (pad & GP2X_X)
-#define  Y_down (pad & GP2X_Y)
-
-  // should be 2 cycles held, 1 cycle release
-  turbo_toggle_A=(turbo_toggle_A+1) % 3;
-  turbo_toggle_B=(turbo_toggle_B+1) % 3;
-   // 0 is none  // 1 is  Y & B turbo  // 2 is X & A turbo
-  // B or X are both considered A
-  //padTmp=B_down >> 13;  // 2^13,
-  
-   if (!(TurboFireTop && (!turbo_toggle_A)))
-   {
-    JS |= ((B_down >> 13) << 0);  // 0x1 is 2^0
-   }
-   // A or Y are both considered B
-   //padTmp=A_down >> 12;  // 2^13,  
-   if (!(TurboFireBottom && (!turbo_toggle_B)))
-   {
-    JS |= ((A_down >> 12) << 1);  // 0x2 is 2^1
-   }
-  
-  if (swapbuttons)
-  {
-   //padTmp=X_down >> 14;  // 2^13,  
-   if (!(TurboFireBottom && (!turbo_toggle_A)))
-   {
-//    JS |= ((X_down >> 14) << 0);  // 0x1 is 2^0
-    JS |= ((Y_down >> 15) << 0);  // 0x1 is 2^0
-   }
-
-   //padTmp=Y_down >> 15;  // 2^13,  
-   if (!(TurboFireTop && (!turbo_toggle_B)))
-   {
-    JS |= ((X_down >> 14) << 1);  // 0x2 is 2^1
-   }
-  }
-  else
-  {  
-   //padTmp=X_down >> 14;  // 2^13,  
-   if (!(TurboFireBottom && (!turbo_toggle_A)))
-   {
-    JS |= ((X_down >> 14) << 0);  // 0x1 is 2^0
-   }
-
-   //padTmp=Y_down >> 15;  // 2^13,  
-   if (!(TurboFireTop && (!turbo_toggle_B)))
-   {
-    JS |= ((Y_down >> 15) << 1);  // 0x2 is 2^1
-   }
-  }
-
-  // select
-  //padTmp=(pad & GP2X_SELECT) >> 9;  // 0x40 is 2^9,  
-  JS |= (((pad & GP2X_SELECT) >> 9) << 2);  // 0x4 is 2^2
-
-  // start
-  //padTmp=(pad & GP2X_START) >> 8;  //   2^8,  
-  JS |= (((pad & GP2X_START) >> 8) << 3);  // 0x8 is 2^3
-
-
-  JSreturn = JS;
-  lastpad=pad;
-
-  return pad;
-  //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
-}
-//#endif
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-static void InitOtherInput(void)
-{
-
-   void *InputDPtr;
-
-   int t;
-   int x;
-   int attrib;
-
-   for(t=0,x=0;x<2;x++)
-   {
-    attrib=0;
-    InputDPtr=0;
-    switch(InputType[x])
-    {
-      //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break;
-     case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;     
-     case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
-     case SI_ZAPPER:InputDPtr=MouseData;
-                                t|=1;
-                                attrib=1;
-                                break;
-    }
-    FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
-   }
-
-   attrib=0;
-   InputDPtr=0;
-   switch(InputTypeFC)
-   {
-    case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
-    case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
-    case SIFC_FKB:InputDPtr=fkbkeys;break;
-   }
-
-   FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
-   FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
-
-   if(t && !(inited&16)) 
-   {
-    InitMouse();
-    inited|=16;
-   }
-
-}
-#ifndef GP2X
-int fkbmap[0x48]=
-{
- MK(F1),MK(F2),MK(F3),MK(F4),MK(F5),MK(F6),MK(F7),MK(F8),
- MK(1),MK(2),MK(3),MK(4),MK(5),MK(6),MK(7),MK(8),MK(9),MK(0),
-        MK(MINUS),MK(EQUAL),MK(BACKSLASH),MK(BACKSPACE),
- MK(ESCAPE),MK(Q),MK(W),MK(E),MK(R),MK(T),MK(Y),MK(U),MK(I),MK(O),
-        MK(P),MK(GRAVE),MK(BRACKET_LEFT),MK(ENTER),
- MK(LEFTCONTROL),MK(A),MK(S),MK(D),MK(F),MK(G),MK(H),MK(J),MK(K),
-        MK(L),MK(SEMICOLON),MK(APOSTROPHE),MK(BRACKET_RIGHT),MK(INSERT),
- MK(LEFTSHIFT),MK(Z),MK(X),MK(C),MK(V),MK(B),MK(N),MK(M),MK(COMMA),
-        MK(PERIOD),MK(SLASH),MK(RIGHTALT),MK(RIGHTSHIFT),MK(LEFTALT),MK(SPACE),
- MK(DELETE),MK(END),MK(PAGEDOWN),
- MK(CURSORUP),MK(CURSORLEFT),MK(CURSORRIGHT),MK(CURSORDOWN)
-};
-#endif
-
-static void UpdateFKB(void)
-{
-#ifndef GP2X
- int x;
-
- for(x=0;x<0x48;x++)
- {
-  fkbkeys[x]=0;
-  if(keys[fkbmap[x]])
-   fkbkeys[x]=1;
- }
-#endif
-}