+/**
+ * GP2x joystick reader
+ *
+ */
+INLINE long UpdateGamepadGP2X(void)
+{
+ uint32 JS=0;
+
+ unsigned long pad=gp2x_joystick_read();
+#define L_down (pad & GP2X_L)
+#define R_down (pad & GP2X_R)
+#define last_L_down (lastpad & GP2X_L)
+#define last_R_down (lastpad & GP2X_R)
+
+ if (L_down && R_down && (!(pad & GP2X_PUSH))
+ && (!(last_R_down && last_L_down)))
+ {
+ ResetNES();
+ puts("Reset");
+ JSreturn=0;
+ lastpad=pad;
+ return pad;
+ }
+
+
+
+
+ if (pad & GP2X_VOL_UP)
+ {
+ soundvol+=1;
+ if (soundvol >= 100) soundvol=100;
+ //FCEUI_SetSoundVolume(soundvol);
+ setsoundvol(soundvol);
+ }
+ if (pad & GP2X_VOL_DOWN)
+ {
+ soundvol-=1;
+ if (soundvol < 0) soundvol=0;
+ //FCEUI_SetSoundVolume(soundvol);
+ setsoundvol(soundvol);
+ }
+ if (pad & GP2X_PUSH)
+ {
+ // only if it's something else then last time, and not moving around the joystick
+ if (!((pad & GP2X_UP) ||(pad & GP2X_DOWN) || (pad & GP2X_LEFT) || (pad & GP2X_RIGHT)))
+ {
+ if (pad & GP2X_SELECT)
+ {
+ if ((lastpad & GP2X_SELECT) && (lastpad & GP2X_PUSH))
+ {
+ // still pressed down from stretching from last one
+ JSreturn=0;
+ lastpad=pad;
+ return 0;
+ }
+ if (stretch_offset == 32)
+ {
+ stretch_offset=0;
+ }
+ else
+ {
+ stretch_offset=32;
+ }
+
+ if (stretch_offset == 32)
+ {
+ SetVideoScaling(320, 320, 240);
+ CleanSurface();
+ }
+ else
+ {
+ SetVideoScaling(320, 256, 240);
+ }
+
+ JSreturn=0;
+ lastpad=pad;
+ return pad;
+ }
+ else if (L_down && R_down)
+ {
+ FCEUI_CloseGame();
+ puts("Quit");
+ JSreturn=0;
+ return 0;
+ }
+ else if (R_down && (!((lastpad & GP2X_R) && (lastpad & GP2X_PUSH))))
+ {
+ FCEUI_LoadState();
+ JSreturn=0;
+ lastpad=pad;
+ return 0;
+ }
+ else if (L_down && (!((lastpad & GP2X_L) && (lastpad & GP2X_PUSH))))
+ {
+ FCEUI_SaveState();
+ JSreturn=0;
+ lastpad=pad;
+ return 0;
+ }
+ }
+ }
+
+ // r is toggle savestate
+ if (R_down)
+ {
+ if (last_R_down)
+ {
+ R_count++;
+ if ((R_count & 31)== 31)
+ {
+ CurrentState=(CurrentState+1) % 10;
+ FCEUI_DispMessage("Now Using Save State %d", CurrentState);
+ }
+ }
+ }
+ else
+ {
+ R_count=0;
+ }
+
+ // l is toggle turbo
+ if (L_down)
+ {
+ if (last_L_down)
+ {
+ L_count++;
+ if ((L_count & 31)== 31)
+ {
+ // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
+ if ((!TurboFireTop) && (!TurboFireBottom))
+ {
+ // was off
+ TurboFireTop=1;
+ TurboFireBottom=0;
+ if (swapbuttons)
+ {
+ FCEUI_DispMessage("Turbo A and Y");
+ }
+ else
+ {
+ FCEUI_DispMessage("Turbo Y and B");
+ }
+ }
+ else if (TurboFireTop)
+ {
+ TurboFireTop=0;
+ TurboFireBottom=1;
+ if (swapbuttons)
+ {
+ FCEUI_DispMessage("Turbo X and B");
+ }
+ else
+ {
+ FCEUI_DispMessage("Turbo A and X");
+ }
+ }
+ else
+ {
+ TurboFireTop=0;
+ TurboFireBottom=0;
+ FCEUI_DispMessage("Turbo Off");
+ }
+
+ }
+ }
+ }
+ else
+ {
+ L_count=0;
+ }
+
+
+
+ //unsigned long padTmp=0;
+ // shift the bits in
+ // up
+ //padTmp=(pad & GP2X_UP) ; // 1 is 2^0,
+ JS |= ((pad & GP2X_UP) << (4-0)); // 0x10 is 2^4
+
+ //padTmp=(pad & GP2X_DOWN); // 0x10 is 2^4,
+ JS |= ((pad & GP2X_DOWN) << (5-4)); // 0x20 is 2^5
+
+ //padTmp=(pad & GP2X_LEFT); // 0x4 is 2^2,
+ JS |= ((pad & GP2X_LEFT) << (6-2)); // 0x40 is 2^6
+
+ //padTmp=(pad & GP2X_RIGHT); // 0x40 is 2^6,
+ JS |= ((pad & GP2X_RIGHT) << (7-6)); // 0x80 is 2^7
+
+
+#define A_down (pad & GP2X_A)
+#define B_down (pad & GP2X_B)
+#define X_down (pad & GP2X_X)
+#define Y_down (pad & GP2X_Y)
+
+ // should be 2 cycles held, 1 cycle release
+ turbo_toggle_A=(turbo_toggle_A+1) % 3;
+ turbo_toggle_B=(turbo_toggle_B+1) % 3;
+
+ // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
+ // B or X are both considered A
+ //padTmp=B_down >> 13; // 2^13,
+
+ if (!(TurboFireTop && (!turbo_toggle_A)))
+ {
+ JS |= ((B_down >> 13) << 0); // 0x1 is 2^0
+ }
+ // A or Y are both considered B
+ //padTmp=A_down >> 12; // 2^13,
+ if (!(TurboFireBottom && (!turbo_toggle_B)))
+ {
+ JS |= ((A_down >> 12) << 1); // 0x2 is 2^1
+ }
+
+ if (swapbuttons)
+ {
+ //padTmp=X_down >> 14; // 2^13,
+ if (!(TurboFireBottom && (!turbo_toggle_A)))
+ {
+// JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
+ JS |= ((Y_down >> 15) << 0); // 0x1 is 2^0
+ }
+
+ //padTmp=Y_down >> 15; // 2^13,
+ if (!(TurboFireTop && (!turbo_toggle_B)))
+ {
+ JS |= ((X_down >> 14) << 1); // 0x2 is 2^1
+ }
+ }
+ else
+ {
+ //padTmp=X_down >> 14; // 2^13,
+ if (!(TurboFireBottom && (!turbo_toggle_A)))
+ {
+ JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
+ }
+
+ //padTmp=Y_down >> 15; // 2^13,
+ if (!(TurboFireTop && (!turbo_toggle_B)))
+ {
+ JS |= ((Y_down >> 15) << 1); // 0x2 is 2^1
+ }
+ }
+
+ // select
+ //padTmp=(pad & GP2X_SELECT) >> 9; // 0x40 is 2^9,
+ JS |= (((pad & GP2X_SELECT) >> 9) << 2); // 0x4 is 2^2
+
+ // start
+ //padTmp=(pad & GP2X_START) >> 8; // 2^8,
+ JS |= (((pad & GP2X_START) >> 8) << 3); // 0x8 is 2^3
+
+
+ JSreturn = JS;
+ lastpad=pad;
+
+ return pad;
+ //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
+}
+//#endif
+
+
+
+
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+