/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
- * Copyright (C) 2002 Ben Parnell
+ * Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*/
#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <sys/time.h>
+#include <pthread.h>
+#include <unistd.h>
+#include <sys/ioctl.h>
+#include <linux/soundcard.h>
+
#include "sdl.h"
+#include "minimal.h"
-#ifndef DSPSOUND
+#define GP2X_SOUND 1
-//#define BSIZE (32768-1024)
+extern INLINE SpeedThrottle(void);
+extern void pthread_yield(void);
+extern void FCEUI_FrameSkip(int x);
-static int32 BSIZE;
-static volatile int16 AudioBuf[32768];
-static volatile uint32 readoffs,writeoffs;
-void fillaudio(void *udata, uint8 *stream, int len)
-{
- int16 *dest=(int16 *)stream;
+//extern int dosound;
+extern int soundvol;
- len>>=1;
- while(len)
+// always have this call
+INLINE void gp2x_sound_frame(void *blah, void *buff, int samples)
{
- *dest=AudioBuf[readoffs];
- dest++;
- readoffs=(readoffs+1)&32767;
- len--;
- }
}
-void WriteSound(int32 *Buffer, int Count, int NoWaiting)
-{
- while(Count)
- {
- while(writeoffs==((readoffs-BSIZE)&32767))
- if(NoWaiting)
- return;
- AudioBuf[writeoffs]=*Buffer;
- writeoffs=(writeoffs+1)&32767;
- Buffer++;
- Count--;
- }
-}
-int InitSound(void)
-{
- if(_sound)
- {
- SDL_AudioSpec spec;
- if(_lbufsize<_ebufsize)
+
+
+//static int sexy_in_function=0;
+#define NumSexyBufferBuffers 2
+struct timespec gp2x_sleep_ts;
+int firstentry=1;
+//int firstprint=1;
+struct timeval sleeptimer;
+
+
+
+pthread_t gp2x_sexy_sound_thread=0;
+int** SexyBufferBuffers=NULL;
+int SexyBufferBufferCounts[NumSexyBufferBuffers];
+int gp2x_sound_inited=0;
+int gp2x_in_sound_thread=0;
+extern unsigned long gp2x_dev[8];
+
+pthread_cond_t gp2x_sound_cond=PTHREAD_COND_INITIALIZER;
+pthread_mutex_t gp2x_sound_mutex = PTHREAD_MUTEX_INITIALIZER;
+int zzdebug01_entry=0;
+int zzdebug01_wait=0;
+int hasSound=0;
+extern unsigned long fps;
+extern unsigned long avg_fps;
+extern unsigned long framesRendered;
+extern unsigned long ticks;
+
+int throttlecount=0;
+
+void WriteSound(int32 *Buffer, int Count)
{
- puts("Ack, lbufsize must not be smaller than ebufsize!");
- return(0);
+ write(gp2x_dev[3], Buffer, Count<<1);
+ pthread_yield();
+ SpeedThrottle();
}
- if(_lbufsize<6 || _lbufsize>13)
+
+void* gp2x_write_sound(void* blah)
{
- puts("lbufsize out of range");
- return(0);
- }
- if(_ebufsize<5)
+ gp2x_in_sound_thread=1;
{
- puts("ebufsize out of range");
- return(0);
- }
- memset(&spec,0,sizeof(spec));
- if(SDL_InitSubSystem(SDL_INIT_AUDIO)<0)
+ if (hasSound)
{
- puts(SDL_GetError());
- return(0);
+ hasSound=0;
}
- if(_sound==1) _sound=44100;
- spec.freq=_sound;
- spec.format=AUDIO_S16;
- spec.channels=1;
- spec.samples=1<<_ebufsize;
- spec.callback=fillaudio;
- spec.userdata=0;
-
- if(SDL_OpenAudio(&spec,0)<0)
+ else
{
- puts(SDL_GetError());
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- return(0);
}
- FCEUI_Sound(_sound);
- BSIZE=32768-(1<<_lbufsize);
- SDL_PauseAudio(0);
- return(1);
+
}
- return(0);
+ gp2x_in_sound_thread=0;
+ return NULL;
}
void SilenceSound(int n)
{
- SDL_PauseAudio(n);
-
+ soundvol=0;
}
-void KillSound(void)
+int InitSound(FCEUGI *gi)
{
- SDL_CloseAudio();
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
+ Settings.sound=22050;
+ FCEUI_Sound(Settings.sound);
+ gp2x_sound_volume(soundvol, soundvol);
+ printf("InitSound() sound_rate: %d\n", Settings.sound);
+ if(firstentry)
+ {
+ firstentry=0;
+ gp2x_sound_inited=1;
+ }
+ return 1 ;
}
-#else
-#include "../common/unixdsp.h"
-
-void WriteSound(int32 *Buffer, int Count, int NoWaiting)
+uint32 GetMaxSound(void)
{
- WriteUNIXDSPSound(Buffer, Count, NoWaiting);
+ return(4096);
}
-int InitSound(void)
-{
- if(_sound)
+uint32 GetWriteSound(void)
{
- int rate;
- if(_sound==1)
- _sound=48000;
- rate=_sound;
- if(InitUNIXDSPSound(&rate,_f8bit?0:1,8,8))
- {
- FCEUI_Sound(rate);
- return(1);
- }
- }
- return(0);
+ return 1024;
}
-void KillSound(void)
+
+int KillSound(void)
{
- KillUNIXDSPSound();
+ FCEUI_Sound(0);
+ gp2x_sound_inited=0;
+
+ return 1;
}
-#endif
+
+
+
+