usb joys, custom pal
[fceu.git] / drivers / gp2x / input.c
index 1506f4e..7c33a96 100644 (file)
 
 #include "../../state.h"
 #include "../../general.h"
+#include "../../input.h"
+#include "../../svga.h"
+#include "../../video.h"
+#include "usbjoy.h"
 
 /* UsrInputType[] is user-specified.  InputType[] is current
        (game loading can override user settings)
@@ -71,22 +75,51 @@ static void do_emu_acts(uint32 acts)
 
        if (acts & (3 << 30))
        {
+               unsigned long keys;
+               int do_it = 1;
                if (acts & (1 << 30))
                {
-                       FCEUI_LoadState();
+                       if (Settings.sstate_confirm & 2)
+                       {
+                               FCEU_DispMessage("LOAD STATE? (Y=yes, X=no)");
+                               FCEU_PutImage();
+                               FCEUD_Update(XBuf+8,NULL,0);
+                               while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024);
+                               if (keys & GP2X_X) do_it = 0;
+                               FCEU_DispMessage("");
+                       }
+                       if (do_it) FCEUI_LoadState();
                }
                else
                {
-                       FCEUI_SaveState();
+                       if (Settings.sstate_confirm & 1)
+                       {
+                               char *fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
+                               FILE *st=fopen(fname,"rb");
+                               free(fname);
+                               if (st)
+                               {
+                                       fclose(st);
+                                       FCEU_DispMessage("OVERWRITE SAVE? (Y=yes, X=no)");
+                                       FCEU_PutImage();
+                                       FCEUD_Update(XBuf+8,NULL,0);
+                                       while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024);
+                                       if (keys & GP2X_X) do_it = 0;
+                                       FCEU_DispMessage("");
+                               }
+                       }
+                       if (do_it) FCEUI_SaveState();
                }
+               RefreshThrottleFPS();
        }
-       else if (acts & (1 << 29))
+       else if (acts & (3 << 28)) // state slot next/prev
        {
                FILE *st;
                char *fname;
 
-               CurrentState++;
+               CurrentState += (acts & (1 << 29)) ? 1 :  -1;
                if (CurrentState > 9) CurrentState = 0;
+               if (CurrentState < 0) CurrentState = 9;
 
                fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
                st=fopen(fname,"rb");
@@ -94,18 +127,71 @@ static void do_emu_acts(uint32 acts)
                FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState);
                if (st) fclose(st);
        }
+       else if (acts & (1 << 27)) // FDS insert/eject
+       {
+               if(FCEUGameInfo.type == GIT_FDS)
+                       FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT);
+       }
+       else if (acts & (1 << 26)) // FDS select
+       {
+               if(FCEUGameInfo.type == GIT_FDS)
+                       FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT);
+       }
+       else if (acts & (1 << 25)) // VS Unisystem insert coin
+       {
+               if(FCEUGameInfo.type == GIT_VSUNI)
+                       FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN);
+       }
+}
+
+
+#define down(b) (keys & GP2X_##b)
+static void do_fake_mouse(unsigned long keys)
+{
+       static int x=256/2, y=240/2;
+       int speed = 3;
+
+       if (down(A)) speed = 1;
+       if (down(Y)) speed = 5;
+
+       if (down(LEFT))
+       {
+               x -= speed;
+               if (x < 0) x = 0;
+       }
+       else if (down(RIGHT))
+       {
+               x += speed;
+               if (x > 255) x = 255;
+       }
+
+       if (down(UP))
+       {
+               y -= speed;
+               if (y < 0) y = 0;
+       }
+       else if (down(DOWN))
+       {
+               y += speed;
+               if (y > 239) y = 239;
+       }
+
+       MouseData[0] = x;
+       MouseData[1] = y;
+       MouseData[2] = 0;
+       if (down(B)) MouseData[2] |= 1;
+       if (down(X)) MouseData[2] |= 2;
 }
 
 
 void FCEUD_UpdateInput(void)
 {
        static int volpushed_frames = 0;
-       static int turbo_rate_cnt_a = 0, turbo_rate_cnt_b = 0;
+       static int turbo_rate_cnt_a[2] = {0,0}, turbo_rate_cnt_b[2] = {0,0};
        unsigned long keys = gp2x_joystick_read(0);
-       uint32 all_acts = 0;
+       uint32 all_acts[2] = {0,0};
        int i;
 
-       #define down(b) (keys & GP2X_##b)
        if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START))
        {
                Exit = 1;
@@ -135,9 +221,14 @@ void FCEUD_UpdateInput(void)
                volpushed_frames = 0;
        }
 
-
        JSreturn = 0; // RLDU SEBA
 
+       if (InputType[1] != SI_GAMEPAD)
+       {
+               /* try to feed fake mouse there */
+               do_fake_mouse(keys);
+       }
+
        for (i = 0; i < 32; i++)
        {
                if (keys & (1 << i))
@@ -159,45 +250,49 @@ void FCEUD_UpdateInput(void)
                        }
                        if (u != 32) acts &=  combo_acts; // other combo key pressed
                        else         acts &= ~combo_acts;
-                       all_acts |= acts;
+                       all_acts[(acts>>16)&1] |= acts;
                }
        }
 
-       JSreturn |= all_acts & 0xff;
-       if (all_acts & 0x100) {         // A turbo
-               turbo_rate_cnt_a += Settings.turbo_rate_add;
-               JSreturn |= (turbo_rate_cnt_a >> 24) & 1;
+       // add joy inputs
+       if (num_of_joys > 0)
+       {
+               int joy;
+               gp2x_usbjoy_update();
+               for (joy = 0; joy < num_of_joys; joy++) {
+                       int keys = gp2x_usbjoy_check2(joy);
+                       for (i = 0; i < 32; i++) {
+                               if (keys & (1 << i)) {
+                                       int acts = Settings.JoyBinds[joy][i];
+                                       all_acts[(acts>>16)&1] |= acts;
+                               }
+                       }
+               }
+       }
+
+       // player 1
+       JSreturn |= all_acts[0] & 0xff;
+       if (all_acts[0] & 0x100) {              // A turbo
+               turbo_rate_cnt_a[0] += Settings.turbo_rate_add;
+               JSreturn |= (turbo_rate_cnt_a[0] >> 24) & 1;
        }
-       if (all_acts & 0x200) {         // B turbo
-               turbo_rate_cnt_b += Settings.turbo_rate_add;
-               JSreturn |= (turbo_rate_cnt_b >> 23) & 2;
+       if (all_acts[0] & 0x200) {              // B turbo
+               turbo_rate_cnt_b[0] += Settings.turbo_rate_add;
+               JSreturn |= (turbo_rate_cnt_b[0] >> 23) & 2;
        }
 
-       do_emu_acts(all_acts);
-
-
-       //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
-
-  //  JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
-  // TODO: make these bindable, use new interface
-  /*
-  if(gametype==GIT_FDS)
-  {
-       if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
-       {
-      DriverInterface(DES_FDSSELECT,0);
-       }
-       else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
-       {
-      DriverInterface(DES_FDSINSERT,0);
-       }
-       else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
-       {
-      DriverInterface(DES_FDSEJECT,0);
-       }
-  }
-  return;
-  */
+       // player 2
+       JSreturn |= (all_acts[1] & 0xff) << 16;
+       if (all_acts[1] & 0x100) {              // A turbo
+               turbo_rate_cnt_a[1] += Settings.turbo_rate_add;
+               JSreturn |= (turbo_rate_cnt_a[1] >> 8) & 0x10000;
+       }
+       if (all_acts[1] & 0x200) {              // B turbo
+               turbo_rate_cnt_b[1] += Settings.turbo_rate_add;
+               JSreturn |= (turbo_rate_cnt_b[1] >> 7) & 0x20000;
+       }
+
+       do_emu_acts(all_acts[0]|all_acts[1]);
 }
 
 
@@ -210,6 +305,9 @@ static void InitOtherInput(void)
    int x;
    int attrib;
 
+   printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n",
+       InputType[0], InputType[1], InputTypeFC);
+
    for(t=0,x=0;x<2;x++)
    {
     attrib=0;
@@ -262,6 +360,8 @@ static void PrepareOtherInput(void)
                }
        }
 
+       combo_acts &= ~0x00030000; // don't take player_id bits
+
        // find combo_keys
        for (act = 1; act; act <<= 1)
        {