+++ /dev/null
-/* FCE Ultra - NES/Famicom Emulator
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-
-#include <unistd.h>
-#include <sys/types.h>
-#include <signal.h>
-#include <sys/time.h>
-#include <sys/stat.h>
-#include <string.h>
-#include <strings.h>
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "../common/main.h"
-#include "minimal.h"
-#include "throttle.h"
-#include "menu.h"
-#include "gp2x.h"
-
-#include "../common/config.h"
-#include "../common/args.h"
-#include "../common/unixdsp.h"
-#include "../common/cheat.h"
-
-#include "../../fce.h"
-#include "../../cart.h"
-
-#include "dface.h"
-
-
-void CleanSurface(void);
-
-// internals
-extern char lastLoadedGameName[2048];
-extern uint8 Exit; // exit emu loop flag
-extern int FSkip;
-void CloseGame(void);
-
-FCEUGI *fceugi = NULL;
-int ntsccol=0,ntschue=-1,ntsctint=-1;
-int soundvol=70;
-int inited=0;
-
-int srendlinev[2]={8,0};
-int erendlinev[2]={231,239};
-int srendline,erendline;
-
-
-static char BaseDirectory[2048];
-
-int eoptions=0;
-
-static void DriverKill(void);
-static int DriverInitialize(void);
-
-static int gametype;
-#include "input.c"
-
-static void ParseGI(FCEUGI *gi)
-{
- gametype=gi->type;
-
- InputType[0]=UsrInputType[0];
- InputType[1]=UsrInputType[1];
- InputTypeFC=UsrInputTypeFC;
-
- if(gi->input[0]>=0)
- InputType[0]=gi->input[0];
- if(gi->input[1]>=0)
- InputType[1]=gi->input[1];
- if(gi->inputfc>=0)
- InputTypeFC=gi->inputfc;
-}
-
-void FCEUD_PrintError(char *s)
-{
- puts(s);
-}
-
-char *cpalette=0;
-void LoadCPalette(void)
-{
- char tmpp[192];
- FILE *fp;
-
- if(!(fp=fopen(cpalette,"rb")))
- {
- printf(" Error loading custom palette from file: %s\n",cpalette);
- free(cpalette);
- cpalette=0;
- return;
- }
- fread(tmpp,1,192,fp);
- FCEUI_SetPaletteArray((uint8 *)tmpp);
- fclose(fp);
-}
-
-static CFGSTRUCT fceuconfig[]={
- AC(soundvol),
- ACS(cpalette),
- AC(ntsctint),
- AC(ntschue),
- AC(ntsccol),
- AC(UsrInputTypeFC),
- ACA(UsrInputType),
- AC(powerpadside),
- AC(powerpadsc),
- AC(eoptions),
- ACA(srendlinev),
- ACA(erendlinev),
- ADDCFGSTRUCT(DriverConfig),
- ENDCFGSTRUCT
-};
-
-static const char *skip_path(const char *path)
-{
- const char *p;
- if (path == NULL) return NULL;
- for (p = path+strlen(path)-1; p > path && *p != '/'; p--);
- if (*p == '/') p++;
- return p;
-}
-
-int SaveConfig(const char *llgn_path)
-{
- const char *name = skip_path(llgn_path);
- char tdir[2048];
- int ret;
- if (name)
- sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
- else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
- printf("saving cfg to %s ... ", tdir); fflush(stdout);
- FCEUI_GetNTSCTH(&ntsctint, &ntschue);
- ret=SaveFCEUConfig(tdir,fceuconfig);
- printf(ret == 0 ? "done\n" : "failed\n");
- return ret;
-}
-
-static int LoadConfig(const char *llgn_path)
-{
- const char *name = skip_path(llgn_path);
- char tdir[2048];
- int ret;
- if (name)
- sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
- else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
- printf("loading cfg from %s ... ", tdir); fflush(stdout);
- FCEUI_GetNTSCTH(&ntsctint, &ntschue); /* Get default settings for if no config file exists. */
- ret=LoadFCEUConfig(tdir,fceuconfig);
- FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
- printf(ret == 0 ? "done\n" : "failed\n");
- return ret;
-}
-
-static void LoadLLGN(void)
-{
- char tdir[2048];
- FILE *f;
- int len;
- sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
- f=fopen(tdir, "r");
- if(f)
- {
- len = fread(lastLoadedGameName, 1, sizeof(lastLoadedGameName)-1, f);
- lastLoadedGameName[len] = 0;
- fclose(f);
- }
-}
-
-static void SaveLLGN(void)
-{
- // save last loaded game name
- if (lastLoadedGameName[0] && !(eoptions&EO_NOAUTOWRITE))
- {
- char tdir[2048];
- FILE *f;
- sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
- f=fopen(tdir, "w");
- if(f)
- {
- fwrite(lastLoadedGameName, 1, strlen(lastLoadedGameName), f);
- fclose(f);
- sync();
- }
- }
-}
-
-
-static void CreateDirs(void)
-{
- char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg","pal"};
- char tdir[2048];
- int x;
-
- mkdir(BaseDirectory,S_IRWXU);
- for(x=0;x<sizeof(subs)/sizeof(subs[0]);x++)
- {
- sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]);
- mkdir(tdir,S_IRWXU);
- }
-}
-
-static void SetSignals(void (*t)(int))
-{
- int sigs[11]={SIGINT,SIGTERM,SIGHUP,SIGPIPE,SIGSEGV,SIGFPE,SIGKILL,SIGALRM,SIGABRT,SIGUSR1,SIGUSR2};
- int x;
- for(x=0;x<11;x++)
- signal(sigs[x],t);
-}
-
-static void CloseStuff(int signum)
-{
- DriverKill();
- printf("\nSignal %d has been caught and dealt with...\n",signum);
- switch(signum)
- {
- case SIGINT:printf("How DARE you interrupt me!\n");break;
- case SIGTERM:printf("MUST TERMINATE ALL HUMANS\n");break;
- case SIGHUP:printf("Reach out and hang-up on someone.\n");break;
- case SIGPIPE:printf("The pipe has broken! Better watch out for floods...\n");break;
- case SIGSEGV:printf("Iyeeeeeeeee!!! A segmentation fault has occurred. Have a fluffy day.\n");break;
- #if(SIGBUS!=SIGSEGV)
- case SIGBUS:printf("I told you to be nice to the driver.\n");break;
- #endif
- case SIGFPE:printf("Those darn floating points. Ne'er know when they'll bite!\n");break;
- case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break;
- case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break;
- case SIGUSR1:
- case SIGUSR2:printf("Killing your processes is not nice.\n");break;
- }
- exit(1);
-}
-
-static int DoArgs(int argc, char *argv[])
-{
- static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"};
- static int cortabi[5]={SI_NONE,SI_GAMEPAD,
- SI_ZAPPER,SI_POWERPADA,SI_ARKANOID};
- static char *fccortab[5]={"none","arkanoid","shadow","4player","fkb"};
- static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW,
- SIFC_4PLAYER,SIFC_FKB};
-
- int x, ret;
- static char *inputa[2]={0,0};
- static char *fcexp=0;
- static int docheckie[4];
-
- static ARGPSTRUCT FCEUArgs[]={
- {"-soundvol",0,&soundvol,0},
- {"-cpalette",0,&cpalette,0x4001},
-
- {"-ntsccol",0,&ntsccol,0},
- {"-pal",&docheckie[0],0,0},
- {"-input1",0,&inputa[0],0x4001},{"-input2",0,&inputa[1],0x4001},
- {"-fcexp",0,&fcexp,0x4001},
-
- {"-gg",0,&eoptions,0x8000|EO_GG},
- {"-no8lim",0,&eoptions,0x8000|EO_NO8LIM},
- {"-snapname",0,&eoptions,0x8000|EO_SNAPNAME},
- {"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE},
- {"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES},
- {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE},
- {"-noautowrite",0,&eoptions,0x8000|EO_NOAUTOWRITE},
- {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0},
- {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0},
- {0,(void *)DriverArgs,0,0},
- {0,0,0,0}
- };
-
- memset(docheckie,0,sizeof(docheckie));
- ret=ParseArguments(argc, argv, FCEUArgs);
- if(cpalette)
- {
- if(cpalette[0]=='0')
- if(cpalette[1]==0)
- {
- free(cpalette);
- cpalette=0;
- }
- }
- if(docheckie[0])
- Settings.region_force=2;
- FCEUI_SetGameGenie(eoptions&EO_GG);
- FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
- FCEUI_SetSnapName(eoptions&EO_SNAPNAME);
-
- for(x=0;x<2;x++)
- {
- if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0;
- if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
- }
-
- FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
- FCEUI_SetSoundVolume(80);
- DoDriverArgs();
-
- if(fcexp)
- {
- int y;
- for(y=0;y<5;y++)
- {
- if(!strncmp(fccortab[y],fcexp,8))
- {
- UsrInputTypeFC=fccortabi[y];
- break;
- }
- }
- free(fcexp);
- }
- for(x=0;x<2;x++)
- {
- int y;
-
- if(!inputa[x])
- continue;
-
- for(y=0;y<5;y++)
- {
- if(!strncmp(cortab[y],inputa[x],8))
- {
- UsrInputType[x]=cortabi[y];
- if(y==3)
- {
- powerpadside&=~(1<<x);
- powerpadside|=((((inputa[x][8])-'a')&1)^1)<<x;
- }
- free(inputa[x]);
- }
- }
- }
- return ret;
-}
-
-
-#include "usage.h"
-
-int CLImain(int argc, char *argv[])
-{
- int last_arg_parsed, ret;
- /* TODO if(argc<=1)
- {
- ShowUsage(argv[0]);
- return 1;
- }*/
-
- if(!DriverInitialize())
- {
- return 1;
- }
-
- if(!FCEUI_Initialize())
- return(1);
- GetBaseDirectory(BaseDirectory);
- FCEUI_SetBaseDirectory(BaseDirectory);
- lastLoadedGameName[0] = 0;
-
- CreateDirs();
- LoadConfig(NULL);
- last_arg_parsed=DoArgs(argc-1,&argv[1]);
- gp2x_opt_setup();
- LoadLLGN();
- FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
- if(cpalette)
- LoadCPalette();
- if(InitSound())
- inited|=1;
-
- if (argc > 1 && !last_arg_parsed)
- {
- strncpy(lastLoadedGameName, argv[argc-1], sizeof(lastLoadedGameName));
- lastLoadedGameName[sizeof(lastLoadedGameName)-1] = 0;
- Exit = 0;
- }
- else
- {
- Exit = 1;
- }
-
- while (1)
- {
- if(!Exit)
- {
- if (fceugi)
- CloseGame();
- ret=LoadConfig(lastLoadedGameName);
- if (ret != 0)
- {
- LoadConfig(NULL);
- }
- FCEUI_SetEmuMode(Settings.accurate_mode);
- fceugi=FCEUI_LoadGame(lastLoadedGameName);
- if (fceugi)
- {
- char infostring[32];
- if (Settings.region_force)
- FCEUI_SetVidSystem(Settings.region_force - 1);
- ParseGI(fceugi);
- InitOtherInput();
-
- if ((eoptions&EO_GG) && geniestage == 0) {
- strcpy(infostring, "gg.rom is missing, GG disabled");
- eoptions&=~EO_GG;
- FCEUI_SetGameGenie(0);
- } else
- GameInterface(GI_INFOSTRING, infostring);
- FCEU_DispMessage("%s", infostring);
- }
- else
- {
- switch(LoadGameLastError) {
- default: strcpy(menuErrorMsg, "failed to load ROM"); break;
- case 2: strcpy(menuErrorMsg, "Can't find a ROM for ips/movie"); break;
- case 10: strcpy(menuErrorMsg, "FDS BIOS ROM is missing, read docs"); break;
- case 11: strcpy(menuErrorMsg, "Error reading auxillary FDS file"); break;
- }
- }
- }
- if(Exit || !fceugi)
- {
- int ret;
- ret = gp2x_menu_do();
- if (ret == 1) break; // exit emu
- if (ret == 2) { // reload ROM
- Exit = 0;
- continue;
- }
- }
-
- gp2x_opt_update();
- PrepareOtherInput();
- FCEUI_GetCurrentVidSystem(&srendline,&erendline);
- gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8);
- switch (Settings.scaling & 3) {
- case 0: gp2x_video_set_offs(0); gp2x_video_RGB_setscaling(320, 240); break;
- case 1: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(256, 240); break;
- case 2: gp2x_video_set_offs(32+srendline*320); gp2x_video_RGB_setscaling(256, erendline-srendline); break;
- case 3: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(320, 240); break;
- }
- CleanSurface();
- gp2x_start_sound(Settings.sound_rate, 16, 0);
- RefreshThrottleFPS();
- FCEUI_Emulate();
- }
-
- if (fceugi)
- CloseGame();
-
- SaveLLGN();
- FCEUI_Kill();
- DriverKill();
- return 0;
-}
-
-static int DriverInitialize(void)
-{
- SetSignals((void *)CloseStuff);
-
- if(!InitVideo()) return 0;
- inited|=4;
- return 1;
-}
-
-static void DriverKill(void)
-{
- // SaveConfig(NULL); // done explicitly in menu now
- SetSignals(SIG_DFL);
-
- if(cpalette) free(cpalette);
- cpalette=0;
-
- if(inited&4)
- KillVideo();
- if(inited&1)
- KillSound();
- inited=0;
-}
-
-void FCEUD_Update(uint8 *xbuf, int16 *Buffer, int Count)
-{
- FCEUD_UpdateInput(); // must update input before blitting because of save confirmation stuff
- BlitPrepare(xbuf == NULL);
- if(!(eoptions&EO_NOTHROTTLE))
- {
- if(Count)
- WriteSound(Buffer,Count);
- SpeedThrottle();
- }
- BlitScreen(xbuf == NULL);
- // make sure last frame won't get skipped, because we need it for menu bg
- if (Exit) FSkip=0;
-}
-