fceugi=FCEUI_LoadGame(lastLoadedGameName);
if (fceugi)
{
+ char infostring[32];
LoadConfig(lastLoadedGameName);
if (Settings.region_force)
FCEUI_SetVidSystem(Settings.region_force - 1);
//RefreshThrottleFPS();
InitOtherInput();
- // additional print for gpfce
- // TODO: handlers for other formats then iNES
- {
- int MapperNo;
- iNES_HEADER *head = iNESGetHead(); // TODO: ReMake
- MapperNo = (head->ROM_type>>4);
- MapperNo|=(head->ROM_type2&0xF0);
- FCEU_DispMessage("%s, Mapper: %d%s%s", PAL?"PAL":"NTSC", MapperNo, (head->ROM_type&2)?", BB":"", (head->ROM_type&4)?", T":"");
- }
+ GameInterface(GI_INFOSTRING, infostring);
+ FCEU_DispMessage("%s", infostring);
}
else
{