some leaks fixed
[fceu.git] / drivers / gp2x / main.c
index 96ef3f9..3f4dff9 100644 (file)
@@ -28,6 +28,7 @@
 #include <stdlib.h>
 
 #include "main.h"
+#include "minimal.h"
 #include "throttle.h"
 #include "menu.h"
 #include "gp2x.h"
 #include "../common/unixdsp.h"
 #include "../common/cheat.h"
 
+#include "../../fce.h"
+
 #include "dface.h"
 
-// just for printing some iNES info for user..
-#include "../../fce.h"
-#include "../../ines.h"
+
+void CleanSurface(void);
 
 // internals
 extern char lastLoadedGameName[2048];
@@ -49,12 +51,12 @@ extern uint8 Exit; // exit emu loop flag
 void CloseGame(void);
 
 FCEUGI *fceugi = NULL;
-static int ntsccol=0,ntschue=-1,ntsctint=-1;
+int ntsccol=0,ntschue=-1,ntsctint=-1;
 int soundvol=70;
 int inited=0;
 
-int srendlinev[2]={0,0};
-int erendlinev[2]={239,239};
+int srendlinev[2]={8,0};
+int erendlinev[2]={231,239};
 int srendline,erendline;
 
 
@@ -82,7 +84,6 @@ static void ParseGI(FCEUGI *gi)
   InputType[1]=gi->input[1];
  if(gi->inputfc>=0)
   InputTypeFC=gi->inputfc;
- FCEUI_GetCurrentVidSystem(&srendline,&erendline);
 }
 
 void FCEUD_PrintError(char *s)
@@ -129,8 +130,7 @@ void SaveConfig(const char *name)
        if (name)
             sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
        else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
-        DriverInterface(DES_GETNTSCTINT,&ntsctint);
-        DriverInterface(DES_GETNTSCHUE,&ntschue);
+       FCEUI_GetNTSCTH(&ntsctint, &ntschue);
         SaveFCEUConfig(tdir,fceuconfig);
 }
 
@@ -140,9 +140,9 @@ static void LoadConfig(const char *name)
        if (name)
             sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
        else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
+       FCEUI_GetNTSCTH(&ntsctint, &ntschue); /* Get default settings for if no config file exists. */
         LoadFCEUConfig(tdir,fceuconfig);
-        if(ntsctint>=0) DriverInterface(DES_SETNTSCTINT,&ntsctint);
-        if(ntschue>=0) DriverInterface(DES_SETNTSCHUE,&ntschue);
+       FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
 }
 
 static void LoadLLGN(void)
@@ -288,13 +288,10 @@ static int DoArgs(int argc, char *argv[])
          if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
        }
 
-       printf("main() setrendered lines: %d, %d, %d, %d\n",srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
-        printf("main() clip sides %d\n", eoptions&EO_CLIPSIDES);
-        srendlinev[0]=0;
+       printf("FCEUI_SetRenderedLines: %d, %d, %d, %d\n",srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
+        printf("clip sides: %d\n", eoptions&EO_CLIPSIDES);
         FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
-        FCEUI_SetRenderedLines(0,erendlinev[0],srendlinev[1],erendlinev[1]);
         FCEUI_SetSoundVolume(soundvol);
-       DriverInterface(DES_NTSCCOL,&ntsccol);
        DoDriverArgs();
 
        if(fcexp)
@@ -363,8 +360,9 @@ int CLImain(int argc, char *argv[])
        gp2x_opt_setup();
        gp2x_cpuclock_gamma_update();
        LoadLLGN();
+       FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
        if(cpalette)
-        LoadCPalette();
+        LoadCPalette(); // TODO
        if(InitSound())
         inited|=1;
 
@@ -388,22 +386,15 @@ int CLImain(int argc, char *argv[])
           fceugi=FCEUI_LoadGame(lastLoadedGameName);
          if (fceugi)
          {
+          char infostring[32];
           LoadConfig(lastLoadedGameName);
           if (Settings.region_force)
            FCEUI_SetVidSystem(Settings.region_force - 1);
           ParseGI(fceugi);
-          //RefreshThrottleFPS();
           InitOtherInput();
 
-          // additional print for gpfce
-          // TODO: handlers for other formats then iNES
-          {
-         int MapperNo;
-         iNES_HEADER *head = iNESGetHead();
-          MapperNo = (head->ROM_type>>4);
-          MapperNo|=(head->ROM_type2&0xF0);
-         FCEU_DispMessage("%s, Mapper: %d%s%s", PAL?"PAL":"NTSC", MapperNo, (head->ROM_type&2)?", BB":"", (head->ROM_type&4)?", T":"");
-          }
+          GameInterface(GI_INFOSTRING, infostring);
+          FCEU_DispMessage("%s", infostring);
          }
          else
          {
@@ -426,13 +417,17 @@ int CLImain(int argc, char *argv[])
          }
          }
 
+        PrepareOtherInput();
+        RefreshThrottleFPS();
+        FCEUI_GetCurrentVidSystem(&srendline,&erendline);
         gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8);
         switch (Settings.scaling & 3) {
-                case 0: gp2x_video_RGB_setscaling(0, 320, 240); gp2x_video_set_offs(0); break;
-                case 1: gp2x_video_RGB_setscaling(0, 256, 240); gp2x_video_set_offs(32); break;
-                case 2: gp2x_video_RGB_setscaling(0, 256, 240); gp2x_video_set_offs(32); break; // TODO
-                case 3: gp2x_video_RGB_setscaling(0, 320, 240); gp2x_video_set_offs(32); break;
+                case 0: gp2x_video_set_offs(0);  gp2x_video_RGB_setscaling(0, 320, 240); break;
+                case 1: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(0, 256, 240); break;
+                case 2: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(srendline, 256, erendline-srendline); break;
+                case 3: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(0, 320, 240); break;
         }
+        CleanSurface();
         gp2x_start_sound(Settings.sound_rate, 16, 0);
         FCEUI_Emulate();
        }
@@ -449,12 +444,8 @@ static int DriverInitialize(void)
 {
    SetSignals((void *)CloseStuff);
 
-   if(InitJoysticks())
-    inited|=2;
    if(!InitVideo()) return 0;
    inited|=4;
-   if(!InitKeyboard()) return 0;
-   inited|=8;
    return 1;
 }
 
@@ -463,25 +454,19 @@ static void DriverKill(void)
  // SaveConfig(NULL); // done explicitly in menu now
  SetSignals(SIG_IGN);
 
- if(inited&2)
-  KillJoysticks();
- if(inited&8)
-  KillKeyboard();
  if(inited&4)
   KillVideo();
  if(inited&1)
   KillSound();
- if(inited&16)
-  KillMouse();
  inited=0;
 }
 
 void FCEUD_Update(uint8 *xbuf, int16 *Buffer, int Count)
 {
- if(!Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
+ if(!Count && !(eoptions&EO_NOTHROTTLE))
   SpeedThrottle();
  BlitScreen(xbuf);
- if(Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
+ if(Count && !(eoptions&EO_NOTHROTTLE))
   WriteSound(Buffer,Count);
  FCEUD_UpdateInput();
 }