perfect vsync, bugfixes
[fceu.git] / drivers / gp2x / main.c
index ad36e01..5926da7 100644 (file)
@@ -1,7 +1,4 @@
 /* FCE Ultra - NES/Famicom Emulator
- *
- * Copyright notice for this file:
- *  Copyright (C) 2002 Ben Parnell
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
-/*  This file contains or coordinates all of the code necessary to compile
-    on a UNIX system that can use svgalib, such as FreeBSD and Linux.
-    This code is not guaranteed to compile on FreeBSD, though.
-*/
-
 
 #include <unistd.h>
 #include <sys/types.h>
 #include <stdlib.h>
 
 #include "main.h"
+#include "minimal.h"
 #include "throttle.h"
+#include "menu.h"
+#include "gp2x.h"
 
 #include "../common/config.h"
 #include "../common/args.h"
 #include "../common/unixdsp.h"
 #include "../common/cheat.h"
 
+#include "../../fce.h"
+#include "../../cart.h"
+
 #include "dface.h"
 
-static int ntsccol=0,ntschue=-1,ntsctint=-1;
+
+void CleanSurface(void);
+
+// internals
+extern char lastLoadedGameName[2048];
+extern uint8 Exit; // exit emu loop flag
+extern int FSkip;
+void CloseGame(void);
+
+FCEUGI *fceugi = NULL;
+int ntsccol=0,ntschue=-1,ntsctint=-1;
 int soundvol=70;
 int inited=0;
-int swapbuttons=0;
-int showfps=0;
 
-int srendlinev[2]={0,0};
-//int srendlinev[2]={0,0};
-int erendlinev[2]={239,239};
-//int erendlinev[2]={231,239};
+int srendlinev[2]={8,0};
+int erendlinev[2]={231,239};
 int srendline,erendline;
 
 
@@ -82,7 +86,6 @@ static void ParseGI(FCEUGI *gi)
   InputType[1]=gi->input[1];
  if(gi->inputfc>=0)
   InputTypeFC=gi->inputfc;
- FCEUI_GetCurrentVidSystem(&srendline,&erendline);
 }
 
 void FCEUD_PrintError(char *s)
@@ -90,8 +93,8 @@ void FCEUD_PrintError(char *s)
  puts(s);
 }
 
-static char *cpalette=0;
-static void LoadCPalette(void)
+char *cpalette=0;
+void LoadCPalette(void)
 {
  char tmpp[192];
  FILE *fp;
@@ -99,6 +102,8 @@ static void LoadCPalette(void)
  if(!(fp=fopen(cpalette,"rb")))
  {
   printf(" Error loading custom palette from file: %s\n",cpalette);
+  free(cpalette);
+  cpalette=0;
   return;
  }
  fread(tmpp,1,192,fp);
@@ -123,32 +128,69 @@ static CFGSTRUCT fceuconfig[]={
        ENDCFGSTRUCT
 };
 
-static void SaveConfig(void)
+void SaveConfig(const char *name)
 {
        char tdir[2048];
-       sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
-        DriverInterface(DES_GETNTSCTINT,&ntsctint);
-        DriverInterface(DES_GETNTSCHUE,&ntschue);
+       if (name)
+            sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
+       else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
+       FCEUI_GetNTSCTH(&ntsctint, &ntschue);
         SaveFCEUConfig(tdir,fceuconfig);
 }
 
-static void LoadConfig(void)
+static void LoadConfig(const char *name)
 {
        char tdir[2048];
-        sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
+       if (name)
+            sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
+       else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
+       FCEUI_GetNTSCTH(&ntsctint, &ntschue); /* Get default settings for if no config file exists. */
         LoadFCEUConfig(tdir,fceuconfig);
-        if(ntsctint>=0) DriverInterface(DES_SETNTSCTINT,&ntsctint);
-        if(ntschue>=0) DriverInterface(DES_SETNTSCHUE,&ntschue);
+       FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
+}
+
+static void LoadLLGN(void)
+{
+ char tdir[2048];
+ FILE *f;
+ int len;
+ sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
+ f=fopen(tdir, "r");
+ if(f)
+ {
+  len = fread(lastLoadedGameName, 1, sizeof(lastLoadedGameName)-1, f);
+  lastLoadedGameName[len] = 0;
+  fclose(f);
+ }
 }
 
+static void SaveLLGN(void)
+{
+ // save last loaded game name
+ if (lastLoadedGameName[0] && !(eoptions&EO_NOAUTOWRITE))
+ {
+  char tdir[2048];
+  FILE *f;
+  sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
+  f=fopen(tdir, "w");
+  if(f)
+  {
+   fwrite(lastLoadedGameName, 1, strlen(lastLoadedGameName), f);
+   fclose(f);
+   sync();
+  }
+ }
+}
+
+
 static void CreateDirs(void)
 {
- char *subs[5]={"fcs","snaps","gameinfo","sav","cheats"};
+ char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg","pal"};
  char tdir[2048];
  int x;
 
  mkdir(BaseDirectory,S_IRWXU);
- for(x=0;x<5;x++)
+ for(x=0;x<sizeof(subs)/sizeof(subs[0]);x++)
  {
   sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]);
   mkdir(tdir,S_IRWXU);
@@ -174,12 +216,9 @@ static void CloseStuff(int signum)
          case SIGHUP:printf("Reach out and hang-up on someone.\n");break;
          case SIGPIPE:printf("The pipe has broken!  Better watch out for floods...\n");break;
          case SIGSEGV:printf("Iyeeeeeeeee!!!  A segmentation fault has occurred.  Have a fluffy day.\n");break;
-        /* So much SIGBUS evil. */
-        #ifdef SIGBUS
         #if(SIGBUS!=SIGSEGV)
          case SIGBUS:printf("I told you to be nice to the driver.\n");break;
         #endif
-        #endif
          case SIGFPE:printf("Those darn floating points.  Ne'er know when they'll bite!\n");break;
          case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break;
          case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break;
@@ -189,16 +228,16 @@ static void CloseStuff(int signum)
         exit(1);
 }
 
-static void DoArgs(int argc, char *argv[])
+static int DoArgs(int argc, char *argv[])
 {
         static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"};
         static int cortabi[5]={SI_NONE,SI_GAMEPAD,
-                               SI_ZAPPER,SI_POWERPAD,SI_ARKANOID};
+                               SI_ZAPPER,SI_POWERPADA,SI_ARKANOID};
        static char *fccortab[5]={"none","arkanoid","shadow","4player","fkb"};
        static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW,
                                 SIFC_4PLAYER,SIFC_FKB};
 
-       int x;
+       int x, ret;
        static char *inputa[2]={0,0};
        static char *fcexp=0;
        static int docheckie[4];
@@ -212,23 +251,21 @@ static void DoArgs(int argc, char *argv[])
          {"-input1",0,&inputa[0],0x4001},{"-input2",0,&inputa[1],0x4001},
          {"-fcexp",0,&fcexp,0x4001},
 
-         {"-gg",&docheckie[1],0,0},
-         {"-no8lim",0,&eoptions,0x8001},
-         {"-subase",0,&eoptions,0x8002},
+         {"-gg",0,&eoptions,0x8000|EO_GG},
+         {"-no8lim",0,&eoptions,0x8000|EO_NO8LIM},
          {"-snapname",0,&eoptions,0x8000|EO_SNAPNAME},
         {"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE},
          {"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES},
         {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE},
+        {"-noautowrite",0,&eoptions,0x8000|EO_NOAUTOWRITE},
          {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0},
          {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0},
-            {"-swapbuttons",&swapbuttons, 0, 0},
-            {"-showfps",&showfps, 0, 0},
         {0,(void *)DriverArgs,0,0},
         {0,0,0,0}
         };
 
         memset(docheckie,0,sizeof(docheckie));
-       ParseArguments(argc, argv, FCEUArgs);
+       ret=ParseArguments(argc, argv, FCEUArgs);
        if(cpalette)
        {
         if(cpalette[0]=='0')
@@ -239,11 +276,9 @@ static void DoArgs(int argc, char *argv[])
          }
        }
        if(docheckie[0])
-        FCEUI_SetVidSystem(1);
-       if(docheckie[1])
-        FCEUI_SetGameGenie(1);
-        FCEUI_DisableSpriteLimitation(1);
-        FCEUI_SaveExtraDataUnderBase(eoptions&2);
+        Settings.region_force=2;
+       FCEUI_SetGameGenie(eoptions&EO_GG);
+        FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
        FCEUI_SetSnapName(eoptions&EO_SNAPNAME);
 
        for(x=0;x<2;x++)
@@ -252,13 +287,8 @@ static void DoArgs(int argc, char *argv[])
          if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
        }
 
-       printf("main() setrendered lines: %d, %d, %d, %d\n",srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
-        printf("main() clip sides %d\n", eoptions&EO_CLIPSIDES);
-        srendlinev[0]=0;
         FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
-        FCEUI_SetRenderedLines(0,erendlinev[0],srendlinev[1],erendlinev[1]);
-        FCEUI_SetSoundVolume(soundvol);
-       DriverInterface(DES_NTSCCOL,&ntsccol);
+        FCEUI_SetSoundVolume(80);
        DoDriverArgs();
 
        if(fcexp)
@@ -295,92 +325,159 @@ static void DoArgs(int argc, char *argv[])
          }
         }
        }
+       return ret;
 }
 
+
 #include "usage.h"
 
 int CLImain(int argc, char *argv[])
 {
-       FCEUGI *tmp;
-       int ret;
-
-        if(argc<=1)
+       int last_arg_parsed;
+        /* TODO if(argc<=1)
         {
          ShowUsage(argv[0]);
          return 1;
-        }
+        }*/
 
         if(!DriverInitialize())
         {
         return 1;
         }
 
-       if(!(ret=FCEUI_Initialize()))
+       if(!FCEUI_Initialize())
          return(1);
         GetBaseDirectory(BaseDirectory);
        FCEUI_SetBaseDirectory(BaseDirectory);
+       lastLoadedGameName[0] = 0;
 
        CreateDirs();
-        LoadConfig();
-        DoArgs(argc-2,&argv[1]);
+        LoadConfig(NULL);
+        last_arg_parsed=DoArgs(argc-1,&argv[1]);
+       gp2x_opt_setup();
+       LoadLLGN();
+       FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
        if(cpalette)
         LoadCPalette();
        if(InitSound())
         inited|=1;
 
-        if(!(tmp=FCEUI_LoadGame(argv[argc-1])))
-        {
-         ret=0;
-         goto dk;
-        }
-       ParseGI(tmp);
-       //RefreshThrottleFPS();
-       InitOtherInput();
-       FCEUI_Emulate();
+       if (argc > 1 && !last_arg_parsed)
+       {
+        strncpy(lastLoadedGameName, argv[argc-1], sizeof(lastLoadedGameName));
+        lastLoadedGameName[sizeof(lastLoadedGameName)-1] = 0;
+        Exit = 0;
+       }
+       else
+       {
+        Exit = 1;
+       }
 
-       dk:
+       while (1)
+       {
+        if(!Exit)
+        {
+         if (fceugi)
+          CloseGame();
+          fceugi=FCEUI_LoadGame(lastLoadedGameName);
+         if (fceugi)
+         {
+          char infostring[32];
+          LoadConfig(lastLoadedGameName);
+          if (Settings.region_force)
+           FCEUI_SetVidSystem(Settings.region_force - 1);
+          ParseGI(fceugi);
+          InitOtherInput();
+
+          if ((eoptions&EO_GG) && geniestage == 0) {
+           strcpy(infostring, "gg.rom is missing, GG disabled");
+           eoptions&=~EO_GG;
+           FCEUI_SetGameGenie(0);
+          } else
+           GameInterface(GI_INFOSTRING, infostring);
+          FCEU_DispMessage("%s", infostring);
+         }
+         else
+         {
+          switch(LoadGameLastError) {
+           default: strcpy(menuErrorMsg, "failed to load ROM"); break;
+           case  2: strcpy(menuErrorMsg, "Can't find a ROM for movie"); break;
+           case 10: strcpy(menuErrorMsg, "FDS BIOS ROM is missing, read docs"); break;
+           case 11: strcpy(menuErrorMsg, "Error reading auxillary FDS file"); break;
+          }
+         }
+        }
+         if(Exit || !fceugi)
+         {
+          int ret;
+         ret = gp2x_menu_do();
+         if (ret == 1) break;          // exit emu
+         if (ret == 2) {               // reload ROM
+          Exit = 0;
+          continue;
+         }
+         }
+
+        gp2x_opt_update();
+        PrepareOtherInput();
+        FCEUI_GetCurrentVidSystem(&srendline,&erendline);
+        gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8);
+        switch (Settings.scaling & 3) {
+                case 0: gp2x_video_set_offs(0);  gp2x_video_RGB_setscaling(320, 240); break;
+                case 1: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(256, 240); break;
+                case 2: gp2x_video_set_offs(32+srendline*320); gp2x_video_RGB_setscaling(256, erendline-srendline); break;
+                case 3: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(320, 240); break;
+        }
+        CleanSurface();
+        gp2x_start_sound(Settings.sound_rate, 16, 0);
+        RefreshThrottleFPS();
+        FCEUI_Emulate();
+       }
+
+       if (fceugi)
+        CloseGame();
+
+       SaveLLGN();
        DriverKill();
-        return(ret?0:1);
+        return 0;
 }
 
 static int DriverInitialize(void)
 {
    SetSignals((void *)CloseStuff);
 
-   if(InitJoysticks())
-    inited|=2;
    if(!InitVideo()) return 0;
    inited|=4;
-   if(!InitKeyboard()) return 0;
-   inited|=8;
    return 1;
 }
 
 static void DriverKill(void)
 {
- SaveConfig();
- SetSignals(SIG_IGN);
+ // SaveConfig(NULL); // done explicitly in menu now
+ SetSignals(SIG_DFL);
+
+ if(cpalette) free(cpalette);
+ cpalette=0;
 
- if(inited&2)
-  KillJoysticks();
- if(inited&8)
-  KillKeyboard();
  if(inited&4)
   KillVideo();
  if(inited&1)
   KillSound();
- if(inited&16)
-  KillMouse();
  inited=0;
 }
 
 void FCEUD_Update(uint8 *xbuf, int16 *Buffer, int Count)
 {
- if(!Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
+ FCEUD_UpdateInput();  // must update input before blitting because of save confirmation stuff
+ BlitPrepare(xbuf == NULL);
+ if(!(eoptions&EO_NOTHROTTLE))
+ {
+  if(Count)
+   WriteSound(Buffer,Count);
   SpeedThrottle();
- BlitScreen(xbuf);
- if(Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
-  WriteSound(Buffer,Count);
FCEUD_UpdateInput();
+ }
+ BlitScreen(xbuf == NULL);
+ // make sure last frame won't get skipped, because we need it for menu bg
if (Exit) FSkip=0;
 }