merged ppu code, added input+zapper, FDS/VS insert in menu
[fceu.git] / drivers / gp2x / main.c
index 95ed4bd..a399e1e 100644 (file)
@@ -1,7 +1,4 @@
 /* FCE Ultra - NES/Famicom Emulator
- *
- * Copyright notice for this file:
- *  Copyright (C) 2002 Ben Parnell
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
-/*  This file contains or coordinates all of the code necessary to compile
-    on a UNIX system that can use svgalib, such as FreeBSD and Linux.
-    This code is not guaranteed to compile on FreeBSD, though.
-*/
-
 
 #include <unistd.h>
 #include <sys/types.h>
 #include <stdlib.h>
 
 #include "main.h"
+#include "minimal.h"
 #include "throttle.h"
+#include "menu.h"
+#include "gp2x.h"
 
 #include "../common/config.h"
 #include "../common/args.h"
 
 #include "dface.h"
 
+// just for printing some iNES info for user..
+#include "../../fce.h"
+#include "../../ines.h"
+
+// internals
+extern char lastLoadedGameName[2048];
+extern uint8 Exit; // exit emu loop flag
+void CloseGame(void);
+
+FCEUGI *fceugi = NULL;
 static int ntsccol=0,ntschue=-1,ntsctint=-1;
 int soundvol=70;
 int inited=0;
-int swapbuttons=0;
-int showfps=0;
 
 int srendlinev[2]={0,0};
-//int srendlinev[2]={0,0};
 int erendlinev[2]={239,239};
-//int erendlinev[2]={231,239};
 int srendline,erendline;
 
 
@@ -123,32 +124,70 @@ static CFGSTRUCT fceuconfig[]={
        ENDCFGSTRUCT
 };
 
-static void SaveConfig(void)
+void SaveConfig(const char *name)
 {
        char tdir[2048];
-       sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
+       if (name)
+            sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
+       else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
         DriverInterface(DES_GETNTSCTINT,&ntsctint);
         DriverInterface(DES_GETNTSCHUE,&ntschue);
         SaveFCEUConfig(tdir,fceuconfig);
 }
 
-static void LoadConfig(void)
+static void LoadConfig(const char *name)
 {
        char tdir[2048];
-        sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
+       if (name)
+            sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name);
+       else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory);
         LoadFCEUConfig(tdir,fceuconfig);
         if(ntsctint>=0) DriverInterface(DES_SETNTSCTINT,&ntsctint);
         if(ntschue>=0) DriverInterface(DES_SETNTSCHUE,&ntschue);
 }
 
+static void LoadLLGN(void)
+{
+ char tdir[2048];
+ FILE *f;
+ int len;
+ sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
+ f=fopen(tdir, "r");
+ if(f)
+ {
+  len = fread(lastLoadedGameName, 1, sizeof(lastLoadedGameName)-1, f);
+  lastLoadedGameName[len] = 0;
+  fclose(f);
+ }
+}
+
+static void SaveLLGN(void)
+{
+ // save last loaded game name
+ if (lastLoadedGameName[0])
+ {
+  char tdir[2048];
+  FILE *f;
+  sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory);
+  f=fopen(tdir, "w");
+  if(f)
+  {
+   fwrite(lastLoadedGameName, 1, strlen(lastLoadedGameName), f);
+   fclose(f);
+   sync();
+  }
+ }
+}
+
+
 static void CreateDirs(void)
 {
- char *subs[5]={"fcs","snaps","gameinfo","sav","cheats"};
+ char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg"};
  char tdir[2048];
  int x;
 
  mkdir(BaseDirectory,S_IRWXU);
- for(x=0;x<5;x++)
+ for(x=0;x<sizeof(subs)/sizeof(subs[0]);x++)
  {
   sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]);
   mkdir(tdir,S_IRWXU);
@@ -189,7 +228,7 @@ static void CloseStuff(int signum)
         exit(1);
 }
 
-static void DoArgs(int argc, char *argv[])
+static int DoArgs(int argc, char *argv[])
 {
         static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"};
         static int cortabi[5]={SI_NONE,SI_GAMEPAD,
@@ -198,7 +237,7 @@ static void DoArgs(int argc, char *argv[])
        static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW,
                                 SIFC_4PLAYER,SIFC_FKB};
 
-       int x;
+       int x, ret;
        static char *inputa[2]={0,0};
        static char *fcexp=0;
        static int docheckie[4];
@@ -221,14 +260,12 @@ static void DoArgs(int argc, char *argv[])
         {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE},
          {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0},
          {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0},
-            {"-swapbuttons",&swapbuttons, 0, 0},
-            {"-showfps",&showfps, 0, 0},
         {0,(void *)DriverArgs,0,0},
         {0,0,0,0}
         };
 
         memset(docheckie,0,sizeof(docheckie));
-       ParseArguments(argc, argv, FCEUArgs);
+       ret=ParseArguments(argc, argv, FCEUArgs);
        if(cpalette)
        {
         if(cpalette[0]=='0')
@@ -239,7 +276,7 @@ static void DoArgs(int argc, char *argv[])
          }
        }
        if(docheckie[0])
-        FCEUI_SetVidSystem(1);
+        Settings.region_force=2;
        if(docheckie[1])
         FCEUI_SetGameGenie(1);
         FCEUI_DisableSpriteLimitation(1);
@@ -258,7 +295,7 @@ static void DoArgs(int argc, char *argv[])
         FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
         FCEUI_SetRenderedLines(0,erendlinev[0],srendlinev[1],erendlinev[1]);
         FCEUI_SetSoundVolume(soundvol);
-       DriverInterface(DES_NTSCCOL,&ntsccol);
+       DriverInterface(DES_NTSCCOL,&ntsccol); // TODO
        DoDriverArgs();
 
        if(fcexp)
@@ -295,91 +332,148 @@ static void DoArgs(int argc, char *argv[])
          }
         }
        }
+       return ret;
 }
 
+
 #include "usage.h"
 
 int CLImain(int argc, char *argv[])
 {
-       FCEUGI *tmp;
-       int ret;
-
-        if(argc<=1)
+       int last_arg_parsed;
+        /* TODO if(argc<=1)
         {
          ShowUsage(argv[0]);
          return 1;
-        }
+        }*/
 
         if(!DriverInitialize())
         {
         return 1;
         }
 
-       if(!(ret=FCEUI_Initialize()))
+       if(!FCEUI_Initialize())
          return(1);
         GetBaseDirectory(BaseDirectory);
        FCEUI_SetBaseDirectory(BaseDirectory);
+       lastLoadedGameName[0] = 0;
 
        CreateDirs();
-        LoadConfig();
-        DoArgs(argc-2,&argv[1]);
+        LoadConfig(NULL);
+        last_arg_parsed=DoArgs(argc-1,&argv[1]);
+       gp2x_opt_setup();
+       gp2x_cpuclock_gamma_update();
+       LoadLLGN();
        if(cpalette)
         LoadCPalette();
        if(InitSound())
         inited|=1;
 
-        if(!(tmp=FCEUI_LoadGame(argv[argc-1])))
-        {
-         ret=0;
-         goto dk;
-        }
-       ParseGI(tmp);
-       //RefreshThrottleFPS();
-       InitOtherInput();
-       FCEUI_Emulate();
+       if (argc > 1 && !last_arg_parsed)
+       {
+        strncpy(lastLoadedGameName, argv[argc-1], sizeof(lastLoadedGameName));
+        lastLoadedGameName[sizeof(lastLoadedGameName)-1] = 0;
+        Exit = 0;
+       }
+       else
+       {
+        Exit = 1;
+       }
+
+       while (1)
+       {
+        if(!Exit)
+        {
+         if (fceugi)
+          CloseGame();
+          fceugi=FCEUI_LoadGame(lastLoadedGameName);
+         if (fceugi)
+         {
+          LoadConfig(lastLoadedGameName);
+          if (Settings.region_force)
+           FCEUI_SetVidSystem(Settings.region_force - 1);
+          ParseGI(fceugi);
+          //RefreshThrottleFPS();
+          InitOtherInput();
+
+          // additional print for gpfce
+          // TODO: handlers for other formats then iNES
+          {
+         int MapperNo;
+         iNES_HEADER *head = iNESGetHead(); // TODO: ReMake
+          MapperNo = (head->ROM_type>>4);
+          MapperNo|=(head->ROM_type2&0xF0);
+         FCEU_DispMessage("%s, Mapper: %d%s%s", PAL?"PAL":"NTSC", MapperNo, (head->ROM_type&2)?", BB":"", (head->ROM_type&4)?", T":"");
+          }
+         }
+         else
+         {
+          switch(LoadGameLastError) {
+           default: strcpy(menuErrorMsg, "failed to load ROM"); break;
+           case  2: strcpy(menuErrorMsg, "Can't find a ROM for movie"); break;
+           case 10: strcpy(menuErrorMsg, "FDS BIOS ROM is missing, read docs"); break;
+           case 11: strcpy(menuErrorMsg, "Error reading auxillary FDS file"); break;
+          }
+         }
+        }
+         if(Exit || !fceugi)
+         {
+          int ret;
+         ret = gp2x_menu_do();
+         if (ret == 1) break;          // exit emu
+         if (ret == 2) {               // reload ROM
+          Exit = 0;
+          continue;
+         }
+         }
+
+        PrepareOtherInput();
+        gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8);
+        switch (Settings.scaling & 3) {
+                case 0: gp2x_video_RGB_setscaling(0, 320, 240); gp2x_video_set_offs(0); break;
+                case 1: gp2x_video_RGB_setscaling(0, 256, 240); gp2x_video_set_offs(32); break;
+                case 2: gp2x_video_RGB_setscaling(0, 256, 240); gp2x_video_set_offs(32); break; // TODO
+                case 3: gp2x_video_RGB_setscaling(0, 320, 240); gp2x_video_set_offs(32); break;
+        }
+        gp2x_start_sound(Settings.sound_rate, 16, 0);
+        FCEUI_Emulate();
+       }
+
+       if (fceugi)
+        CloseGame();
 
-       dk:
+       SaveLLGN();
        DriverKill();
-        return(ret?0:1);
+        return 0;
 }
 
 static int DriverInitialize(void)
 {
    SetSignals((void *)CloseStuff);
 
-   if(InitJoysticks())
-    inited|=2;
    if(!InitVideo()) return 0;
    inited|=4;
-   if(!InitKeyboard()) return 0;
-   inited|=8;
    return 1;
 }
 
 static void DriverKill(void)
 {
- SaveConfig();
+ // SaveConfig(NULL); // done explicitly in menu now
  SetSignals(SIG_IGN);
 
- if(inited&2)
-  KillJoysticks();
- if(inited&8)
-  KillKeyboard();
  if(inited&4)
   KillVideo();
  if(inited&1)
   KillSound();
- if(inited&16)
-  KillMouse();
  inited=0;
 }
 
 void FCEUD_Update(uint8 *xbuf, int16 *Buffer, int Count)
 {
- if(!Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
+ if(!Count && !(eoptions&EO_NOTHROTTLE))
   SpeedThrottle();
  BlitScreen(xbuf);
- if(Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
+ if(Count && !(eoptions&EO_NOTHROTTLE))
   WriteSound(Buffer,Count);
  FCEUD_UpdateInput();
 }