\r
static void draw_menu_options(int menu_sel)\r
{\r
- int tl_x = 25, tl_y = 32, y;\r
+ int tl_x = 25, tl_y = 20, y;\r
char strframeskip[8], *strscaling, *strssconfirm;\r
char *mms = mmuhack_status ? "active) " : "inactive)";\r
\r
gp2x_text_out15(tl_x, y, "Scaling: %s", strscaling); // 0\r
gp2x_text_out15(tl_x, (y+=10), "Show FPS %s", Settings.showfps?"ON":"OFF"); // 1\r
gp2x_text_out15(tl_x, (y+=10), "Frameskip %s", strframeskip); // 2\r
+ gp2x_text_out15(tl_x, (y+=10), "Accurate mode (slow) %s", Settings.accurate_mode?"ON":"OFF");\r
gp2x_text_out15(tl_x, (y+=10), "Enable sound %s", soundvol?"ON":"OFF");\r
- gp2x_text_out15(tl_x, (y+=10), "Sound Rate: %5iHz", Settings.sound_rate); // 4\r
+ gp2x_text_out15(tl_x, (y+=10), "Sound Rate: %5iHz", Settings.sound_rate); // 5\r
gp2x_text_out15(tl_x, (y+=10), "Force Region: %s",\r
- Settings.region_force == 2 ? "PAL" : Settings.region_force == 1 ? "NTSC" : "OFF"); // 5\r
+ Settings.region_force == 2 ? "PAL" : Settings.region_force == 1 ? "NTSC" : "OFF"); // 6\r
gp2x_text_out15(tl_x, (y+=10), "Turbo rate %iHz", (Settings.turbo_rate_add*60/2) >> 24);\r
- gp2x_text_out15(tl_x, (y+=10), "Confirm savestate %s", strssconfirm); // 7\r
+ gp2x_text_out15(tl_x, (y+=10), "Confirm savestate %s", strssconfirm); // 8\r
gp2x_text_out15(tl_x, (y+=10), "Save slot %i", CurrentState);\r
gp2x_text_out15(tl_x, (y+=10), "Faster RAM timings %s", Settings.ramtimings?"ON":"OFF");\r
- gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s", mms, Settings.mmuhack?"ON":"OFF"); // 10\r
+ gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s", mms, Settings.mmuhack?"ON":"OFF"); // 11\r
gp2x_text_out15(tl_x, (y+=10), "Gamma correction %i.%02i", Settings.gamma / 100, Settings.gamma%100);\r
gp2x_text_out15(tl_x, (y+=10), "Perfect VSYNC %s", Settings.perfect_vsync?"ON":"OFF");\r
- gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock %iMhz", Settings.cpuclock); // 13\r
+ gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock %iMhz", Settings.cpuclock); // 14\r
gp2x_text_out15(tl_x, (y+=10), "[FCE Ultra options]");\r
- gp2x_text_out15(tl_x, (y+=10), "Save cfg as default"); // 15\r
+ gp2x_text_out15(tl_x, (y+=10), "Save cfg as default"); // 16\r
if (fceugi)\r
gp2x_text_out15(tl_x, (y+=10), "Save cfg for current game only");\r
\r
// draw cursor\r
gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
\r
+ if (menu_sel == 3) {\r
+ gp2x_text_out15(tl_x, 210, "Must reload ROM for this");\r
+ gp2x_text_out15(tl_x, 220, "setting to take effect");\r
+ } else if (menu_sel == 10 || menu_sel == 11) {\r
+ gp2x_text_out15(tl_x, 210, "Must restart emu for this");\r
+ gp2x_text_out15(tl_x, 220, "setting to take effect");\r
+ }\r
+\r
menu_darken_text_bg();\r
menu_flip();\r
}\r
static int menu_loop_options(void)\r
{\r
static int menu_sel = 0;\r
- int menu_sel_max = 15;\r
+ int menu_sel_max = 16;\r
unsigned long inp = 0;\r
\r
if (fceugi) menu_sel_max++;\r
if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r
switch (menu_sel) {\r
- case 1: Settings.showfps = !Settings.showfps; break;\r
- case 3: soundvol = soundvol ? 0 : 50; break;\r
- case 9: Settings.ramtimings = !Settings.ramtimings; break;\r
- case 10: Settings.mmuhack = !Settings.mmuhack; break;\r
- case 12: Settings.perfect_vsync = !Settings.perfect_vsync; break;\r
- case 14: fcemenu_loop_options(); break;\r
- case 15: // done (update and write)\r
+ case 1: Settings.showfps = !Settings.showfps; break;\r
+ case 3: Settings.accurate_mode = !Settings.accurate_mode; break;\r
+ case 4: soundvol = soundvol ? 0 : 50; break;\r
+ case 10: Settings.ramtimings = !Settings.ramtimings; break;\r
+ case 11: Settings.mmuhack = !Settings.mmuhack; break;\r
+ case 13: Settings.perfect_vsync = !Settings.perfect_vsync; break;\r
+ case 15: fcemenu_loop_options(); break;\r
+ case 16: // done (update and write)\r
config_commit();\r
SaveConfig(NULL);\r
return 1;\r
- case 16: // done (update and write for current game)\r
+ case 17: // done (update and write for current game)\r
config_commit();\r
if (lastLoadedGameName[0])\r
SaveConfig(lastLoadedGameName);\r
switch (menu_sel) {\r
case 0: int_incdec(&Settings.scaling, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r
case 2: int_incdec(&Settings.frameskip, (inp & GP2X_LEFT) ? -1 : 1, -1, 32); break;\r
- case 4:\r
+ case 5:\r
Settings.sound_rate = sndrate_prevnext(Settings.sound_rate, inp & GP2X_RIGHT);\r
InitSound();\r
break;\r
- case 5: int_incdec(&Settings.region_force, (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;\r
- case 6: {\r
+ case 6: int_incdec(&Settings.region_force, (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;\r
+ case 7: {\r
int hz = Settings.turbo_rate_add*60/2 >> 24;\r
int_incdec(&hz, (inp & GP2X_LEFT) ? -1 : 1, 1, 30);\r
Settings.turbo_rate_add = (hz*2 << 24) / 60 + 1;\r
break;\r
}\r
- case 7: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r
- case 8: int_incdec(&CurrentState, (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;\r
- case 11: int_incdec(&Settings.gamma, (inp & GP2X_LEFT) ? -1 : 1, 0, 300); break;\r
- case 13:\r
+ case 8: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r
+ case 9: int_incdec(&CurrentState, (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;\r
+ case 12: int_incdec(&Settings.gamma, (inp & GP2X_LEFT) ? -1 : 1, 0, 300); break;\r
+ case 14:\r
while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r
Settings.cpuclock += (inp & GP2X_LEFT) ? -1 : 1;\r
if (Settings.cpuclock < 0) Settings.cpuclock = 0; // 0 ~ do not change\r