munmap(gp2x_screens[0], FRAMEBUFF_WHOLESIZE);\r
munmap((void *)gp2x_memregs, 0x10000);\r
close(memdev);\r
close(mixerdev);\r
if (sounddev > 0) close(sounddev);\r
\r
munmap(gp2x_screens[0], FRAMEBUFF_WHOLESIZE);\r
munmap((void *)gp2x_memregs, 0x10000);\r
close(memdev);\r
close(mixerdev);\r
if (sounddev > 0) close(sounddev);\r
\r