+++ /dev/null
-/* FCE Ultra - NES/Famicom Emulator
- *
- * Copyright notice for this file:
- * Copyright (C) 2002 Ben Parnell
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#define JOY_A 1
-#define JOY_B 2
-#define JOY_SELECT 4
-#define JOY_START 8
-#define JOY_UP 0x10
-#define JOY_DOWN 0x20
-#define JOY_LEFT 0x40
-#define JOY_RIGHT 0x80
-
-
-#include "minimal.h"
-extern int swapbuttons;
-extern int stretch_offset;
-extern int FSkip_setting;
-
-extern void SetVideoScaling(int pixels,int width,int height);
-INLINE long UpdateGamepadGP2X(void);
-
-
-
-/* UsrInputType[] is user-specified. InputType[] is current
- (game loading can override user settings)
-*/
-static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
-static int InputType[2];
-
-static int UsrInputTypeFC={SI_NONE};
-static int InputTypeFC;
-
-static uint32 JSreturn;
-int NoWaiting=0;
-
-static int powerpadsc[2][12];
-static int powerpadside=0;
-
-
-static uint32 MouseData[3];
-static uint8 fkbkeys[0x48];
-unsigned long lastpad=0;
-
-void FCEUD_UpdateInput(void)
-{
- int t=0;
- long lastpad2=lastpad;
- long pad = UpdateGamepadGP2X();
- t=1;
- // JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
- if(gametype==GIT_FDS)
- {
- NoWaiting&=~1;
- if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
- {
- DriverInterface(DES_FDSSELECT,0);
- }
- else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
- {
- DriverInterface(DES_FDSINSERT,0);
- }
- else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
- {
- DriverInterface(DES_FDSEJECT,0);
- }
- }
-
-}
-
-
-//#ifdef GP2X
-
-extern void ResetNES(void);
-extern void CleanSurface(void);
-
-char soundvolmeter[21];
-int soundvolIndex=0;
-int L_count=0;
-int R_count=0;
-extern int CurrentState;
-int TurboFireOff=1;
-int TurboFireTop=0; // 0 is none // 1 is A & X turbo // 2 is Y & B turbo
-int TurboFireBottom=0;
-int turbo_toggle_A=0;
-int turbo_toggle_B=0;
-
-static void setsoundvol(int soundvolume)
-{
- //FCEUI_SetSoundVolume(soundvol);
- // draw on screen :D
- gp2x_sound_volume(soundvolume, soundvolume);
- int meterval=soundvolume/5;
- for (soundvolIndex=0; soundvolIndex < 20; soundvolIndex++)
- {
- if (soundvolIndex < meterval)
- {
- soundvolmeter[soundvolIndex]='*';
- }
- else
- {
- soundvolmeter[soundvolIndex]='_';
- }
- }
- soundvolmeter[20]=0;
- FCEU_DispMessage("|%s|", soundvolmeter);
-}
-/**
- * GP2x joystick reader
- *
- */
-INLINE long UpdateGamepadGP2X(void)
-{
- uint32 JS=0;
-
- unsigned long pad=gp2x_joystick_read();
-#define down(b) (pad & GP2X_##b)
-#define last_down(b) (lastpad & GP2X_##b)
-#define L_down (pad & GP2X_L)
-#define R_down (pad & GP2X_R)
-#define last_L_down (lastpad & GP2X_L)
-#define last_R_down (lastpad & GP2X_R)
-#define shift ((pad & GP2X_PUSH) || ((pad & (GP2X_VOL_UP|GP2X_VOL_DOWN)) == (GP2X_VOL_UP|GP2X_VOL_DOWN)))
-#define last_shift ((lastpad & GP2X_PUSH) || ((lastpad & (GP2X_VOL_UP|GP2X_VOL_DOWN)) == (GP2X_VOL_UP|GP2X_VOL_DOWN)))
-
- if (L_down && R_down && !(pad & GP2X_PUSH) && !(last_R_down && last_L_down))
- {
- ResetNES();
- puts("Reset");
- goto no_pad;
- }
-
- if (down(VOL_UP) && !down(VOL_DOWN))
- {
- soundvol+=1;
- if (soundvol >= 100) soundvol=100;
- //FCEUI_SetSoundVolume(soundvol);
- setsoundvol(soundvol);
- }
- else if (down(VOL_DOWN) && !down(VOL_UP))
- {
- soundvol-=1;
- if (soundvol < 0) soundvol=0;
- //FCEUI_SetSoundVolume(soundvol);
- setsoundvol(soundvol);
- }
-
- if (shift)
- {
- // only if it's something else then last time, and not moving around the joystick
- if (!(pad & (GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT)))
- {
- if (down(SELECT))
- {
- if (last_down(SELECT) && last_shift)
- {
- // still pressed down from stretching from last one
- goto no_pad;
- }
- if (stretch_offset == 32)
- {
- stretch_offset=0;
- }
- else
- {
- stretch_offset=32;
- }
-
- if (stretch_offset == 32)
- {
- SetVideoScaling(320, 320, 240);
- CleanSurface();
- }
- else
- {
- SetVideoScaling(320, 256, 240);
- }
-
- goto no_pad;
- }
- else if (L_down && R_down)
- {
- FCEUI_CloseGame();
- puts("Quit");
- goto no_pad;
- }
- else if (R_down && !(last_R_down && last_shift))
- {
- FCEUI_LoadState();
- goto no_pad;
- }
- else if (L_down && !(last_L_down && last_shift))
- {
- FCEUI_SaveState();
- goto no_pad;
- }
- else if (down(A) && !(last_down(A) && last_shift))
- {
- FSkip_setting--;
- if (FSkip_setting < 0) {
- FSkip_setting = -1;
- FCEUI_DispMessage("Auto frameskip");
- }
- else
- FCEUI_DispMessage("Frameskip: %i", FSkip_setting);
- goto no_pad;
- }
- else if (down(Y) && !(last_down(Y) && last_shift))
- {
- FSkip_setting++;
- if (FSkip_setting > 8) FSkip_setting = 8;
- FCEUI_DispMessage("Frameskip: %i", FSkip_setting);
- goto no_pad;
- }
- }
- }
-
- // r is toggle savestate
- if (R_down)
- {
- if (last_R_down)
- {
- R_count++;
- if ((R_count & 31)== 31)
- {
- CurrentState=(CurrentState+1) % 10;
- FCEUI_DispMessage("Now Using Save State %d", CurrentState);
- }
- }
- }
- else
- {
- R_count=0;
- }
-
- // l is toggle turbo
- if (L_down)
- {
- if (last_L_down)
- {
- L_count++;
- if ((L_count & 31)== 31)
- {
- // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
- if ((!TurboFireTop) && (!TurboFireBottom))
- {
- // was off
- TurboFireTop=1;
- TurboFireBottom=0;
- if (swapbuttons)
- {
- FCEUI_DispMessage("Turbo A and Y");
- }
- else
- {
- FCEUI_DispMessage("Turbo Y and B");
- }
- }
- else if (TurboFireTop)
- {
- TurboFireTop=0;
- TurboFireBottom=1;
- if (swapbuttons)
- {
- FCEUI_DispMessage("Turbo X and B");
- }
- else
- {
- FCEUI_DispMessage("Turbo A and X");
- }
- }
- else
- {
- TurboFireTop=0;
- TurboFireBottom=0;
- FCEUI_DispMessage("Turbo Off");
- }
-
- }
- }
- }
- else
- {
- L_count=0;
- }
-
- //unsigned long padTmp=0;
- // shift the bits in
- // up
- //padTmp=(pad & GP2X_UP) ; // 1 is 2^0,
- JS |= ((pad & GP2X_UP) << (4-0)); // 0x10 is 2^4
-
- //padTmp=(pad & GP2X_DOWN); // 0x10 is 2^4,
- JS |= ((pad & GP2X_DOWN) << (5-4)); // 0x20 is 2^5
-
- //padTmp=(pad & GP2X_LEFT); // 0x4 is 2^2,
- JS |= ((pad & GP2X_LEFT) << (6-2)); // 0x40 is 2^6
-
- //padTmp=(pad & GP2X_RIGHT); // 0x40 is 2^6,
- JS |= ((pad & GP2X_RIGHT) << (7-6)); // 0x80 is 2^7
-
-
-#define A_down (pad & GP2X_A)
-#define B_down (pad & GP2X_B)
-#define X_down (pad & GP2X_X)
-#define Y_down (pad & GP2X_Y)
-
- // should be 2 cycles held, 1 cycle release
- turbo_toggle_A=(turbo_toggle_A+1) % 3;
- turbo_toggle_B=(turbo_toggle_B+1) % 3;
-
- // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
- // B or X are both considered A
- //padTmp=B_down >> 13; // 2^13,
-
- if (!(TurboFireTop && (!turbo_toggle_A)))
- {
- JS |= ((B_down >> 13) << 0); // 0x1 is 2^0
- }
- // A or Y are both considered B
- //padTmp=A_down >> 12; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_B)))
- {
- JS |= ((A_down >> 12) << 1); // 0x2 is 2^1
- }
-
- if (swapbuttons)
- {
- //padTmp=X_down >> 14; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_A)))
- {
-// JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
- JS |= ((Y_down >> 15) << 0); // 0x1 is 2^0
- }
-
- //padTmp=Y_down >> 15; // 2^13,
- if (!(TurboFireTop && (!turbo_toggle_B)))
- {
- JS |= ((X_down >> 14) << 1); // 0x2 is 2^1
- }
- }
- else
- {
- //padTmp=X_down >> 14; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_A)))
- {
- JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
- }
-
- //padTmp=Y_down >> 15; // 2^13,
- if (!(TurboFireTop && (!turbo_toggle_B)))
- {
- JS |= ((Y_down >> 15) << 1); // 0x2 is 2^1
- }
- }
-
- // select
- //padTmp=(pad & GP2X_SELECT) >> 9; // 0x40 is 2^9,
- JS |= (((pad & GP2X_SELECT) >> 9) << 2); // 0x4 is 2^2
-
- // start
- //padTmp=(pad & GP2X_START) >> 8; // 2^8,
- JS |= (((pad & GP2X_START) >> 8) << 3); // 0x8 is 2^3
-
-
- JSreturn = JS;
- lastpad=pad;
-
- return pad;
- //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
-no_pad:
- JSreturn=0;
- lastpad=pad;
- return 0;
-}
-//#endif
-
-
-static void InitOtherInput(void)
-{
-
- void *InputDPtr;
-
- int t;
- int x;
- int attrib;
-
- for(t=0,x=0;x<2;x++)
- {
- attrib=0;
- InputDPtr=0;
- switch(InputType[x])
- {
- //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break;
- case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;
- case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
- case SI_ZAPPER:InputDPtr=MouseData;
- t|=1;
- attrib=1;
- break;
- }
- FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
- }
-
- attrib=0;
- InputDPtr=0;
- switch(InputTypeFC)
- {
- case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
- case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
- case SIFC_FKB:InputDPtr=fkbkeys;break;
- }
-
- FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
- FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
-
- if(t && !(inited&16))
- {
- InitMouse();
- inited|=16;
- }
-}