move 2
[fceu.git] / drivers / pc / main.c
diff --git a/drivers/pc/main.c b/drivers/pc/main.c
deleted file mode 100644 (file)
index d2be777..0000000
+++ /dev/null
@@ -1,385 +0,0 @@
-/* FCE Ultra - NES/Famicom Emulator
- *
- * Copyright notice for this file:
- *  Copyright (C) 2002 Ben Parnell
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-
-/*  This file contains or coordinates all of the code necessary to compile
-    on a UNIX system that can use svgalib, such as FreeBSD and Linux.
-    This code is not guaranteed to compile on FreeBSD, though.
-*/
-
-
-#include <unistd.h>
-#include <sys/types.h>
-#include <signal.h>
-#include <sys/time.h>
-#include <sys/stat.h>
-#include <string.h>
-#include <strings.h>
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "main.h"
-#include "throttle.h"
-
-#include "../common/config.h"
-#include "../common/args.h"
-#include "../common/unixdsp.h"
-#include "../common/cheat.h"
-
-#include "dface.h"
-
-static int ntsccol=0,ntschue=-1,ntsctint=-1;
-int soundvol=70;
-int inited=0;
-int swapbuttons=0;
-int showfps=0;
-
-int srendlinev[2]={0,0};
-//int srendlinev[2]={0,0};
-int erendlinev[2]={239,239};
-//int erendlinev[2]={231,239};
-int srendline,erendline;
-
-
-static char BaseDirectory[2048];
-
-int eoptions=0;
-
-static void DriverKill(void);
-static int DriverInitialize(void);
-
-static int gametype;
-#include "input.c"
-
-static void ParseGI(FCEUGI *gi)
-{
- gametype=gi->type;
-
- InputType[0]=UsrInputType[0];
- InputType[1]=UsrInputType[1];
- InputTypeFC=UsrInputTypeFC;
-
- if(gi->input[0]>=0)
-  InputType[0]=gi->input[0];
- if(gi->input[1]>=0)
-  InputType[1]=gi->input[1];
- if(gi->inputfc>=0)
-  InputTypeFC=gi->inputfc;
- FCEUI_GetCurrentVidSystem(&srendline,&erendline);
-}
-
-void FCEUD_PrintError(char *s)
-{
- puts(s);
-}
-
-static char *cpalette=0;
-static void LoadCPalette(void)
-{
- char tmpp[192];
- FILE *fp;
-
- if(!(fp=fopen(cpalette,"rb")))
- {
-  printf(" Error loading custom palette from file: %s\n",cpalette);
-  return;
- }
- fread(tmpp,1,192,fp);
- FCEUI_SetPaletteArray((uint8 *)tmpp);
- fclose(fp);
-}
-
-static CFGSTRUCT fceuconfig[]={
-       AC(soundvol),
-       ACS(cpalette),
-       AC(ntsctint),
-       AC(ntschue),
-       AC(ntsccol),
-       AC(UsrInputTypeFC),
-       ACA(UsrInputType),
-       AC(powerpadside),
-       AC(powerpadsc),
-       AC(eoptions),
-       ACA(srendlinev),
-       ACA(erendlinev),
-       ADDCFGSTRUCT(DriverConfig),
-       ENDCFGSTRUCT
-};
-
-static void SaveConfig(void)
-{
-       char tdir[2048];
-       sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
-        DriverInterface(DES_GETNTSCTINT,&ntsctint);
-        DriverInterface(DES_GETNTSCHUE,&ntschue);
-        SaveFCEUConfig(tdir,fceuconfig);
-}
-
-static void LoadConfig(void)
-{
-       char tdir[2048];
-        sprintf(tdir,"%s"PSS"fceu.cfg",BaseDirectory);
-        LoadFCEUConfig(tdir,fceuconfig);
-        if(ntsctint>=0) DriverInterface(DES_SETNTSCTINT,&ntsctint);
-        if(ntschue>=0) DriverInterface(DES_SETNTSCHUE,&ntschue);
-}
-
-static void CreateDirs(void)
-{
- char *subs[5]={"fcs","snaps","gameinfo","sav","cheats"};
- char tdir[2048];
- int x;
-
- mkdir(BaseDirectory,S_IRWXU);
- for(x=0;x<5;x++)
- {
-  sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]);
-  mkdir(tdir,S_IRWXU);
- }
-}
-
-static void SetSignals(void (*t)(int))
-{
-  int sigs[11]={SIGINT,SIGTERM,SIGHUP,SIGPIPE,SIGSEGV,SIGFPE,SIGKILL,SIGALRM,SIGABRT,SIGUSR1,SIGUSR2};
-  int x;
-  for(x=0;x<11;x++)
-   signal(sigs[x],t);
-}
-
-static void CloseStuff(int signum)
-{
-       DriverKill();
-        printf("\nSignal %d has been caught and dealt with...\n",signum);
-        switch(signum)
-        {
-         case SIGINT:printf("How DARE you interrupt me!\n");break;
-         case SIGTERM:printf("MUST TERMINATE ALL HUMANS\n");break;
-         case SIGHUP:printf("Reach out and hang-up on someone.\n");break;
-         case SIGPIPE:printf("The pipe has broken!  Better watch out for floods...\n");break;
-         case SIGSEGV:printf("Iyeeeeeeeee!!!  A segmentation fault has occurred.  Have a fluffy day.\n");break;
-        /* So much SIGBUS evil. */
-        #ifdef SIGBUS
-        #if(SIGBUS!=SIGSEGV)
-         case SIGBUS:printf("I told you to be nice to the driver.\n");break;
-        #endif
-        #endif
-         case SIGFPE:printf("Those darn floating points.  Ne'er know when they'll bite!\n");break;
-         case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break;
-         case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break;
-         case SIGUSR1:
-         case SIGUSR2:printf("Killing your processes is not nice.\n");break;
-        }
-        exit(1);
-}
-
-static void DoArgs(int argc, char *argv[])
-{
-        static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"};
-        static int cortabi[5]={SI_NONE,SI_GAMEPAD,
-                               SI_ZAPPER,SI_POWERPAD,SI_ARKANOID};
-       static char *fccortab[5]={"none","arkanoid","shadow","4player","fkb"};
-       static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW,
-                                SIFC_4PLAYER,SIFC_FKB};
-
-       int x;
-       static char *inputa[2]={0,0};
-       static char *fcexp=0;
-       static int docheckie[4];
-
-        static ARGPSTRUCT FCEUArgs[]={
-         {"-soundvol",0,&soundvol,0},
-         {"-cpalette",0,&cpalette,0x4001},
-
-         {"-ntsccol",0,&ntsccol,0},
-         {"-pal",&docheckie[0],0,0},
-         {"-input1",0,&inputa[0],0x4001},{"-input2",0,&inputa[1],0x4001},
-         {"-fcexp",0,&fcexp,0x4001},
-
-         {"-gg",&docheckie[1],0,0},
-         {"-no8lim",0,&eoptions,0x8001},
-         {"-subase",0,&eoptions,0x8002},
-         {"-snapname",0,&eoptions,0x8000|EO_SNAPNAME},
-        {"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE},
-         {"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES},
-        {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE},
-         {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0},
-         {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0},
-            {"-swapbuttons",&swapbuttons, 0, 0},
-            {"-showfps",&showfps, 0, 0},
-        {0,(void *)DriverArgs,0,0},
-        {0,0,0,0}
-        };
-
-        memset(docheckie,0,sizeof(docheckie));
-       ParseArguments(argc, argv, FCEUArgs);
-       if(cpalette)
-       {
-        if(cpalette[0]=='0')
-         if(cpalette[1]==0)
-         {
-          free(cpalette);
-          cpalette=0;
-         }
-       }
-       if(docheckie[0])
-        FCEUI_SetVidSystem(1);
-       if(docheckie[1])
-        FCEUI_SetGameGenie(1);
-        FCEUI_DisableSpriteLimitation(1);
-        FCEUI_SaveExtraDataUnderBase(eoptions&2);
-       FCEUI_SetSnapName(eoptions&EO_SNAPNAME);
-
-       for(x=0;x<2;x++)
-       {
-         if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0;
-         if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
-       }
-
-       printf("main() setrendered lines: %d, %d, %d, %d\n",srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
-        printf("main() clip sides %d\n", eoptions&EO_CLIPSIDES);
-        srendlinev[0]=0;
-        FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
-        FCEUI_SetRenderedLines(0,erendlinev[0],srendlinev[1],erendlinev[1]);
-        FCEUI_SetSoundVolume(soundvol);
-       DriverInterface(DES_NTSCCOL,&ntsccol);
-       DoDriverArgs();
-
-       if(fcexp)
-       {
-        int y;
-         for(y=0;y<5;y++)
-         {
-          if(!strncmp(fccortab[y],fcexp,8))
-          {
-          UsrInputTypeFC=fccortabi[y];
-          break;
-          }
-         }
-        free(fcexp);
-       }
-       for(x=0;x<2;x++)
-       {
-        int y;
-
-         if(!inputa[x])
-         continue;
-
-        for(y=0;y<5;y++)
-        {
-         if(!strncmp(cortab[y],inputa[x],8))
-         {
-          UsrInputType[x]=cortabi[y];
-          if(y==3)
-          {
-           powerpadside&=~(1<<x);
-           powerpadside|=((((inputa[x][8])-'a')&1)^1)<<x;
-          }
-          free(inputa[x]);
-         }
-        }
-       }
-}
-
-#include "usage.h"
-
-int CLImain(int argc, char *argv[])
-{
-       FCEUGI *tmp;
-       int ret;
-
-       if(!(ret=FCEUI_Initialize()))
-         return(1);
-        GetBaseDirectory(BaseDirectory);
-       FCEUI_SetBaseDirectory(BaseDirectory);
-
-       CreateDirs();
-        if(argc<=1)
-        {
-         ShowUsage(argv[0]);
-         return 1;
-        }
-        LoadConfig();
-        DoArgs(argc-2,&argv[1]);
-       if(cpalette)
-        LoadCPalette();
-       if(InitSound())
-        inited|=1;
-
-        if(!(tmp=FCEUI_LoadGame(argv[argc-1])))
-        {
-         ret=0;
-         goto dk;
-        }
-       ParseGI(tmp);
-       //RefreshThrottleFPS();
-        if(!DriverInitialize())
-        {
-         ret=0;
-         goto dk;
-        }
-       InitOtherInput();
-       FCEUI_Emulate();
-
-       dk:
-       DriverKill();
-        return(ret?0:1);
-}
-
-static int DriverInitialize(void)
-{
-   SetSignals((void *)CloseStuff);
-
-   if(InitJoysticks())
-    inited|=2;
-   if(!InitVideo()) return 0;
-   inited|=4;
-   if(!InitKeyboard()) return 0;
-   inited|=8;
-   return 1;
-}
-
-static void DriverKill(void)
-{
- SaveConfig();
- SetSignals(SIG_IGN);
-
- if(inited&2)
-  KillJoysticks();
- if(inited&8)
-  KillKeyboard();
- if(inited&4)
-  KillVideo();
- if(inited&1)
-  KillSound();
- if(inited&16)
-  KillMouse();
- inited=0;
-}
-
-void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int Count)
-{
- if(!Count && !NoWaiting && !(eoptions&EO_NOTHROTTLE))
-  SpeedThrottle();
- BlitScreen(XBuf);
- if(Count)
-  WriteSound(Buffer,Count,NoWaiting);
- FCEUD_UpdateInput();
-}
-