partially working menu
[fceu.git] / fce.c
diff --git a/fce.c b/fce.c
index a5cc4b0..38680f9 100644 (file)
--- a/fce.c
+++ b/fce.c
@@ -203,6 +203,9 @@ void FlushGenieRW(void)
    ARead[x+0x8000]=AReadG[x];
    BWrite[x+0x8000]=BWriteG[x];
   }
+#ifdef ASM_6502
+  GenieSetPages(1);
+#endif
   free(AReadG);
   free(BWriteG);
   AReadG=0;
@@ -1089,7 +1092,7 @@ FCEUGI *FCEUI_LoadGame(char *name)
        int have_movie = 0;
         int fp;
 
-        Exit=1;
+        //Exit=1;
         ResetGameLoaded();
 
        strncpy(name2, name, sizeof(name2));
@@ -1111,6 +1114,8 @@ FCEUGI *FCEUI_LoadGame(char *name)
          FCEU_fclose(fp);
          *p = 0;
          fp=FCEU_fopen(name2,"rb");
+         if (!fp && p - name2 > 2)  p[-2] = 0;
+         fp=FCEU_fopen(name2,"rb");
          if (!fp) {
           printf("no ROM for movie\n");
           return 0;
@@ -1353,7 +1358,7 @@ update:
 
   if(Exit)
   {
-   CloseGame();
+   //CloseGame();
    break;
   }
 
@@ -1425,6 +1430,18 @@ void ResetNES(void)
         X6502_Reset();
 }
 
+static void FCEU_MemoryRand(uint8 *ptr, uint32 size)
+{
+ int x=0;
+ while(size)
+ {
+  *ptr=(x&4)?0xFF:0x00;
+  x++;
+  size--;
+  ptr++;
+ }
+}
+
 void PowerNES(void)
 {
         if(!GameLoaded) return;
@@ -1434,12 +1451,20 @@ void PowerNES(void)
 
         GeniePower();
 
+#ifndef DEBUG_ASM_6502
+        FCEU_MemoryRand(RAM,0x800);
+#else
         memset(RAM,0x00,0x800);
+#endif
         ResetMapping();
        GameInterface(GI_POWER);
         PowerSound();
        PowerPPU();
        timestampbase=0;
+#ifdef ASM_6502
+       if (geniestage)
+        GenieSetPages(0);
+#endif
        X6502_Power();
 }