uint8 GameMemBlock[131072] __attribute__ ((aligned (4)));
uint8 NTARAM[0x800] __attribute__ ((aligned (4)));
uint8 PALRAM[0x20] __attribute__ ((aligned (4)));
+#ifndef ASM_6502
uint8 RAM[0x800] __attribute__ ((aligned (4)));
+#endif
uint8 PPU[4];
uint8 PPUSPL;