palette change to reflect .15 code
[fceu.git] / fce.c
diff --git a/fce.c b/fce.c
index 687b686..d3a0f61 100644 (file)
--- a/fce.c
+++ b/fce.c
 #include       "crc32.h"
 #include        "ppu.h"
 
+#include        "palette.h"
+#include        "movie.h"
+
+#include        "dprintf.h"
+
+#ifdef GP2X
+#include       "drivers/gp2x/asmutils.h"
+#endif
+
 #define Pal     (PALRAM)
 
 
@@ -59,6 +68,9 @@ static void PowerPPU(void);
 
 uint64 timestampbase=0;
 
+static int ppudead=1;
+static int kook=0;
+
 int MMC5Hack;
 uint32 MMC5HackVROMMask;
 uint8 *MMC5HackExNTARAMPtr;
@@ -90,7 +102,7 @@ void (*GameInterface)(int h);
 void FP_FASTAPASS(1) (*PPU_hook)(uint32 A);
 
 void (*GameStateRestore)(int version);
-void (*GameHBIRQHook)(void);
+void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void);
 
 readfunc ARead[0x10000];
 writefunc BWrite[0x10000];
@@ -98,6 +110,68 @@ static readfunc *AReadG;
 static writefunc *BWriteG;
 static int RWWrap=0;
 
+#ifdef ASM_6502
+static void asmcpu_update(int32 cycles)
+{
+ // some code from x6502.c
+ fhcnt-=cycles;
+ if(fhcnt<=0)
+ {
+  FrameSoundUpdate();
+  fhcnt+=fhinc;
+ }
+
+ if(PCMIRQCount>0)
+ {
+  PCMIRQCount-=cycles;
+  if(PCMIRQCount<=0)
+  {
+   vdis=1;
+   if((PSG[0x10]&0x80) && !(PSG[0x10]&0x40))
+   {
+    extern uint8 SIRQStat;
+    SIRQStat|=0x80;
+    X6502_IRQBegin(FCEU_IQDPCM);
+   }
+  }
+ }
+}
+
+void asmcpu_unpack(void)
+{
+       nes_registers[0] = X.A << 24;
+       nes_registers[1] = X.X;
+       nes_registers[2] = X.Y;
+       pc_base = 0;
+       nes_registers[3] = X.PC;
+       X6502_Rebase_a();
+       nes_registers[4] = X.S << 24;
+       nes_registers[4]|= X.IRQlow << 8;
+       nes_registers[7] = (uint32)X.count << 16;
+
+       // NVUB DIZC
+       nes_registers[4]|= X.P & 0x5d;
+       nes_registers[5] = X.P << 24; // N
+       if (!(X.P&0x02)) nes_registers[5] |= 1; // Z
+}
+
+void asmcpu_pack(void)
+{
+       X.A = nes_registers[0] >> 24;
+       X.X = nes_registers[1];
+       X.Y = nes_registers[2];
+       X.PC= nes_registers[3] - pc_base;
+       X.S = nes_registers[4] >> 24;
+       X.IRQlow = nes_registers[4] >> 8;
+       X.count = (int32) nes_registers[7] >> 16;
+
+       // NVUB DIZC
+       X.P = nes_registers[4] & 0x5d;
+       if (  nes_registers[5]&0x80000000)  X.P |= 0x80; // N
+       if (!(nes_registers[5]&0x000000ff)) X.P |= 0x02; // Z
+}
+#endif
+
 DECLFW(BNull)
 {
 
@@ -203,21 +277,55 @@ uint32 TempAddr,RefreshAddr;
 /* scanline is equal to the current visible scanline we're on. */
 
 int scanline;
-static uint32 scanlines_per_frame;
+
+uint8 GameMemBlock[131072] __attribute__ ((aligned (4)));
+uint8 NTARAM[0x800] __attribute__ ((aligned (4)));
+uint8 PALRAM[0x20] __attribute__ ((aligned (4)));
+#if !defined(ASM_6502) || defined(DEBUG_ASM_6502)
+uint8 RAM[0x800] __attribute__ ((aligned (4)));
+#endif
 
 uint8 PPU[4];
 uint8 PPUSPL;
 
-uint8 GameMemBlock[131072];
-uint8 NTARAM[0x800],PALRAM[0x20];
-uint8 RAM[0x800];
-
 uint8 PAL=0;
 
 
 #define MMC5BGVRAMADR(V)      &MMC5BGVPage[(V)>>10][(V)]
 #define        VRAMADR(V)      &VPage[(V)>>10][(V)]
 
+static int linestartts;
+static int tofix=0;
+
+static void ResetRL(void)
+{
+ linestartts=timestamp*48+X6502_GetCycleCount();
+ tofix=1;
+}
+
+static INLINE void Fixit1(void);
+
+static void TryFixit1(void)
+{
+ #define TOFIXNUM (272-0x4)
+ int lastpixel;
+
+ if (scanline < 240 && tofix)
+ {
+  lastpixel = (timestamp*48-linestartts)>>4;
+  if (PAL) lastpixel += lastpixel>>4;
+
+  //printf("lastpixel: %i\n", lastpixel);
+
+  if(lastpixel>=TOFIXNUM)
+  {
+   Fixit1();
+   tofix=0;
+  }
+ }
+}
+
+
 static DECLFW(BRAML)
 {
         RAM[A]=V;
@@ -241,25 +349,38 @@ static DECLFR(ARAMH)
 
 static DECLFR(A2002)
 {
+       /* merged */
                         uint8 ret;
+
+                       TryFixit1();
                         ret = PPU_status;
+                        ret|=PPUGenLatch&0x1F;
                         vtoggle=0;
                         PPU_status&=0x7F;
-                        return ret|(PPUGenLatch&0x1F);
+                        PPUGenLatch=ret;
+                       //dprintf("r [2002] %02x",ret);
+                        return ret;
 }
 
 static DECLFR(A200x)
 {
+       /* merged */
+                       TryFixit1();
                         return PPUGenLatch;
 }
 
 static DECLFR(A2007)
 {
+       /* merged */
                         uint8 ret;
                        uint32 tmp=RefreshAddr&0x3FFF;
 
-                        PPUGenLatch=ret=VRAMBuffer;
+                       TryFixit1();
+
+                        ret=VRAMBuffer;
+
                        if(PPU_hook) PPU_hook(tmp);
+                       PPUGenLatch=VRAMBuffer;
                         if(tmp<0x2000)
                        {
                         VRAMBuffer=VPage[tmp>>10][tmp];
@@ -272,11 +393,14 @@ static DECLFR(A2007)
                         if (INC32) RefreshAddr+=32;
                         else RefreshAddr++;
                        if(PPU_hook) PPU_hook(RefreshAddr&0x3fff);
+                       dprintf("r [2007] %02x",ret);
                         return ret;
 }
 
 static DECLFW(B2000)
 {
+       /* NMI2? */
+               TryFixit1();
                 PPUGenLatch=V;
                 PPU[0]=V;
                TempAddr&=0xF3FF;
@@ -285,6 +409,8 @@ static DECLFW(B2000)
 
 static DECLFW(B2001)
 {
+       /* merged */
+                 TryFixit1();
                   PPUGenLatch=V;
                  PPU[1]=V;
                  if(V&0xE0)
@@ -294,11 +420,13 @@ static DECLFW(B2001)
 
 static DECLFW(B2002)
 {
+       /* merged */
                  PPUGenLatch=V;
 }
 
 static DECLFW(B2003)
 {
+       /* merged */
                 PPUGenLatch=V;
                 PPU[3]=V;
                PPUSPL=V&0x7;
@@ -306,9 +434,9 @@ static DECLFW(B2003)
 
 static DECLFW(B2004)
 {
+       /* merged */
                 PPUGenLatch=V;
-                //SPRAM[PPU[3]++]=V;
-               if(PPUSPL&8)
+               if(PPUSPL>=8)
                {
                 if(PPU[3]>=8)
                  SPRAM[PPU[3]]=V;
@@ -317,16 +445,17 @@ static DECLFW(B2004)
                {
                 //printf("$%02x:$%02x\n",PPUSPL,V);
                 SPRAM[PPUSPL]=V;
-                PPUSPL++;
                }
                PPU[3]++;
+               PPUSPL++;
 
 }
 
 static DECLFW(B2005)
 {
+       /* merged */
                uint32 tmp=TempAddr;
-
+               TryFixit1();
                PPUGenLatch=V;
                if (!vtoggle)
                 {
@@ -347,6 +476,9 @@ static DECLFW(B2005)
 
 static DECLFW(B2006)
 {
+       /* merged */
+                      TryFixit1();
+
                        PPUGenLatch=V;
                        if(!vtoggle)
                        {
@@ -357,8 +489,8 @@ static DECLFW(B2006)
                        {
                        TempAddr&=0xFF00;
                        TempAddr|=V;
-                        RefreshAddr=TempAddr;
 
+                        RefreshAddr=TempAddr;
                        if(PPU_hook)
                         PPU_hook(RefreshAddr);
                        }
@@ -367,16 +499,15 @@ static DECLFW(B2006)
 
 static DECLFW(B2007)
 {
+       /* merged */
                        uint32 tmp=RefreshAddr&0x3FFF;
-
                         PPUGenLatch=V;
                         if(tmp>=0x3F00)
                         {
-                        // hmmm....
-                        if(!(tmp&0xf))
-                         PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]=
-                         PALRAM[0x10]=PALRAM[0x14]=PALRAM[0x18]=PALRAM[0x1c]=V&0x3f;
-                        else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f;
+                         // hmmm....
+                         if(!(tmp&0xf))
+                          PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]=V&0x3f;
+                         else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f;
                         }
                         else if(tmp<0x2000)
                         {
@@ -397,6 +528,7 @@ static DECLFW(B4014)
 {
        uint32 t=V<<8;
        int x;
+
        for(x=0;x<256;x++)
         B2004(0x2004,X.DB=ARead[t+x](t+x));
        X6502_AddCycles(512);
@@ -419,8 +551,9 @@ void BGRender(uint8 *target)
 
         if(!(PPU[1]&2))
         {
-         tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24);
-         tem|=0x40404040;
+         tem=Pal[0]|0x40;
+        tem|=tem<<8;
+        tem|=tem<<16;
          *(uint32 *)target=*(uint32 *)(target+4)=tem;
         }
 }
@@ -439,7 +572,7 @@ static void Loop6502(void)
 {
        uint32 tem;
        int x;
-        uint8 *target=XBuf+(scanline<<8)+(scanline<<4)+8;
+        uint8 *target=XBuf+scanline*320+32;
 
         if(ScreenON || SpriteON)
         {
@@ -453,7 +586,7 @@ static void Loop6502(void)
         #endif
          if(ScreenON)
          {
-          if(scanline>=FSettings.FirstSLine && scanline<=FSettings.LastSLine)
+          if(scanline>=FSettings.FirstSLine && scanline<=Settings.LastSLine)
            BGRender(target);
           else
           {
@@ -479,18 +612,26 @@ static void Loop6502(void)
          if(PPU[1]&0x01)
          {
           for(x=63;x>=0;x--)
-           *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])&0xF0F0F0F0;
+           ((uint32 *)target)[x]=((uint32*)target)[x]&0xF0F0F0F0;
          }
+#ifdef GP2X
+          if((PPU[1]>>5)==0x7) block_or(target, 256, 0xc0);
+          else if(PPU[1]&0xE0) block_andor(target, 256, 0x3f, 0x40);
+          else                 block_andor(target, 256, 0x3f, 0x80);
+#else
           if((PPU[1]>>5)==0x7)
            for(x=63;x>=0;x--)
-            *(uint32 *)&target[x<<2]=((*(uint32*)&target[x<<2])&0x3f3f3f3f)|0x40404040;
+            ((uint32 *)target)[x]=(((uint32*)target)[x])|0xc0c0c0c0;
           else if(PPU[1]&0xE0)
            for(x=63;x>=0;x--)
-            *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])|0xC0C0C0C0;
+            ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x40404040;
           else
             for(x=63;x>=0;x--)
-             *(uint32 *)&target[x<<2]=(*(uint32*)&target[x<<2])&0x3f3f3f3f;
-
+             ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x80808080;
+#endif
+         // black borders
+         ((uint32 *)target)[-2]=((uint32 *)target)[-1]=0;
+         ((uint32 *)target)[64]=((uint32 *)target)[65]=0;
         #ifdef FRAMESKIP
         }
         #endif
@@ -713,45 +854,36 @@ static void RefreshLine_PPU_hook(uint8 *P, uint32 vofs)
          }
 }
 
-static void RefreshLine_normal(uint8 *P, uint32 vofs)
+static void RefreshLine_normal(uint8 *P, uint32 vofs) // vofs is 0x107 max
 {
          int8 X1;
+        uint32 rfraddr = RefreshAddr;
+        uint8 *page = vnapage[(rfraddr>>10)&3];
+         uint32 cc2=0;
 
-         for(X1=33;X1;X1--,P+=8)
+        if ((rfraddr&0xc)!=0)
+         cc2=*(uint32 *) (page + ((rfraddr&0x380)>>4) + ((rfraddr&0x10)>>2) + 0x3c0);
+
+         for (X1=33;X1;X1--,P+=8)
          {
-                uint8 *C;
-                uint8 cc,zz,zz2;
+                uint8 cc,*C;
                 uint32 vadr;
 
-                zz=RefreshAddr&0x1F;
-               zz2=(RefreshAddr>>10)&3;
-                vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs;
+                vadr=(page[rfraddr&0x3ff]<<4)+vofs;
                 C = VRAMADR(vadr);
-               cc=vnapage[zz2][0x3c0+(zz>>2)+((RefreshAddr&0x380)>>4)];
-               cc=((cc >> ((zz&2) + ((RefreshAddr&0x40)>>4))) &3) <<2;
-        {
-        uint8 *S=PALRAM+cc;
-        uint8 c1,c2;
+               if ((rfraddr&0xc)==0)
+                cc2=*(uint32 *) (page + ((rfraddr&0x380)>>4) + ((rfraddr&0x10)>>2) + 0x3c0);
+               cc=((cc2 >> ((rfraddr&2) + ((rfraddr&0x40)>>4) + ((rfraddr&0xc)<<1))) & 3) << 2;
 
-        c1=((C[0]>>1)&0x55)|(C[8]&0xAA);
-         c2=(C[0]&0x55)|((C[8]<<1)&0xAA);
-
-         P[6]=S[c1&3];
-         P[7]=S[c2&3];
-         P[4]=S[(c1>>2)&3];
-         P[5]=S[(c2>>2)&3];
-         P[2]=S[(c1>>4)&3];
-         P[3]=S[(c2>>4)&3];
-
-         P[0]=S[c1>>6];
-         P[1]=S[c2>>6];
-        }
+               #include "fceline.h"
 
-                if((RefreshAddr&0x1f)==0x1f)
-                 RefreshAddr^=0x41F;
-                else
-                 RefreshAddr++;
+                if((rfraddr&0x1f)==0x1f) {
+                 rfraddr^=0x41F;
+                page = vnapage[(rfraddr>>10)&3];
+                } else
+                 rfraddr++;
          }
+        RefreshAddr = rfraddr;
 }
 
 static void SetRefreshLine(void)
@@ -791,7 +923,8 @@ static void SetRefreshLine(void)
         }
 }
 
-static INLINE void Fixit2(void)
+static INLINE
+void Fixit2(void)
 {
    if(ScreenON || SpriteON)
    {
@@ -803,7 +936,8 @@ static INLINE void Fixit2(void)
    }
 }
 
-static INLINE void Fixit1(void)
+static INLINE
+void Fixit1(void)
 {
    if(ScreenON || SpriteON)
    {
@@ -831,45 +965,37 @@ static INLINE void Fixit1(void)
    }
 }
 
+
 /*      This is called at the beginning of all h-blanks on visible lines. */
 static void DoHBlank(void)
 {
  if(ScreenON || SpriteON)
   FetchSpriteData();
- if(GameHBIRQHook && (ScreenON || SpriteON))
+ if(GameHBIRQHook && (ScreenON || SpriteON) && ((PPU[0]&0x38)!=0x18))
  {
-  X6502_Run(12);
-  GameHBIRQHook();
-  X6502_Run(25-12);
+  X6502_Run(6);
   Fixit2();
-  X6502_Run(85-25);
+  X6502_Run(4);
+  GameHBIRQHook();
+  X6502_Run(85-16-10);
  }
  else
  {
-  X6502_Run(25);       // Tried 65, caused problems with Slalom(maybe others)
+  X6502_Run(6);  // Tried 65, caused problems with Slalom(maybe others)
   Fixit2();
-  X6502_Run(85-25);
+  X6502_Run(85-6-16);
  }
+ if(GameHBIRQHook2 && (ScreenON || SpriteON))
+  GameHBIRQHook2();
  //PPU_hook(0,-1);
  //fprintf(stderr,"%3d: $%04x\n",scanline,RefreshAddr);
+ scanline++;
+ if (scanline<240)
+  ResetRL();
+ X6502_Run(16);
 }
 
 
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
 // ============================//
 // end of new code
 // ===========================//
@@ -918,7 +1044,7 @@ void CloseGame(void)
  if(GameLoaded)
  {
   if(FCEUGameInfo.type!=GIT_NSF)
-   FlushGameCheats();
+   FCEU_FlushGameCheats(0,0);
   #ifdef NETWORK
   if(FSettings.NetworkPlay) KillNetplay();
   #endif
@@ -933,7 +1059,7 @@ void ResetGameLoaded(void)
         if(GameLoaded) CloseGame();
         GameStateRestore=0;
         PPU_hook=0;
-        GameHBIRQHook=0;
+        GameHBIRQHook=GameHBIRQHook2=0;
        GameExpSound.Fill=0;
        GameExpSound.RChange=0;
         if(GameExpSound.Kill)
@@ -951,28 +1077,58 @@ void ResetGameLoaded(void)
        FCEUGameInfo.inputfc=-1;
 }
 
+char lastLoadedGameName [2048];
+int UNIFLoad(const char *name, int fp);
+int iNESLoad(const char *name, int fp);
+int FDSLoad(const char *name, int fp);
+int NSFLoad(int fp);
+
 FCEUGI *FCEUI_LoadGame(char *name)
 {
+       char name2[512];
+       int have_movie = 0;
         int fp;
 
         Exit=1;
         ResetGameLoaded();
 
-       fp=FCEU_fopen(name,"rb");
+       strncpy(name2, name, sizeof(name2));
+       name2[sizeof(name2)-1] = 0;
+
+       fp=FCEU_fopen(name2,"rb");
        if(!fp)
         {
         FCEU_PrintError("Error opening \"%s\"!",name);
         return 0;
        }
 
-        GetFileBase(name);
-        if(iNESLoad(name,fp))
+        {
+        char *p = name2 + strlen(name2) - 4;
+        if (strcmp(p, ".fcm") == 0)
+        {
+         // movie detected
+         printf("movie detected\n");
+         FCEU_fclose(fp);
+         *p = 0;
+         fp=FCEU_fopen(name2,"rb");
+         if (!fp) {
+          printf("no ROM for movie\n");
+          return 0;
+         }
+         have_movie = 1;
+        }
+       }
+
+       strcpy(lastLoadedGameName, name2);
+
+        GetFileBase(name2);
+        if(iNESLoad(name2,fp))
          goto endlseq;
         if(NSFLoad(fp))
          goto endlseq;
-        if(FDSLoad(name,fp))
+        if(FDSLoad(name2,fp))
          goto endlseq;
-        if(UNIFLoad(name,fp))
+        if(UNIFLoad(name2,fp))
          goto endlseq;
 
         FCEU_PrintError("An error occurred while loading the file.");
@@ -995,12 +1151,15 @@ FCEUGI *FCEUI_LoadGame(char *name)
         SaveStateRefresh();
         if(FCEUGameInfo.type!=GIT_NSF)
         {
-         LoadGamePalette();
-         LoadGameCheats();
+        FCEU_LoadGamePalette();
+         FCEU_LoadGameCheats(0);
         }
 
        FCEU_ResetPalette();
         Exit=0;
+
+       if (have_movie)
+               FCEUI_LoadMovie(name, 1);
         return(&FCEUGameInfo);
 }
 
@@ -1019,14 +1178,12 @@ void FCEU_ResetVidSys(void)
  if(w)
  {
   PAL=1;
-  scanlines_per_frame=312;
   FSettings.FirstSLine=FSettings.UsrFirstSLine[1];
   FSettings.LastSLine=FSettings.UsrLastSLine[1];
  }
  else
  {
   PAL=0;
-  scanlines_per_frame=262;
   FSettings.FirstSLine=FSettings.UsrFirstSLine[0];
   FSettings.LastSLine=FSettings.UsrLastSLine[0];
  }
@@ -1042,50 +1199,52 @@ int FCEUI_Initialize(void)
        FSettings.UsrFirstSLine[0]=8;
        FSettings.UsrFirstSLine[1]=0;
         FSettings.UsrLastSLine[0]=FSettings.UsrLastSLine[1]=239;
-       FSettings.SoundVolume=65535;    // 100%
+       FSettings.SoundVolume=100;
         return 1;
 }
 
-#define harko 0xe //0x9
+void MMC5_hb(int);     /* Ugh ugh ugh. */
 static INLINE void Thingo(void)
 {
    Loop6502();
 
+   if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline);
+
+   // check: Battletoads & Double Dragon
    if(tosprite>=256)
    {
-    X6502_Run(256-harko);
-    Fixit1();
-    X6502_Run(harko);
+    X6502_Run(256);
    }
    else
    {
-    if(tosprite<=240)
-    {
+     // sky glitches in SMB1 if done wrong
      X6502_Run(tosprite);
      PPU[2]|=0x40;
-     X6502_Run(256-tosprite-harko);
-     Fixit1();
-     X6502_Run(harko);
-    }
-    else
-    {
-     X6502_Run(256-harko);
-     Fixit1();
-     X6502_Run(tosprite-(256-harko));
-     PPU[2]|=0x40;
      X6502_Run(256-tosprite);
-    }
-    tosprite=256;
+     tosprite = 256;
    }
+   TryFixit1();
    DoHBlank();
 }
-#undef harko
 
 void EmLoop(void)
 {
  for(;;)
  {
-  ApplyPeriodicCheats();
+  int x;
+  uint32 scanlines_per_frame = PAL ? 312 : 262;
+  UpdateInput();
+  FCEU_ApplyPeriodicCheats();
+
+  // FCEUPPU_Loop:
+  if(ppudead) /* Needed for Knight Rider, possibly others. */
+  {
+   //memset(XBuf, 0, 320*240);
+   X6502_Run(scanlines_per_frame*(256+85));
+   ppudead--;
+   goto update;
+  }
+
   X6502_Run(256+85);
 
   PPU[2]|=0x80;
@@ -1098,43 +1257,64 @@ void EmLoop(void)
                                   of this delay.
                                */
   if(FCEUGameInfo.type==GIT_NSF)
-   TriggerNMINSF();
+   DoNSFFrame();
   else if(VBlankON)
    TriggerNMI();
 
-  X6502_Run((scanlines_per_frame-242)*(256+85)-12);
-
+  // Note: this is needed for asm core
+  // Warning: using 'scanline' var here breaks Castlevania III
+  {
+   int lines;
+   X6502_Run(256+85-12);
+   for (lines=scanlines_per_frame-242-1;lines;lines--)
+     X6502_Run(256+85);
+  }
+  // X6502_Run((scanlines_per_frame-242)*(256+85)-12);
   PPU_status&=0x1f;
-
   X6502_Run(256);
+
   {
-   static int kook=0;
    if(ScreenON || SpriteON)
+   {
     if(GameHBIRQHook)
      GameHBIRQHook();
+     if(PPU_hook)
+      for(x=0;x<42;x++) {PPU_hook(0x2000); PPU_hook(0);} // ugh
+    if(GameHBIRQHook2)
+     GameHBIRQHook2();
+   }
+
+   X6502_Run(85-16);
+
+   if(ScreenON || SpriteON)
+   {
+    RefreshAddr=TempAddr;
+    if(PPU_hook) PPU_hook(RefreshAddr&0x3fff);
+   }
+   ResetRL();
 
-   X6502_Run(85-kook);
-   kook=(kook+1)&1;
+   X6502_Run(16-kook);
+   kook ^= 1;
   }
 
-  if(ScreenON || SpriteON)
+  if(FCEUGameInfo.type==GIT_NSF)
   {
-   RefreshAddr=TempAddr;
-   if(PPU_hook) PPU_hook(RefreshAddr&0x3fff);
+   // run scanlines for asm core to fuction
+   for(scanline=0;scanline<240;scanline++)
+    X6502_Run(256+85);
   }
-  if(FCEUGameInfo.type==GIT_NSF)
-   X6502_Run((256+85)*240);
   else
   {
    int x,max,maxref;
 
    deemp=PPU[1]>>5;
    SetRefreshLine();
-   for(scanline=0;scanline<240;scanline++)
+   for(scanline=0;scanline<240;)       // scanline is incremented in  DoLine.  Evil. :/
    {
     deempcnt[deemp]++;
     Thingo();
    }
+   if(MMC5Hack && (ScreenON || SpriteON)) MMC5_hb(scanline);
    for(x=1,max=0,maxref=0;x<7;x++)
    {
     if(deempcnt[x]>max)
@@ -1144,16 +1324,18 @@ void EmLoop(void)
     }
     deempcnt[x]=0;
    }
-   //FCEU_DispMessage("%2x:%2x:%2x:%2x:%2x:%2x:%2x:%2x %d",deempcnt[0],deempcnt[1],deempcnt[2],deempcnt[3],deempcnt[4],deempcnt[5],deempcnt[6],deempcnt[7],maxref);
-   //memset(deempcnt,0,sizeof(deempcnt));
    SetNESDeemph(maxref,0);
   }
 
+update:
   {
    int ssize;
 
    ssize=FlushEmulateSound();
 
+   timestampbase += timestamp;
+   timestamp = 0;
+
    #ifdef FRAMESKIP
    if(FSkip)
    {
@@ -1167,7 +1349,6 @@ void EmLoop(void)
     FCEU_PutImage();
     FCEUD_Update(XBuf+8,WaveFinalMono,ssize);
    }
-   UpdateInput();
   }
 
   if(Exit)
@@ -1176,7 +1357,7 @@ void EmLoop(void)
    break;
   }
 
- }
+ } // for
 }
 
 #ifdef FPS
@@ -1223,6 +1404,8 @@ static void ResetPPU(void)
        PPUGenLatch=0;
         RefreshAddr=TempAddr=0;
         vtoggle = 0;
+        ppudead = 2;
+       kook = 0;
 }
 
 static void PowerPPU(void)
@@ -1235,7 +1418,7 @@ static void PowerPPU(void)
 
 void ResetNES(void)
 {
-        if(!GameLoaded || (FCEUGameInfo.type==GIT_NSF)) return;
+        if(!GameLoaded) return;
         GameInterface(GI_RESETM2);
         ResetSound();
         ResetPPU();
@@ -1260,3 +1443,26 @@ void PowerNES(void)
        X6502_Power();
 }
 
+
+/* savestate stuff */
+uint16 TempAddrT,RefreshAddrT;
+
+SFORMAT FCEUPPU_STATEINFO[]={
+ { NTARAM, 0x800, "NTAR"},
+ { PALRAM, 0x20, "PRAM"},
+ { SPRAM, 0x100, "SPRA"},
+ { PPU, 0x4, "PPUR"},
+ { &XOffset, 1, "XOFF"},
+ { &vtoggle, 1, "VTOG"},
+ { &RefreshAddrT, 2|RLSB, "RADD"},
+ { &TempAddrT, 2|RLSB, "TADD"},
+ { &VRAMBuffer, 1, "VBUF"},
+ { &PPUGenLatch, 1, "PGEN"},
+ // from 0.98.15
+ { &kook, 1, "KOOK"},
+ { &ppudead, 1, "DEAD"},
+ { &PPUSPL, 1, "PSPL"},
+ { 0 }
+ };
+
+