#include "fce.h"
#include "ppu098.h"
#include "sound.h"
+#include "sound098.h"
#include "input.h"
#include "cart.h"
#include "cheat.h"
break;
}
- ssize=FlushEmulateSound(); // TODO 098?
+ ssize=FlushEmulateSound098();
timestampbase += timestamp;
timestamp = 0;
void ResetNES098(void)
{
ResetNES081();
-//TODO FCEUSND_Reset();
+ FCEUSND_Reset();
FCEUPPU_Reset();
}
void PowerNES098(void)
{
PowerNES081();
-//TODO FCEUSND_Power();
+ FCEUSND_Power();
FCEUPPU_Power();
}