+++ /dev/null
-#include "mapinc.h"
-
-DECLFW(Mapper182_write)
-{
- switch(A&0xf003)
- {
- case 0xe003:IRQCount=V;IRQa=1;break;
- case 0x8001:MIRROR_SET(V&1);break;
- case 0xA000:mapbyte1[0]=V;break;
- case 0xC000:
- switch(mapbyte1[0]&7)
- {
- case 0:VROM_BANK2(0x0000,V>>1);break;
- case 1:VROM_BANK1(0x1400,V);break;
- case 2:VROM_BANK2(0x0800,V>>1);break;
- case 3:VROM_BANK1(0x1c00,V);break;
- case 4:ROM_BANK8(0x8000,V);
- X6502_Rebase();break;
- case 5:ROM_BANK8(0xA000,V);
- X6502_Rebase();break;
- case 6:VROM_BANK1(0x1000,V);break;
- case 7:VROM_BANK1(0x1800,V);break;
- }
- break;
-
-
- }
-}
-
-void blop(void)
-{
- if(IRQa)
- {
- if(IRQCount)
- {
- IRQCount--;
- if(!IRQCount)
- {
- IRQa=0;
- TriggerIRQ();
- }
- }
- }
-}
-void Mapper182_init(void)
-{
- SetWriteHandler(0x8000,0xFFFF,Mapper182_write);
- GameHBIRQHook=blop;
-}
-