+ rev 171\r
+ - Added optional "Accurate renderer", which is the original FCE Ultra\r
+ 0.98.x renderer + PPU emulation code. It's much slower, but it can\r
+ handle games which need more precise PPU timing emulation (like\r
+ Marble Madness).\r
+ - Fixed saving and loading of game specific configs.\r
+ - Some other minor changes.\r
+ rev 163\r
+ - Added A r k's fast-direction-change fix for usbjoy lib.\r
+ - Fixed an issue of usbjoys stopping to work when "Perfect vsync"\r
+ is enabled.\r
+ rev 162\r
+ - Fixed savestate subsections (were causing some mapper data not\r
+ to be saved).\r
+ - Fixed an issue of MapIRQHook getting lost after loading a savestate\r
+ (glitched Akumajou Densetsu and other games after savestate load).\r
+ - A bug, which prevented configuring multiple USB pads fixed.\r
+ - Fixed sound breaking bug after switching it on/off multiple times.\r
+ - Added "Perfect VSYNC" option, which changes GP2X refresh rate and\r
+ syncs emu timing to LCD vsync.\r
+ - Fixed IPS patch support.\r
+ rev 153\r