*argsps[y].var=1;
ret=1;
}
*argsps[y].var=1;
ret=1;
}
}
y++;
} while(argsps[y].var || argsps[y].subs);
}
y++;
} while(argsps[y].var || argsps[y].subs);
#include "fds.h"
#include "ines.h"
#include "unif.h"
#include "fds.h"
#include "ines.h"
#include "unif.h"
#include "cheat.h"
#include "state.h"
#include "cheat.h"
#include "state.h"
PowerSound();
PowerPPU();
GameInterface(GI_POWER, 0);
PowerSound();
PowerPPU();
GameInterface(GI_POWER, 0);
+ if(FCEUGameInfo.type==GIT_VSUNI)
+ FCEU_VSUniPower();
#ifdef ASM_6502
if (geniestage)
GenieSetPages(0);
#endif
#ifdef ASM_6502
if (geniestage)
GenieSetPages(0);
#endif