0d88b378749914c026763f3d7b84764b5a4d900b
[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 frameskip_type current_frameskip_type = auto_frameskip;
42 u32 global_cycles_per_instruction = 1;
43 u32 random_skip = 0;
44 u32 fps_debug = 0;
45
46 u32 frameskip_value = 2;
47
48 u64 last_frame_interval_timestamp;
49
50 u32 skip_next_frame = 0;
51
52 u32 frameskip_counter = 0;
53
54 u32 cpu_ticks = 0;
55 u32 frame_ticks = 0;
56
57 u32 execute_cycles = 960;
58 s32 video_count = 960;
59 u32 ticks;
60
61 u32 arm_frame = 0;
62 u32 thumb_frame = 0;
63 u32 last_frame = 0;
64
65 u32 cycle_memory_access = 0;
66 u32 cycle_pc_relative_access = 0;
67 u32 cycle_sp_relative_access = 0;
68 u32 cycle_block_memory_access = 0;
69 u32 cycle_block_memory_sp_access = 0;
70 u32 cycle_block_memory_words = 0;
71 u32 cycle_dma16_words = 0;
72 u32 cycle_dma32_words = 0;
73 u32 flush_ram_count = 0;
74 u32 gbc_update_count = 0;
75 u32 oam_update_count = 0;
76
77 u32 synchronize_flag = 1;
78
79 u32 update_backup_flag = 1;
80 #ifdef GP2X_BUILD
81 u32 clock_speed = 200;
82 #else
83 u32 clock_speed = 333;
84 #endif
85 u8 main_path[512];
86
87 void trigger_ext_event();
88
89 #define check_count(count_var)                                                \
90   if(count_var < execute_cycles)                                              \
91     execute_cycles = count_var;                                               \
92
93 #define check_timer(timer_number)                                             \
94   if(timer[timer_number].status == TIMER_PRESCALE)                            \
95     check_count(timer[timer_number].count);                                   \
96
97 #define update_timer(timer_number)                                            \
98   if(timer[timer_number].status != TIMER_INACTIVE)                            \
99   {                                                                           \
100     if(timer[timer_number].status != TIMER_CASCADE)                           \
101     {                                                                         \
102       timer[timer_number].count -= execute_cycles;                            \
103       io_registers[REG_TM##timer_number##D] =                                 \
104        -(timer[timer_number].count >> timer[timer_number].prescale);          \
105     }                                                                         \
106                                                                               \
107     if(timer[timer_number].count <= 0)                                        \
108     {                                                                         \
109       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
110         irq_raised |= IRQ_TIMER##timer_number;                                \
111                                                                               \
112       if((timer_number != 3) &&                                               \
113        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
114       {                                                                       \
115         timer[timer_number + 1].count--;                                      \
116         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
117          -(timer[timer_number + 1].count);                                    \
118       }                                                                       \
119                                                                               \
120       if(timer_number < 2)                                                    \
121       {                                                                       \
122         if(timer[timer_number].direct_sound_channels & 0x01)                  \
123           sound_timer(timer[timer_number].frequency_step, 0);                 \
124                                                                               \
125         if(timer[timer_number].direct_sound_channels & 0x02)                  \
126           sound_timer(timer[timer_number].frequency_step, 1);                 \
127       }                                                                       \
128                                                                               \
129       timer[timer_number].count +=                                            \
130        (timer[timer_number].reload << timer[timer_number].prescale);          \
131     }                                                                         \
132   }                                                                           \
133
134 u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
135
136 #ifdef ARM_ARCH
137 void ChangeWorkingDirectory(char *exe)
138 {
139 #ifndef _WIN32_WCE
140   char *s = strrchr(exe, '/');
141   if (s != NULL) {
142     *s = '\0';
143     chdir(exe);
144     *s = '/';
145   }
146 #endif
147 }
148 #endif
149
150 void init_main()
151 {
152   u32 i;
153
154   skip_next_frame = 0;
155
156   for(i = 0; i < 4; i++)
157   {
158     dma[i].start_type = DMA_INACTIVE;
159     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
160     timer[i].status = TIMER_INACTIVE;
161     timer[i].reload = 0x10000;
162     timer[i].stop_cpu_ticks = 0;
163   }
164
165   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
166   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
167
168   cpu_ticks = 0;
169   frame_ticks = 0;
170
171   execute_cycles = 960;
172   video_count = 960;
173
174   flush_translation_cache_rom();
175   flush_translation_cache_ram();
176   flush_translation_cache_bios();
177 }
178
179 int main(int argc, char *argv[])
180 {
181   u32 i;
182   u32 vcount = 0;
183   u32 ticks;
184   u32 dispstat;
185   u8 load_filename[512];
186   u8 bios_filename[512];
187
188 #ifdef PSP_BUILD
189   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
190    vblank_interrupt_handler, NULL);
191   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
192 #endif
193
194   extern char *cpu_mode_names[];
195
196   init_gamepak_buffer();
197
198   // Copy the directory path of the executable into main_path
199
200 #ifdef ARM_ARCH
201   // ChangeWorkingDirectory will null out the filename out of the path
202   ChangeWorkingDirectory(argv[0]);
203 #endif
204
205   getcwd(main_path, 512);
206   load_config_file();
207
208   gamepak_filename[0] = 0;
209
210 #ifdef PSP_BUILD
211   delay_us(2500000);
212 #endif
213
214 #ifndef PC_BUILD
215   gpsp_plat_init();
216 #endif
217
218   init_video();
219
220 #ifdef GP2X_BUILD
221   sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
222   if(load_bios(bios_filename) == -1)
223 #else
224   if(load_bios("gba_bios.bin") == -1)
225 #endif
226   {
227     gui_action_type gui_action = CURSOR_NONE;
228
229     debug_screen_start();
230     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
231     debug_screen_printl("image to run correctly. Make sure to get an       ");
232     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
233     debug_screen_printl("and should have the following md5sum value:       ");
234     debug_screen_printl("                                                  ");
235     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
236     debug_screen_printl("                                                  ");
237     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
238     debug_screen_printl("in the same directory as gpSP.                    ");
239     debug_screen_printl("                                                  ");
240     debug_screen_printl("Press any button to exit.                         ");
241
242     debug_screen_update();
243
244     while(gui_action == CURSOR_NONE)
245     {
246       gui_action = get_gui_input();
247       delay_us(15000);
248     }
249
250     debug_screen_end();
251
252     quit();
253   }
254
255   if(bios_rom[0] != 0x18)
256   {
257     gui_action_type gui_action = CURSOR_NONE;
258
259     debug_screen_start();
260     debug_screen_printl("You have an incorrect BIOS image.                 ");
261     debug_screen_printl("While many games will work fine, some will not. It");
262     debug_screen_printl("is strongly recommended that you obtain the       ");
263     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
264     debug_screen_printl("are seeing this message.                          ");
265     debug_screen_printl("                                                  ");
266     debug_screen_printl("Press any button to resume, at your own risk.     ");
267
268     debug_screen_update();
269
270     while(gui_action == CURSOR_NONE)
271     {
272       gui_action = get_gui_input();
273       delay_us(15000);
274     }
275
276     debug_screen_end();
277   }
278
279   init_main();
280   init_sound();
281
282   init_input();
283
284   video_resolution_large();
285
286   if(argc > 1)
287   {
288     if(load_gamepak(argv[1]) == -1)
289     {
290 #ifndef PSP_BUILD
291       printf("Failed to load gamepak %s, exiting.\n", load_filename);
292 #endif
293       exit(-1);
294     }
295
296     set_gba_resolution(screen_scale);
297     video_resolution_small();
298
299     init_cpu();
300     init_memory();
301   }
302   else
303   {
304     if(load_file(file_ext, load_filename) == -1)
305     {
306       menu(copy_screen());
307     }
308     else
309     {
310       if(load_gamepak(load_filename) == -1)
311       {
312 #ifndef PSP_BUILD
313         printf("Failed to load gamepak %s, exiting.\n", load_filename);
314 #endif
315         exit(-1);
316       }
317
318       set_clock_speed();
319       set_gba_resolution(screen_scale);
320       video_resolution_small();
321
322       init_cpu();
323       init_memory();
324     }
325   }
326
327   last_frame = 0;
328
329   // We'll never actually return from here.
330
331 #ifdef PSP_BUILD
332   execute_arm_translate(execute_cycles);
333 #else
334
335 /*  u8 current_savestate_filename[512];
336   get_savestate_filename_noshot(savestate_slot,
337    current_savestate_filename);
338   load_state(current_savestate_filename); */
339
340 //  debug_on();
341
342   if(argc > 2)
343   {
344     current_debug_state = COUNTDOWN_BREAKPOINT;
345     breakpoint_value = strtol(argv[2], NULL, 16);
346   }
347
348   trigger_ext_event();
349
350   execute_arm_translate(execute_cycles);
351   execute_arm(execute_cycles);
352 #endif
353   return 0;
354 }
355
356 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
357 {
358   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
359    region_stats[0xF];
360   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
361    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
362    region_stats[0xD];
363   u32 _counter = *counter;
364
365   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
366   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
367    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
368    _counter,
369    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
370    _counter);
371
372   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
373    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
374    _counter,
375    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
376    _counter);
377
378   *counter = 0;
379   memset(region_stats, 0, sizeof(u32) * 16);
380 }
381
382 u32 event_cycles = 0;
383 const u32 event_cycles_trigger = 60 * 5;
384 u32 no_alpha = 0;
385
386 void trigger_ext_event()
387 {
388   static u32 event_number = 0;
389   static u64 benchmark_ticks[16];
390   u64 new_ticks;
391   u8 current_savestate_filename[512];
392
393   return;
394
395   if(event_number)
396   {
397     get_ticks_us(&new_ticks);
398     benchmark_ticks[event_number - 1] =
399      new_ticks - benchmark_ticks[event_number - 1];
400   }
401
402   current_frameskip_type = no_frameskip;
403   no_alpha = 0;
404   synchronize_flag = 0;
405
406   get_savestate_filename_noshot(savestate_slot,
407    current_savestate_filename);
408   load_state(current_savestate_filename);
409
410   switch(event_number)
411   {
412     case 0:
413       // Full benchmark, run normally
414       break;
415
416     case 1:
417       // No alpha blending
418       no_alpha = 1;
419       break;
420
421     case 2:
422       // No video benchmark
423       // Set frameskip really high + manual
424       current_frameskip_type = manual_frameskip;
425       frameskip_value = 1000000;
426       break;
427
428     case 3:
429       // No CPU benchmark
430       // Put CPU in halt mode, put it in IRQ mode with interrupts off
431       reg[CPU_HALT_STATE] = CPU_HALT;
432       reg[REG_CPSR] = 0xD2;
433       break;
434
435     case 4:
436       // No CPU or video benchmark
437       reg[CPU_HALT_STATE] = CPU_HALT;
438       reg[REG_CPSR] = 0xD2;
439       current_frameskip_type = manual_frameskip;
440       frameskip_value = 1000000;
441       break;
442
443     case 5:
444     {
445       // Done
446       char *print_strings[] =
447       {
448         "Full test   ",
449         "No blending ",
450         "No video    ",
451         "No CPU      ",
452         "No CPU/video",
453         "CPU speed   ",
454         "Video speed ",
455         "Alpha cost  "
456       };
457       u32 i;
458
459       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
460       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
461        benchmark_ticks[6];
462       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
463
464       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
465       for(i = 0; i < 8; i++)
466       {
467         printf("   %s: %d ms (%f ms per frame)\n",
468          print_strings[i], (u32)benchmark_ticks[i] / 1000,
469          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
470         if(i == 4)
471           printf("\n");
472       }
473       quit();
474     }
475   }
476
477   event_cycles = 0;
478
479   get_ticks_us(benchmark_ticks + event_number);
480   event_number++;
481 }
482
483 static u32 fps = 60;
484 static u32 frames_drawn = 60;
485
486 u32 update_gba()
487 {
488   irq_type irq_raised = IRQ_NONE;
489
490   do
491   {
492     cpu_ticks += execute_cycles;
493
494     reg[CHANGED_PC_STATUS] = 0;
495
496     if(gbc_sound_update)
497     {
498       gbc_update_count++;
499       update_gbc_sound(cpu_ticks);
500       gbc_sound_update = 0;
501     }
502
503     update_timer(0);
504     update_timer(1);
505     update_timer(2);
506     update_timer(3);
507
508     video_count -= execute_cycles;
509
510     if(video_count <= 0)
511     {
512       u32 vcount = io_registers[REG_VCOUNT];
513       u32 dispstat = io_registers[REG_DISPSTAT];
514
515       if((dispstat & 0x02) == 0)
516       {
517         // Transition from hrefresh to hblank
518         video_count += (272);
519         dispstat |= 0x02;
520
521         if((dispstat & 0x01) == 0)
522         {
523           u32 i;
524           if(oam_update)
525             oam_update_count++;
526
527           if(no_alpha)
528             io_registers[REG_BLDCNT] = 0;
529           update_scanline();
530
531           // If in visible area also fire HDMA
532           for(i = 0; i < 4; i++)
533           {
534             if(dma[i].start_type == DMA_START_HBLANK)
535               dma_transfer(dma + i);
536           }
537         }
538
539         if(dispstat & 0x10)
540           irq_raised |= IRQ_HBLANK;
541       }
542       else
543       {
544         // Transition from hblank to next line
545         video_count += 960;
546         dispstat &= ~0x02;
547
548         vcount++;
549
550         if(vcount == 160)
551         {
552           // Transition from vrefresh to vblank
553           u32 i;
554
555           dispstat |= 0x01;
556           if(dispstat & 0x8)
557           {
558             irq_raised |= IRQ_VBLANK;
559           }
560
561           affine_reference_x[0] =
562            (s32)(address32(io_registers, 0x28) << 4) >> 4;
563           affine_reference_y[0] =
564            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
565           affine_reference_x[1] =
566            (s32)(address32(io_registers, 0x38) << 4) >> 4;
567           affine_reference_y[1] =
568            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
569
570           for(i = 0; i < 4; i++)
571           {
572             if(dma[i].start_type == DMA_START_VBLANK)
573               dma_transfer(dma + i);
574           }
575         }
576         else
577
578         if(vcount == 228)
579         {
580           // Transition from vblank to next screen
581           dispstat &= ~0x01;
582           frame_ticks++;
583
584   #ifdef PC_BUILD
585         printf("frame update (%x), %d instructions total, %d RAM flushes\n",
586            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
587           last_frame = instruction_count;
588
589 /*          printf("%d gbc audio updates\n", gbc_update_count);
590           printf("%d oam updates\n", oam_update_count); */
591           gbc_update_count = 0;
592           oam_update_count = 0;
593           flush_ram_count = 0;
594   #endif
595
596           if(update_input())
597             continue;
598
599           update_gbc_sound(cpu_ticks);
600
601           if(fps_debug)
602           {
603             char print_buffer[32];
604             sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
605             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
606           }
607           if(!synchronize_flag)
608             print_string("-FF-", 0xFFFF, 0x000, 216, 0);
609
610           update_screen();
611
612           synchronize();
613
614           if(update_backup_flag)
615             update_backup();
616
617           process_cheats();
618
619           event_cycles++;
620           if(event_cycles == event_cycles_trigger)
621           {
622             trigger_ext_event();
623             continue;
624           }
625
626           vcount = 0;
627         }
628
629         if(vcount == (dispstat >> 8))
630         {
631           // vcount trigger
632           dispstat |= 0x04;
633           if(dispstat & 0x20)
634           {
635             irq_raised |= IRQ_VCOUNT;
636           }
637         }
638         else
639         {
640           dispstat &= ~0x04;
641         }
642
643         io_registers[REG_VCOUNT] = vcount;
644       }
645       io_registers[REG_DISPSTAT] = dispstat;
646     }
647
648     if(irq_raised)
649       raise_interrupt(irq_raised);
650
651     execute_cycles = video_count;
652
653     check_timer(0);
654     check_timer(1);
655     check_timer(2);
656     check_timer(3);
657   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
658
659   return execute_cycles;
660 }
661
662 #ifdef PSP_BUILD
663
664 u32 real_frame_count = 0;
665 u32 virtual_frame_count = 0;
666 u32 num_skipped_frames = 0;
667
668 void vblank_interrupt_handler(u32 sub, u32 *parg)
669 {
670   real_frame_count++;
671 }
672
673 void synchronize()
674 {
675   char char_buffer[64];
676   u64 new_ticks, time_delta;
677   s32 used_frameskip = frameskip_value;
678
679   if(!synchronize_flag)
680   {
681     used_frameskip = 4;
682     virtual_frame_count = real_frame_count - 1;
683   }
684
685   skip_next_frame = 0;
686
687   virtual_frame_count++;
688
689   if(real_frame_count >= virtual_frame_count)
690   {
691     if((real_frame_count > virtual_frame_count) &&
692      (current_frameskip_type == auto_frameskip) &&
693      (num_skipped_frames < frameskip_value))
694     {
695       skip_next_frame = 1;
696       num_skipped_frames++;
697     }
698     else
699     {
700       virtual_frame_count = real_frame_count;
701       num_skipped_frames = 0;
702     }
703
704     // Here so that the home button return will eventually work.
705     // If it's not running fullspeed anyway this won't really hurt
706     // it much more.
707
708     delay_us(1);
709   }
710   else
711   {
712     if(synchronize_flag)
713       sceDisplayWaitVblankStart();
714   }
715
716   if(current_frameskip_type == manual_frameskip)
717   {
718     frameskip_counter = (frameskip_counter + 1) %
719      (used_frameskip + 1);
720     if(random_skip)
721     {
722       if(frameskip_counter != (rand() % (used_frameskip + 1)))
723         skip_next_frame = 1;
724     }
725     else
726     {
727       if(frameskip_counter)
728         skip_next_frame = 1;
729     }
730   }
731
732 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
733    real_frame_count, virtual_frame_count, num_skipped_frames,
734    real_frame_count - virtual_frame_count, skip_next_frame);
735   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
736
737 /*
738     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
739      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
740      rom_translation_cache);
741     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
742 */
743 }
744
745 #else
746
747 u32 real_frame_count = 0;
748 u32 virtual_frame_count = 0;
749 u32 num_skipped_frames = 0;
750 u32 interval_skipped_frames;
751 u32 frames;
752
753 const u32 frame_interval = 60;
754
755 void synchronize()
756 {
757   u64 new_ticks;
758   u64 time_delta;
759
760   get_ticks_us(&new_ticks);
761
762   skip_next_frame = 0;
763   virtual_frame_count++;
764
765   real_frame_count = (new_ticks * 3) / 50000;
766
767   if(real_frame_count >= virtual_frame_count)
768   {
769     if((real_frame_count > virtual_frame_count) &&
770      (current_frameskip_type == auto_frameskip) &&
771      (num_skipped_frames < frameskip_value))
772     {
773       skip_next_frame = 1;
774       num_skipped_frames++;
775     }
776     else
777     {
778       virtual_frame_count = real_frame_count;
779       num_skipped_frames = 0;
780     }
781   }
782   else if (synchronize_flag)
783   {
784 #if defined(PND_BUILD)
785     fb_wait_vsync();
786 #elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
787     delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
788 #endif
789   }
790
791   frames++;
792
793   if(frames == frame_interval)
794   {
795     u32 new_fps;
796     u32 new_frames_drawn;
797
798     time_delta = new_ticks - last_frame_interval_timestamp;
799     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
800     new_frames_drawn =
801      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
802
803     // Left open for rolling averages
804     fps = new_fps;
805     frames_drawn = new_frames_drawn;
806
807     last_frame_interval_timestamp = new_ticks;
808     interval_skipped_frames = 0;
809     frames = 0;
810   }
811
812   if(current_frameskip_type == manual_frameskip)
813   {
814     frameskip_counter = (frameskip_counter + 1) %
815      (frameskip_value + 1);
816     if(random_skip)
817     {
818       if(frameskip_counter != (rand() % (frameskip_value + 1)))
819         skip_next_frame = 1;
820     }
821     else
822     {
823       if(frameskip_counter)
824         skip_next_frame = 1;
825     }
826   }
827
828   interval_skipped_frames += skip_next_frame;
829
830 #if !defined(GP2X_BUILD) && !defined(PND_BUILD)
831   char char_buffer[64];
832   sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
833   SDL_WM_SetCaption(char_buffer, "gpSP");
834 #endif
835 }
836
837 #endif
838
839 void quit()
840 {
841   if(!update_backup_flag)
842     update_backup_force();
843
844   sound_exit();
845
846 #ifdef REGISTER_USAGE_ANALYZE
847   print_register_usage();
848 #endif
849
850 #ifdef PSP_BUILD
851   sceKernelExitGame();
852 #else
853   SDL_Quit();
854
855 #ifndef PC_BUILD
856   gpsp_plat_quit();
857 #endif
858
859   exit(0);
860 #endif
861 }
862
863 void reset_gba()
864 {
865   init_main();
866   init_memory();
867   init_cpu();
868   reset_sound();
869 }
870
871 #ifdef PSP_BUILD
872
873 u32 file_length(u8 *filename, s32 dummy)
874 {
875   SceIoStat stats;
876   sceIoGetstat(filename, &stats);
877   return stats.st_size;
878 }
879
880 void delay_us(u32 us_count)
881 {
882   sceKernelDelayThread(us_count);
883 }
884
885 void get_ticks_us(u64 *tick_return)
886 {
887   u64 ticks;
888   sceRtcGetCurrentTick(&ticks);
889
890   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
891 }
892
893 #else
894
895 u32 file_length(u8 *dummy, FILE *fp)
896 {
897   u32 length;
898
899   fseek(fp, 0, SEEK_END);
900   length = ftell(fp);
901   fseek(fp, 0, SEEK_SET);
902
903   return length;
904 }
905
906 #ifdef PC_BUILD
907
908 void delay_us(u32 us_count)
909 {
910   SDL_Delay(us_count / 1000);
911 }
912
913 void get_ticks_us(u64 *ticks_return)
914 {
915   *ticks_return = (u64)SDL_GetTicks() * 1000;
916 }
917
918 #else
919
920 void delay_us(u32 us_count)
921 {
922   //usleep(us_count);
923   SDL_Delay(us_count / 1000);
924 }
925
926 void get_ticks_us(u64 *ticks_return)
927 {
928   struct timeval current_time;
929   gettimeofday(&current_time, NULL);
930
931   *ticks_return =
932    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
933 }
934
935 #endif
936
937 #endif
938
939 void change_ext(u8 *src, u8 *buffer, u8 *extension)
940 {
941   u8 *dot_position;
942   strcpy(buffer, src);
943   dot_position = strrchr(buffer, '.');
944
945   if(dot_position)
946     strcpy(dot_position, extension);
947 }
948
949 #define main_savestate_builder(type)                                          \
950 void main_##type##_savestate(file_tag_type savestate_file)                    \
951 {                                                                             \
952   file_##type##_variable(savestate_file, cpu_ticks);                          \
953   file_##type##_variable(savestate_file, execute_cycles);                     \
954   file_##type##_variable(savestate_file, video_count);                        \
955   file_##type##_array(savestate_file, timer);                                 \
956 }                                                                             \
957
958 main_savestate_builder(read);
959 main_savestate_builder(write_mem);
960
961
962 void printout(void *str, u32 val)
963 {
964   printf(str, val);
965 }
966
967 void set_clock_speed()
968 {
969   static u32 clock_speed_old = default_clock_speed;
970   if (clock_speed != clock_speed_old)
971   {
972     printf("about to set CPU clock to %iMHz\n", clock_speed);
973   #ifdef PSP_BUILD
974     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
975   #elif defined(GP2X_BUILD)
976     set_FCLK(clock_speed);
977   #endif
978     clock_speed_old = clock_speed;
979   }
980 }
981