967ac737e187bb76534265ec82784918173ea5e5
[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 frameskip_type current_frameskip_type = auto_frameskip;
42 u32 global_cycles_per_instruction = 1;
43 u32 random_skip = 0;
44 u32 fps_debug = 0;
45
46 u32 frameskip_value = 2;
47
48 u64 last_frame_interval_timestamp;
49
50 u32 skip_next_frame = 0;
51
52 u32 frameskip_counter = 0;
53
54 u32 cpu_ticks = 0;
55 u32 frame_ticks = 0;
56
57 u32 execute_cycles = 960;
58 s32 video_count = 960;
59 u32 ticks;
60
61 u32 arm_frame = 0;
62 u32 thumb_frame = 0;
63 u32 last_frame = 0;
64
65 u32 cycle_memory_access = 0;
66 u32 cycle_pc_relative_access = 0;
67 u32 cycle_sp_relative_access = 0;
68 u32 cycle_block_memory_access = 0;
69 u32 cycle_block_memory_sp_access = 0;
70 u32 cycle_block_memory_words = 0;
71 u32 cycle_dma16_words = 0;
72 u32 cycle_dma32_words = 0;
73 u32 flush_ram_count = 0;
74 u32 gbc_update_count = 0;
75 u32 oam_update_count = 0;
76
77 u32 synchronize_flag = 1;
78
79 u32 update_backup_flag = 1;
80 #ifdef GP2X_BUILD
81 u32 clock_speed = 200;
82 #else
83 u32 clock_speed = 333;
84 #endif
85 char main_path[512];
86
87 void trigger_ext_event();
88
89 #define check_count(count_var)                                                \
90   if(count_var < execute_cycles)                                              \
91     execute_cycles = count_var;                                               \
92
93 #define check_timer(timer_number)                                             \
94   if(timer[timer_number].status == TIMER_PRESCALE)                            \
95     check_count(timer[timer_number].count);                                   \
96
97 #define update_timer(timer_number)                                            \
98   if(timer[timer_number].status != TIMER_INACTIVE)                            \
99   {                                                                           \
100     if(timer[timer_number].status != TIMER_CASCADE)                           \
101     {                                                                         \
102       timer[timer_number].count -= execute_cycles;                            \
103       io_registers[REG_TM##timer_number##D] =                                 \
104        -(timer[timer_number].count >> timer[timer_number].prescale);          \
105     }                                                                         \
106                                                                               \
107     if(timer[timer_number].count <= 0)                                        \
108     {                                                                         \
109       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
110         irq_raised |= IRQ_TIMER##timer_number;                                \
111                                                                               \
112       if((timer_number != 3) &&                                               \
113        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
114       {                                                                       \
115         timer[timer_number + 1].count--;                                      \
116         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
117          -(timer[timer_number + 1].count);                                    \
118       }                                                                       \
119                                                                               \
120       if(timer_number < 2)                                                    \
121       {                                                                       \
122         if(timer[timer_number].direct_sound_channels & 0x01)                  \
123           sound_timer(timer[timer_number].frequency_step, 0);                 \
124                                                                               \
125         if(timer[timer_number].direct_sound_channels & 0x02)                  \
126           sound_timer(timer[timer_number].frequency_step, 1);                 \
127       }                                                                       \
128                                                                               \
129       timer[timer_number].count +=                                            \
130        (timer[timer_number].reload << timer[timer_number].prescale);          \
131     }                                                                         \
132   }                                                                           \
133
134 static const char *file_ext[] = { ".gba", ".bin", ".zip", NULL };
135
136 #ifdef ARM_ARCH
137 void ChangeWorkingDirectory(char *exe)
138 {
139 #ifndef _WIN32_WCE
140   char *s = strrchr(exe, '/');
141   if (s != NULL) {
142     *s = '\0';
143     chdir(exe);
144     *s = '/';
145   }
146 #endif
147 }
148 #endif
149
150 void init_main()
151 {
152   u32 i;
153
154   skip_next_frame = 0;
155
156   for(i = 0; i < 4; i++)
157   {
158     dma[i].start_type = DMA_INACTIVE;
159     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
160     timer[i].status = TIMER_INACTIVE;
161     timer[i].reload = 0x10000;
162     timer[i].stop_cpu_ticks = 0;
163   }
164
165   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
166   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
167
168   cpu_ticks = 0;
169   frame_ticks = 0;
170
171   execute_cycles = 960;
172   video_count = 960;
173
174   flush_translation_cache_rom();
175   flush_translation_cache_ram();
176   flush_translation_cache_bios();
177 }
178
179 int main(int argc, char *argv[])
180 {
181   char bios_filename[512];
182   int ret;
183
184 #ifdef PSP_BUILD
185   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
186    vblank_interrupt_handler, NULL);
187   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
188 #endif
189
190   init_gamepak_buffer();
191
192   // Copy the directory path of the executable into main_path
193
194 #ifdef ARM_ARCH
195   // ChangeWorkingDirectory will null out the filename out of the path
196   ChangeWorkingDirectory(argv[0]);
197 #endif
198
199   getcwd(main_path, 512);
200
201 #ifdef PSP_BUILD
202   delay_us(2500000);
203 #endif
204
205 #ifndef PC_BUILD
206   gpsp_plat_init();
207 #endif
208   load_config_file();
209
210   gamepak_filename[0] = 0;
211
212   init_video();
213
214   sprintf(bios_filename, "%s" PATH_SEPARATOR "%s", main_path, "gba_bios.bin");
215   ret = load_bios(bios_filename);
216   if (ret != 0)
217     ret = load_bios("gba_bios.bin");
218   if (ret != 0)
219   {
220     gui_action_type gui_action = CURSOR_NONE;
221
222     debug_screen_start();
223     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
224     debug_screen_printl("image to run correctly. Make sure to get an       ");
225     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
226     debug_screen_printl("and should have the following md5sum value:       ");
227     debug_screen_printl("                                                  ");
228     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
229     debug_screen_printl("                                                  ");
230     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
231 #ifdef PND_BUILD
232     debug_screen_printl("in <CD card>/pandora/appdata/gpsp/ .              ");
233 #else
234     debug_screen_printl("in the same directory as gpSP.                    ");
235 #endif
236     debug_screen_printl("                                                  ");
237     debug_screen_printl("Press any button to exit.                         ");
238
239     debug_screen_update();
240
241     while(gui_action == CURSOR_NONE)
242     {
243       gui_action = get_gui_input();
244       delay_us(15000);
245     }
246
247     debug_screen_end();
248
249     quit();
250   }
251
252   if(bios_rom[0] != 0x18)
253   {
254     gui_action_type gui_action = CURSOR_NONE;
255
256     debug_screen_start();
257     debug_screen_printl("You have an incorrect BIOS image.                 ");
258     debug_screen_printl("While many games will work fine, some will not. It");
259     debug_screen_printl("is strongly recommended that you obtain the       ");
260     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
261     debug_screen_printl("are seeing this message.                          ");
262     debug_screen_printl("                                                  ");
263     debug_screen_printl("Press any button to resume, at your own risk.     ");
264
265     debug_screen_update();
266
267     while(gui_action == CURSOR_NONE)
268     {
269       gui_action = get_gui_input();
270       delay_us(15000);
271     }
272
273     debug_screen_end();
274   }
275
276   init_main();
277   init_sound();
278
279   init_input();
280
281   video_resolution_large();
282
283   if(argc > 1)
284   {
285     if(load_gamepak(argv[1]) == -1)
286     {
287 #ifndef PSP_BUILD
288       printf("Failed to load gamepak %s, exiting.\n", argv[1]);
289 #endif
290       exit(-1);
291     }
292
293     set_gba_resolution(screen_scale);
294     video_resolution_small();
295
296     init_cpu();
297     init_memory();
298   }
299   else
300   {
301     char load_filename[512];
302     if(load_file(file_ext, load_filename) == -1)
303     {
304       menu(copy_screen());
305     }
306     else
307     {
308       if(load_gamepak(load_filename) == -1)
309       {
310 #ifndef PSP_BUILD
311         printf("Failed to load gamepak %s, exiting.\n", load_filename);
312 #endif
313         exit(-1);
314       }
315
316       set_clock_speed();
317       set_gba_resolution(screen_scale);
318       video_resolution_small();
319
320       init_cpu();
321       init_memory();
322     }
323   }
324
325   last_frame = 0;
326
327   // We'll never actually return from here.
328
329 #ifdef PSP_BUILD
330   execute_arm_translate(execute_cycles);
331 #else
332
333 /*  u8 current_savestate_filename[512];
334   get_savestate_filename_noshot(savestate_slot,
335    current_savestate_filename);
336   load_state(current_savestate_filename); */
337
338 //  debug_on();
339
340   if(argc > 2)
341   {
342     current_debug_state = COUNTDOWN_BREAKPOINT;
343     breakpoint_value = strtol(argv[2], NULL, 16);
344   }
345
346   trigger_ext_event();
347
348   execute_arm_translate(execute_cycles);
349   execute_arm(execute_cycles);
350 #endif
351   return 0;
352 }
353
354 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
355 {
356   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
357    region_stats[0xF];
358   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
359    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
360    region_stats[0xD];
361   u32 _counter = *counter;
362
363   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
364   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
365    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
366    _counter,
367    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
368    _counter);
369
370   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
371    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
372    _counter,
373    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
374    _counter);
375
376   *counter = 0;
377   memset(region_stats, 0, sizeof(u32) * 16);
378 }
379
380 u32 event_cycles = 0;
381 const u32 event_cycles_trigger = 60 * 5;
382 u32 no_alpha = 0;
383
384 void trigger_ext_event()
385 {
386   static u32 event_number = 0;
387   static u64 benchmark_ticks[16];
388   u64 new_ticks;
389   char current_savestate_filename[512];
390
391   return;
392
393   if(event_number)
394   {
395     get_ticks_us(&new_ticks);
396     benchmark_ticks[event_number - 1] =
397      new_ticks - benchmark_ticks[event_number - 1];
398   }
399
400   current_frameskip_type = no_frameskip;
401   no_alpha = 0;
402   synchronize_flag = 0;
403
404   get_savestate_filename_noshot(savestate_slot,
405    current_savestate_filename);
406   load_state(current_savestate_filename);
407
408   switch(event_number)
409   {
410     case 0:
411       // Full benchmark, run normally
412       break;
413
414     case 1:
415       // No alpha blending
416       no_alpha = 1;
417       break;
418
419     case 2:
420       // No video benchmark
421       // Set frameskip really high + manual
422       current_frameskip_type = manual_frameskip;
423       frameskip_value = 1000000;
424       break;
425
426     case 3:
427       // No CPU benchmark
428       // Put CPU in halt mode, put it in IRQ mode with interrupts off
429       reg[CPU_HALT_STATE] = CPU_HALT;
430       reg[REG_CPSR] = 0xD2;
431       break;
432
433     case 4:
434       // No CPU or video benchmark
435       reg[CPU_HALT_STATE] = CPU_HALT;
436       reg[REG_CPSR] = 0xD2;
437       current_frameskip_type = manual_frameskip;
438       frameskip_value = 1000000;
439       break;
440
441     case 5:
442     {
443       // Done
444       char *print_strings[] =
445       {
446         "Full test   ",
447         "No blending ",
448         "No video    ",
449         "No CPU      ",
450         "No CPU/video",
451         "CPU speed   ",
452         "Video speed ",
453         "Alpha cost  "
454       };
455       u32 i;
456
457       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
458       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
459        benchmark_ticks[6];
460       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
461
462       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
463       for(i = 0; i < 8; i++)
464       {
465         printf("   %s: %d ms (%f ms per frame)\n",
466          print_strings[i], (u32)benchmark_ticks[i] / 1000,
467          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
468         if(i == 4)
469           printf("\n");
470       }
471       quit();
472     }
473   }
474
475   event_cycles = 0;
476
477   get_ticks_us(benchmark_ticks + event_number);
478   event_number++;
479 }
480
481 static u32 fps = 60;
482 static u32 frames_drawn = 60;
483
484 u32 update_gba()
485 {
486   irq_type irq_raised = IRQ_NONE;
487
488   do
489   {
490     cpu_ticks += execute_cycles;
491
492     reg[CHANGED_PC_STATUS] = 0;
493
494     if(gbc_sound_update)
495     {
496       gbc_update_count++;
497       update_gbc_sound(cpu_ticks);
498       gbc_sound_update = 0;
499     }
500
501     update_timer(0);
502     update_timer(1);
503     update_timer(2);
504     update_timer(3);
505
506     video_count -= execute_cycles;
507
508     if(video_count <= 0)
509     {
510       u32 vcount = io_registers[REG_VCOUNT];
511       u32 dispstat = io_registers[REG_DISPSTAT];
512
513       if((dispstat & 0x02) == 0)
514       {
515         // Transition from hrefresh to hblank
516         video_count += (272);
517         dispstat |= 0x02;
518
519         if((dispstat & 0x01) == 0)
520         {
521           u32 i;
522           if(oam_update)
523             oam_update_count++;
524
525           if(no_alpha)
526             io_registers[REG_BLDCNT] = 0;
527           update_scanline();
528
529           // If in visible area also fire HDMA
530           for(i = 0; i < 4; i++)
531           {
532             if(dma[i].start_type == DMA_START_HBLANK)
533               dma_transfer(dma + i);
534           }
535         }
536
537         if(dispstat & 0x10)
538           irq_raised |= IRQ_HBLANK;
539       }
540       else
541       {
542         // Transition from hblank to next line
543         video_count += 960;
544         dispstat &= ~0x02;
545
546         vcount++;
547
548         if(vcount == 160)
549         {
550           // Transition from vrefresh to vblank
551           u32 i;
552
553           dispstat |= 0x01;
554           if(dispstat & 0x8)
555           {
556             irq_raised |= IRQ_VBLANK;
557           }
558
559           affine_reference_x[0] =
560            (s32)(address32(io_registers, 0x28) << 4) >> 4;
561           affine_reference_y[0] =
562            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
563           affine_reference_x[1] =
564            (s32)(address32(io_registers, 0x38) << 4) >> 4;
565           affine_reference_y[1] =
566            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
567
568           for(i = 0; i < 4; i++)
569           {
570             if(dma[i].start_type == DMA_START_VBLANK)
571               dma_transfer(dma + i);
572           }
573         }
574         else
575
576         if(vcount == 228)
577         {
578           // Transition from vblank to next screen
579           dispstat &= ~0x01;
580           frame_ticks++;
581
582   #ifdef PC_BUILD
583 /*        printf("frame update (%x), %d instructions total, %d RAM flushes\n",
584            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
585           last_frame = instruction_count;
586 */
587 /*          printf("%d gbc audio updates\n", gbc_update_count);
588           printf("%d oam updates\n", oam_update_count); */
589           gbc_update_count = 0;
590           oam_update_count = 0;
591           flush_ram_count = 0;
592   #endif
593
594           if(update_input())
595             continue;
596
597           update_gbc_sound(cpu_ticks);
598
599           if(fps_debug)
600           {
601             char print_buffer[32];
602             sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
603             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
604           }
605           if(!synchronize_flag)
606             print_string("-FF-", 0xFFFF, 0x000, 216, 0);
607
608           update_screen();
609
610           synchronize();
611
612           if(update_backup_flag)
613             update_backup();
614
615           process_cheats();
616
617           event_cycles++;
618           if(event_cycles == event_cycles_trigger)
619           {
620             trigger_ext_event();
621             continue;
622           }
623
624           vcount = 0;
625         }
626
627         if(vcount == (dispstat >> 8))
628         {
629           // vcount trigger
630           dispstat |= 0x04;
631           if(dispstat & 0x20)
632           {
633             irq_raised |= IRQ_VCOUNT;
634           }
635         }
636         else
637         {
638           dispstat &= ~0x04;
639         }
640
641         io_registers[REG_VCOUNT] = vcount;
642       }
643       io_registers[REG_DISPSTAT] = dispstat;
644     }
645
646     if(irq_raised)
647       raise_interrupt(irq_raised);
648
649     execute_cycles = video_count;
650
651     check_timer(0);
652     check_timer(1);
653     check_timer(2);
654     check_timer(3);
655   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
656
657   return execute_cycles;
658 }
659
660 #ifdef PSP_BUILD
661
662 u32 real_frame_count = 0;
663 u32 virtual_frame_count = 0;
664 u32 num_skipped_frames = 0;
665
666 void vblank_interrupt_handler(u32 sub, u32 *parg)
667 {
668   real_frame_count++;
669 }
670
671 void synchronize()
672 {
673   char char_buffer[64];
674   u64 new_ticks, time_delta;
675   s32 used_frameskip = frameskip_value;
676
677   if(!synchronize_flag)
678   {
679     used_frameskip = 4;
680     virtual_frame_count = real_frame_count - 1;
681   }
682
683   skip_next_frame = 0;
684
685   virtual_frame_count++;
686
687   if(real_frame_count >= virtual_frame_count)
688   {
689     if((real_frame_count > virtual_frame_count) &&
690      (current_frameskip_type == auto_frameskip) &&
691      (num_skipped_frames < frameskip_value))
692     {
693       skip_next_frame = 1;
694       num_skipped_frames++;
695     }
696     else
697     {
698       virtual_frame_count = real_frame_count;
699       num_skipped_frames = 0;
700     }
701
702     // Here so that the home button return will eventually work.
703     // If it's not running fullspeed anyway this won't really hurt
704     // it much more.
705
706     delay_us(1);
707   }
708   else
709   {
710     if(synchronize_flag)
711       sceDisplayWaitVblankStart();
712   }
713
714   if(current_frameskip_type == manual_frameskip)
715   {
716     frameskip_counter = (frameskip_counter + 1) %
717      (used_frameskip + 1);
718     if(random_skip)
719     {
720       if(frameskip_counter != (rand() % (used_frameskip + 1)))
721         skip_next_frame = 1;
722     }
723     else
724     {
725       if(frameskip_counter)
726         skip_next_frame = 1;
727     }
728   }
729
730 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
731    real_frame_count, virtual_frame_count, num_skipped_frames,
732    real_frame_count - virtual_frame_count, skip_next_frame);
733   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
734
735 /*
736     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
737      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
738      rom_translation_cache);
739     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
740 */
741 }
742
743 #else
744
745 u32 real_frame_count = 0;
746 u32 virtual_frame_count = 0;
747 u32 num_skipped_frames = 0;
748 u32 interval_skipped_frames;
749 u32 frames;
750
751 const u32 frame_interval = 60;
752
753 void synchronize()
754 {
755   u64 new_ticks;
756   u64 time_delta;
757
758   get_ticks_us(&new_ticks);
759
760   skip_next_frame = 0;
761   virtual_frame_count++;
762
763   real_frame_count = (new_ticks * 3) / 50000;
764
765   if(real_frame_count >= virtual_frame_count)
766   {
767     if((real_frame_count > virtual_frame_count) &&
768      (current_frameskip_type == auto_frameskip) &&
769      (num_skipped_frames < frameskip_value))
770     {
771       skip_next_frame = 1;
772       num_skipped_frames++;
773     }
774     else
775     {
776       virtual_frame_count = real_frame_count;
777       num_skipped_frames = 0;
778     }
779   }
780   else if (synchronize_flag)
781   {
782 #if defined(PND_BUILD)
783     fb_wait_vsync();
784 #elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
785     delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
786 #endif
787   }
788
789   frames++;
790
791   if(frames == frame_interval)
792   {
793     u32 new_fps;
794     u32 new_frames_drawn;
795
796     time_delta = new_ticks - last_frame_interval_timestamp;
797     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
798     new_frames_drawn =
799      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
800
801     // Left open for rolling averages
802     fps = new_fps;
803     frames_drawn = new_frames_drawn;
804
805     last_frame_interval_timestamp = new_ticks;
806     interval_skipped_frames = 0;
807     frames = 0;
808   }
809
810   if(current_frameskip_type == manual_frameskip)
811   {
812     frameskip_counter = (frameskip_counter + 1) %
813      (frameskip_value + 1);
814     if(random_skip)
815     {
816       if(frameskip_counter != (rand() % (frameskip_value + 1)))
817         skip_next_frame = 1;
818     }
819     else
820     {
821       if(frameskip_counter)
822         skip_next_frame = 1;
823     }
824   }
825
826   interval_skipped_frames += skip_next_frame;
827
828 #if !defined(GP2X_BUILD) && !defined(PND_BUILD)
829   char char_buffer[64];
830   sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
831   SDL_WM_SetCaption(char_buffer, "gpSP");
832 #endif
833 }
834
835 #endif
836
837 void quit()
838 {
839   if(!update_backup_flag)
840     update_backup_force();
841
842   sound_exit();
843
844 #ifdef REGISTER_USAGE_ANALYZE
845   print_register_usage();
846 #endif
847
848 #ifdef PSP_BUILD
849   sceKernelExitGame();
850 #else
851   SDL_Quit();
852
853 #ifndef PC_BUILD
854   gpsp_plat_quit();
855 #endif
856
857   exit(0);
858 #endif
859 }
860
861 void reset_gba()
862 {
863   init_main();
864   init_memory();
865   init_cpu();
866   reset_sound();
867 }
868
869 #ifdef PSP_BUILD
870
871 u32 file_length(char *filename, s32 dummy)
872 {
873   SceIoStat stats;
874   sceIoGetstat(filename, &stats);
875   return stats.st_size;
876 }
877
878 void delay_us(u32 us_count)
879 {
880   sceKernelDelayThread(us_count);
881 }
882
883 void get_ticks_us(u64 *tick_return)
884 {
885   u64 ticks;
886   sceRtcGetCurrentTick(&ticks);
887
888   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
889 }
890
891 #else
892
893 u32 file_length(char *dummy, FILE *fp)
894 {
895   u32 length;
896
897   fseek(fp, 0, SEEK_END);
898   length = ftell(fp);
899   fseek(fp, 0, SEEK_SET);
900
901   return length;
902 }
903
904 #ifdef PC_BUILD
905
906 void delay_us(u32 us_count)
907 {
908   SDL_Delay(us_count / 1000);
909 }
910
911 void get_ticks_us(u64 *ticks_return)
912 {
913   *ticks_return = (u64)SDL_GetTicks() * 1000;
914 }
915
916 #else
917
918 void delay_us(u32 us_count)
919 {
920   //usleep(us_count);
921   SDL_Delay(us_count / 1000);
922 }
923
924 void get_ticks_us(u64 *ticks_return)
925 {
926   struct timeval current_time;
927   gettimeofday(&current_time, NULL);
928
929   *ticks_return =
930    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
931 }
932
933 #endif
934
935 #endif
936
937 void change_ext(const char *src, char *buffer, const char *extension)
938 {
939   char *dot_position;
940   strcpy(buffer, src);
941   dot_position = strrchr(buffer, '.');
942
943   if(dot_position)
944     strcpy(dot_position, extension);
945 }
946
947 // make path: <main_path>/<romname>.<ext>
948 void make_rpath(char *buff, size_t size, const char *ext)
949 {
950   char *p;
951   p = strrchr(gamepak_filename, PATH_SEPARATOR_CHAR);
952   if (p == NULL)
953     p = gamepak_filename;
954
955   snprintf(buff, size, "%s/%s", main_path, p);
956   p = strrchr(buff, '.');
957   if (p != NULL)
958     strcpy(p, ext);
959 }
960
961 #define main_savestate_builder(type)                                          \
962 void main_##type##_savestate(file_tag_type savestate_file)                    \
963 {                                                                             \
964   file_##type##_variable(savestate_file, cpu_ticks);                          \
965   file_##type##_variable(savestate_file, execute_cycles);                     \
966   file_##type##_variable(savestate_file, video_count);                        \
967   file_##type##_array(savestate_file, timer);                                 \
968 }                                                                             \
969
970 main_savestate_builder(read);
971 main_savestate_builder(write_mem);
972
973
974 void printout(void *str, u32 val)
975 {
976   printf(str, val);
977 }
978
979 void set_clock_speed()
980 {
981   static u32 clock_speed_old = default_clock_speed;
982   if (clock_speed != clock_speed_old)
983   {
984     printf("about to set CPU clock to %iMHz\n", clock_speed);
985   #ifdef PSP_BUILD
986     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
987   #elif defined(GP2X_BUILD)
988     set_FCLK(clock_speed);
989   #endif
990     clock_speed_old = clock_speed;
991   }
992 }
993