ALL: Huge upstream synch + PerRom DelaySI & CountPerOp parameters
[mupen64plus-pandora.git] / source / gles2glide64 / src / Glide64 / ucode04.h
CommitLineData
98e75f2d 1/*
2* Glide64 - Glide video plugin for Nintendo 64 emulators.
3* Copyright (c) 2002 Dave2001
4* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
5*
6* This program is free software; you can redistribute it and/or modify
7* it under the terms of the GNU General Public License as published by
8* the Free Software Foundation; either version 2 of the License, or
9* any later version.
10*
11* This program is distributed in the hope that it will be useful,
12* but WITHOUT ANY WARRANTY; without even the implied warranty of
13* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14* GNU General Public License for more details.
15*
16* You should have received a copy of the GNU General Public License
17* along with this program; if not, write to the Free Software
18* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19*/
20
21//****************************************************************
22//
23// Glide64 - Glide Plugin for Nintendo 64 emulators
24// Project started on December 29th, 2001
25//
26// Authors:
27// Dave2001, original author, founded the project in 2001, left it in 2002
28// Gugaman, joined the project in 2002, left it in 2002
29// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
31//
32//****************************************************************
33//
34// To modify Glide64:
35// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
37//
38//****************************************************************
39
40//****************************************************************
41// uCode 4 - RSP SW 2.0D EXT
42//****************************************************************
43
44static void uc4_vertex()
45{
46Check_FrameSkip;
47
48 int v0 = 0; // Current vertex
49 int n = ((rdp.cmd0 >> 4) & 0xFFF) / 33 + 1; // Number of vertices to copy
50 rsp_vertex(v0, n);
51}
52
53static void uc4_tri1()
54{
55Check_FrameSkip;
56
57 int v1 = ((rdp.cmd1 >> 16) & 0xFF) / 5;
58 int v2 = ((rdp.cmd1 >> 8) & 0xFF) / 5;
59 int v3 = (rdp.cmd1 & 0xFF) / 5;
60 FRDP("uc4:tri1 #%d - %d, %d, %d\n", rdp.tri_n,
61 v1, v2, v3);
62
63 VERTEX *v[3] = {
64 &rdp.vtx[v1],
65 &rdp.vtx[v2],
66 &rdp.vtx[v3]
67 };
68
69 rsp_tri1(v);
70}
71
72static void uc4_quad3d()
73{
74Check_FrameSkip;
75
76 FRDP("uc4:quad3d #%d, #%d\n", rdp.tri_n, rdp.tri_n+1);
77
78 VERTEX *v[6] = {
79 &rdp.vtx[((rdp.cmd1 >> 24) & 0xFF) / 5],
80 &rdp.vtx[((rdp.cmd1 >> 16) & 0xFF) / 5],
81 &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 5],
82 &rdp.vtx[((rdp.cmd1 >> 24) & 0xFF) / 5],
83 &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 5],
84 &rdp.vtx[(rdp.cmd1 & 0xFF) / 5]
85 };
86
87 rsp_tri2(v);
88}