98e75f2d |
1 | /* |
2 | * Texture Filtering |
3 | * Version: 1.0 |
4 | * |
5 | * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. |
6 | * Email koolsmoky(at)users.sourceforge.net |
7 | * Web http://www.3dfxzone.it/koolsmoky |
8 | * |
9 | * this is free software; you can redistribute it and/or modify |
10 | * it under the terms of the GNU General Public License as published by |
11 | * the Free Software Foundation; either version 2, or (at your option) |
12 | * any later version. |
13 | * |
14 | * this is distributed in the hope that it will be useful, |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
17 | * GNU General Public License for more details. |
18 | * |
19 | * You should have received a copy of the GNU General Public License |
20 | * along with GNU Make; see the file COPYING. If not, write to |
21 | * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. |
22 | */ |
23 | |
24 | |
25 | #ifndef __TEXTUREFILTERS_H__ |
26 | #define __TEXTUREFILTERS_H__ |
27 | |
28 | /* 16bpp filters are somewhat buggy and output image is not clean. |
29 | * Since there's not much time, we'll just convert them to ARGB8888 |
30 | * and use 32bpp filters until fixed. |
31 | * (1:enable hack, 0:disable hack) */ |
32 | #define _16BPP_HACK 1 |
33 | |
34 | #include "TxInternal.h" |
35 | |
36 | /* enhancers */ |
37 | void hq4x_8888(unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); |
38 | |
39 | void hq2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
40 | void hq2xS_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
41 | |
42 | void lq2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
43 | void lq2xS_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
44 | |
45 | void Super2xSaI_8888(uint32 *srcPtr, uint32 *destPtr, uint32 width, uint32 height, uint32 pitch); |
46 | |
47 | void Texture2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
48 | |
49 | /* filters */ |
50 | void SharpFilter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter); |
51 | |
52 | void SmoothFilter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter); |
53 | |
54 | /* helper */ |
55 | void filter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter); |
56 | |
57 | #if !_16BPP_HACK |
58 | void hq4x_init(void); |
59 | void hq4x_4444(unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); |
60 | void hq4x_1555(unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); |
61 | void hq4x_565 (unsigned char * pIn, unsigned char * pOut, int Xres, int Yres, int SrcPPL, int BpL); |
62 | |
63 | void hq2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
64 | void hq2xS_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
65 | |
66 | void lq2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
67 | void lq2xS_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
68 | |
69 | void Super2xSaI_4444(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch); |
70 | void Super2xSaI_1555(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch); |
71 | void Super2xSaI_565 (uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch); |
72 | void Super2xSaI_8 (uint8 *srcPtr, uint8 *destPtr, uint32 width, uint32 height, uint32 pitch); |
73 | |
74 | void Texture2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height); |
75 | |
76 | void SharpFilter_4444(uint16 *src, uint32 srcwidth, uint32 srcheight, uint16 *dest, uint32 filter); |
77 | |
78 | void SmoothFilter_4444(uint16 *src, uint32 srcwidth, uint32 srcheight, uint16 *dest, uint32 filter); |
79 | #endif |
80 | |
81 | #endif /* __TEXTUREFILTERS_H__ */ |