ALL: Huge upstream synch + PerRom DelaySI & CountPerOp parameters
[mupen64plus-pandora.git] / source / gles2glide64 / src / GlideHQ / TextureFilters_2xsai.cpp
CommitLineData
98e75f2d 1/*
2 * Texture Filtering
3 * Version: 1.0
4 *
5 * Copyright (C) 2007 Hiroshi Morii All Rights Reserved.
6 * Email koolsmoky(at)users.sourceforge.net
7 * Web http://www.3dfxzone.it/koolsmoky
8 *
9 * this is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2, or (at your option)
12 * any later version.
13 *
14 * this is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with GNU Make; see the file COPYING. If not, write to
21 * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
22 */
23
24/* Based on Derek Liauw Kie Fa and Rice1964 Super2xSaI code */
25
26#include "TextureFilters.h"
27
28#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
29
30void Super2xSaI_8888(uint32 *srcPtr, uint32 *destPtr, uint32 width, uint32 height, uint32 pitch)
31{
32#define SAI_INTERPOLATE_8888(A, B) ((A & 0xFEFEFEFE) >> 1) + ((B & 0xFEFEFEFE) >> 1) + (A & B & 0x01010101)
33#define SAI_Q_INTERPOLATE_8888(A, B, C, D) ((A & 0xFCFCFCFC) >> 2) + ((B & 0xFCFCFCFC) >> 2) + ((C & 0xFCFCFCFC) >> 2) + ((D & 0xFCFCFCFC) >> 2) \
34 + ((((A & 0x03030303) + (B & 0x03030303) + (C & 0x03030303) + (D & 0x03030303)) >> 2) & 0x03030303)
35
36#define SAI_INTERPOLATE SAI_INTERPOLATE_8888
37#define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_8888
38
39 uint32 destWidth = width << 1;
40
41 uint32 color4, color5, color6;
42 uint32 color1, color2, color3;
43 uint32 colorA0, colorA1, colorA2, colorA3;
44 uint32 colorB0, colorB1, colorB2, colorB3;
45 uint32 colorS1, colorS2;
46 uint32 product1a, product1b, product2a, product2b;
47
48#include "TextureFilters_2xsai.h"
49
50#undef SAI_INTERPOLATE
51#undef SAI_Q_INTERPOLATE
52}
53
54#if !_16BPP_HACK
55void Super2xSaI_4444(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch)
56{
57#define SAI_INTERPOLATE_4444(A, B) ((A & 0xEEEE) >> 1) + ((B & 0xEEEE) >> 1) + (A & B & 0x1111)
58#define SAI_Q_INTERPOLATE_4444(A, B, C, D) ((A & 0xCCCC) >> 2) + ((B & 0xCCCC) >> 2) + ((C & 0xCCCC) >> 2) + ((D & 0xCCCC) >> 2) \
59 + ((((A & 0x3333) + (B & 0x3333) + (C & 0x3333) + (D & 0x3333)) >> 2) & 0x3333)
60
61#define SAI_INTERPOLATE SAI_INTERPOLATE_4444
62#define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_4444
63
64 uint32 destWidth = width << 1;
65 uint32 destHeight = height << 1;
66
67 uint16 color4, color5, color6;
68 uint16 color1, color2, color3;
69 uint16 colorA0, colorA1, colorA2, colorA3;
70 uint16 colorB0, colorB1, colorB2, colorB3;
71 uint16 colorS1, colorS2;
72 uint16 product1a, product1b, product2a, product2b;
73
74#include "TextureFilters_2xsai.h"
75
76#undef SAI_INTERPOLATE
77#undef SAI_Q_INTERPOLATE
78}
79
80void Super2xSaI_1555(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch)
81{
82#define SAI_INTERPOLATE_1555(A, B) ((A & 0x7BDE) >> 1) + ((B & 0x7BDE) >> 1) + (A & B & 0x8421)
83#define SAI_Q_INTERPOLATE_1555(A, B, C, D) ((A & 0x739C) >> 2) + ((B & 0x739C) >> 2) + ((C & 0x739C) >> 2) + ((D & 0x739C) >> 2) \
84 + ((((A & 0x8C63) + (B & 0x8C63) + (C & 0x8C63) + (D & 0x8C63)) >> 2) & 0x8C63)
85
86#define SAI_INTERPOLATE SAI_INTERPOLATE_1555
87#define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_1555
88
89 uint32 destWidth = width << 1;
90 uint32 destHeight = height << 1;
91
92 uint16 color4, color5, color6;
93 uint16 color1, color2, color3;
94 uint16 colorA0, colorA1, colorA2, colorA3;
95 uint16 colorB0, colorB1, colorB2, colorB3;
96 uint16 colorS1, colorS2;
97 uint16 product1a, product1b, product2a, product2b;
98
99#include "TextureFilters_2xsai.h"
100
101#undef SAI_INTERPOLATE
102#undef SAI_Q_INTERPOLATE
103}
104
105void Super2xSaI_565(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch)
106{
107#define SAI_INTERPOLATE_565(A, B) ((A & 0xF7DE) >> 1) + ((B & 0xF7DE) >> 1) + (A & B & 0x0821)
108#define SAI_Q_INTERPOLATE_565(A, B, C, D) ((A & 0xE79C) >> 2) + ((B & 0xE79C) >> 2) + ((C & 0xE79C) >> 2) + ((D & 0xE79C) >> 2) \
109 + ((((A & 0x1863) + (B & 0x1863) + (C & 0x1863) + (D & 0x1863)) >> 2) & 0x1863)
110
111#define SAI_INTERPOLATE SAI_INTERPOLATE_565
112#define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_565
113
114 uint32 destWidth = width << 1;
115 uint32 destHeight = height << 1;
116
117 uint16 color4, color5, color6;
118 uint16 color1, color2, color3;
119 uint16 colorA0, colorA1, colorA2, colorA3;
120 uint16 colorB0, colorB1, colorB2, colorB3;
121 uint16 colorS1, colorS2;
122 uint16 product1a, product1b, product2a, product2b;
123
124#include "TextureFilters_2xsai.h"
125
126#undef SAI_INTERPOLATE
127#undef SAI_Q_INTERPOLATE
128}
129
130void Super2xSaI_8(uint8 *srcPtr, uint8 *destPtr, uint32 width, uint32 height, uint32 pitch)
131{
132#define SAI_INTERPOLATE_8(A, B) ((A & 0xFE) >> 1) + ((B & 0xFE) >> 1) + (A & B & 0x01)
133#define SAI_Q_INTERPOLATE_8(A, B, C, D) ((A & 0xFC) >> 2) + ((B & 0xFC) >> 2) + ((C & 0xFC) >> 2) + ((D & 0xFC) >> 2) \
134 + ((((A & 0x03) + (B & 0x03) + (C & 0x03) + (D & 0x03)) >> 2) & 0x03)
135
136#define SAI_INTERPOLATE SAI_INTERPOLATE_8
137#define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_8
138
139 uint32 destWidth = width << 1;
140 uint32 destHeight = height << 1;
141
142 uint8 color4, color5, color6;
143 uint8 color1, color2, color3;
144 uint8 colorA0, colorA1, colorA2, colorA3;
145 uint8 colorB0, colorB1, colorB2, colorB3;
146 uint8 colorS1, colorS2;
147 uint8 product1a, product1b, product2a, product2b;
148
149#include "TextureFilters_2xsai.h"
150
151#undef SAI_INTERPOLATE
152#undef SAI_Q_INTERPOLATE
153}
154#endif /* !_16BPP_HACK */