98e75f2d |
1 | /* |
2 | * Texture Filtering |
3 | * Version: 1.0 |
4 | * |
5 | * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. |
6 | * Email koolsmoky(at)users.sourceforge.net |
7 | * Web http://www.3dfxzone.it/koolsmoky |
8 | * |
9 | * this is free software; you can redistribute it and/or modify |
10 | * it under the terms of the GNU General Public License as published by |
11 | * the Free Software Foundation; either version 2, or (at your option) |
12 | * any later version. |
13 | * |
14 | * this is distributed in the hope that it will be useful, |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
17 | * GNU General Public License for more details. |
18 | * |
19 | * You should have received a copy of the GNU General Public License |
20 | * along with GNU Make; see the file COPYING. If not, write to |
21 | * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. |
22 | */ |
23 | |
24 | /* Based on Derek Liauw Kie Fa and Rice1964 Super2xSaI code */ |
25 | |
26 | #include "TextureFilters.h" |
27 | |
28 | #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D)) |
29 | |
30 | void Super2xSaI_8888(uint32 *srcPtr, uint32 *destPtr, uint32 width, uint32 height, uint32 pitch) |
31 | { |
32 | #define SAI_INTERPOLATE_8888(A, B) ((A & 0xFEFEFEFE) >> 1) + ((B & 0xFEFEFEFE) >> 1) + (A & B & 0x01010101) |
33 | #define SAI_Q_INTERPOLATE_8888(A, B, C, D) ((A & 0xFCFCFCFC) >> 2) + ((B & 0xFCFCFCFC) >> 2) + ((C & 0xFCFCFCFC) >> 2) + ((D & 0xFCFCFCFC) >> 2) \ |
34 | + ((((A & 0x03030303) + (B & 0x03030303) + (C & 0x03030303) + (D & 0x03030303)) >> 2) & 0x03030303) |
35 | |
36 | #define SAI_INTERPOLATE SAI_INTERPOLATE_8888 |
37 | #define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_8888 |
38 | |
39 | uint32 destWidth = width << 1; |
40 | |
41 | uint32 color4, color5, color6; |
42 | uint32 color1, color2, color3; |
43 | uint32 colorA0, colorA1, colorA2, colorA3; |
44 | uint32 colorB0, colorB1, colorB2, colorB3; |
45 | uint32 colorS1, colorS2; |
46 | uint32 product1a, product1b, product2a, product2b; |
47 | |
48 | #include "TextureFilters_2xsai.h" |
49 | |
50 | #undef SAI_INTERPOLATE |
51 | #undef SAI_Q_INTERPOLATE |
52 | } |
53 | |
54 | #if !_16BPP_HACK |
55 | void Super2xSaI_4444(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch) |
56 | { |
57 | #define SAI_INTERPOLATE_4444(A, B) ((A & 0xEEEE) >> 1) + ((B & 0xEEEE) >> 1) + (A & B & 0x1111) |
58 | #define SAI_Q_INTERPOLATE_4444(A, B, C, D) ((A & 0xCCCC) >> 2) + ((B & 0xCCCC) >> 2) + ((C & 0xCCCC) >> 2) + ((D & 0xCCCC) >> 2) \ |
59 | + ((((A & 0x3333) + (B & 0x3333) + (C & 0x3333) + (D & 0x3333)) >> 2) & 0x3333) |
60 | |
61 | #define SAI_INTERPOLATE SAI_INTERPOLATE_4444 |
62 | #define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_4444 |
63 | |
64 | uint32 destWidth = width << 1; |
65 | uint32 destHeight = height << 1; |
66 | |
67 | uint16 color4, color5, color6; |
68 | uint16 color1, color2, color3; |
69 | uint16 colorA0, colorA1, colorA2, colorA3; |
70 | uint16 colorB0, colorB1, colorB2, colorB3; |
71 | uint16 colorS1, colorS2; |
72 | uint16 product1a, product1b, product2a, product2b; |
73 | |
74 | #include "TextureFilters_2xsai.h" |
75 | |
76 | #undef SAI_INTERPOLATE |
77 | #undef SAI_Q_INTERPOLATE |
78 | } |
79 | |
80 | void Super2xSaI_1555(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch) |
81 | { |
82 | #define SAI_INTERPOLATE_1555(A, B) ((A & 0x7BDE) >> 1) + ((B & 0x7BDE) >> 1) + (A & B & 0x8421) |
83 | #define SAI_Q_INTERPOLATE_1555(A, B, C, D) ((A & 0x739C) >> 2) + ((B & 0x739C) >> 2) + ((C & 0x739C) >> 2) + ((D & 0x739C) >> 2) \ |
84 | + ((((A & 0x8C63) + (B & 0x8C63) + (C & 0x8C63) + (D & 0x8C63)) >> 2) & 0x8C63) |
85 | |
86 | #define SAI_INTERPOLATE SAI_INTERPOLATE_1555 |
87 | #define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_1555 |
88 | |
89 | uint32 destWidth = width << 1; |
90 | uint32 destHeight = height << 1; |
91 | |
92 | uint16 color4, color5, color6; |
93 | uint16 color1, color2, color3; |
94 | uint16 colorA0, colorA1, colorA2, colorA3; |
95 | uint16 colorB0, colorB1, colorB2, colorB3; |
96 | uint16 colorS1, colorS2; |
97 | uint16 product1a, product1b, product2a, product2b; |
98 | |
99 | #include "TextureFilters_2xsai.h" |
100 | |
101 | #undef SAI_INTERPOLATE |
102 | #undef SAI_Q_INTERPOLATE |
103 | } |
104 | |
105 | void Super2xSaI_565(uint16 *srcPtr, uint16 *destPtr, uint32 width, uint32 height, uint32 pitch) |
106 | { |
107 | #define SAI_INTERPOLATE_565(A, B) ((A & 0xF7DE) >> 1) + ((B & 0xF7DE) >> 1) + (A & B & 0x0821) |
108 | #define SAI_Q_INTERPOLATE_565(A, B, C, D) ((A & 0xE79C) >> 2) + ((B & 0xE79C) >> 2) + ((C & 0xE79C) >> 2) + ((D & 0xE79C) >> 2) \ |
109 | + ((((A & 0x1863) + (B & 0x1863) + (C & 0x1863) + (D & 0x1863)) >> 2) & 0x1863) |
110 | |
111 | #define SAI_INTERPOLATE SAI_INTERPOLATE_565 |
112 | #define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_565 |
113 | |
114 | uint32 destWidth = width << 1; |
115 | uint32 destHeight = height << 1; |
116 | |
117 | uint16 color4, color5, color6; |
118 | uint16 color1, color2, color3; |
119 | uint16 colorA0, colorA1, colorA2, colorA3; |
120 | uint16 colorB0, colorB1, colorB2, colorB3; |
121 | uint16 colorS1, colorS2; |
122 | uint16 product1a, product1b, product2a, product2b; |
123 | |
124 | #include "TextureFilters_2xsai.h" |
125 | |
126 | #undef SAI_INTERPOLATE |
127 | #undef SAI_Q_INTERPOLATE |
128 | } |
129 | |
130 | void Super2xSaI_8(uint8 *srcPtr, uint8 *destPtr, uint32 width, uint32 height, uint32 pitch) |
131 | { |
132 | #define SAI_INTERPOLATE_8(A, B) ((A & 0xFE) >> 1) + ((B & 0xFE) >> 1) + (A & B & 0x01) |
133 | #define SAI_Q_INTERPOLATE_8(A, B, C, D) ((A & 0xFC) >> 2) + ((B & 0xFC) >> 2) + ((C & 0xFC) >> 2) + ((D & 0xFC) >> 2) \ |
134 | + ((((A & 0x03) + (B & 0x03) + (C & 0x03) + (D & 0x03)) >> 2) & 0x03) |
135 | |
136 | #define SAI_INTERPOLATE SAI_INTERPOLATE_8 |
137 | #define SAI_Q_INTERPOLATE SAI_Q_INTERPOLATE_8 |
138 | |
139 | uint32 destWidth = width << 1; |
140 | uint32 destHeight = height << 1; |
141 | |
142 | uint8 color4, color5, color6; |
143 | uint8 color1, color2, color3; |
144 | uint8 colorA0, colorA1, colorA2, colorA3; |
145 | uint8 colorB0, colorB1, colorB2, colorB3; |
146 | uint8 colorS1, colorS2; |
147 | uint8 product1a, product1b, product2a, product2b; |
148 | |
149 | #include "TextureFilters_2xsai.h" |
150 | |
151 | #undef SAI_INTERPOLATE |
152 | #undef SAI_Q_INTERPOLATE |
153 | } |
154 | #endif /* !_16BPP_HACK */ |