ALL: Huge upstream synch + PerRom DelaySI & CountPerOp parameters
[mupen64plus-pandora.git] / source / mupen64plus-core / src / main / eventloop.c
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451ab91e 1/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2 * Mupen64plus - eventloop.c *
3 * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
4 * Copyright (C) 2008-2009 Richard Goedeken *
5 * Copyright (C) 2008 Ebenblues Nmn Okaygo Tillin9 *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the *
19 * Free Software Foundation, Inc., *
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
21 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
22
23#include <stdlib.h>
24#include <SDL.h>
25#if ! SDL_VERSION_ATLEAST(1,3,0)
26
27#define SDL_SCANCODE_ESCAPE SDLK_ESCAPE
28#define SDL_NUM_SCANCODES SDLK_LAST
29#define SDL_SCANCODE_F5 SDLK_F5
30#define SDL_SCANCODE_F7 SDLK_F7
31#define SDL_SCANCODE_F9 SDLK_F9
32#define SDL_SCANCODE_F10 SDLK_F10
33#define SDL_SCANCODE_F11 SDLK_F11
34#define SDL_SCANCODE_F12 SDLK_F12
35#define SDL_SCANCODE_P SDLK_p
36#define SDL_SCANCODE_M SDLK_m
37#define SDL_SCANCODE_RIGHTBRACKET SDLK_RIGHTBRACKET
38#define SDL_SCANCODE_LEFTBRACKET SDLK_LEFTBRACKET
39#define SDL_SCANCODE_F SDLK_f
40#define SDL_SCANCODE_SLASH SDLK_SLASH
41#define SDL_SCANCODE_G SDLK_g
42#define SDL_SCANCODE_RETURN SDLK_RETURN
43#define SDL_SCANCODE_0 SDLK_0
2d262872 44#define SDL_SCANCODE_1 SDLK_1
45#define SDL_SCANCODE_2 SDLK_2
46#define SDL_SCANCODE_3 SDLK_3
47#define SDL_SCANCODE_4 SDLK_4
48#define SDL_SCANCODE_5 SDLK_5
49#define SDL_SCANCODE_6 SDLK_6
50#define SDL_SCANCODE_7 SDLK_7
51#define SDL_SCANCODE_8 SDLK_8
451ab91e 52#define SDL_SCANCODE_9 SDLK_9
53
54#define SDL_SetEventFilter(func, data) SDL_SetEventFilter(func)
55#define event_sdl_filter(userdata, event) event_sdl_filter(const event)
56
57#endif
58
59#define M64P_CORE_PROTOTYPES 1
60#include "main.h"
61#include "eventloop.h"
62#include "util.h"
63#include "api/callbacks.h"
64#include "api/config.h"
65#include "api/m64p_config.h"
66#include "plugin/plugin.h"
67#include "r4300/interupt.h"
68#include "r4300/reset.h"
69
70/* version number for CoreEvents config section */
71#define CONFIG_PARAM_VERSION 1.00
72
73static m64p_handle l_CoreEventsConfig = NULL;
74
75/*********************************************************************************************************
76* static variables and definitions for eventloop.c
77*/
78
79#define kbdFullscreen "Kbd Mapping Fullscreen"
80#define kbdStop "Kbd Mapping Stop"
81#define kbdPause "Kbd Mapping Pause"
82#define kbdSave "Kbd Mapping Save State"
83#define kbdLoad "Kbd Mapping Load State"
84#define kbdIncrement "Kbd Mapping Increment Slot"
85#define kbdReset "Kbd Mapping Reset"
86#define kbdSpeeddown "Kbd Mapping Speed Down"
87#define kbdSpeedup "Kbd Mapping Speed Up"
88#define kbdScreenshot "Kbd Mapping Screenshot"
89#define kbdMute "Kbd Mapping Mute"
90#define kbdIncrease "Kbd Mapping Increase Volume"
91#define kbdDecrease "Kbd Mapping Decrease Volume"
92#define kbdForward "Kbd Mapping Fast Forward"
93#define kbdAdvance "Kbd Mapping Frame Advance"
94#define kbdGameshark "Kbd Mapping Gameshark"
95
96typedef enum {joyFullscreen,
97 joyStop,
98 joyPause,
99 joySave,
100 joyLoad,
101 joyIncrement,
102 joyScreenshot,
103 joyMute,
104 joyIncrease,
105 joyDecrease,
106 joyForward,
107 joyGameshark
108} eJoyCommand;
109
110static const char *JoyCmdName[] = { "Joy Mapping Fullscreen",
111 "Joy Mapping Stop",
112 "Joy Mapping Pause",
113 "Joy Mapping Save State",
114 "Joy Mapping Load State",
115 "Joy Mapping Increment Slot",
116 "Joy Mapping Screenshot",
117 "Joy Mapping Mute",
118 "Joy Mapping Increase Volume",
119 "Joy Mapping Decrease Volume",
120 "Joy Mapping Fast Forward",
121 "Joy Mapping Gameshark"};
122
123static const int NumJoyCommands = sizeof(JoyCmdName) / sizeof(const char *);
124
125static int JoyCmdActive[16]; /* if extra joystick commands are added above, make sure there is enough room in this array */
126
127static int GamesharkActive = 0;
128
129/*********************************************************************************************************
130* static functions for eventloop.c
131*/
132
133/** MatchJoyCommand
134 * This function processes an SDL event and updates the JoyCmdActive array if the
135 * event matches with the given command.
136 *
137 * If the event activates a joystick command which was not previously active, then
138 * a 1 is returned. If the event de-activates an command, a -1 is returned. Otherwise
139 * (if the event does not match the command or active status didn't change), a 0 is returned.
140 */
141static int MatchJoyCommand(const SDL_Event *event, eJoyCommand cmd)
142{
143 const char *event_str = ConfigGetParamString(l_CoreEventsConfig, JoyCmdName[cmd]);
144 int dev_number, input_number, input_value;
145 char axis_direction;
146
147 /* Empty string or non-joystick command */
148 if (event_str == NULL || strlen(event_str) < 4 || event_str[0] != 'J')
149 return 0;
150
151 /* Evaluate event based on type of joystick input expected by the given command */
152 switch (event_str[2])
153 {
154 /* Axis */
155 case 'A':
156 if (event->type != SDL_JOYAXISMOTION)
157 return 0;
158 if (sscanf(event_str, "J%dA%d%c", &dev_number, &input_number, &axis_direction) != 3)
159 return 0;
160 if (dev_number != event->jaxis.which || input_number != event->jaxis.axis)
161 return 0;
162 if (axis_direction == '+')
163 {
164 if (event->jaxis.value >= 15000 && JoyCmdActive[cmd] == 0)
165 {
166 JoyCmdActive[cmd] = 1;
167 return 1;
168 }
169 else if (event->jaxis.value <= 8000 && JoyCmdActive[cmd] == 1)
170 {
171 JoyCmdActive[cmd] = 0;
172 return -1;
173 }
174 return 0;
175 }
176 else if (axis_direction == '-')
177 {
178 if (event->jaxis.value <= -15000 && JoyCmdActive[cmd] == 0)
179 {
180 JoyCmdActive[cmd] = 1;
181 return 1;
182 }
183 else if (event->jaxis.value >= -8000 && JoyCmdActive[cmd] == 1)
184 {
185 JoyCmdActive[cmd] = 0;
186 return -1;
187 }
188 return 0;
189 }
190 else return 0; /* invalid axis direction in configuration parameter */
191 break;
192 /* Hat */
193 case 'H':
194 if (event->type != SDL_JOYHATMOTION)
195 return 0;
196 if (sscanf(event_str, "J%dH%dV%d", &dev_number, &input_number, &input_value) != 3)
197 return 0;
198 if (dev_number != event->jhat.which || input_number != event->jhat.hat)
199 return 0;
200 if ((event->jhat.value & input_value) == input_value && JoyCmdActive[cmd] == 0)
201 {
202 JoyCmdActive[cmd] = 1;
203 return 1;
204 }
205 else if ((event->jhat.value & input_value) != input_value && JoyCmdActive[cmd] == 1)
206 {
207 JoyCmdActive[cmd] = 0;
208 return -1;
209 }
210 return 0;
211 break;
212 /* Button. */
213 case 'B':
214 if (event->type != SDL_JOYBUTTONDOWN && event->type != SDL_JOYBUTTONUP)
215 return 0;
216 if (sscanf(event_str, "J%dB%d", &dev_number, &input_number) != 2)
217 return 0;
218 if (dev_number != event->jbutton.which || input_number != event->jbutton.button)
219 return 0;
220 if (event->type == SDL_JOYBUTTONDOWN && JoyCmdActive[cmd] == 0)
221 {
222 JoyCmdActive[cmd] = 1;
223 return 1;
224 }
225 else if (event->type == SDL_JOYBUTTONUP && JoyCmdActive[cmd] == 1)
226 {
227 JoyCmdActive[cmd] = 0;
228 return -1;
229 }
230 return 0;
231 break;
232 default:
233 /* bad configuration parameter */
234 return 0;
235 }
236
237 /* impossible to reach this point */
238 return 0;
239}
240
241/*********************************************************************************************************
242* sdl event filter
243*/
244static int SDLCALL event_sdl_filter(void *userdata, SDL_Event *event)
245{
246 int cmd, action;
247
248 switch(event->type)
249 {
250 // user clicked on window close button
251 case SDL_QUIT:
252 main_stop();
253 break;
254
255 case SDL_KEYDOWN:
256#if SDL_VERSION_ATLEAST(1,3,0)
257 if (event->key.repeat)
258 return 0;
259
260 event_sdl_keydown(event->key.keysym.scancode, event->key.keysym.mod);
261#else
262 event_sdl_keydown(event->key.keysym.sym, event->key.keysym.mod);
263#endif
264 return 0;
265 case SDL_KEYUP:
266#if SDL_VERSION_ATLEAST(1,3,0)
267 event_sdl_keyup(event->key.keysym.scancode, event->key.keysym.mod);
268#else
269 event_sdl_keyup(event->key.keysym.sym, event->key.keysym.mod);
270#endif
271 return 0;
272
273#if SDL_VERSION_ATLEAST(2,0,0)
274 case SDL_WINDOWEVENT:
275 switch (event->window.event) {
276 case SDL_WINDOWEVENT_RESIZED:
277 // call the video plugin. if the video plugin supports resizing, it will resize its viewport and call
278 // VidExt_ResizeWindow to update the window manager handling our opengl output window
279 gfx.resizeVideoOutput(event->window.data1, event->window.data2);
280 return 0; // consumed the event
281 break;
282 }
283 break;
284#else
285 case SDL_VIDEORESIZE:
286 // call the video plugin. if the video plugin supports resizing, it will resize its viewport and call
287 // VidExt_ResizeWindow to update the window manager handling our opengl output window
288 gfx.resizeVideoOutput(event->resize.w, event->resize.h);
289 return 0; // consumed the event
290 break;
291#endif
292
293 // if joystick action is detected, check if it's mapped to a special function
294 case SDL_JOYAXISMOTION:
295 case SDL_JOYBUTTONDOWN:
296 case SDL_JOYBUTTONUP:
297 case SDL_JOYHATMOTION:
298 for (cmd = 0; cmd < NumJoyCommands; cmd++)
299 {
300 action = MatchJoyCommand(event, (eJoyCommand) cmd);
301 if (action == 1) /* command was just activated (button down, etc) */
302 {
303 if (cmd == joyFullscreen)
304 gfx.changeWindow();
305 else if (cmd == joyStop)
306 main_stop();
307 else if (cmd == joyPause)
308 main_toggle_pause();
309 else if (cmd == joySave)
310 main_state_save(1, NULL); /* save in mupen64plus format using current slot */
311 else if (cmd == joyLoad)
312 main_state_load(NULL); /* load using current slot */
313 else if (cmd == joyIncrement)
314 main_state_inc_slot();
315 else if (cmd == joyScreenshot)
316 main_take_next_screenshot();
317 else if (cmd == joyMute)
318 main_volume_mute();
319 else if (cmd == joyDecrease)
320 main_volume_down();
321 else if (cmd == joyIncrease)
322 main_volume_up();
323 else if (cmd == joyForward)
324 main_set_fastforward(1);
325 else if (cmd == joyGameshark)
326 event_set_gameshark(1);
327 }
328 else if (action == -1) /* command was just de-activated (button up, etc) */
329 {
330 if (cmd == joyForward)
331 main_set_fastforward(0);
332 else if (cmd == joyGameshark)
333 event_set_gameshark(0);
334 }
335 }
336
337 return 0;
338 break;
339 }
340
341 return 1;
342}
343
344/*********************************************************************************************************
345* global functions
346*/
347
348void event_initialize(void)
349{
350 const char *event_str = NULL;
351 int i;
352
353 /* set initial state of all joystick commands to 'off' */
354 for (i = 0; i < NumJoyCommands; i++)
355 JoyCmdActive[i] = 0;
356
357 /* activate any joysticks which are referenced in the joystick event command strings */
358 for (i = 0; i < NumJoyCommands; i++)
359 {
360 event_str = ConfigGetParamString(l_CoreEventsConfig, JoyCmdName[i]);
361 if (event_str != NULL && strlen(event_str) >= 4 && event_str[0] == 'J' && event_str[1] >= '0' && event_str[1] <= '9')
362 {
363 int device = event_str[1] - '0';
364 if (!SDL_WasInit(SDL_INIT_JOYSTICK))
365 SDL_InitSubSystem(SDL_INIT_JOYSTICK);
366#if SDL_VERSION_ATLEAST(2,0,0)
367 SDL_JoystickOpen(device);
368#else
369 if (!SDL_JoystickOpened(device))
370 SDL_JoystickOpen(device);
371#endif
372 }
373 }
374
375 /* set up SDL event filter and disable key repeat */
376#if !SDL_VERSION_ATLEAST(2,0,0)
377 SDL_EnableKeyRepeat(0, 0);
378#endif
379 SDL_SetEventFilter(event_sdl_filter, NULL);
380}
381
382int event_set_core_defaults(void)
383{
384 float fConfigParamsVersion;
385 int bSaveConfig = 0;
386
387 if (ConfigOpenSection("CoreEvents", &l_CoreEventsConfig) != M64ERR_SUCCESS || l_CoreEventsConfig == NULL)
388 {
389 DebugMessage(M64MSG_ERROR, "Failed to open CoreEvents config section.");
390 return 0; /* fail */
391 }
392
393 if (ConfigGetParameter(l_CoreEventsConfig, "Version", M64TYPE_FLOAT, &fConfigParamsVersion, sizeof(float)) != M64ERR_SUCCESS)
394 {
395 DebugMessage(M64MSG_WARNING, "No version number in 'CoreEvents' config section. Setting defaults.");
396 ConfigDeleteSection("CoreEvents");
397 ConfigOpenSection("CoreEvents", &l_CoreEventsConfig);
398 bSaveConfig = 1;
399 }
400 else if (((int) fConfigParamsVersion) != ((int) CONFIG_PARAM_VERSION))
401 {
402 DebugMessage(M64MSG_WARNING, "Incompatible version %.2f in 'CoreEvents' config section: current is %.2f. Setting defaults.", fConfigParamsVersion, (float) CONFIG_PARAM_VERSION);
403 ConfigDeleteSection("CoreEvents");
404 ConfigOpenSection("CoreEvents", &l_CoreEventsConfig);
405 bSaveConfig = 1;
406 }
407 else if ((CONFIG_PARAM_VERSION - fConfigParamsVersion) >= 0.0001f)
408 {
409 /* handle upgrades */
410 float fVersion = CONFIG_PARAM_VERSION;
411 ConfigSetParameter(l_CoreEventsConfig, "Version", M64TYPE_FLOAT, &fVersion);
412 DebugMessage(M64MSG_INFO, "Updating parameter set version in 'CoreEvents' config section to %.2f", fVersion);
413 bSaveConfig = 1;
414 }
415
416 ConfigSetDefaultFloat(l_CoreEventsConfig, "Version", CONFIG_PARAM_VERSION, "Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number.");
417 /* Keyboard presses mapped to core functions */
418 ConfigSetDefaultInt(l_CoreEventsConfig, kbdStop, SDL_SCANCODE_ESCAPE, "SDL keysym for stopping the emulator");
419 ConfigSetDefaultInt(l_CoreEventsConfig, kbdFullscreen, SDL_NUM_SCANCODES, "SDL keysym for switching between fullscreen/windowed modes");
420 ConfigSetDefaultInt(l_CoreEventsConfig, kbdSave, SDL_SCANCODE_F5, "SDL keysym for saving the emulator state");
421 ConfigSetDefaultInt(l_CoreEventsConfig, kbdLoad, SDL_SCANCODE_F7, "SDL keysym for loading the emulator state");
422 ConfigSetDefaultInt(l_CoreEventsConfig, kbdIncrement, 0, "SDL keysym for advancing the save state slot");
423 ConfigSetDefaultInt(l_CoreEventsConfig, kbdReset, SDL_SCANCODE_F9, "SDL keysym for resetting the emulator");
424 ConfigSetDefaultInt(l_CoreEventsConfig, kbdSpeeddown, SDL_SCANCODE_F10, "SDL keysym for slowing down the emulator");
425 ConfigSetDefaultInt(l_CoreEventsConfig, kbdSpeedup, SDL_SCANCODE_F11, "SDL keysym for speeding up the emulator");
426 ConfigSetDefaultInt(l_CoreEventsConfig, kbdScreenshot, SDL_SCANCODE_F12, "SDL keysym for taking a screenshot");
427 ConfigSetDefaultInt(l_CoreEventsConfig, kbdPause, SDL_SCANCODE_P, "SDL keysym for pausing the emulator");
428 ConfigSetDefaultInt(l_CoreEventsConfig, kbdMute, SDL_SCANCODE_M, "SDL keysym for muting/unmuting the sound");
429 ConfigSetDefaultInt(l_CoreEventsConfig, kbdIncrease, SDL_SCANCODE_RIGHTBRACKET,"SDL keysym for increasing the volume");
430 ConfigSetDefaultInt(l_CoreEventsConfig, kbdDecrease, SDL_SCANCODE_LEFTBRACKET, "SDL keysym for decreasing the volume");
431 ConfigSetDefaultInt(l_CoreEventsConfig, kbdForward, SDL_SCANCODE_F, "SDL keysym for temporarily going really fast");
432 ConfigSetDefaultInt(l_CoreEventsConfig, kbdAdvance, SDL_SCANCODE_SLASH, "SDL keysym for advancing by one frame when paused");
433 ConfigSetDefaultInt(l_CoreEventsConfig, kbdGameshark, SDL_SCANCODE_G, "SDL keysym for pressing the game shark button");
434 /* Joystick events mapped to core functions */
435 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyStop], "", "Joystick event string for stopping the emulator");
436 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyFullscreen], "", "Joystick event string for switching between fullscreen/windowed modes");
437 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joySave], "", "Joystick event string for saving the emulator state");
438 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyLoad], "", "Joystick event string for loading the emulator state");
439 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyIncrement], "", "Joystick event string for advancing the save state slot");
440 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyScreenshot], "", "Joystick event string for taking a screenshot");
441 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyPause], "", "Joystick event string for pausing the emulator");
442 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyMute], "", "Joystick event string for muting/unmuting the sound");
443 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyIncrease], "", "Joystick event string for increasing the volume");
444 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyDecrease], "", "Joystick event string for decreasing the volume");
445 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyForward], "", "Joystick event string for fast-forward");
446 ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyGameshark], "", "Joystick event string for pressing the game shark button");
447
448 if (bSaveConfig)
449 ConfigSaveSection("CoreEvents");
450
451 return 1;
452}
453
2d262872 454static int get_saveslot_from_keysym(int keysym)
455{
456 switch (keysym) {
457 case SDL_SCANCODE_0:
458 return 0;
459 case SDL_SCANCODE_1:
460 return 1;
461 case SDL_SCANCODE_2:
462 return 2;
463 case SDL_SCANCODE_3:
464 return 3;
465 case SDL_SCANCODE_4:
466 return 4;
467 case SDL_SCANCODE_5:
468 return 5;
469 case SDL_SCANCODE_6:
470 return 6;
471 case SDL_SCANCODE_7:
472 return 7;
473 case SDL_SCANCODE_8:
474 return 8;
475 case SDL_SCANCODE_9:
476 return 9;
477 default:
478 return -1;
479 }
480}
481
451ab91e 482/*********************************************************************************************************
483* sdl keyup/keydown handlers
484*/
485
486void event_sdl_keydown(int keysym, int keymod)
487{
2d262872 488 int slot;
489
451ab91e 490 /* check for the only 2 hard-coded key commands: Alt-enter for fullscreen and 0-9 for save state slot */
491 if (keysym == SDL_SCANCODE_RETURN && keymod & (KMOD_LALT | KMOD_RALT))
492 gfx.changeWindow();
2d262872 493 else if ((slot = get_saveslot_from_keysym(keysym)) >= 0)
494 main_state_set_slot(slot);
451ab91e 495 /* check all of the configurable commands */
496 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdStop))
497 main_stop();
498 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdFullscreen))
499 gfx.changeWindow();
500 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdSave))
501 main_state_save(0, NULL); /* save in mupen64plus format using current slot */
502 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdLoad))
503 main_state_load(NULL); /* load using current slot */
504 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdIncrement))
505 main_state_inc_slot();
506 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdReset))
507 reset_soft();
508 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdSpeeddown))
509 main_speeddown(5);
510 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdSpeedup))
511 main_speedup(5);
512 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdScreenshot))
513 main_take_next_screenshot(); /* screenshot will be taken at the end of frame rendering */
514 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdPause))
515 main_toggle_pause();
516 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdMute))
517 main_volume_mute();
518 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdIncrease))
519 main_volume_up();
520 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdDecrease))
521 main_volume_down();
522 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdForward))
523 main_set_fastforward(1);
524 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdAdvance))
525 main_advance_one();
526 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdGameshark))
527 event_set_gameshark(1);
528 else
529 {
530 /* pass all other keypresses to the input plugin */
531 input.keyDown(keymod, keysym);
532 }
533
534}
535
536void event_sdl_keyup(int keysym, int keymod)
537{
538 if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdStop))
539 {
540 return;
541 }
542 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdForward))
543 {
544 main_set_fastforward(0);
545 }
546 else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdGameshark))
547 {
548 event_set_gameshark(0);
549 }
550 else input.keyUp(keymod, keysym);
551
552}
553
554int event_gameshark_active(void)
555{
556 return GamesharkActive;
557}
558
559void event_set_gameshark(int active)
560{
561 // if boolean value doesn't change then just return
562 if (!active == !GamesharkActive)
563 return;
564
565 // set the button state
566 GamesharkActive = (active ? 1 : 0);
567
568 // notify front-end application that gameshark button state has changed
569 StateChanged(M64CORE_INPUT_GAMESHARK, GamesharkActive);
570}
571