RSP: Added musyx ucode suport to HLE from mupen64plus-ae
[mupen64plus-pandora.git] / source / mupen64plus-rsp-hle / src / alist_internal.h
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d9e74a6f 1/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2 * Mupen64plus-rsp-hle - alist_internal.h *
3 * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
4 * Copyright (C) 2002 Hacktarux *
5 * *
6 * This program is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This program is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this program; if not, write to the *
18 * Free Software Foundation, Inc., *
19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
20 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
21
22#ifndef ALIST_INTERNAL_H
23#define ALIST_INTERNAL_H
24
0a8a0368 25#include <stdint.h>
d9e74a6f 26
0a8a0368 27typedef void (*acmd_callback_t)(uint32_t inst1, uint32_t inst2);
d9e74a6f 28
29/*
30 * Audio flags
31 */
32
33#define A_INIT 0x01
34#define A_CONTINUE 0x00
35#define A_LOOP 0x02
36#define A_OUT 0x02
37#define A_LEFT 0x02
38#define A_RIGHT 0x00
39#define A_VOL 0x04
40#define A_RATE 0x00
41#define A_AUX 0x08
42#define A_NOAUX 0x00
43#define A_MAIN 0x00
44#define A_MIX 0x10
45
0a8a0368 46/* FIXME: this decomposition into 3 ABI is not accurate,
47 * there are a least 9 or 10 different ABI, each with one or a few revisions
48 * for a total of almost 16 differents audio ucode.
49 *
50 * ABI2 in fact is a mix of at least 7 differents ABI which are mostly compatible
51 * but not totally, that's why there is a isZeldaABI/isMKABI workaround.
52 */
53extern const acmd_callback_t ABI1[0x10];
54extern const acmd_callback_t ABI2[0x20];
55extern const acmd_callback_t ABI3[0x10];
d9e74a6f 56
0a8a0368 57#endif