PANDORA: Make GLES context compatible with latest driver (FB only, no X11)
[mupen64plus-pandora.git] / source / rice_gles / src / osal_opengl.h
CommitLineData
d07c171f 1/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2 * Mupen64plus - osal_opengl.h *
3 * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
4 * Copyright (C) 2013 Richard Goedeken *
5 * *
6 * This program is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This program is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this program; if not, write to the *
18 * Free Software Foundation, Inc., *
19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
20 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
21
22#if !defined(OSAL_OPENGL_H)
23#define OSAL_OPENGL_H
24
25#include <SDL_config.h>
26
27#if SDL_VIDEO_OPENGL
28#ifdef HAVE_GLES
29#include <SDL_opengles.h>
30#define GL_CLAMP GL_CLAMP_TO_EDGE
31#define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_UNITS
32#define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT_OES
33#define GL_MIRRORED_REPEAT_IBM GL_MIRRORED_REPEAT_OES
34#define GL_TEXTURE0_ARB GL_TEXTURE0
35#define GL_TEXTURE1_ARB GL_TEXTURE1
36#define GL_TEXTURE2_ARB GL_TEXTURE2
37#define GL_TEXTURE3_ARB GL_TEXTURE3
38#define GL_TEXTURE4_ARB GL_TEXTURE4
39#define GL_TEXTURE5_ARB GL_TEXTURE5
40#define GL_TEXTURE6_ARB GL_TEXTURE6
41#define GL_TEXTURE7_ARB GL_TEXTURE7
42#define GL_ADD_SIGNED_ARB GL_ADD_SIGNED
43#define GL_SUBTRACT_ARB GL_SUBTRACT
44#define GL_INTERPOLATE_ARB GL_INTERPOLATE
45#define GL_CONSTANT_ARB GL_CONSTANT
46#define GL_PREVIOUS_ARB GL_PREVIOUS
47#define GL_COMBINE_ARB GL_COMBINE
48#define GL_COMBINE_RGB_ARB GL_COMBINE_RGB
49#define GL_PRIMARY_COLOR_ARB GL_PRIMARY_COLOR
50#define GL_SOURCE0_RGB_ARB GL_SRC0_RGB
51#define GL_OPERAND0_RGB_ARB GL_OPERAND0_RGB
52#define GL_SOURCE1_RGB_ARB GL_SRC1_RGB
53#define GL_OPERAND1_RGB_ARB GL_OPERAND1_RGB
54#define GL_SOURCE2_RGB_ARB GL_SRC2_RGB
55#define GL_OPERAND2_RGB_ARB GL_OPERAND2_RGB
56#define GL_SOURCE3_RGB_ARB GL_SRC3_RGB
57#define GL_OPERAND3_RGB_ARB GL_OPERAND3_RGB
58#define GL_SOURCE0_ALPHA_ARB GL_SRC0_ALPHA
59#define GL_OPERAND0_ALPHA_ARB GL_OPERAND0_ALPHA
60#define GL_SOURCE1_ALPHA_ARB GL_SRC1_ALPHA
61#define GL_OPERAND1_ALPHA_ARB GL_OPERAND1_ALPHA
62#define GL_SOURCE2_ALPHA_ARB GL_SRC2_ALPHA
63#define GL_OPERAND2_ALPHA_ARB GL_OPERAND2_ALPHA
64#define GL_SOURCE3_ALPHA_ARB GL_SRC3_ALPHA
65#define GL_OPERAND3_ALPHA_ARB GL_OPERAND3_ALPHA
66#define GL_MAX_TEXTURE_IMAGE_UNITS GL_MAX_TEXTURE_UNITS
67
68#define glClearDepth glClearDepthf
69#define glDepthRange glDepthRangef
70#define glOrtho glOrthof
71
72#define APIENTRYP GL_API
73
74#else
75#include <SDL_opengl.h>
76#define GLSL_VERSION "120"
77
78// Extension names
79#define OSAL_GL_ARB_MULTITEXTURE "GL_ARB_multitexture"
80#define OSAL_GL_ARB_TEXTURE_ENV_ADD "GL_ARB_texture_env_add"
81#endif
82
83
84#elif SDL_VIDEO_OPENGL_ES2
85#include <SDL_opengles2.h>
86#define GLSL_VERSION "100"
87
88// Extension names
89#define OSAL_GL_ARB_MULTITEXTURE "GL_multitexture"
90#define OSAL_GL_ARB_TEXTURE_ENV_ADD "GL_texture_env_add"
91
92// Vertex shader params
93#define VS_POSITION 0
94#define VS_COLOR 1
95#define VS_TEXCOORD0 2
96#define VS_TEXCOORD1 3
97
98// Constant substitutions
99#define GL_CLAMP GL_CLAMP_TO_EDGE
100#define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_IMAGE_UNITS
101#define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT
102#define GL_TEXTURE0_ARB GL_TEXTURE0
103#define GL_TEXTURE1_ARB GL_TEXTURE1
104#define GL_TEXTURE2_ARB GL_TEXTURE2
105#define GL_TEXTURE3_ARB GL_TEXTURE3
106#define GL_TEXTURE4_ARB GL_TEXTURE4
107#define GL_TEXTURE5_ARB GL_TEXTURE5
108#define GL_TEXTURE6_ARB GL_TEXTURE6
109#define GL_TEXTURE7_ARB GL_TEXTURE7
110
111#define GL_ADD 0x0104
112#define GL_MODULATE 0x2100
113#define GL_INTERPOLATE_ARB 0x8575
114#define GL_CONSTANT_ARB 0x8576
115#define GL_PREVIOUS_ARB 0x8578
116
117// Function substitutions
118#define glClearDepth glClearDepthf
119#define pglActiveTexture glActiveTexture
120#define pglActiveTextureARB glActiveTexture
121
122// No-op substitutions (unavailable in GLES2)
123#define glLoadIdentity()
124#define glMatrixMode(x)
125#define glOrtho(a,b,c,d,e,f)
126#define glReadBuffer(x)
127#define glTexEnvi(x,y,z)
128#define glTexEnvfv(x,y,z)
129#define glTexCoord2f(u,v)
130
131#endif // SDL_VIDEO_OPENGL*
132
133#endif // OSAL_OPENGL_H