--- /dev/null
+/*
+* Glide64 - Glide video plugin for Nintendo 64 emulators.
+* Copyright (c) 2002 Dave2001
+* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+//****************************************************************
+//
+// Glide64 - Glide Plugin for Nintendo 64 emulators
+// Project started on December 29th, 2001
+//
+// Authors:
+// Dave2001, original author, founded the project in 2001, left it in 2002
+// Gugaman, joined the project in 2002, left it in 2002
+// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
+// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
+//
+//****************************************************************
+//
+// To modify Glide64:
+// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
+// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
+//
+//****************************************************************
+//
+// Keys, used by Glide64.
+// Since key codes are different for WinAPI and SDL, this difference is managed here
+// Created by Sergey 'Gonetz' Lipski, July 2009
+//
+//****************************************************************
+
+#include "Gfx_1.3.h"
+
+Glide64Keys::Glide64Keys()
+{
+#ifdef __WINDOWS__
+_keys[G64_VK_CONTROL] = 0x11;
+_keys[G64_VK_ALT] = 0x12;
+_keys[G64_VK_INSERT] = 0x2D;
+_keys[G64_VK_LBUTTON] = 0x01;
+_keys[G64_VK_UP] = 0x26;
+_keys[G64_VK_DOWN] = 0x28;
+_keys[G64_VK_LEFT] = 0x25;
+_keys[G64_VK_RIGHT] = 0x27;
+_keys[G64_VK_SPACE] = 0x20;
+_keys[G64_VK_BACK] = 0x08;
+_keys[G64_VK_SCROLL] = 0x91;
+_keys[G64_VK_1] = 0x31;
+_keys[G64_VK_2] = 0x32;
+_keys[G64_VK_3] = 0x33;
+_keys[G64_VK_4] = 0x34;
+_keys[G64_VK_5] = 0x35;
+_keys[G64_VK_6] = 0x36;
+_keys[G64_VK_7] = 0x37;
+_keys[G64_VK_8] = 0x38;
+_keys[G64_VK_9] = 0x39;
+_keys[G64_VK_0] = 0x30;
+_keys[G64_VK_A] = 0x41;
+_keys[G64_VK_B] = 0x42;
+_keys[G64_VK_D] = 0x44;
+_keys[G64_VK_G] = 0x47;
+_keys[G64_VK_Q] = 0x51;
+_keys[G64_VK_R] = 0x52;
+_keys[G64_VK_S] = 0x53;
+_keys[G64_VK_V] = 0x56;
+_keys[G64_VK_W] = 0x57;
+#else
+_keys[G64_VK_CONTROL] = 306;
+_keys[G64_VK_ALT] = 308;
+_keys[G64_VK_INSERT] = 277;
+_keys[G64_VK_LBUTTON] = 1;
+_keys[G64_VK_UP] = 273;
+_keys[G64_VK_DOWN] = 274;
+_keys[G64_VK_LEFT] = 276;
+_keys[G64_VK_RIGHT] = 275;
+_keys[G64_VK_SPACE] = 32;
+_keys[G64_VK_BACK] = 8;
+_keys[G64_VK_SCROLL] = 302;
+_keys[G64_VK_1] = 49;
+_keys[G64_VK_2] = 50;
+_keys[G64_VK_3] = 51;
+_keys[G64_VK_4] = 52;
+_keys[G64_VK_5] = 53;
+_keys[G64_VK_6] = 54;
+_keys[G64_VK_7] = 55;
+_keys[G64_VK_8] = 56;
+_keys[G64_VK_9] = 57;
+_keys[G64_VK_0] = 48;
+_keys[G64_VK_A] = 97;
+_keys[G64_VK_B] = 98;
+_keys[G64_VK_D] = 100;
+_keys[G64_VK_G] = 103;
+_keys[G64_VK_Q] = 113;
+_keys[G64_VK_R] = 114;
+_keys[G64_VK_S] = 115;
+_keys[G64_VK_V] = 118;
+_keys[G64_VK_W] = 119;
+#endif
+}