Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / src / GlideHQ / Ext_TxFilter.h
diff --git a/source/gles2glide64/src/GlideHQ/Ext_TxFilter.h b/source/gles2glide64/src/GlideHQ/Ext_TxFilter.h
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+/*
+ * Texture Filtering
+ * Version:  1.0
+ *
+ * Copyright (C) 2007  Hiroshi Morii   All Rights Reserved.
+ * Email koolsmoky(at)users.sourceforge.net
+ * Web   http://www.3dfxzone.it/koolsmoky
+ *
+ * this is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * this is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Make; see the file COPYING.  If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#ifndef __EXT_TXFILTER_H__
+#define __EXT_TXFILTER_H__
+
+#ifdef WIN32
+#include <windows.h>
+#define TXHMODULE HMODULE
+#define DLOPEN(a) LoadLibraryW(a)
+#define DLCLOSE(a) FreeLibrary(a)
+#define DLSYM(a, b) GetProcAddress(a, b)
+#define GETCWD(a, b) GetCurrentDirectoryW(a, b)
+#define CHDIR(a) SetCurrentDirectoryW(a)
+#else
+#include <iostream>
+#include <dlfcn.h> 
+#define MAX_PATH 4095
+#define TXHMODULE void*
+#define DLOPEN(a) dlopen(a, RTLD_LAZY|RTLD_GLOBAL)
+#define DLCLOSE(a) dlclose(a)
+#define DLSYM(a, b) dlsym(a, b)
+#define GETCWD(a, b) getcwd(b, a)
+#define CHDIR(a) chdir(a)
+#endif
+
+#ifdef __MSC__
+typedef __int64 int64;
+typedef unsigned __int64 uint64;
+#else
+#include <stdint.h>
+typedef int64_t int64;
+typedef uint64_t uint64;
+typedef unsigned char boolean;
+#endif
+
+#define NO_OPTIONS          0x00000000
+
+#define FILTER_MASK         0x000000ff
+#define NO_FILTER           0x00000000
+#define SMOOTH_FILTER_MASK  0x0000000f
+#define NO_SMOOTH_FILTER    0x00000000
+#define SMOOTH_FILTER_1     0x00000001
+#define SMOOTH_FILTER_2     0x00000002
+#define SMOOTH_FILTER_3     0x00000003
+#define SMOOTH_FILTER_4     0x00000004
+#define SHARP_FILTER_MASK   0x000000f0
+#define NO_SHARP_FILTER     0x00000000
+#define SHARP_FILTER_1      0x00000010
+#define SHARP_FILTER_2      0x00000020
+
+#define ENHANCEMENT_MASK    0x00000f00
+#define NO_ENHANCEMENT      0x00000000
+#define X2_ENHANCEMENT      0x00000100
+#define X2SAI_ENHANCEMENT   0x00000200
+#define HQ2X_ENHANCEMENT    0x00000300
+#define LQ2X_ENHANCEMENT    0x00000400
+#define HQ4X_ENHANCEMENT    0x00000500
+#define HQ2XS_ENHANCEMENT   0x00000600
+#define LQ2XS_ENHANCEMENT   0x00000700
+
+#define COMPRESSION_MASK    0x0000f000
+#define NO_COMPRESSION      0x00000000
+#define FXT1_COMPRESSION    0x00001000
+#define NCC_COMPRESSION     0x00002000
+#define S3TC_COMPRESSION    0x00003000
+
+#define HIRESTEXTURES_MASK  0x000f0000
+#define NO_HIRESTEXTURES    0x00000000
+#define GHQ_HIRESTEXTURES   0x00010000
+#define RICE_HIRESTEXTURES  0x00020000
+#define JABO_HIRESTEXTURES  0x00030000
+
+#define COMPRESS_TEX        0x00100000
+#define COMPRESS_HIRESTEX   0x00200000
+#define GZ_TEXCACHE         0x00400000
+#define GZ_HIRESTEXCACHE    0x00800000
+#define DUMP_TEXCACHE       0x01000000
+#define DUMP_HIRESTEXCACHE  0x02000000
+#define TILE_HIRESTEX       0x04000000
+#define UNDEFINED_0         0x08000000
+#define FORCE16BPP_HIRESTEX 0x10000000
+#define FORCE16BPP_TEX      0x20000000
+#define LET_TEXARTISTS_FLY  0x40000000 /* a little freedom for texture artists */
+#define DUMP_TEX            0x80000000
+
+#ifndef __GLIDE_H__ /* GLIDE3 */
+/* from 3Dfx Interactive Inc. glide.h */
+#define GR_TEXFMT_ALPHA_8           0x2
+#define GR_TEXFMT_INTENSITY_8       0x3
+
+#define GR_TEXFMT_ALPHA_INTENSITY_44 0x4
+#define GR_TEXFMT_P_8                0x5
+
+#define GR_TEXFMT_RGB_565            0xa
+#define GR_TEXFMT_ARGB_1555          0xb
+#define GR_TEXFMT_ARGB_4444          0xc
+#define GR_TEXFMT_ALPHA_INTENSITY_88 0xd
+
+/* from 3Dfx Interactive Inc. g3ext.h */
+#define GR_TEXFMT_ARGB_CMP_FXT1      0x11
+
+#define GR_TEXFMT_ARGB_8888          0x12
+
+#define GR_TEXFMT_ARGB_CMP_DXT1      0x16
+#define GR_TEXFMT_ARGB_CMP_DXT3      0x18
+#define GR_TEXFMT_ARGB_CMP_DXT5      0x1A
+#endif /* GLIDE3 */
+
+struct GHQTexInfo {
+
+  unsigned char *data;
+
+  int width;
+  int height;
+
+  int smallLodLog2;
+  int largeLodLog2;
+  int aspectRatioLog2;
+
+  int tiles;
+  int untiled_width;
+  int untiled_height;
+
+  unsigned short format;
+
+  unsigned char is_hires_tex;
+};
+
+/* Callback to display hires texture info.
+ * Gonetz <gonetz(at)ngs.ru>
+ *
+ * void DispInfo(const char *format, ...)
+ * {
+ *   va_list args;
+ *   char buf[INFO_BUF];
+ *
+ *   va_start(args, format);
+ *   vsprintf(buf, format, args);
+ *   va_end(args);
+ *
+ *   printf(buf);
+ * }
+ */
+#define INFO_BUF 4095
+typedef void (*dispInfoFuncExt)(const wchar_t *format, ...);
+
+#ifndef TXFILTER_DLL
+boolean ext_ghq_init(int maxwidth, /* maximum texture width supported by hardware */
+                     int maxheight,/* maximum texture height supported by hardware */
+                     int maxbpp,   /* maximum texture bpp supported by hardware */
+                     int options,  /* options */
+                     int cachesize,/* cache textures to system memory */
+                     wchar_t *datapath,   /* user data directory. must be smaller than MAX_PATH */
+                     wchar_t *cachepath,   /* user cache directory. must be smaller than MAX_PATH */
+                     wchar_t *ident,  /* name of ROM. must be no longer than 64 in character. */
+                     dispInfoFuncExt callback /* callback function to display info */
+                     );
+
+void ext_ghq_shutdown(void);
+
+boolean ext_ghq_txfilter(unsigned char *src,        /* input texture */
+                         int srcwidth,              /* width of input texture */
+                         int srcheight,             /* height of input texture */
+                         unsigned short srcformat,  /* format of input texture */
+                         uint64 g64crc,             /* glide64 crc */
+                         GHQTexInfo *info           /* output */
+                         );
+
+boolean ext_ghq_hirestex(uint64 g64crc,             /* glide64 crc */
+                         uint64 r_crc64,            /* checksum hi:palette low:texture */
+                         unsigned short *palette,   /* palette for CI textures */
+                         GHQTexInfo *info           /* output */
+                         );
+
+uint64 ext_ghq_checksum(unsigned char *src, /* input texture */
+                        int width,          /* width of texture */
+                        int height,         /* height of texture */
+                        int size,           /* type of texture pixel */
+                        int rowStride,      /* row stride in bytes */
+                        unsigned char *palette /* palette */
+                        );
+
+boolean ext_ghq_dmptx(unsigned char *src,   /* input texture (must be in 3Dfx Glide format) */
+                      int width,            /* width of texture */
+                      int height,           /* height of texture */
+                      int rowStridePixel,   /* row stride of input texture in pixels */
+                      unsigned short gfmt,  /* glide format of input texture */
+                      unsigned short n64fmt,/* N64 format hi:format low:size */
+                      uint64 r_crc64        /* checksum hi:palette low:texture */
+                      );
+
+boolean ext_ghq_reloadhirestex();
+#endif /* TXFILTER_DLL */
+
+#endif /* __EXT_TXFILTER_H__ */