600af45a2a17b4edcffc3cd6b51dd827d1352438
[picodrive.git] / platform / common / plat_sdl.c
1 /*
2  * PicoDrive
3  * (C) notaz, 2013
4  *
5  * This work is licensed under the terms of MAME license.
6  * See COPYING file in the top-level directory.
7  */
8
9 #include <stdio.h>
10
11 #include "../libpicofe/input.h"
12 #include "../libpicofe/plat_sdl.h"
13 #include "../libpicofe/in_sdl.h"
14 #include "../libpicofe/gl.h"
15 #include "emu.h"
16 #include "menu_pico.h"
17 #include "input_pico.h"
18 #include "version.h"
19
20 static void *shadow_fb;
21
22 static const struct in_default_bind in_sdl_defbinds[] = {
23         { SDLK_UP,     IN_BINDTYPE_PLAYER12, GBTN_UP },
24         { SDLK_DOWN,   IN_BINDTYPE_PLAYER12, GBTN_DOWN },
25         { SDLK_LEFT,   IN_BINDTYPE_PLAYER12, GBTN_LEFT },
26         { SDLK_RIGHT,  IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
27         { SDLK_z,      IN_BINDTYPE_PLAYER12, GBTN_A },
28         { SDLK_x,      IN_BINDTYPE_PLAYER12, GBTN_B },
29         { SDLK_c,      IN_BINDTYPE_PLAYER12, GBTN_C },
30         { SDLK_a,      IN_BINDTYPE_PLAYER12, GBTN_X },
31         { SDLK_s,      IN_BINDTYPE_PLAYER12, GBTN_Y },
32         { SDLK_d,      IN_BINDTYPE_PLAYER12, GBTN_Z },
33         { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
34         { SDLK_f,      IN_BINDTYPE_PLAYER12, GBTN_MODE },
35         { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
36         { SDLK_F1,     IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
37         { SDLK_F2,     IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
38         { SDLK_F3,     IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
39         { SDLK_F4,     IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
40         { SDLK_F5,     IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
41         { SDLK_F6,     IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
42         { SDLK_F7,     IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
43         { SDLK_F8,     IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
44         { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
45         { 0, 0, 0 }
46 };
47
48 /* YUV stuff */
49 static int yuv_ry[32], yuv_gy[32], yuv_by[32];
50 static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
51
52 void bgr_to_uyvy_init(void)
53 {
54   int i, v;
55
56   /* init yuv converter:
57     y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0));
58     y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1));
59     u = (int)(8 * 0.565f * (b0 - y0)) + 128;
60     v = (int)(8 * 0.713f * (r0 - y0)) + 128;
61   */
62   for (i = 0; i < 32; i++) {
63     yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f);
64     yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f);
65     yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f);
66   }
67   for (i = -32; i < 32; i++) {
68     v = (int)(8 * 0.565f * i) + 128;
69     if (v < 0)
70       v = 0;
71     if (v > 255)
72       v = 255;
73     yuv_u[i + 32] = v;
74     v = (int)(8 * 0.713f * i) + 128;
75     if (v < 0)
76       v = 0;
77     if (v > 255)
78       v = 255;
79     yuv_v[i + 32] = v;
80   }
81 }
82
83 void rgb565_to_uyvy(void *d, const void *s, int pixels)
84 {
85   unsigned int *dst = d;
86   const unsigned short *src = s;
87   const unsigned char *yu = yuv_u + 32;
88   const unsigned char *yv = yuv_v + 32;
89   int r0, g0, b0, r1, g1, b1;
90   int y0, y1, u, v;
91
92   for (; pixels > 0; src += 2, dst++, pixels -= 2)
93   {
94     r0 = (src[0] >> 11) & 0x1f;
95     g0 = (src[0] >> 6) & 0x1f;
96     b0 =  src[0] & 0x1f;
97     r1 = (src[1] >> 11) & 0x1f;
98     g1 = (src[1] >> 6) & 0x1f;
99     b1 =  src[1] & 0x1f;
100     y0 = (yuv_ry[r0] + yuv_gy[g0] + yuv_by[b0]) >> 16;
101     y1 = (yuv_ry[r1] + yuv_gy[g1] + yuv_by[b1]) >> 16;
102     u = yu[b0 - y0];
103     v = yv[r0 - y0];
104     // valid Y range seems to be 16..235
105     y0 = 16 + 219 * y0 / 31;
106     y1 = 16 + 219 * y1 / 31;
107
108     *dst = (y1 << 24) | (v << 16) | (y0 << 8) | u;
109   }
110 }
111
112 void plat_video_flip(void)
113 {
114         if (plat_sdl_overlay != NULL) {
115                 SDL_Rect dstrect =
116                         { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
117
118                 SDL_LockYUVOverlay(plat_sdl_overlay);
119                 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
120                                 g_screen_width * g_screen_height);
121                 SDL_UnlockYUVOverlay(plat_sdl_overlay);
122                 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
123         }
124         else if (plat_sdl_gl_active) {
125                 gl_flip(shadow_fb, g_screen_width, g_screen_height);
126         }
127         else {
128                 // XXX: no locking, but should be fine with SDL_SWSURFACE?
129                 SDL_Flip(plat_sdl_screen);
130                 g_screen_ptr = plat_sdl_screen->pixels;
131         }
132 }
133
134 void plat_video_wait_vsync(void)
135 {
136 }
137
138 void plat_video_menu_enter(int is_rom_loaded)
139 {
140         plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0);
141         g_screen_ptr = shadow_fb;
142 }
143
144 void plat_video_menu_begin(void)
145 {
146         if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
147                 g_menuscreen_ptr = shadow_fb;
148         }
149         else {
150                 SDL_LockSurface(plat_sdl_screen);
151                 g_menuscreen_ptr = plat_sdl_screen->pixels;
152         }
153 }
154
155 void plat_video_menu_end(void)
156 {
157         if (plat_sdl_overlay != NULL) {
158                 SDL_Rect dstrect =
159                         { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
160
161                 SDL_LockYUVOverlay(plat_sdl_overlay);
162                 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
163                                 g_menuscreen_w * g_menuscreen_h);
164                 SDL_UnlockYUVOverlay(plat_sdl_overlay);
165
166                 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
167         }
168         else if (plat_sdl_gl_active) {
169                 gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h);
170         }
171         else {
172                 SDL_UnlockSurface(plat_sdl_screen);
173                 SDL_Flip(plat_sdl_screen);
174         }
175         g_menuscreen_ptr = NULL;
176
177 }
178
179 void plat_video_menu_leave(void)
180 {
181 }
182
183 void plat_video_loop_prepare(void)
184 {
185         plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
186
187         if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
188                 g_screen_ptr = shadow_fb;
189         }
190         else {
191                 SDL_LockSurface(plat_sdl_screen);
192                 g_screen_ptr = plat_sdl_screen->pixels;
193         }
194 }
195
196 void plat_early_init(void)
197 {
198 }
199
200 static void plat_sdl_quit(void)
201 {
202         // for now..
203         exit(1);
204 }
205
206 void plat_init(void)
207 {
208         int shadow_size;
209         int ret;
210
211         ret = plat_sdl_init();
212         if (ret != 0)
213                 exit(1);
214
215         plat_sdl_quit_cb = plat_sdl_quit;
216
217         SDL_WM_SetCaption("PicoDrive " VERSION, NULL);
218
219         g_menuscreen_w = plat_sdl_screen->w;
220         g_menuscreen_h = plat_sdl_screen->h;
221         g_menuscreen_ptr = NULL;
222
223         shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
224         if (shadow_size < 320 * 480 * 2)
225                 shadow_size = 320 * 480 * 2;
226
227         shadow_fb = malloc(shadow_size);
228         g_menubg_ptr = malloc(shadow_size);
229         if (shadow_fb == NULL || g_menubg_ptr == NULL) {
230                 fprintf(stderr, "OOM\n");
231                 exit(1);
232         }
233
234         g_screen_width = 320;
235         g_screen_height = 240;
236         g_screen_ptr = shadow_fb;
237
238         in_sdl_init(in_sdl_defbinds, plat_sdl_event_handler);
239         in_probe();
240
241         bgr_to_uyvy_init();
242 }
243
244 void plat_finish(void)
245 {
246         free(shadow_fb);
247         shadow_fb = NULL;
248         free(g_menubg_ptr);
249         g_menubg_ptr = NULL;
250         plat_sdl_finish();
251 }