region detection, cd states wip, fixes, stuff
[picodrive.git] / Pico / Pico.h
CommitLineData
cc68a136 1\r
2// -------------------- Pico Library --------------------\r
3\r
4// Pico Library - Header File\r
5\r
6// (c) Copyright 2004 Dave, All rights reserved.\r
7// (c) Copyright 2006 notaz, All rights reserved.\r
8// Free for non-commercial use.\r
9\r
10// For commercial use, separate licencing terms must be obtained.\r
11\r
12#ifndef PICO_H\r
13#define PICO_H\r
14\r
15// port-specific compile-time settings\r
16#include <port_config.h>\r
17\r
18#ifdef __cplusplus\r
19extern "C" {\r
20#endif\r
21\r
cb0316e4 22// external\r
23int mp3_get_bitrate(FILE *f, int size);\r
24void mp3_start_play(FILE *f, int pos);\r
25\r
26\r
cc68a136 27// Pico.c\r
28// PicoOpt bits LSb->MSb:\r
29// enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound,\r
30// alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,\r
31// draw_no_32col_border, external_ym2612\r
32extern int PicoOpt;\r
33extern int PicoVer;\r
34extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r
35extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe\r
51a902ae 36extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP\r
cc68a136 37int PicoInit(void);\r
38void PicoExit(void);\r
39int PicoReset(int hard);\r
40int PicoFrame(void);\r
41extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU\r
42extern int (*PicoCram)(int cram); // Callback to convert colour ram 0000bbb0 ggg0rrr0\r
43extern void (*PicoWriteSound)(void); // called once per frame at the best time to send sound buffer (PsndOut) to hardware\r
44\r
45int PicoFrameMCD(void);\r
46\r
47// Area.c\r
48typedef size_t (arearw)(void *p, size_t _size, size_t _n, void *file);\r
51a902ae 49typedef size_t (areaeof)(void *file);\r
cc68a136 50// Save or load the state from PmovFile:\r
51int PmovState(int PmovAction, void *PmovFile); // &1=for reading &2=for writing &4=volatile &8=non-volatile\r
51a902ae 52extern arearw *areaRead; // external read and write function pointers for\r
53extern arearw *areaWrite; // gzip save state ability\r
54extern areaeof *areaEof;\r
cc68a136 55\r
56// Cart.c\r
57int PicoCartLoad(FILE *f,unsigned char **prom,unsigned int *psize);\r
58int PicoCartInsert(unsigned char *rom,unsigned int romsize);\r
59// notaz\r
60int CartLoadZip(const char *fname, unsigned char **prom, unsigned int *psize);\r
61void Byteswap(unsigned char *data,int len);\r
62// anotherguest\r
63int PicoUnloadCart(unsigned char* romdata);\r
64\r
65// Draw.c\r
66void PicoDrawSetColorFormat(int which); // 0=BGR444, 1=RGB555, 2=8bit(HighPal pal)\r
67extern void *DrawLineDest;\r
68extern int (*PicoScan)(unsigned int num, void *data);\r
69// internals\r
70extern unsigned short HighPal[0x100];\r
71extern int rendstatus;\r
72// utility\r
73#ifdef _ASM_DRAW_C\r
74void *blockcpy(void *dst, const void *src, size_t n);\r
75#else\r
76#define blockcpy memcpy\r
77#endif\r
78\r
79// Draw2.c\r
80// stuff below is optional\r
81extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)\r
82extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use\r
83\r
84// sound.c\r
85extern int PsndRate,PsndLen;\r
86extern short *PsndOut;\r
87void sound_reset();\r
88void sound_rerate();\r
89void z80_pack(unsigned char *data);\r
90void z80_unpack(unsigned char *data);\r
91void z80_reset();\r
92\r
93// Utils.c\r
94extern int PicuAnd;\r
95int PicuQuick(unsigned short *dest,unsigned short *src);\r
96int PicuShrink(unsigned short *dest,int destLen,unsigned short *src,int srcLen);\r
97int PicuShrinkReverse(unsigned short *dest,int destLen,unsigned short *src,int srcLen);\r
98int PicuMerge(unsigned short *dest,int destLen,unsigned short *src,int srcLen);\r
99\r
100#ifdef __cplusplus\r
101} // End of extern "C"\r
102#endif\r
103\r
104#endif // PICO_H\r