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1 | SDL for Dreamcast (beta2) |
2 | |
3 | BERO |
4 | berobero@users.sourceforge.net |
5 | |
6 | http://www.geocities.co.jp/Playtown/2004/ |
7 | |
8 | this work with kos-newlib |
9 | http://sourceforge.net/projects/dcquake/ |
10 | |
11 | compile |
12 | - source environ.sh (from the KOS distribution) |
13 | - make -f Makefile.dc |
14 | |
15 | compile with gl support |
16 | - install latest libgl from http://sourceforge.net/projects/dcquake/ |
17 | - uncomment GL=1 in Makefile.dc |
18 | - make -f Makefile.dc clean |
19 | - make -f Makefile.dc |
20 | |
21 | install |
22 | - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
23 | |
24 | changelog: |
25 | |
26 | beta2 |
27 | - OpenGL support |
28 | - Hardware page flip support |
29 | |
30 | beta |
31 | - thread, timer don't tested so much. |
32 | - not support OpenGL |