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1 | <HTML> |
2 | <HEAD> |
3 | <TITLE>Using SDL with Microsoft Visual C++</TITLE> |
4 | </HEAD> |
5 | <BODY> |
6 | <H1> |
7 | Using SDL with Microsoft Visual C++ 5,6 and 7 |
8 | </H1> |
9 | <H3> |
10 | by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net"> |
11 | James Turk</A> |
12 | </H3> |
13 | <p> |
14 | You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> |
15 | the SDL Download web site </A>, or you can build SDL yourself. |
16 | </p> |
17 | <H3> |
18 | Building SDL |
19 | </H3> |
20 | <P> |
21 | Unzip the <CODE>VisualC.zip</CODE> file into the directory that contains this |
22 | file (<CODE>VisualC.html</CODE>). |
23 | </P> |
24 | <P> |
25 | Be certain that you unzip the zip file for your compiler into <strong>this</strong> |
26 | directory and not any other directory. If you are using WinZip, be careful to |
27 | make sure that it extracts to <strong>this</strong> folder, because it's |
28 | convenient feature of unzipping to a folder with the name of the file currently |
29 | being unzipped will get you in trouble if you use it right now. And that's all |
30 | I have to say about that. |
31 | </P> |
32 | <P> |
33 | Now that it's unzipped, go into the VisualC |
34 | directory that is created, and double-click on the VC++ file "<CODE>SDL.dsw</CODE>"<STRONG><FONT color="#009900"> |
35 | ("<CODE>SDL.sln</CODE>").</FONT></STRONG> This should open up the IDE. |
36 | </P> |
37 | <P> |
38 | You may be prompted at this point to upgrade the workspace, should you be using |
39 | a more recent version of Visual C++. If so, allow the workspace to be upgraded. |
40 | </P> |
41 | <P> |
42 | Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files. |
43 | </P> |
44 | <P> |
45 | This is done by right clicking on each project in turn (Projects are listed in |
46 | the Workspace panel in the FileView tab), and selecting "Build". |
47 | </P> |
48 | <P> |
49 | If you get an error about SDL_config.h being missing, you should |
50 | copy include/SDL_config.h.default to include/SDL_config.h and try again. |
51 | </P> |
52 | <P> |
53 | You may get a few warnings, but you should not get any errors. You do have to |
54 | have at least the DirectX 5 SDK installed, however. The latest |
55 | version of DirectX can be downloaded or purchased on a cheap CD (my |
56 | recommendation) from <A HREF="http://www.microsoft.com">Microsoft </A>. |
57 | </P> |
58 | <P> |
59 | Later, we will refer to the following .lib and .dll files that have just been |
60 | generated: |
61 | </P> |
62 | <ul> |
63 | <li> SDL.dll</li> |
64 | <li> SDL.lib</li> |
65 | <li> SDLmain.lib</li> |
66 | </ul> |
67 | <P> |
68 | Search for these using the Windows Find (Windows-F) utility, if you don't |
69 | already know where they should be. For those of you with a clue, look inside |
70 | the Debug or Release directories of the subdirectories of the Project folder. |
71 | (It might be easier to just use Windows Find if this sounds confusing. And |
72 | don't worry about needing a clue; we all need visits from the clue fairy |
73 | frequently.) |
74 | </P> |
75 | <H3> |
76 | Creating a Project with SDL |
77 | </H3> |
78 | <P> |
79 | Create a project as a Win32 Application. |
80 | </P> |
81 | <P> |
82 | Create a C++ file for your project. |
83 | </P> |
84 | <P> |
85 | Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ |
86 | tab|Code Generation|Runtime Library </CODE>. |
87 | </P> |
88 | <P> |
89 | Add the SDL <CODE>include</CODE> directory to your list of includes in the |
90 | menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE> |
91 | . |
92 | <br> |
93 | <STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to |
94 | add the include and library directories to the list that VC7 keeps. Do this by |
95 | selecting Tools|Options|Projects|VC++ Directories and under the "Show |
96 | Directories For:" dropbox select "Include Files", and click the "New Directory |
97 | Icon" and add the [SDLROOT]\include directory (ex. If you installed to |
98 | c:\SDL-1.2.5\ add c:\SDL-1.2.5\include). Proceed to change the |
99 | dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG> |
100 | </P> |
101 | <P> |
102 | The "include directory" I am referring to is the <CODE>include</CODE> folder |
103 | within the main SDL directory (the one that this HTML file located within). |
104 | </P> |
105 | <P> |
106 | Now we're going to use the files that we had created earlier in the Build SDL |
107 | step. |
108 | </P> |
109 | <P> |
110 | Copy the following files into your Project directory: |
111 | </P> |
112 | <ul> |
113 | <li> SDL.dll</li> |
114 | </ul> |
115 | <P> |
116 | Add the following files to your project (It is not necessary to copy them to |
117 | your project directory): |
118 | </P> |
119 | <ul> |
120 | <li> SDL.lib </li> |
121 | <li> SDLmain.lib</li> |
122 | </ul> |
123 | <P> |
124 | (To add them to your project, right click on your project, and select "Add |
125 | files to project") |
126 | </P> |
127 | <P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more |
128 | desireable to add them to the linker options: Project|Properties|Linker|Command |
129 | Line and type the names of the libraries to link with in the "Additional |
130 | Options:" box. Note: This must be done for each build |
131 | configuration (eg. Release,Debug).</FONT></STRONG></P> |
132 | <H3> |
133 | SDL 101, First Day of Class |
134 | </H3> |
135 | <P> |
136 | Now create the basic body of your project. The body of your program should take |
137 | the following form: <CODE> |
138 | <PRE> |
139 | #include "SDL.h" |
140 | |
141 | int main( int argc, char* argv[] ) |
142 | { |
143 | // Body of the program goes here. |
144 | return 0; |
145 | } |
146 | </PRE> |
147 | </CODE> |
148 | <P></P> |
149 | <H3> |
150 | That's it! |
151 | </H3> |
152 | <P> |
153 | I hope that this document has helped you get through the most difficult part of |
154 | using the SDL: installing it. Suggestions for improvements to this document |
155 | should be sent to the writers of this document. |
156 | </P> |
157 | <P> |
158 | Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. |
159 | </P> |
160 | <P> |
161 | This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org"> |
162 | Sam Lantinga</A>. |
163 | </P> |
164 | <P> |
165 | Later, it was converted to HTML and expanded into the document that you see |
166 | today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>. |
167 | </P> |
168 | <P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A> |
169 | </P> |
170 | </BODY> |
171 | </HTML> |