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1 | ZLIB version 1.2.13 for OS/400 installation instructions |
2 | |
3 | 1) Download and unpack the zlib tarball to some IFS directory. |
4 | (i.e.: /path/to/the/zlib/ifs/source/directory) |
5 | |
6 | If the installed IFS command supports gzip format, this is straightforward, |
7 | else you have to unpack first to some directory on a system supporting it, |
8 | then move the whole directory to the IFS via the network (via SMB or FTP). |
9 | |
10 | 2) Edit the configuration parameters in the compilation script. |
11 | |
12 | EDTF STMF('/path/to/the/zlib/ifs/source/directory/os400/make.sh') |
13 | |
14 | Tune the parameters according to your needs if not matching the defaults. |
15 | Save the file and exit after edition. |
16 | |
17 | 3) Enter qshell, then work in the zlib OS/400 specific directory. |
18 | |
19 | QSH |
20 | cd /path/to/the/zlib/ifs/source/directory/os400 |
21 | |
22 | 4) Compile and install |
23 | |
24 | sh make.sh |
25 | |
26 | The script will: |
27 | - create the libraries, objects and IFS directories for the zlib environment, |
28 | - compile all modules, |
29 | - create a service program, |
30 | - create a static and a dynamic binding directory, |
31 | - install header files for C/C++ and for ILE/RPG, both for compilation in |
32 | DB2 and IFS environments. |
33 | |
34 | That's all. |
35 | |
36 | |
37 | Notes: For OS/400 ILE RPG programmers, a /copy member defining the ZLIB |
38 | API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). |
39 | In the ILE environment, the same definitions are available from |
40 | file zlib.inc located in the same IFS include directory as the |
41 | C/C++ header files. |
42 | Please read comments in this member for more information. |
43 | |
44 | Remember that most foreign textual data are ASCII coded: this |
45 | implementation does not handle conversion from/to ASCII, so |
46 | text data code conversions must be done explicitly. |
47 | |
48 | Mainly for the reason above, always open zipped files in binary mode. |