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648db22b 1Zstandard Compression Format
2============================
3
4### Notices
5
6Copyright (c) Meta Platforms, Inc. and affiliates.
7
8Permission is granted to copy and distribute this document
9for any purpose and without charge,
10including translations into other languages
11and incorporation into compilations,
12provided that the copyright notice and this notice are preserved,
13and that any substantive changes or deletions from the original
14are clearly marked.
15Distribution of this document is unlimited.
16
17### Version
18
190.3.9 (2023-03-08)
20
21
22Introduction
23------------
24
25The purpose of this document is to define a lossless compressed data format,
26that is independent of CPU type, operating system,
27file system and character set, suitable for
28file compression, pipe and streaming compression,
29using the [Zstandard algorithm](https://facebook.github.io/zstd/).
30The text of the specification assumes a basic background in programming
31at the level of bits and other primitive data representations.
32
33The data can be produced or consumed,
34even for an arbitrarily long sequentially presented input data stream,
35using only an a priori bounded amount of intermediate storage,
36and hence can be used in data communications.
37The format uses the Zstandard compression method,
38and optional [xxHash-64 checksum method](https://cyan4973.github.io/xxHash/),
39for detection of data corruption.
40
41The data format defined by this specification
42does not attempt to allow random access to compressed data.
43
44Unless otherwise indicated below,
45a compliant compressor must produce data sets
46that conform to the specifications presented here.
47It doesn’t need to support all options though.
48
49A compliant decompressor must be able to decompress
50at least one working set of parameters
51that conforms to the specifications presented here.
52It may also ignore informative fields, such as checksum.
53Whenever it does not support a parameter defined in the compressed stream,
54it must produce a non-ambiguous error code and associated error message
55explaining which parameter is unsupported.
56
57This specification is intended for use by implementers of software
58to compress data into Zstandard format and/or decompress data from Zstandard format.
59The Zstandard format is supported by an open source reference implementation,
60written in portable C, and available at : https://github.com/facebook/zstd .
61
62
63### Overall conventions
64In this document:
65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
66- the naming convention for identifiers is `Mixed_Case_With_Underscores`
67
68### Definitions
69Content compressed by Zstandard is transformed into a Zstandard __frame__.
70Multiple frames can be appended into a single file or stream.
71A frame is completely independent, has a defined beginning and end,
72and a set of parameters which tells the decoder how to decompress it.
73
74A frame encapsulates one or multiple __blocks__.
75Each block contains arbitrary content, which is described by its header,
76and has a guaranteed maximum content size, which depends on frame parameters.
77Unlike frames, each block depends on previous blocks for proper decoding.
78However, each block can be decompressed without waiting for its successor,
79allowing streaming operations.
80
81Overview
82---------
83- [Frames](#frames)
84 - [Zstandard frames](#zstandard-frames)
85 - [Blocks](#blocks)
86 - [Literals Section](#literals-section)
87 - [Sequences Section](#sequences-section)
88 - [Sequence Execution](#sequence-execution)
89 - [Skippable frames](#skippable-frames)
90- [Entropy Encoding](#entropy-encoding)
91 - [FSE](#fse)
92 - [Huffman Coding](#huffman-coding)
93- [Dictionary Format](#dictionary-format)
94
95Frames
96------
97Zstandard compressed data is made of one or more __frames__.
98Each frame is independent and can be decompressed independently of other frames.
99The decompressed content of multiple concatenated frames is the concatenation of
100each frame decompressed content.
101
102There are two frame formats defined by Zstandard:
103 Zstandard frames and Skippable frames.
104Zstandard frames contain compressed data, while
105skippable frames contain custom user metadata.
106
107## Zstandard frames
108The structure of a single Zstandard frame is following:
109
110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] |
111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:|
112| 4 bytes | 2-14 bytes | n bytes | | 0-4 bytes |
113
114__`Magic_Number`__
115
1164 Bytes, __little-endian__ format.
117Value : 0xFD2FB528
118Note: This value was selected to be less probable to find at the beginning of some random file.
119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.),
120contains byte values outside of ASCII range,
121and doesn't map into UTF8 space.
122It reduces the chances that a text file represent this value by accident.
123
124__`Frame_Header`__
125
1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header).
127
128__`Data_Block`__
129
130Detailed in [`Blocks`](#blocks).
131That’s where compressed data is stored.
132
133__`Content_Checksum`__
134
135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
136The content checksum is the result
137of [xxh64() hash function](https://cyan4973.github.io/xxHash/)
138digesting the original (decoded) data as input, and a seed of zero.
139The low 4 bytes of the checksum are stored in __little-endian__ format.
140
141### `Frame_Header`
142
143The `Frame_Header` has a variable size, with a minimum of 2 bytes,
144and up to 14 bytes depending on optional parameters.
145The structure of `Frame_Header` is following:
146
147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
148| ------------------------- | --------------------- | ----------------- | ---------------------- |
149| 1 byte | 0-1 byte | 0-4 bytes | 0-8 bytes |
150
151#### `Frame_Header_Descriptor`
152
153The first header's byte is called the `Frame_Header_Descriptor`.
154It describes which other fields are present.
155Decoding this byte is enough to tell the size of `Frame_Header`.
156
157| Bit number | Field name |
158| ---------- | ---------- |
159| 7-6 | `Frame_Content_Size_flag` |
160| 5 | `Single_Segment_flag` |
161| 4 | `Unused_bit` |
162| 3 | `Reserved_bit` |
163| 2 | `Content_Checksum_flag` |
164| 1-0 | `Dictionary_ID_flag` |
165
166In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
167
168__`Frame_Content_Size_flag`__
169
170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
171specifying if `Frame_Content_Size` (the decompressed data size)
172is provided within the header.
173`Flag_Value` provides `FCS_Field_Size`,
174which is the number of bytes used by `Frame_Content_Size`
175according to the following table:
176
177| `Flag_Value` | 0 | 1 | 2 | 3 |
178| -------------- | ------ | --- | --- | --- |
179|`FCS_Field_Size`| 0 or 1 | 2 | 4 | 8 |
180
181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1.
183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided.
184
185__`Single_Segment_flag`__
186
187If this flag is set,
188data must be regenerated within a single continuous memory segment.
189
190In this case, `Window_Descriptor` byte is skipped,
191but `Frame_Content_Size` is necessarily present.
192As a consequence, the decoder must allocate a memory segment
193of size equal or larger than `Frame_Content_Size`.
194
195In order to preserve the decoder from unreasonable memory requirements,
196a decoder is allowed to reject a compressed frame
197which requests a memory size beyond decoder's authorized range.
198
199For broader compatibility, decoders are recommended to support
200memory sizes of at least 8 MB.
201This is only a recommendation,
202each decoder is free to support higher or lower limits,
203depending on local limitations.
204
205__`Unused_bit`__
206
207A decoder compliant with this specification version shall not interpret this bit.
208It might be used in any future version,
209to signal a property which is transparent to properly decode the frame.
210An encoder compliant with this specification version must set this bit to zero.
211
212__`Reserved_bit`__
213
214This bit is reserved for some future feature.
215Its value _must be zero_.
216A decoder compliant with this specification version must ensure it is not set.
217This bit may be used in a future revision,
218to signal a feature that must be interpreted to decode the frame correctly.
219
220__`Content_Checksum_flag`__
221
222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end.
223See `Content_Checksum` paragraph.
224
225__`Dictionary_ID_flag`__
226
227This is a 2-bits flag (`= FHD & 3`),
228telling if a dictionary ID is provided within the header.
229It also specifies the size of this field as `DID_Field_Size`.
230
231|`Flag_Value` | 0 | 1 | 2 | 3 |
232| -------------- | --- | --- | --- | --- |
233|`DID_Field_Size`| 0 | 1 | 2 | 4 |
234
235#### `Window_Descriptor`
236
237Provides guarantees on minimum memory buffer required to decompress a frame.
238This information is important for decoders to allocate enough memory.
239
240The `Window_Descriptor` byte is optional.
241When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
242In this case, `Window_Size` is `Frame_Content_Size`,
243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
244
245| Bit numbers | 7-3 | 2-0 |
246| ----------- | ---------- | ---------- |
247| Field name | `Exponent` | `Mantissa` |
248
249The minimum memory buffer size is called `Window_Size`.
250It is described by the following formulas :
251```
252windowLog = 10 + Exponent;
253windowBase = 1 << windowLog;
254windowAdd = (windowBase / 8) * Mantissa;
255Window_Size = windowBase + windowAdd;
256```
257The minimum `Window_Size` is 1 KB.
258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
259
260In general, larger `Window_Size` tend to improve compression ratio,
261but at the cost of memory usage.
262
263To properly decode compressed data,
264a decoder will need to allocate a buffer of at least `Window_Size` bytes.
265
266In order to preserve decoder from unreasonable memory requirements,
267a decoder is allowed to reject a compressed frame
268which requests a memory size beyond decoder's authorized range.
269
270For improved interoperability,
271it's recommended for decoders to support `Window_Size` of up to 8 MB,
272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB.
273It's merely a recommendation though,
274decoders are free to support larger or lower limits,
275depending on local limitations.
276
277#### `Dictionary_ID`
278
279This is a variable size field, which contains
280the ID of the dictionary required to properly decode the frame.
281`Dictionary_ID` field is optional. When it's not present,
282it's up to the decoder to know which dictionary to use.
283
284`Dictionary_ID` field size is provided by `DID_Field_Size`.
285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`.
2861 byte can represent an ID 0-255.
2872 bytes can represent an ID 0-65535.
2884 bytes can represent an ID 0-4294967295.
289Format is __little-endian__.
290
291It's allowed to represent a small ID (for example `13`)
292with a large 4-bytes dictionary ID, even if it is less efficient.
293
294A value of `0` has same meaning as no `Dictionary_ID`,
295in which case the frame may or may not need a dictionary to be decoded,
296and the ID of such a dictionary is not specified.
297The decoder must know this information by other means.
298
299#### `Frame_Content_Size`
300
301This is the original (uncompressed) size. This information is optional.
302`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
303`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
304`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
305
306| `FCS_Field_Size` | Range |
307| ---------------- | ---------- |
308| 0 | unknown |
309| 1 | 0 - 255 |
310| 2 | 256 - 65791|
311| 4 | 0 - 2^32-1 |
312| 8 | 0 - 2^64-1 |
313
314`Frame_Content_Size` format is __little-endian__.
315When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
316When `FCS_Field_Size` is 2, _the offset of 256 is added_.
317It's allowed to represent a small size (for example `18`) using any compatible variant.
318
319
320Blocks
321-------
322
323After `Magic_Number` and `Frame_Header`, there are some number of blocks.
324Each frame must have at least one block,
325but there is no upper limit on the number of blocks per frame.
326
327The structure of a block is as follows:
328
329| `Block_Header` | `Block_Content` |
330|:--------------:|:---------------:|
331| 3 bytes | n bytes |
332
333__`Block_Header`__
334
335`Block_Header` uses 3 bytes, written using __little-endian__ convention.
336It contains 3 fields :
337
338| `Last_Block` | `Block_Type` | `Block_Size` |
339|:------------:|:------------:|:------------:|
340| bit 0 | bits 1-2 | bits 3-23 |
341
342__`Last_Block`__
343
344The lowest bit signals if this block is the last one.
345The frame will end after this last block.
346It may be followed by an optional `Content_Checksum`
347(see [Zstandard Frames](#zstandard-frames)).
348
349__`Block_Type`__
350
351The next 2 bits represent the `Block_Type`.
352`Block_Type` influences the meaning of `Block_Size`.
353There are 4 block types :
354
355| Value | 0 | 1 | 2 | 3 |
356| ------------ | ----------- | ----------- | ------------------ | --------- |
357| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
358
359- `Raw_Block` - this is an uncompressed block.
360 `Block_Content` contains `Block_Size` bytes.
361
362- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
363 `Block_Content` consists of a single byte.
364 On the decompression side, this byte must be repeated `Block_Size` times.
365
366- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
367 explained later on.
368 `Block_Size` is the length of `Block_Content`, the compressed data.
369 The decompressed size is not known,
370 but its maximum possible value is guaranteed (see below)
371
372- `Reserved` - this is not a block.
373 This value cannot be used with current version of this specification.
374 If such a value is present, it is considered corrupted data.
375
376__`Block_Size`__
377
378The upper 21 bits of `Block_Header` represent the `Block_Size`.
379
380When `Block_Type` is `Compressed_Block` or `Raw_Block`,
381`Block_Size` is the size of `Block_Content` (hence excluding `Block_Header`).
382
383When `Block_Type` is `RLE_Block`, since `Block_Content`’s size is always 1,
384`Block_Size` represents the number of times this byte must be repeated.
385
386`Block_Size` is limited by `Block_Maximum_Size` (see below).
387
388__`Block_Content`__ and __`Block_Maximum_Size`__
389
390The size of `Block_Content` is limited by `Block_Maximum_Size`,
391which is the smallest of:
392- `Window_Size`
393- 128 KB
394
395`Block_Maximum_Size` is constant for a given frame.
396This maximum is applicable to both the decompressed size
397and the compressed size of any block in the frame.
398
399The reasoning for this limit is that a decoder can read this information
400at the beginning of a frame and use it to allocate buffers.
401The guarantees on the size of blocks ensure that
402the buffers will be large enough for any following block of the valid frame.
403
404
405Compressed Blocks
406-----------------
407To decompress a compressed block, the compressed size must be provided
408from `Block_Size` field within `Block_Header`.
409
410A compressed block consists of 2 sections :
411- [Literals Section](#literals-section)
412- [Sequences Section](#sequences-section)
413
414The results of the two sections are then combined to produce the decompressed
415data in [Sequence Execution](#sequence-execution)
416
417#### Prerequisites
418To decode a compressed block, the following elements are necessary :
419- Previous decoded data, up to a distance of `Window_Size`,
420 or beginning of the Frame, whichever is smaller.
421- List of "recent offsets" from previous `Compressed_Block`.
422- The previous Huffman tree, required by `Treeless_Literals_Block` type
423- Previous FSE decoding tables, required by `Repeat_Mode`
424 for each symbol type (literals lengths, match lengths, offsets)
425
426Note that decoding tables aren't always from the previous `Compressed_Block`.
427
428- Every decoding table can come from a dictionary.
429- The Huffman tree comes from the previous `Compressed_Literals_Block`.
430
431Literals Section
432----------------
433All literals are regrouped in the first part of the block.
434They can be decoded first, and then copied during [Sequence Execution],
435or they can be decoded on the flow during [Sequence Execution].
436
437Literals can be stored uncompressed or compressed using Huffman prefix codes.
438When compressed, a tree description may optionally be present,
439followed by 1 or 4 streams.
440
441| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
442| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- |
443
444
445### `Literals_Section_Header`
446
447Header is in charge of describing how literals are packed.
448It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
449using __little-endian__ convention.
450
451| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
452| --------------------- | ------------- | ------------------ | ------------------- |
453| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits |
454
455In this representation, bits on the left are the lowest bits.
456
457__`Literals_Block_Type`__
458
459This field uses 2 lowest bits of first byte, describing 4 different block types :
460
461| `Literals_Block_Type` | Value |
462| --------------------------- | ----- |
463| `Raw_Literals_Block` | 0 |
464| `RLE_Literals_Block` | 1 |
465| `Compressed_Literals_Block` | 2 |
466| `Treeless_Literals_Block` | 3 |
467
468- `Raw_Literals_Block` - Literals are stored uncompressed.
469- `RLE_Literals_Block` - Literals consist of a single byte value
470 repeated `Regenerated_Size` times.
471- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
472 starting with a Huffman tree description.
473 In this mode, there are at least 2 different literals represented in the Huffman tree description.
474 See details below.
475- `Treeless_Literals_Block` - This is a Huffman-compressed block,
476 using Huffman tree _from previous Huffman-compressed literals block_.
477 `Huffman_Tree_Description` will be skipped.
478 Note: If this mode is triggered without any previous Huffman-table in the frame
479 (or [dictionary](#dictionary-format)), this should be treated as data corruption.
480
481__`Size_Format`__
482
483`Size_Format` is divided into 2 families :
484
485- For `Raw_Literals_Block` and `RLE_Literals_Block`,
486 it's only necessary to decode `Regenerated_Size`.
487 There is no `Compressed_Size` field.
488- For `Compressed_Block` and `Treeless_Literals_Block`,
489 it's required to decode both `Compressed_Size`
490 and `Regenerated_Size` (the decompressed size).
491 It's also necessary to decode the number of streams (1 or 4).
492
493For values spanning several bytes, convention is __little-endian__.
494
495__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
496
497`Size_Format` uses 1 _or_ 2 bits.
498Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3`
499
500- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit.
501 `Regenerated_Size` uses 5 bits (0-31).
502 `Literals_Section_Header` uses 1 byte.
503 `Regenerated_Size = Literals_Section_Header[0]>>3`
504- `Size_Format` == 01 : `Size_Format` uses 2 bits.
505 `Regenerated_Size` uses 12 bits (0-4095).
506 `Literals_Section_Header` uses 2 bytes.
507 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)`
508- `Size_Format` == 11 : `Size_Format` uses 2 bits.
509 `Regenerated_Size` uses 20 bits (0-1048575).
510 `Literals_Section_Header` uses 3 bytes.
511 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)`
512
513Only Stream1 is present for these cases.
514Note : it's allowed to represent a short value (for example `27`)
515using a long format, even if it's less efficient.
516
517__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
518
519`Size_Format` always uses 2 bits.
520
521- `Size_Format` == 00 : _A single stream_.
522 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
523 `Literals_Section_Header` uses 3 bytes.
524- `Size_Format` == 01 : 4 streams.
525 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (6-1023).
526 `Literals_Section_Header` uses 3 bytes.
527- `Size_Format` == 10 : 4 streams.
528 Both `Regenerated_Size` and `Compressed_Size` use 14 bits (6-16383).
529 `Literals_Section_Header` uses 4 bytes.
530- `Size_Format` == 11 : 4 streams.
531 Both `Regenerated_Size` and `Compressed_Size` use 18 bits (6-262143).
532 `Literals_Section_Header` uses 5 bytes.
533
534Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
535Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
536_when_ it is present.
537Note 2: `Compressed_Size` can never be `==0`.
538Even in single-stream scenario, assuming an empty content, it must be `>=1`,
539since it contains at least the final end bit flag.
540In 4-streams scenario, a valid `Compressed_Size` is necessarily `>= 10`
541(6 bytes for the jump table, + 4x1 bytes for the 4 streams).
542
5434 streams is faster than 1 stream in decompression speed,
544by exploiting instruction level parallelism.
545But it's also more expensive,
546costing on average ~7.3 bytes more than the 1 stream mode, mostly from the jump table.
547
548In general, use the 4 streams mode when there are more literals to decode,
549to favor higher decompression speeds.
550Note that beyond >1KB of literals, the 4 streams mode is compulsory.
551
552Note that a minimum of 6 bytes is required for the 4 streams mode.
553That's a technical minimum, but it's not recommended to employ the 4 streams mode
554for such a small quantity, that would be wasteful.
555A more practical lower bound would be around ~256 bytes.
556
557#### Raw Literals Block
558The data in Stream1 is `Regenerated_Size` bytes long,
559it contains the raw literals data to be used during [Sequence Execution].
560
561#### RLE Literals Block
562Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
563to generate the decoded literals.
564
565#### Compressed Literals Block and Treeless Literals Block
566Both of these modes contain Huffman encoded data.
567
568For `Treeless_Literals_Block`,
569the Huffman table comes from previously compressed literals block,
570or from a dictionary.
571
572
573### `Huffman_Tree_Description`
574This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
575The tree describes the weights of all literals symbols that can be present in the literals block, at least 2 and up to 256.
576The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
577The size of `Huffman_Tree_Description` is determined during decoding process,
578it must be used to determine where streams begin.
579`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
580
581
582### Jump Table
583The Jump Table is only present when there are 4 Huffman-coded streams.
584
585Reminder : Huffman compressed data consists of either 1 or 4 streams.
586
587If only one stream is present, it is a single bitstream occupying the entire
588remaining portion of the literals block, encoded as described in
589[Huffman-Coded Streams](#huffman-coded-streams).
590
591If there are four streams, `Literals_Section_Header` only provided
592enough information to know the decompressed and compressed sizes
593of all four streams _combined_.
594The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`,
595except for the last stream which may be up to 3 bytes smaller,
596to reach a total decompressed size as specified in `Regenerated_Size`.
597
598The compressed size of each stream is provided explicitly in the Jump Table.
599Jump Table is 6 bytes long, and consists of three 2-byte __little-endian__ fields,
600describing the compressed sizes of the first three streams.
601`Stream4_Size` is computed from `Total_Streams_Size` minus sizes of other streams:
602
603`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
604
605`Stream4_Size` is necessarily `>= 1`. Therefore,
606if `Total_Streams_Size < Stream1_Size + Stream2_Size + Stream3_Size + 6 + 1`,
607data is considered corrupted.
608
609Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
610as described in [Huffman-Coded Streams](#huffman-coded-streams)
611
612
613Sequences Section
614-----------------
615A compressed block is a succession of _sequences_ .
616A sequence is a literal copy command, followed by a match copy command.
617A literal copy command specifies a length.
618It is the number of bytes to be copied (or extracted) from the Literals Section.
619A match copy command specifies an offset and a length.
620
621When all _sequences_ are decoded,
622if there are literals left in the _literals section_,
623these bytes are added at the end of the block.
624
625This is described in more detail in [Sequence Execution](#sequence-execution).
626
627The `Sequences_Section` regroup all symbols required to decode commands.
628There are 3 symbol types : literals lengths, offsets and match lengths.
629They are encoded together, interleaved, in a single _bitstream_.
630
631The `Sequences_Section` starts by a header,
632followed by optional probability tables for each symbol type,
633followed by the bitstream.
634
635| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream |
636| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
637
638To decode the `Sequences_Section`, it's required to know its size.
639Its size is deduced from the size of `Literals_Section`:
640`Sequences_Section_Size = Block_Size - Literals_Section_Size`.
641
642
643#### `Sequences_Section_Header`
644
645Consists of 2 items:
646- `Number_of_Sequences`
647- Symbol compression modes
648
649__`Number_of_Sequences`__
650
651This is a variable size field using between 1 and 3 bytes.
652Let's call its first byte `byte0`.
653- `if (byte0 == 0)` : there are no sequences.
654 The sequence section stops there.
655 Decompressed content is defined entirely as Literals Section content.
656 The FSE tables used in `Repeat_Mode` aren't updated.
657- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
658- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes.
659- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes.
660
661__Symbol compression modes__
662
663This is a single byte, defining the compression mode of each symbol type.
664
665|Bit number| 7-6 | 5-4 | 3-2 | 1-0 |
666| -------- | ----------------------- | -------------- | -------------------- | ---------- |
667|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
668
669The last field, `Reserved`, must be all-zeroes.
670
671`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
672literals lengths, offsets, and match lengths symbols respectively.
673
674They follow the same enumeration :
675
676| Value | 0 | 1 | 2 | 3 |
677| ------------------ | ----------------- | ---------- | --------------------- | ------------- |
678| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` |
679
680- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
681 [default distributions](#default-distributions).
682 No distribution table will be present.
683- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
684 This symbol will be used for all sequences.
685- `FSE_Compressed_Mode` : standard FSE compression.
686 A distribution table will be present.
687 The format of this distribution table is described in [FSE Table Description](#fse-table-description).
688 Note that the maximum allowed accuracy log for literals length and match length tables is 9,
689 and the maximum accuracy log for the offsets table is 8.
690 `FSE_Compressed_Mode` must not be used when only one symbol is present,
691 `RLE_Mode` should be used instead (although any other mode will work).
692- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again,
693 or if this is the first block, table in the dictionary will be used.
694 Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
695 It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`.
696 No distribution table will be present.
697 If this mode is used without any previous sequence table in the frame
698 (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
699
700#### The codes for literals lengths, match lengths, and offsets.
701
702Each symbol is a _code_ in its own context,
703which specifies `Baseline` and `Number_of_Bits` to add.
704_Codes_ are FSE compressed,
705and interleaved with raw additional bits in the same bitstream.
706
707##### Literals length codes
708
709Literals length codes are values ranging from `0` to `35` included.
710They define lengths from 0 to 131071 bytes.
711The literals length is equal to the decoded `Baseline` plus
712the result of reading `Number_of_Bits` bits from the bitstream,
713as a __little-endian__ value.
714
715| `Literals_Length_Code` | 0-15 |
716| ---------------------- | ---------------------- |
717| length | `Literals_Length_Code` |
718| `Number_of_Bits` | 0 |
719
720| `Literals_Length_Code` | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
721| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
722| `Baseline` | 16 | 18 | 20 | 22 | 24 | 28 | 32 | 40 |
723| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 |
724
725| `Literals_Length_Code` | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
726| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
727| `Baseline` | 48 | 64 | 128 | 256 | 512 | 1024 | 2048 | 4096 |
728| `Number_of_Bits` | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
729
730| `Literals_Length_Code` | 32 | 33 | 34 | 35 |
731| ---------------------- | ---- | ---- | ---- | ---- |
732| `Baseline` | 8192 |16384 |32768 |65536 |
733| `Number_of_Bits` | 13 | 14 | 15 | 16 |
734
735
736##### Match length codes
737
738Match length codes are values ranging from `0` to `52` included.
739They define lengths from 3 to 131074 bytes.
740The match length is equal to the decoded `Baseline` plus
741the result of reading `Number_of_Bits` bits from the bitstream,
742as a __little-endian__ value.
743
744| `Match_Length_Code` | 0-31 |
745| ------------------- | ----------------------- |
746| value | `Match_Length_Code` + 3 |
747| `Number_of_Bits` | 0 |
748
749| `Match_Length_Code` | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
750| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
751| `Baseline` | 35 | 37 | 39 | 41 | 43 | 47 | 51 | 59 |
752| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 |
753
754| `Match_Length_Code` | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 |
755| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
756| `Baseline` | 67 | 83 | 99 | 131 | 259 | 515 | 1027 | 2051 |
757| `Number_of_Bits` | 4 | 4 | 5 | 7 | 8 | 9 | 10 | 11 |
758
759| `Match_Length_Code` | 48 | 49 | 50 | 51 | 52 |
760| ------------------- | ---- | ---- | ---- | ---- | ---- |
761| `Baseline` | 4099 | 8195 |16387 |32771 |65539 |
762| `Number_of_Bits` | 12 | 13 | 14 | 15 | 16 |
763
764##### Offset codes
765
766Offset codes are values ranging from `0` to `N`.
767
768A decoder is free to limit its maximum `N` supported.
769Recommendation is to support at least up to `22`.
770For information, at the time of this writing.
771the reference decoder supports a maximum `N` value of `31`.
772
773An offset code is also the number of additional bits to read in __little-endian__ fashion,
774and can be translated into an `Offset_Value` using the following formulas :
775
776```
777Offset_Value = (1 << offsetCode) + readNBits(offsetCode);
778if (Offset_Value > 3) offset = Offset_Value - 3;
779```
780It means that maximum `Offset_Value` is `(2^(N+1))-1`
781supporting back-reference distances up to `(2^(N+1))-4`,
782but is limited by [maximum back-reference distance](#window_descriptor).
783
784`Offset_Value` from 1 to 3 are special : they define "repeat codes".
785This is described in more detail in [Repeat Offsets](#repeat-offsets).
786
787#### Decoding Sequences
788FSE bitstreams are read in reverse direction than written. In zstd,
789the compressor writes bits forward into a block and the decompressor
790must read the bitstream _backwards_.
791
792To find the start of the bitstream it is therefore necessary to
793know the offset of the last byte of the block which can be found
794by counting `Block_Size` bytes after the block header.
795
796After writing the last bit containing information, the compressor
797writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
798padding. The last byte of the compressed bitstream cannot be `0` for
799that reason.
800
801When decompressing, the last byte containing the padding is the first
802byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
803the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
804begins.
805
806FSE decoding requires a 'state' to be carried from symbol to symbol.
807For more explanation on FSE decoding, see the [FSE section](#fse).
808
809For sequence decoding, a separate state keeps track of each
810literal lengths, offsets, and match lengths symbols.
811Some FSE primitives are also used.
812For more details on the operation of these primitives, see the [FSE section](#fse).
813
814##### Starting states
815The bitstream starts with initial FSE state values,
816each using the required number of bits in their respective _accuracy_,
817decoded previously from their normalized distribution.
818
819It starts by `Literals_Length_State`,
820followed by `Offset_State`,
821and finally `Match_Length_State`.
822
823Reminder : always keep in mind that all values are read _backward_,
824so the 'start' of the bitstream is at the highest position in memory,
825immediately before the last `1`-bit for padding.
826
827After decoding the starting states, a single sequence is decoded
828`Number_Of_Sequences` times.
829These sequences are decoded in order from first to last.
830Since the compressor writes the bitstream in the forward direction,
831this means the compressor must encode the sequences starting with the last
832one and ending with the first.
833
834##### Decoding a sequence
835For each of the symbol types, the FSE state can be used to determine the appropriate code.
836The code then defines the `Baseline` and `Number_of_Bits` to read for each type.
837See the [description of the codes] for how to determine these values.
838
839[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
840
841Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
842It then does the same for `Match_Length`, and then for `Literals_Length`.
843This sequence is then used for [sequence execution](#sequence-execution).
844
845If it is not the last sequence in the block,
846the next operation is to update states.
847Using the rules pre-calculated in the decoding tables,
848`Literals_Length_State` is updated,
849followed by `Match_Length_State`,
850and then `Offset_State`.
851See the [FSE section](#fse) for details on how to update states from the bitstream.
852
853This operation will be repeated `Number_of_Sequences` times.
854At the end, the bitstream shall be entirely consumed,
855otherwise the bitstream is considered corrupted.
856
857#### Default Distributions
858If `Predefined_Mode` is selected for a symbol type,
859its FSE decoding table is generated from a predefined distribution table defined here.
860For details on how to convert this distribution into a decoding table, see the [FSE section].
861
862[FSE section]: #from-normalized-distribution-to-decoding-tables
863
864##### Literals Length
865The decoding table uses an accuracy log of 6 bits (64 states).
866```
867short literalsLength_defaultDistribution[36] =
868 { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
869 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
870 -1,-1,-1,-1 };
871```
872
873##### Match Length
874The decoding table uses an accuracy log of 6 bits (64 states).
875```
876short matchLengths_defaultDistribution[53] =
877 { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
878 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
879 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,
880 -1,-1,-1,-1,-1 };
881```
882
883##### Offset Codes
884The decoding table uses an accuracy log of 5 bits (32 states),
885and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 .
886
887If any sequence in the compressed block requires a larger offset than this,
888it's not possible to use the default distribution to represent it.
889```
890short offsetCodes_defaultDistribution[29] =
891 { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
892 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
893```
894
895
896Sequence Execution
897------------------
898Once literals and sequences have been decoded,
899they are combined to produce the decoded content of a block.
900
901Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`),
902decoded as described in the [Sequences Section](#sequences-section).
903To execute a sequence, first copy `literals_length` bytes
904from the decoded literals to the output.
905
906Then `match_length` bytes are copied from previous decoded data.
907The offset to copy from is determined by `offset_value`:
908if `offset_value > 3`, then the offset is `offset_value - 3`.
909If `offset_value` is from 1-3, the offset is a special repeat offset value.
910See the [repeat offset](#repeat-offsets) section for how the offset is determined
911in this case.
912
913The offset is defined as from the current position, so an offset of 6
914and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
915Note that all offsets leading to previously decoded data
916must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
917
918#### Repeat offsets
919As seen in [Sequence Execution](#sequence-execution),
920the first 3 values define a repeated offset and we will call them
921`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
922They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
923
924If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc.
925
926There is an exception though, when current sequence's `literals_length = 0`.
927In this case, repeated offsets are shifted by one,
928so an `offset_value` of 1 means `Repeated_Offset2`,
929an `offset_value` of 2 means `Repeated_Offset3`,
930and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`.
931
932For the first block, the starting offset history is populated with following values :
933`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8,
934unless a dictionary is used, in which case they come from the dictionary.
935
936Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
937Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
938
939[Offset Codes]: #offset-codes
940
941###### Offset updates rules
942
943During the execution of the sequences of a `Compressed_Block`, the
944`Repeated_Offsets`' values are kept up to date, so that they always represent
945the three most-recently used offsets. In order to achieve that, they are
946updated after executing each sequence in the following way:
947
948When the sequence's `offset_value` does not refer to one of the
949`Repeated_Offsets`--when it has value greater than 3, or when it has value 3
950and the sequence's `literals_length` is zero--the `Repeated_Offsets`' values
951are shifted back one, and `Repeated_Offset1` takes on the value of the
952just-used offset.
953
954Otherwise, when the sequence's `offset_value` refers to one of the
955`Repeated_Offsets`--when it has value 1 or 2, or when it has value 3 and the
956sequence's `literals_length` is non-zero--the `Repeated_Offsets` are re-ordered
957so that `Repeated_Offset1` takes on the value of the used Repeated_Offset, and
958the existing values are pushed back from the first `Repeated_Offset` through to
959the `Repeated_Offset` selected by the `offset_value`. This effectively performs
960a single-stepped wrapping rotation of the values of these offsets, so that
961their order again reflects the recency of their use.
962
963The following table shows the values of the `Repeated_Offsets` as a series of
964sequences are applied to them:
965
966| `offset_value` | `literals_length` | `Repeated_Offset1` | `Repeated_Offset2` | `Repeated_Offset3` | Comment |
967|:--------------:|:-----------------:|:------------------:|:------------------:|:------------------:|:-----------------------:|
968| | | 1 | 4 | 8 | starting values |
969| 1114 | 11 | 1111 | 1 | 4 | non-repeat |
970| 1 | 22 | 1111 | 1 | 4 | repeat 1: no change |
971| 2225 | 22 | 2222 | 1111 | 1 | non-repeat |
972| 1114 | 111 | 1111 | 2222 | 1111 | non-repeat |
973| 3336 | 33 | 3333 | 1111 | 2222 | non-repeat |
974| 2 | 22 | 1111 | 3333 | 2222 | repeat 2: swap 1 & 2 |
975| 3 | 33 | 2222 | 1111 | 3333 | repeat 3: rotate 3 to 1 |
976| 3 | 0 | 2221 | 2222 | 1111 | special case : insert `repeat1 - 1` |
977| 1 | 0 | 2222 | 2221 | 1111 | == repeat 2 |
978
979
980Skippable Frames
981----------------
982
983| `Magic_Number` | `Frame_Size` | `User_Data` |
984|:--------------:|:------------:|:-----------:|
985| 4 bytes | 4 bytes | n bytes |
986
987Skippable frames allow the insertion of user-defined metadata
988into a flow of concatenated frames.
989
990Skippable frames defined in this specification are compatible with [LZ4] ones.
991
992[LZ4]:https://lz4.github.io/lz4/
993
994From a compliant decoder perspective, skippable frames need just be skipped,
995and their content ignored, resuming decoding after the skippable frame.
996
997It can be noted that a skippable frame
998can be used to watermark a stream of concatenated frames
999embedding any kind of tracking information (even just a UUID).
1000Users wary of such possibility should scan the stream of concatenated frames
1001in an attempt to detect such frame for analysis or removal.
1002
1003__`Magic_Number`__
1004
10054 Bytes, __little-endian__ format.
1006Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
1007All 16 values are valid to identify a skippable frame.
1008This specification doesn't detail any specific tagging for skippable frames.
1009
1010__`Frame_Size`__
1011
1012This is the size, in bytes, of the following `User_Data`
1013(without including the magic number nor the size field itself).
1014This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
1015This means `User_Data` can’t be bigger than (2^32-1) bytes.
1016
1017__`User_Data`__
1018
1019The `User_Data` can be anything. Data will just be skipped by the decoder.
1020
1021
1022
1023Entropy Encoding
1024----------------
1025Two types of entropy encoding are used by the Zstandard format:
1026FSE, and Huffman coding.
1027Huffman is used to compress literals,
1028while FSE is used for all other symbols
1029(`Literals_Length_Code`, `Match_Length_Code`, offset codes)
1030and to compress Huffman headers.
1031
1032
1033FSE
1034---
1035FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
1036FSE encoding/decoding involves a state that is carried over between symbols,
1037so decoding must be done in the opposite direction as encoding.
1038Therefore, all FSE bitstreams are read from end to beginning.
1039Note that the order of the bits in the stream is not reversed,
1040we just read the elements in the reverse order they are written.
1041
1042For additional details on FSE, see [Finite State Entropy].
1043
1044[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
1045
1046FSE decoding involves a decoding table which has a power of 2 size, and contain three elements:
1047`Symbol`, `Num_Bits`, and `Baseline`.
1048The `log2` of the table size is its `Accuracy_Log`.
1049An FSE state value represents an index in this table.
1050
1051To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
1052The next symbol in the stream is the `Symbol` indicated in the table for that state.
1053To obtain the next state value,
1054the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
1055
1056[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
1057
1058### FSE Table Description
1059To decode FSE streams, it is necessary to construct the decoding table.
1060The Zstandard format encodes FSE table descriptions as follows:
1061
1062An FSE distribution table describes the probabilities of all symbols
1063from `0` to the last present one (included)
1064on a normalized scale of `1 << Accuracy_Log` .
1065Note that there must be two or more symbols with nonzero probability.
1066
1067It's a bitstream which is read forward, in __little-endian__ fashion.
1068It's not necessary to know bitstream exact size,
1069it will be discovered and reported by the decoding process.
1070
1071The bitstream starts by reporting on which scale it operates.
1072Let's `low4Bits` designate the lowest 4 bits of the first byte :
1073`Accuracy_Log = low4bits + 5`.
1074
1075Then follows each symbol value, from `0` to last present one.
1076The number of bits used by each field is variable.
1077It depends on :
1078
1079- Remaining probabilities + 1 :
1080 __example__ :
1081 Presuming an `Accuracy_Log` of 8,
1082 and presuming 100 probabilities points have already been distributed,
1083 the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive).
1084 Therefore, it must read `log2sup(157) == 8` bits.
1085
1086- Value decoded : small values use 1 less bit :
1087 __example__ :
1088 Presuming values from 0 to 157 (inclusive) are possible,
1089 255-157 = 98 values are remaining in an 8-bits field.
1090 They are used this way :
1091 first 98 values (hence from 0 to 97) use only 7 bits,
1092 values from 98 to 157 use 8 bits.
1093 This is achieved through this scheme :
1094
1095 | Value read | Value decoded | Number of bits used |
1096 | ---------- | ------------- | ------------------- |
1097 | 0 - 97 | 0 - 97 | 7 |
1098 | 98 - 127 | 98 - 127 | 8 |
1099 | 128 - 225 | 0 - 97 | 7 |
1100 | 226 - 255 | 128 - 157 | 8 |
1101
1102Symbols probabilities are read one by one, in order.
1103
1104Probability is obtained from Value decoded by following formula :
1105`Proba = value - 1`
1106
1107It means value `0` becomes negative probability `-1`.
1108`-1` is a special probability, which means "less than 1".
1109Its effect on distribution table is described in the [next section].
1110For the purpose of calculating total allocated probability points, it counts as one.
1111
1112[next section]:#from-normalized-distribution-to-decoding-tables
1113
1114When a symbol has a __probability__ of `zero`,
1115it is followed by a 2-bits repeat flag.
1116This repeat flag tells how many probabilities of zeroes follow the current one.
1117It provides a number ranging from 0 to 3.
1118If it is a 3, another 2-bits repeat flag follows, and so on.
1119
1120When last symbol reaches cumulated total of `1 << Accuracy_Log`,
1121decoding is complete.
1122If the last symbol makes cumulated total go above `1 << Accuracy_Log`,
1123distribution is considered corrupted.
1124
1125Then the decoder can tell how many bytes were used in this process,
1126and how many symbols are present.
1127The bitstream consumes a round number of bytes.
1128Any remaining bit within the last byte is just unused.
1129
1130#### From normalized distribution to decoding tables
1131
1132The distribution of normalized probabilities is enough
1133to create a unique decoding table.
1134
1135It follows the following build rule :
1136
1137The table has a size of `Table_Size = 1 << Accuracy_Log`.
1138Each cell describes the symbol decoded,
1139and instructions to get the next state (`Number_of_Bits` and `Baseline`).
1140
1141Symbols are scanned in their natural order for "less than 1" probabilities.
1142Symbols with this probability are being attributed a single cell,
1143starting from the end of the table and retreating.
1144These symbols define a full state reset, reading `Accuracy_Log` bits.
1145
1146Then, all remaining symbols, sorted in natural order, are allocated cells.
1147Starting from symbol `0` (if it exists), and table position `0`,
1148each symbol gets allocated as many cells as its probability.
1149Cell allocation is spread, not linear :
1150each successor position follows this rule :
1151
1152```
1153position += (tableSize>>1) + (tableSize>>3) + 3;
1154position &= tableSize-1;
1155```
1156
1157A position is skipped if already occupied by a "less than 1" probability symbol.
1158`position` does not reset between symbols, it simply iterates through
1159each position in the table, switching to the next symbol when enough
1160states have been allocated to the current one.
1161
1162The process guarantees that the table is entirely filled.
1163Each cell corresponds to a state value, which contains the symbol being decoded.
1164
1165To add the `Number_of_Bits` and `Baseline` required to retrieve next state,
1166it's first necessary to sort all occurrences of each symbol in state order.
1167Lower states will need 1 more bit than higher ones.
1168The process is repeated for each symbol.
1169
1170__Example__ :
1171Presuming a symbol has a probability of 5,
1172it receives 5 cells, corresponding to 5 state values.
1173These state values are then sorted in natural order.
1174
1175Next power of 2 after 5 is 8.
1176Space of probabilities must be divided into 8 equal parts.
1177Presuming the `Accuracy_Log` is 7, it defines a space of 128 states.
1178Divided by 8, each share is 16 large.
1179
1180In order to reach 8 shares, 8-5=3 lowest states will count "double",
1181doubling their shares (32 in width), hence requiring one more bit.
1182
1183Baseline is assigned starting from the higher states using fewer bits,
1184increasing at each state, then resuming at the first state,
1185each state takes its allocated width from Baseline.
1186
1187| state value | 1 | 39 | 77 | 84 | 122 |
1188| state order | 0 | 1 | 2 | 3 | 4 |
1189| ---------------- | ----- | ----- | ------ | ---- | ------ |
1190| width | 32 | 32 | 32 | 16 | 16 |
1191| `Number_of_Bits` | 5 | 5 | 5 | 4 | 4 |
1192| range number | 2 | 4 | 6 | 0 | 1 |
1193| `Baseline` | 32 | 64 | 96 | 0 | 16 |
1194| range | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 |
1195
1196During decoding, the next state value is determined from current state value,
1197by reading the required `Number_of_Bits`, and adding the specified `Baseline`.
1198
1199See [Appendix A] for the results of this process applied to the default distributions.
1200
1201[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes
1202
1203
1204Huffman Coding
1205--------------
1206Zstandard Huffman-coded streams are read backwards,
1207similar to the FSE bitstreams.
1208Therefore, to find the start of the bitstream, it is required to
1209know the offset of the last byte of the Huffman-coded stream.
1210
1211After writing the last bit containing information, the compressor
1212writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
1213padding. The last byte of the compressed bitstream cannot be `0` for
1214that reason.
1215
1216When decompressing, the last byte containing the padding is the first
1217byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
1218the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
1219begins.
1220
1221The bitstream contains Huffman-coded symbols in __little-endian__ order,
1222with the codes defined by the method below.
1223
1224### Huffman Tree Description
1225
1226Prefix coding represents symbols from an a priori known alphabet
1227by bit sequences (codewords), one codeword for each symbol,
1228in a manner such that different symbols may be represented
1229by bit sequences of different lengths,
1230but a parser can always parse an encoded string
1231unambiguously symbol-by-symbol.
1232
1233Given an alphabet with known symbol frequencies,
1234the Huffman algorithm allows the construction of an optimal prefix code
1235using the fewest bits of any possible prefix codes for that alphabet.
1236
1237Prefix code must not exceed a maximum code length.
1238More bits improve accuracy but cost more header size,
1239and require more memory or more complex decoding operations.
1240This specification limits maximum code length to 11 bits.
1241
1242#### Representation
1243
1244All literal values from zero (included) to last present one (excluded)
1245are represented by `Weight` with values from `0` to `Max_Number_of_Bits`.
1246Transformation from `Weight` to `Number_of_Bits` follows this formula :
1247```
1248Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0
1249```
1250When a literal value is not present, it receives a `Weight` of 0.
1251The least frequent symbol receives a `Weight` of 1.
1252Consequently, the `Weight` 1 is necessarily present.
1253The most frequent symbol receives a `Weight` anywhere between 1 and 11 (max).
1254The last symbol's `Weight` is deduced from previously retrieved Weights,
1255by completing to the nearest power of 2. It's necessarily non 0.
1256If it's not possible to reach a clean power of 2 with a single `Weight` value,
1257the Huffman Tree Description is considered invalid.
1258This final power of 2 gives `Max_Number_of_Bits`, the depth of the current tree.
1259`Max_Number_of_Bits` must be <= 11,
1260otherwise the representation is considered corrupted.
1261
1262__Example__ :
1263Let's presume the following Huffman tree must be described :
1264
1265| literal value | 0 | 1 | 2 | 3 | 4 | 5 |
1266| ---------------- | --- | --- | --- | --- | --- | --- |
1267| `Number_of_Bits` | 1 | 2 | 3 | 0 | 4 | 4 |
1268
1269The tree depth is 4, since its longest elements uses 4 bits
1270(longest elements are the one with smallest frequency).
1271Literal value `5` will not be listed, as it can be determined from previous values 0-4,
1272nor will values above `5` as they are all 0.
1273Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`.
1274Weight formula is :
1275```
1276Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0
1277```
1278It gives the following series of weights :
1279
1280| literal value | 0 | 1 | 2 | 3 | 4 |
1281| ------------- | --- | --- | --- | --- | --- |
1282| `Weight` | 4 | 3 | 2 | 0 | 1 |
1283
1284The decoder will do the inverse operation :
1285having collected weights of literal symbols from `0` to `4`,
1286it knows the last literal, `5`, is present with a non-zero `Weight`.
1287The `Weight` of `5` can be determined by advancing to the next power of 2.
1288The sum of `2^(Weight-1)` (excluding 0's) is :
1289`8 + 4 + 2 + 0 + 1 = 15`.
1290Nearest larger power of 2 value is 16.
1291Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = log_2(16 - 15) + 1 = 1`.
1292
1293#### Huffman Tree header
1294
1295This is a single byte value (0-255),
1296which describes how the series of weights is encoded.
1297
1298- if `headerByte` < 128 :
1299 the series of weights is compressed using FSE (see below).
1300 The length of the FSE-compressed series is equal to `headerByte` (0-127).
1301
1302- if `headerByte` >= 128 :
1303 + the series of weights uses a direct representation,
1304 where each `Weight` is encoded directly as a 4 bits field (0-15).
1305 + They are encoded forward, 2 weights to a byte,
1306 first weight taking the top four bits and second one taking the bottom four.
1307 * e.g. the following operations could be used to read the weights:
1308 `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc.
1309 + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes,
1310 meaning it uses only full bytes even if `Number_of_Weights` is odd.
1311 + `Number_of_Weights = headerByte - 127`.
1312 * Note that maximum `Number_of_Weights` is 255-127 = 128,
1313 therefore, only up to 128 `Weight` can be encoded using direct representation.
1314 * Since the last non-zero `Weight` is _not_ encoded,
1315 this scheme is compatible with alphabet sizes of up to 129 symbols,
1316 hence including literal symbol 128.
1317 * If any literal symbol > 128 has a non-zero `Weight`,
1318 direct representation is not possible.
1319 In such case, it's necessary to use FSE compression.
1320
1321
1322#### Finite State Entropy (FSE) compression of Huffman weights
1323
1324In this case, the series of Huffman weights is compressed using FSE compression.
1325It's a single bitstream with 2 interleaved states,
1326sharing a single distribution table.
1327
1328To decode an FSE bitstream, it is necessary to know its compressed size.
1329Compressed size is provided by `headerByte`.
1330It's also necessary to know its _maximum possible_ decompressed size,
1331which is `255`, since literal values span from `0` to `255`,
1332and last symbol's `Weight` is not represented.
1333
1334An FSE bitstream starts by a header, describing probabilities distribution.
1335It will create a Decoding Table.
1336For a list of Huffman weights, the maximum accuracy log is 6 bits.
1337For more description see the [FSE header description](#fse-table-description)
1338
1339The Huffman header compression uses 2 states,
1340which share the same FSE distribution table.
1341The first state (`State1`) encodes the even indexed symbols,
1342and the second (`State2`) encodes the odd indexed symbols.
1343`State1` is initialized first, and then `State2`, and they take turns
1344decoding a single symbol and updating their state.
1345For more details on these FSE operations, see the [FSE section](#fse).
1346
1347The number of symbols to decode is determined
1348by tracking bitStream overflow condition:
1349If updating state after decoding a symbol would require more bits than
1350remain in the stream, it is assumed that extra bits are 0. Then,
1351symbols for each of the final states are decoded and the process is complete.
1352
1353#### Conversion from weights to Huffman prefix codes
1354
1355All present symbols shall now have a `Weight` value.
1356It is possible to transform weights into `Number_of_Bits`, using this formula:
1357```
1358Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
1359```
1360Symbols are sorted by `Weight`.
1361Within same `Weight`, symbols keep natural sequential order.
1362Symbols with a `Weight` of zero are removed.
1363Then, starting from lowest `Weight`, prefix codes are distributed in sequential order.
1364
1365__Example__ :
1366Let's presume the following list of weights has been decoded :
1367
1368| Literal | 0 | 1 | 2 | 3 | 4 | 5 |
1369| -------- | --- | --- | --- | --- | --- | --- |
1370| `Weight` | 4 | 3 | 2 | 0 | 1 | 1 |
1371
1372Sorted by weight and then natural sequential order,
1373it gives the following distribution :
1374
1375| Literal | 3 | 4 | 5 | 2 | 1 | 0 |
1376| ---------------- | --- | --- | --- | --- | --- | ---- |
1377| `Weight` | 0 | 1 | 1 | 2 | 3 | 4 |
1378| `Number_of_Bits` | 0 | 4 | 4 | 3 | 2 | 1 |
1379| prefix codes | N/A | 0000| 0001| 001 | 01 | 1 |
1380
1381### Huffman-coded Streams
1382
1383Given a Huffman decoding table,
1384it's possible to decode a Huffman-coded stream.
1385
1386Each bitstream must be read _backward_,
1387that is starting from the end down to the beginning.
1388Therefore it's necessary to know the size of each bitstream.
1389
1390It's also necessary to know exactly which _bit_ is the last one.
1391This is detected by a final bit flag :
1392the highest bit of latest byte is a final-bit-flag.
1393Consequently, a last byte of `0` is not possible.
1394And the final-bit-flag itself is not part of the useful bitstream.
1395Hence, the last byte contains between 0 and 7 useful bits.
1396
1397Starting from the end,
1398it's possible to read the bitstream in a __little-endian__ fashion,
1399keeping track of already used bits. Since the bitstream is encoded in reverse
1400order, starting from the end read symbols in forward order.
1401
1402For example, if the literal sequence "0145" was encoded using above prefix code,
1403it would be encoded (in reverse order) as:
1404
1405|Symbol | 5 | 4 | 1 | 0 | Padding |
1406|--------|------|------|----|---|---------|
1407|Encoding|`0000`|`0001`|`01`|`1`| `00001` |
1408
1409Resulting in following 2-bytes bitstream :
1410```
141100010000 00001101
1412```
1413
1414Here is an alternative representation with the symbol codes separated by underscore:
1415```
14160001_0000 00001_1_01
1417```
1418
1419Reading highest `Max_Number_of_Bits` bits,
1420it's possible to compare extracted value to decoding table,
1421determining the symbol to decode and number of bits to discard.
1422
1423The process continues up to reading the required number of symbols per stream.
1424If a bitstream is not entirely and exactly consumed,
1425hence reaching exactly its beginning position with _all_ bits consumed,
1426the decoding process is considered faulty.
1427
1428
1429Dictionary Format
1430-----------------
1431
1432Zstandard is compatible with "raw content" dictionaries,
1433free of any format restriction, except that they must be at least 8 bytes.
1434These dictionaries function as if they were just the `Content` part
1435of a formatted dictionary.
1436
1437But dictionaries created by `zstd --train` follow a format, described here.
1438
1439__Pre-requisites__ : a dictionary has a size,
1440 defined either by a buffer limit, or a file size.
1441
1442| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
1443| -------------- | --------------- | ---------------- | --------- |
1444
1445__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
1446
1447__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
1448 `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
1449 It's used by decoders to check if they use the correct dictionary.
1450
1451_Reserved ranges :_
1452If the dictionary is going to be distributed in a public environment,
1453the following ranges of `Dictionary_ID` are reserved for some future registrar
1454and shall not be used :
1455
1456 - low range : <= 32767
1457 - high range : >= (2^31)
1458
1459Outside of these ranges, any value of `Dictionary_ID`
1460which is both `>= 32768` and `< (1<<31)` can be used freely,
1461even in public environment.
1462
1463
1464__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks].
1465 See the relevant [FSE](#fse-table-description)
1466 and [Huffman](#huffman-tree-description) sections for how to decode these tables.
1467 They are stored in following order :
1468 Huffman tables for literals, FSE table for offsets,
1469 FSE table for match lengths, and FSE table for literals lengths.
1470 These tables populate the Repeat Stats literals mode and
1471 Repeat distribution mode for sequence decoding.
1472 It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
1473 stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
1474 Each recent offset must have a value <= dictionary content size, and cannot equal 0.
1475
1476__`Content`__ : The rest of the dictionary is its content.
1477 The content act as a "past" in front of data to compress or decompress,
1478 so it can be referenced in sequence commands.
1479 As long as the amount of data decoded from this frame is less than or
1480 equal to `Window_Size`, sequence commands may specify offsets longer
1481 than the total length of decoded output so far to reference back to the
1482 dictionary, even parts of the dictionary with offsets larger than `Window_Size`.
1483 After the total output has surpassed `Window_Size` however,
1484 this is no longer allowed and the dictionary is no longer accessible.
1485
1486[compressed blocks]: #the-format-of-compressed_block
1487
1488If a dictionary is provided by an external source,
1489it should be loaded with great care, its content considered untrusted.
1490
1491
1492
1493Appendix A - Decoding tables for predefined codes
1494-------------------------------------------------
1495
1496This appendix contains FSE decoding tables
1497for the predefined literal length, match length, and offset codes.
1498The tables have been constructed using the algorithm as given above in chapter
1499"from normalized distribution to decoding tables".
1500The tables here can be used as examples
1501to crosscheck that an implementation build its decoding tables correctly.
1502
1503#### Literal Length Code:
1504
1505| State | Symbol | Number_Of_Bits | Base |
1506| ----- | ------ | -------------- | ---- |
1507| 0 | 0 | 4 | 0 |
1508| 1 | 0 | 4 | 16 |
1509| 2 | 1 | 5 | 32 |
1510| 3 | 3 | 5 | 0 |
1511| 4 | 4 | 5 | 0 |
1512| 5 | 6 | 5 | 0 |
1513| 6 | 7 | 5 | 0 |
1514| 7 | 9 | 5 | 0 |
1515| 8 | 10 | 5 | 0 |
1516| 9 | 12 | 5 | 0 |
1517| 10 | 14 | 6 | 0 |
1518| 11 | 16 | 5 | 0 |
1519| 12 | 18 | 5 | 0 |
1520| 13 | 19 | 5 | 0 |
1521| 14 | 21 | 5 | 0 |
1522| 15 | 22 | 5 | 0 |
1523| 16 | 24 | 5 | 0 |
1524| 17 | 25 | 5 | 32 |
1525| 18 | 26 | 5 | 0 |
1526| 19 | 27 | 6 | 0 |
1527| 20 | 29 | 6 | 0 |
1528| 21 | 31 | 6 | 0 |
1529| 22 | 0 | 4 | 32 |
1530| 23 | 1 | 4 | 0 |
1531| 24 | 2 | 5 | 0 |
1532| 25 | 4 | 5 | 32 |
1533| 26 | 5 | 5 | 0 |
1534| 27 | 7 | 5 | 32 |
1535| 28 | 8 | 5 | 0 |
1536| 29 | 10 | 5 | 32 |
1537| 30 | 11 | 5 | 0 |
1538| 31 | 13 | 6 | 0 |
1539| 32 | 16 | 5 | 32 |
1540| 33 | 17 | 5 | 0 |
1541| 34 | 19 | 5 | 32 |
1542| 35 | 20 | 5 | 0 |
1543| 36 | 22 | 5 | 32 |
1544| 37 | 23 | 5 | 0 |
1545| 38 | 25 | 4 | 0 |
1546| 39 | 25 | 4 | 16 |
1547| 40 | 26 | 5 | 32 |
1548| 41 | 28 | 6 | 0 |
1549| 42 | 30 | 6 | 0 |
1550| 43 | 0 | 4 | 48 |
1551| 44 | 1 | 4 | 16 |
1552| 45 | 2 | 5 | 32 |
1553| 46 | 3 | 5 | 32 |
1554| 47 | 5 | 5 | 32 |
1555| 48 | 6 | 5 | 32 |
1556| 49 | 8 | 5 | 32 |
1557| 50 | 9 | 5 | 32 |
1558| 51 | 11 | 5 | 32 |
1559| 52 | 12 | 5 | 32 |
1560| 53 | 15 | 6 | 0 |
1561| 54 | 17 | 5 | 32 |
1562| 55 | 18 | 5 | 32 |
1563| 56 | 20 | 5 | 32 |
1564| 57 | 21 | 5 | 32 |
1565| 58 | 23 | 5 | 32 |
1566| 59 | 24 | 5 | 32 |
1567| 60 | 35 | 6 | 0 |
1568| 61 | 34 | 6 | 0 |
1569| 62 | 33 | 6 | 0 |
1570| 63 | 32 | 6 | 0 |
1571
1572#### Match Length Code:
1573
1574| State | Symbol | Number_Of_Bits | Base |
1575| ----- | ------ | -------------- | ---- |
1576| 0 | 0 | 6 | 0 |
1577| 1 | 1 | 4 | 0 |
1578| 2 | 2 | 5 | 32 |
1579| 3 | 3 | 5 | 0 |
1580| 4 | 5 | 5 | 0 |
1581| 5 | 6 | 5 | 0 |
1582| 6 | 8 | 5 | 0 |
1583| 7 | 10 | 6 | 0 |
1584| 8 | 13 | 6 | 0 |
1585| 9 | 16 | 6 | 0 |
1586| 10 | 19 | 6 | 0 |
1587| 11 | 22 | 6 | 0 |
1588| 12 | 25 | 6 | 0 |
1589| 13 | 28 | 6 | 0 |
1590| 14 | 31 | 6 | 0 |
1591| 15 | 33 | 6 | 0 |
1592| 16 | 35 | 6 | 0 |
1593| 17 | 37 | 6 | 0 |
1594| 18 | 39 | 6 | 0 |
1595| 19 | 41 | 6 | 0 |
1596| 20 | 43 | 6 | 0 |
1597| 21 | 45 | 6 | 0 |
1598| 22 | 1 | 4 | 16 |
1599| 23 | 2 | 4 | 0 |
1600| 24 | 3 | 5 | 32 |
1601| 25 | 4 | 5 | 0 |
1602| 26 | 6 | 5 | 32 |
1603| 27 | 7 | 5 | 0 |
1604| 28 | 9 | 6 | 0 |
1605| 29 | 12 | 6 | 0 |
1606| 30 | 15 | 6 | 0 |
1607| 31 | 18 | 6 | 0 |
1608| 32 | 21 | 6 | 0 |
1609| 33 | 24 | 6 | 0 |
1610| 34 | 27 | 6 | 0 |
1611| 35 | 30 | 6 | 0 |
1612| 36 | 32 | 6 | 0 |
1613| 37 | 34 | 6 | 0 |
1614| 38 | 36 | 6 | 0 |
1615| 39 | 38 | 6 | 0 |
1616| 40 | 40 | 6 | 0 |
1617| 41 | 42 | 6 | 0 |
1618| 42 | 44 | 6 | 0 |
1619| 43 | 1 | 4 | 32 |
1620| 44 | 1 | 4 | 48 |
1621| 45 | 2 | 4 | 16 |
1622| 46 | 4 | 5 | 32 |
1623| 47 | 5 | 5 | 32 |
1624| 48 | 7 | 5 | 32 |
1625| 49 | 8 | 5 | 32 |
1626| 50 | 11 | 6 | 0 |
1627| 51 | 14 | 6 | 0 |
1628| 52 | 17 | 6 | 0 |
1629| 53 | 20 | 6 | 0 |
1630| 54 | 23 | 6 | 0 |
1631| 55 | 26 | 6 | 0 |
1632| 56 | 29 | 6 | 0 |
1633| 57 | 52 | 6 | 0 |
1634| 58 | 51 | 6 | 0 |
1635| 59 | 50 | 6 | 0 |
1636| 60 | 49 | 6 | 0 |
1637| 61 | 48 | 6 | 0 |
1638| 62 | 47 | 6 | 0 |
1639| 63 | 46 | 6 | 0 |
1640
1641#### Offset Code:
1642
1643| State | Symbol | Number_Of_Bits | Base |
1644| ----- | ------ | -------------- | ---- |
1645| 0 | 0 | 5 | 0 |
1646| 1 | 6 | 4 | 0 |
1647| 2 | 9 | 5 | 0 |
1648| 3 | 15 | 5 | 0 |
1649| 4 | 21 | 5 | 0 |
1650| 5 | 3 | 5 | 0 |
1651| 6 | 7 | 4 | 0 |
1652| 7 | 12 | 5 | 0 |
1653| 8 | 18 | 5 | 0 |
1654| 9 | 23 | 5 | 0 |
1655| 10 | 5 | 5 | 0 |
1656| 11 | 8 | 4 | 0 |
1657| 12 | 14 | 5 | 0 |
1658| 13 | 20 | 5 | 0 |
1659| 14 | 2 | 5 | 0 |
1660| 15 | 7 | 4 | 16 |
1661| 16 | 11 | 5 | 0 |
1662| 17 | 17 | 5 | 0 |
1663| 18 | 22 | 5 | 0 |
1664| 19 | 4 | 5 | 0 |
1665| 20 | 8 | 4 | 16 |
1666| 21 | 13 | 5 | 0 |
1667| 22 | 19 | 5 | 0 |
1668| 23 | 1 | 5 | 0 |
1669| 24 | 6 | 4 | 16 |
1670| 25 | 10 | 5 | 0 |
1671| 26 | 16 | 5 | 0 |
1672| 27 | 28 | 5 | 0 |
1673| 28 | 27 | 5 | 0 |
1674| 29 | 26 | 5 | 0 |
1675| 30 | 25 | 5 | 0 |
1676| 31 | 24 | 5 | 0 |
1677
1678
1679
1680Appendix B - Resources for implementers
1681-------------------------------------------------
1682
1683An open source reference implementation is available on :
1684https://github.com/facebook/zstd
1685
1686The project contains a frame generator, called [decodeCorpus],
1687which can be used by any 3rd-party implementation
1688to verify that a tested decoder is compliant with the specification.
1689
1690[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing
1691
1692`decodeCorpus` generates random valid frames.
1693A compliant decoder should be able to decode them all,
1694or at least provide a meaningful error code explaining for which reason it cannot
1695(memory limit restrictions for example).
1696
1697
1698Version changes
1699---------------
1700- 0.3.9 : clarifications for Huffman-compressed literal sizes.
1701- 0.3.8 : clarifications for Huffman Blocks and Huffman Tree descriptions.
1702- 0.3.7 : clarifications for Repeat_Offsets, matching RFC8878
1703- 0.3.6 : clarifications for Dictionary_ID
1704- 0.3.5 : clarifications for Block_Maximum_Size
1705- 0.3.4 : clarifications for FSE decoding table
1706- 0.3.3 : clarifications for field Block_Size
1707- 0.3.2 : remove additional block size restriction on compressed blocks
1708- 0.3.1 : minor clarification regarding offset history update rules
1709- 0.3.0 : minor edits to match RFC8478
1710- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz
1711- 0.2.8 : clarifications for IETF RFC discuss
1712- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell
1713- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz
1714- 0.2.5 : minor typos and clarifications
1715- 0.2.4 : section restructuring, by Sean Purcell
1716- 0.2.3 : clarified several details, by Sean Purcell
1717- 0.2.2 : added predefined codes, by Johannes Rudolph
1718- 0.2.1 : clarify field names, by Przemyslaw Skibinski
1719- 0.2.0 : numerous format adjustments for zstd v0.8+
1720- 0.1.2 : limit Huffman tree depth to 11 bits
1721- 0.1.1 : reserved dictID ranges
1722- 0.1.0 : initial release