gpu_neon: fix some missing ebuf updates
[pcsx_rearmed.git] / deps / libretro-common / audio / conversion / mono_to_stereo_float.c
CommitLineData
3719602c
PC
1/* Copyright (C) 2010-2023 The RetroArch team
2 *
3 * ---------------------------------------------------------------------------------------
4 * The following license statement only applies to this file (mono_to_stereo.c).
5 * ---------------------------------------------------------------------------------------
6 *
7 * Permission is hereby granted, free of charge,
8 * to any person obtaining a copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation the rights to
10 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
11 * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
16 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
18 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 */
22#include <stdint.h>
23#include <stddef.h>
24
25#include <audio/conversion/dual_mono.h>
26
27/* TODO: Use SIMD instructions to make this faster (or show that it's not needed) */
28void convert_to_dual_mono_float(float *out, const float *in, size_t frames)
29{
30 unsigned i = 0;
31
32 if (!out || !in || !frames)
33 return;
34
35 for (; i < frames; i++)
36 {
37 out[i * 2] = in[i];
38 out[i * 2 + 1] = in[i];
39 }
40}
41
42/* Why is there no equivalent for int16_t samples?
43 * No inherent reason, I just didn't need one.
44 * If you do, open a pull request. */