git subrepo pull --force deps/lightrec
[pcsx_rearmed.git] / deps / libretro-common / audio / resampler / drivers / nearest_resampler.c
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3719602c
PC
1/* Copyright (C) 2010-2020 The RetroArch team
2 *
3 * ---------------------------------------------------------------------------------------
4 * The following license statement only applies to this file (nearest_resampler.c).
5 * ---------------------------------------------------------------------------------------
6 *
7 * Permission is hereby granted, free of charge,
8 * to any person obtaining a copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation the rights to
10 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
11 * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
16 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
18 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23#include <stdint.h>
24#include <stdlib.h>
25#include <math.h>
26
27#include <audio/audio_resampler.h>
28
29typedef struct rarch_nearest_resampler
30{
31 float fraction;
32} rarch_nearest_resampler_t;
33
34static void resampler_nearest_process(
35 void *re_, struct resampler_data *data)
36{
37 rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
38 audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
39 audio_frame_float_t *inp_max = (audio_frame_float_t*)inp + data->input_frames;
40 audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
41 float ratio = 1.0 / data->ratio;
42
43 while (inp != inp_max)
44 {
45 while (re->fraction > 1)
46 {
47 *outp++ = *inp;
48 re->fraction -= ratio;
49 }
50 re->fraction++;
51 inp++;
52 }
53
54 data->output_frames = (outp - (audio_frame_float_t*)data->data_out);
55}
56
57static void resampler_nearest_free(void *re_)
58{
59 rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
60 if (re)
61 free(re);
62}
63
64static void *resampler_nearest_init(const struct resampler_config *config,
65 double bandwidth_mod,
66 enum resampler_quality quality,
67 resampler_simd_mask_t mask)
68{
69 rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)
70 calloc(1, sizeof(rarch_nearest_resampler_t));
71 if (!re)
72 return NULL;
73 re->fraction = 0;
74 return re;
75}
76
77retro_resampler_t nearest_resampler = {
78 resampler_nearest_init,
79 resampler_nearest_process,
80 resampler_nearest_free,
81 RESAMPLER_API_VERSION,
82 "nearest",
83 "nearest"
84};