git subrepo clone https://github.com/libretro/libretro-common.git deps/libretro-common
[pcsx_rearmed.git] / deps / libretro-common / include / defines / psp_defines.h
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3719602c
PC
1/* Copyright (C) 2010-2021 The RetroArch team
2 *
3 * ---------------------------------------------------------------------------------------
4 * The following license statement only applies to this file (psp_defines.h).
5 * ---------------------------------------------------------------------------------------
6 *
7 * Permission is hereby granted, free of charge,
8 * to any person obtaining a copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation the rights to
10 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
11 * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
16 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
18 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23#ifndef _PSP_DEFINES_H
24#define _PSP_DEFINES_H
25
26/*============================================================
27 ERROR PROTOTYPES
28============================================================ */
29
30#ifndef SCE_OK
31#define SCE_OK 0
32#endif
33
34/*============================================================
35 DISPLAY PROTOTYPES
36============================================================ */
37
38#if defined(SN_TARGET_PSP2) || defined(VITA)
39
40#ifdef VITA
41int sceClibPrintf ( const char * format, ... );
42#define printf sceClibPrintf
43#define PSP_DISPLAY_PIXEL_FORMAT_8888 (SCE_DISPLAY_PIXELFORMAT_A8B8G8R8)
44#else
45#define PSP_DISPLAY_PIXEL_FORMAT_8888 (SCE_DISPLAY_PIXELFORMAT_A8B8G8R8)
46#endif
47
48#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, sync)
49
50#define PSP_FB_WIDTH 960
51#define PSP_FB_HEIGHT 544
52#define PSP_PITCH_PIXELS 1024
53
54 // Memory left to the system for threads and other internal stuffs
55#ifdef SCE_LIBC_SIZE
56#define RAM_THRESHOLD 0x2000000 + SCE_LIBC_SIZE
57#else
58#define RAM_THRESHOLD 0x2000000
59#endif
60
61#elif defined(PSP)
62#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync)
63
64#define SCE_DISPLAY_UPDATETIMING_NEXTVSYNC 1
65
66#define PSP_FB_WIDTH 512
67#define PSP_FB_HEIGHT 512
68#define PSP_PITCH_PIXELS 512
69
70#endif
71
72/*============================================================
73 INPUT PROTOTYPES
74============================================================ */
75
76#if defined(SN_TARGET_PSP2) || defined(VITA)
77
78#define STATE_BUTTON(state) ((state).buttons)
79#define STATE_ANALOGLX(state) ((state).lx)
80#define STATE_ANALOGLY(state) ((state).ly)
81#define STATE_ANALOGRX(state) ((state).rx)
82#define STATE_ANALOGRY(state) ((state).ry)
83
84#if defined(VITA)
85#define DEFAULT_SAMPLING_MODE (SCE_CTRL_MODE_ANALOG)
86
87#define PSP_CTRL_LEFT SCE_CTRL_LEFT
88#define PSP_CTRL_DOWN SCE_CTRL_DOWN
89#define PSP_CTRL_RIGHT SCE_CTRL_RIGHT
90#define PSP_CTRL_UP SCE_CTRL_UP
91#define PSP_CTRL_START SCE_CTRL_START
92#define PSP_CTRL_SELECT SCE_CTRL_SELECT
93#define PSP_CTRL_TRIANGLE SCE_CTRL_TRIANGLE
94#define PSP_CTRL_SQUARE SCE_CTRL_SQUARE
95#define PSP_CTRL_CROSS SCE_CTRL_CROSS
96#define PSP_CTRL_CIRCLE SCE_CTRL_CIRCLE
97#define PSP_CTRL_L SCE_CTRL_L1
98#define PSP_CTRL_R SCE_CTRL_R1
99#define PSP_CTRL_L2 SCE_CTRL_LTRIGGER
100#define PSP_CTRL_R2 SCE_CTRL_RTRIGGER
101#define PSP_CTRL_L3 SCE_CTRL_L3
102#define PSP_CTRL_R3 SCE_CTRL_R3
103#else
104#define DEFAULT_SAMPLING_MODE (SCE_CTRL_MODE_DIGITALANALOG)
105
106#define PSP_CTRL_LEFT SCE_CTRL_LEFT
107#define PSP_CTRL_DOWN SCE_CTRL_DOWN
108#define PSP_CTRL_RIGHT SCE_CTRL_RIGHT
109#define PSP_CTRL_UP SCE_CTRL_UP
110#define PSP_CTRL_START SCE_CTRL_START
111#define PSP_CTRL_SELECT SCE_CTRL_SELECT
112#define PSP_CTRL_TRIANGLE SCE_CTRL_TRIANGLE
113#define PSP_CTRL_SQUARE SCE_CTRL_SQUARE
114#define PSP_CTRL_CROSS SCE_CTRL_CROSS
115#define PSP_CTRL_CIRCLE SCE_CTRL_CIRCLE
116#define PSP_CTRL_L SCE_CTRL_L
117#define PSP_CTRL_R SCE_CTRL_R
118#endif
119
120#if defined(VITA)
121#define CtrlSetSamplingMode(mode) sceCtrlSetSamplingModeExt(mode)
122#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositiveExt2(port, pad_data, bufs)
123#else
124#define CtrlSetSamplingMode(mode) sceCtrlSetSamplingMode(mode)
125#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(port, pad_data, bufs)
126#endif
127
128#elif defined(PSP)
129
130#define PSP_CTRL_L PSP_CTRL_LTRIGGER
131#define PSP_CTRL_R PSP_CTRL_RTRIGGER
132
133#define STATE_BUTTON(state) ((state).Buttons)
134#define STATE_ANALOGLX(state) ((state).Lx)
135#define STATE_ANALOGLY(state) ((state).Ly)
136#define STATE_ANALOGRX(state) ((state).Rx)
137#define STATE_ANALOGRY(state) ((state).Ry)
138
139#define DEFAULT_SAMPLING_MODE (PSP_CTRL_MODE_ANALOG)
140
141#define CtrlSetSamplingMode(mode) sceCtrlSetSamplingMode(mode)
142#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(pad_data, bufs)
143#endif
144
145#endif