add some more NEON blitters from _wb_
[sdl_omap.git] / docs / html / general.html
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4>General</TITLE
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44>SDL Library Documentation</TH
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77><H1
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80></A
81>Chapter 5. General</H1
82><DIV
83CLASS="TOC"
84><DL
85><DT
86><B
87>Table of Contents</B
88></DT
89><DT
90><A
91HREF="sdlinit.html"
92>SDL_Init</A
93>&nbsp;--&nbsp;Initializes SDL</DT
94><DT
95><A
96HREF="sdlinitsubsystem.html"
97>SDL_InitSubSystem</A
98>&nbsp;--&nbsp;Initialize subsystems</DT
99><DT
100><A
101HREF="sdlquitsubsystem.html"
102>SDL_QuitSubSystem</A
103>&nbsp;--&nbsp;Shut down a subsystem</DT
104><DT
105><A
106HREF="sdlquit.html"
107>SDL_Quit</A
108>&nbsp;--&nbsp;Shut down SDL</DT
109><DT
110><A
111HREF="sdlwasinit.html"
112>SDL_WasInit</A
113>&nbsp;--&nbsp;Check which subsystems are initialized</DT
114><DT
115><A
116HREF="sdlgeterror.html"
117>SDL_GetError</A
118>&nbsp;--&nbsp;Get SDL error string</DT
119><DT
120><A
121HREF="sdlenvvars.html"
122>SDL_envvars</A
123>&nbsp;--&nbsp;SDL environment variables</DT
124></DL
125></DIV
126><P
127>Before SDL can be used in a program it must be initialized with <A
128HREF="sdlinit.html"
129><TT
130CLASS="FUNCTION"
131>SDL_Init</TT
132></A
133>. <TT
134CLASS="FUNCTION"
135>SDL_Init</TT
136> initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT
137CLASS="FUNCTION"
138>SDL_Init</TT
139> subsystems can be shut down and initialized as needed using <A
140HREF="sdlinitsubsystem.html"
141><TT
142CLASS="FUNCTION"
143>SDL_InitSubSystem</TT
144></A
145> and <A
146HREF="sdlquitsubsystem.html"
147><TT
148CLASS="FUNCTION"
149>SDL_QuitSubSystem</TT
150></A
151>.</P
152><P
153>SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A
154HREF="sdlquit.html"
155><TT
156CLASS="FUNCTION"
157>SDL_Quit</TT
158></A
159> shuts down all subsystems and frees any resources allocated to SDL.</P
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