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1 | .TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
2 | .SH "NAME" |
3 | SDL_FillRect \- This function performs a fast fill of the given rectangle with some color |
4 | .SH "SYNOPSIS" |
5 | .PP |
6 | \fB#include "SDL\&.h" |
7 | .sp |
8 | \fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR); |
9 | .SH "DESCRIPTION" |
10 | .PP |
11 | This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&. |
12 | .PP |
13 | The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR or \fISDL_MapRGBA\fR functions\&. If the color value contains an alpha value then the destination is simply "filled" with that alpha information, no blending takes place\&. |
14 | .PP |
15 | If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&. |
16 | .SH "RETURN VALUE" |
17 | .PP |
18 | This function returns \fB0\fR on success, or \fB-1\fR on error\&. |
19 | .SH "SEE ALSO" |
20 | .PP |
21 | \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR |
22 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |