handle src buffer underflow corner cases
[sdl_omap.git] / docs / man3 / SDL_LockSurface.3
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e14743d1 1.TH "SDL_LockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_LockSurface \- Lock a surface for directly access\&.
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBint \fBSDL_LockSurface\fP\fR(\fBSDL_Surface *surface\fR);
9.SH "DESCRIPTION"
10.PP
11\fBSDL_LockSurface\fP sets up a surface for directly accessing the pixels\&. Between calls to \fBSDL_LockSurface\fP and \fBSDL_UnlockSurface\fP, you can write to and read from \fBsurface->\fBpixels\fR\fR, using the pixel format stored in \fBsurface->\fBformat\fR\fR\&. Once you are done accessing the surface, you should use \fBSDL_UnlockSurface\fP to release it\&.
12.PP
13Not all surfaces require locking\&. If \fBSDL_MUSTLOCK\fP(\fBsurface\fR) evaluates to \fB0\fR, then you can read and write to the surface at any time, and the pixel format of the surface will not change\&.
14.PP
15No operating system or library calls should be made between lock/unlock pairs, as critical system locks may be held during this time\&.
16.PP
17It should be noted, that since SDL 1\&.1\&.8 surface locks are recursive\&. This means that you can lock a surface multiple times, but each lock must have a match unlock\&.
18.PP
19.nf
20\f(CW \&.
21 \&.
22 SDL_LockSurface( surface );
23 \&.
24 /* Surface is locked */
25 /* Direct pixel access on surface here */
26 \&.
27 SDL_LockSurface( surface );
28 \&.
29 /* More direct pixel access on surface */
30 \&.
31 SDL_UnlockSurface( surface );
32 /* Surface is still locked */
33 /* Note: Is versions < 1\&.1\&.8, the surface would have been */
34 /* no longer locked at this stage */
35 \&.
36 SDL_UnlockSurface( surface );
37 /* Surface is now unlocked */
38 \&.
39 \&.\fR
40.fi
41.PP
42.SH "RETURN VALUE"
43.PP
44\fBSDL_LockSurface\fP returns \fB0\fR, or \fB-1\fR if the surface couldn\&'t be locked\&.
45.SH "SEE ALSO"
46.PP
47\fI\fBSDL_UnlockSurface\fP\fR
48.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01