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1 | .TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
2 | .SH "NAME" |
3 | SDL_Palette \- Color palette for 8-bit pixel formats |
4 | .SH "STRUCTURE DEFINITION" |
5 | .PP |
6 | .nf |
7 | \f(CWtypedef struct{ |
8 | int ncolors; |
9 | SDL_Color *colors; |
10 | } SDL_Palette;\fR |
11 | .fi |
12 | .PP |
13 | .SH "STRUCTURE DATA" |
14 | .TP 20 |
15 | \fBncolors\fR |
16 | Number of colors used in this palette |
17 | .TP 20 |
18 | \fBcolors\fR |
19 | Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&. |
20 | .SH "DESCRIPTION" |
21 | .PP |
22 | Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&. |
23 | .SH "SEE ALSO" |
24 | .PP |
25 | \fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR |
26 | .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |