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1 | /* FCE Ultra - NES/Famicom Emulator |
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2 | * |
3 | * This program is free software; you can redistribute it and/or modify |
4 | * it under the terms of the GNU General Public License as published by |
5 | * the Free Software Foundation; either version 2 of the License, or |
6 | * (at your option) any later version. |
7 | * |
8 | * This program is distributed in the hope that it will be useful, |
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
11 | * GNU General Public License for more details. |
12 | * |
13 | * You should have received a copy of the GNU General Public License |
14 | * along with this program; if not, write to the Free Software |
15 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
16 | */ |
17 | |
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18 | #include "../../state.h" |
19 | #include "../../general.h" |
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20 | #include "../../input.h" |
6f6bc6fa |
21 | #include "../../svga.h" |
22 | #include "../../video.h" |
23 | #include "usbjoy.h" |
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24 | |
25 | /* UsrInputType[] is user-specified. InputType[] is current |
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26 | (game loading can override user settings) |
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27 | */ |
28 | static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD}; |
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29 | static int UsrInputTypeFC={SI_NONE}; |
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30 | |
31 | static int InputType[2]; |
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32 | static int InputTypeFC; |
33 | |
34 | static uint32 JSreturn; |
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35 | |
36 | static int powerpadsc[2][12]; |
37 | static int powerpadside=0; |
38 | |
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39 | static uint32 MouseData[3]; |
40 | static uint8 fkbkeys[0x48]; |
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41 | |
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42 | static uint32 combo_acts = 0, combo_keys = 0; |
43 | static uint32 prev_emu_acts = 0; |
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44 | |
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45 | |
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46 | static void setsoundvol(int soundvolume) |
47 | { |
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48 | int soundvolIndex; |
49 | static char soundvolmeter[24]; |
7b356ee3 |
50 | static int prev_snd_on = 0; |
51 | |
52 | if ((!!soundvolume) ^ prev_snd_on) |
53 | { |
54 | FCEUI_Sound(Settings.sound_rate); |
55 | prev_snd_on = !!soundvolume; |
56 | } |
971a1d07 |
57 | |
58 | // draw on screen :D |
59 | gp2x_sound_volume(soundvolume, soundvolume); |
60 | int meterval=soundvolume/5; |
61 | for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++) |
62 | { |
63 | if (soundvolIndex < meterval) |
64 | { |
65 | soundvolmeter[soundvolIndex]='*'; |
66 | } |
67 | else |
68 | { |
69 | soundvolmeter[soundvolIndex]='_'; |
70 | } |
71 | } |
72 | soundvolmeter[20]=0; |
73 | FCEU_DispMessage("|%s|", soundvolmeter); |
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74 | } |
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75 | |
76 | |
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77 | static void do_emu_acts(uint32 acts) |
78 | { |
79 | uint32 actsc = acts; |
80 | acts &= acts ^ prev_emu_acts; |
81 | prev_emu_acts = actsc; |
82 | |
83 | if (acts & (3 << 30)) |
84 | { |
6f6bc6fa |
85 | unsigned long keys; |
86 | int do_it = 1; |
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87 | if (acts & (1 << 30)) |
88 | { |
6f6bc6fa |
89 | if (Settings.sstate_confirm & 2) |
90 | { |
91 | FCEU_DispMessage("LOAD STATE? (Y=yes, X=no)"); |
92 | FCEU_PutImage(); |
93 | FCEUD_Update(XBuf+8,NULL,0); |
94 | while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024); |
95 | if (keys & GP2X_X) do_it = 0; |
0bb3fe12 |
96 | FCEU_CancelDispMessage(); |
6f6bc6fa |
97 | } |
98 | if (do_it) FCEUI_LoadState(); |
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99 | } |
100 | else |
101 | { |
6f6bc6fa |
102 | if (Settings.sstate_confirm & 1) |
103 | { |
104 | char *fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
105 | FILE *st=fopen(fname,"rb"); |
106 | free(fname); |
107 | if (st) |
108 | { |
109 | fclose(st); |
110 | FCEU_DispMessage("OVERWRITE SAVE? (Y=yes, X=no)"); |
111 | FCEU_PutImage(); |
112 | FCEUD_Update(XBuf+8,NULL,0); |
113 | while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024); |
114 | if (keys & GP2X_X) do_it = 0; |
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115 | FCEU_CancelDispMessage(); |
6f6bc6fa |
116 | } |
117 | } |
118 | if (do_it) FCEUI_SaveState(); |
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119 | } |
6f6bc6fa |
120 | RefreshThrottleFPS(); |
971a1d07 |
121 | } |
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122 | else if (acts & (3 << 28)) // state slot next/prev |
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123 | { |
124 | FILE *st; |
125 | char *fname; |
126 | |
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127 | CurrentState += (acts & (1 << 29)) ? 1 : -1; |
971a1d07 |
128 | if (CurrentState > 9) CurrentState = 0; |
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129 | if (CurrentState < 0) CurrentState = 9; |
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130 | |
131 | fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
132 | st=fopen(fname,"rb"); |
133 | free(fname); |
134 | FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState); |
135 | if (st) fclose(st); |
136 | } |
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137 | else if (acts & (1 << 27)) // FDS insert/eject |
138 | { |
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139 | if(FCEUGameInfo.type == GIT_FDS) |
140 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT); |
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141 | } |
142 | else if (acts & (1 << 26)) // FDS select |
143 | { |
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144 | if(FCEUGameInfo.type == GIT_FDS) |
145 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT); |
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146 | } |
147 | else if (acts & (1 << 25)) // VS Unisystem insert coin |
148 | { |
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149 | if(FCEUGameInfo.type == GIT_VSUNI) |
150 | FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN); |
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151 | } |
152 | } |
153 | |
154 | |
155 | #define down(b) (keys & GP2X_##b) |
156 | static void do_fake_mouse(unsigned long keys) |
157 | { |
21afaa36 |
158 | static int x=256/2, y=240/2; |
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159 | int speed = 3; |
160 | |
161 | if (down(A)) speed = 1; |
162 | if (down(Y)) speed = 5; |
163 | |
164 | if (down(LEFT)) |
165 | { |
166 | x -= speed; |
167 | if (x < 0) x = 0; |
168 | } |
169 | else if (down(RIGHT)) |
170 | { |
171 | x += speed; |
172 | if (x > 255) x = 255; |
173 | } |
174 | |
175 | if (down(UP)) |
176 | { |
177 | y -= speed; |
178 | if (y < 0) y = 0; |
179 | } |
180 | else if (down(DOWN)) |
181 | { |
182 | y += speed; |
183 | if (y > 239) y = 239; |
184 | } |
185 | |
186 | MouseData[0] = x; |
187 | MouseData[1] = y; |
188 | MouseData[2] = 0; |
189 | if (down(B)) MouseData[2] |= 1; |
190 | if (down(X)) MouseData[2] |= 2; |
971a1d07 |
191 | } |
192 | |
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193 | |
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194 | static void FCEUD_UpdateInput(void) |
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195 | { |
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196 | static int volpushed_frames = 0; |
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197 | static int turbo_rate_cnt_a[2] = {0,0}, turbo_rate_cnt_b[2] = {0,0}; |
b547bda7 |
198 | unsigned long keys = gp2x_joystick_read(0); |
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199 | uint32 all_acts[2] = {0,0}; |
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200 | int i; |
201 | |
7b356ee3 |
202 | if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_START)) == (GP2X_L|GP2X_START)) |
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203 | { |
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204 | Exit = 1; |
b547bda7 |
205 | return; |
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206 | } |
b547bda7 |
207 | else if (down(VOL_UP)) |
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208 | { |
b547bda7 |
209 | /* wait for at least 10 updates, because user may be just trying to enter menu */ |
210 | if (volpushed_frames++ > 10) { |
211 | soundvol++; |
212 | if (soundvol > 100) soundvol=100; |
213 | //FCEUI_SetSoundVolume(soundvol); |
214 | setsoundvol(soundvol); |
215 | } |
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216 | } |
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217 | else if (down(VOL_DOWN)) |
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218 | { |
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219 | if (volpushed_frames++ > 10) { |
220 | soundvol-=1; |
221 | if (soundvol < 0) soundvol=0; |
222 | //FCEUI_SetSoundVolume(soundvol); |
223 | setsoundvol(soundvol); |
224 | } |
225 | } |
226 | else |
227 | { |
228 | volpushed_frames = 0; |
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229 | } |
230 | |
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231 | JSreturn = 0; // RLDU SEBA |
232 | |
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233 | if (InputType[1] != SI_GAMEPAD) |
234 | { |
235 | /* try to feed fake mouse there */ |
236 | do_fake_mouse(keys); |
237 | } |
238 | |
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239 | for (i = 0; i < 32; i++) |
240 | { |
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241 | if (keys & (1 << i)) |
242 | { |
243 | uint32 acts, u = 32; |
244 | acts = Settings.KeyBinds[i]; |
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245 | if (!acts) continue; |
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246 | if ((1 << i) & combo_keys) |
247 | { |
248 | // combo key detected, try to find if other is pressed |
249 | for (u = i+1; u < 32; u++) |
250 | { |
251 | if ((keys & (1 << u)) && (Settings.KeyBinds[u] & acts)) |
252 | { |
253 | keys &= ~(1 << u); |
254 | break; |
255 | } |
256 | } |
989672f4 |
257 | } |
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258 | if (u != 32) acts &= combo_acts; // other combo key pressed |
259 | else acts &= ~combo_acts; |
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260 | all_acts[(acts>>16)&1] |= acts; |
261 | } |
262 | } |
263 | |
264 | // add joy inputs |
265 | if (num_of_joys > 0) |
266 | { |
267 | int joy; |
268 | gp2x_usbjoy_update(); |
269 | for (joy = 0; joy < num_of_joys; joy++) { |
270 | int keys = gp2x_usbjoy_check2(joy); |
271 | for (i = 0; i < 32; i++) { |
272 | if (keys & (1 << i)) { |
273 | int acts = Settings.JoyBinds[joy][i]; |
274 | all_acts[(acts>>16)&1] |= acts; |
275 | } |
276 | } |
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277 | } |
278 | } |
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279 | |
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280 | // player 1 |
281 | JSreturn |= all_acts[0] & 0xff; |
282 | if (all_acts[0] & 0x100) { // A turbo |
283 | turbo_rate_cnt_a[0] += Settings.turbo_rate_add; |
284 | JSreturn |= (turbo_rate_cnt_a[0] >> 24) & 1; |
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285 | } |
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286 | if (all_acts[0] & 0x200) { // B turbo |
287 | turbo_rate_cnt_b[0] += Settings.turbo_rate_add; |
288 | JSreturn |= (turbo_rate_cnt_b[0] >> 23) & 2; |
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289 | } |
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290 | |
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291 | // player 2 |
292 | JSreturn |= (all_acts[1] & 0xff) << 16; |
293 | if (all_acts[1] & 0x100) { // A turbo |
294 | turbo_rate_cnt_a[1] += Settings.turbo_rate_add; |
295 | JSreturn |= (turbo_rate_cnt_a[1] >> 8) & 0x10000; |
296 | } |
297 | if (all_acts[1] & 0x200) { // B turbo |
298 | turbo_rate_cnt_b[1] += Settings.turbo_rate_add; |
299 | JSreturn |= (turbo_rate_cnt_b[1] >> 7) & 0x20000; |
300 | } |
301 | |
302 | do_emu_acts(all_acts[0]|all_acts[1]); |
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303 | } |
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304 | |
305 | |
306 | static void InitOtherInput(void) |
307 | { |
308 | |
309 | void *InputDPtr; |
310 | |
311 | int t; |
312 | int x; |
313 | int attrib; |
314 | |
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315 | printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n", |
316 | InputType[0], InputType[1], InputTypeFC); |
317 | |
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318 | for(t=0,x=0;x<2;x++) |
319 | { |
320 | attrib=0; |
321 | InputDPtr=0; |
322 | switch(InputType[x]) |
323 | { |
324 | //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break; |
325 | case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break; |
326 | case SI_ARKANOID:InputDPtr=MouseData;t|=1;break; |
327 | case SI_ZAPPER:InputDPtr=MouseData; |
328 | t|=1; |
329 | attrib=1; |
330 | break; |
331 | } |
332 | FCEUI_SetInput(x,InputType[x],InputDPtr,attrib); |
333 | } |
334 | |
335 | attrib=0; |
336 | InputDPtr=0; |
337 | switch(InputTypeFC) |
338 | { |
339 | case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break; |
340 | case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break; |
341 | case SIFC_FKB:InputDPtr=fkbkeys;break; |
342 | } |
343 | |
344 | FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib); |
345 | FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE); |
346 | |
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347 | inited|=16; |
348 | } |
349 | |
350 | |
351 | static void PrepareOtherInput(void) |
352 | { |
353 | uint32 act, key, seen_acts; |
354 | |
355 | combo_acts = combo_keys = prev_emu_acts = seen_acts = 0; |
356 | |
357 | // find combo_acts |
358 | for (act = 1; act; act <<= 1) |
359 | { |
360 | for (key = 1; key < 32; key++) |
361 | { |
362 | if (Settings.KeyBinds[key] & act) |
363 | { |
364 | if (seen_acts & act) combo_acts |= act; |
365 | else seen_acts |= act; |
366 | } |
367 | } |
368 | } |
369 | |
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370 | combo_acts &= ~0x00030000; // don't take player_id bits |
371 | |
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372 | // find combo_keys |
373 | for (act = 1; act; act <<= 1) |
374 | { |
375 | for (key = 0; key < 32; key++) |
376 | { |
377 | if (Settings.KeyBinds[key] & combo_acts) |
378 | { |
379 | combo_keys |= 1 << key; |
380 | } |
381 | } |
382 | } |
383 | |
03497cf8 |
384 | // printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys); |
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385 | } |
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386 | |