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1 | /* FCE Ultra - NES/Famicom Emulator |
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2 | * |
3 | * This program is free software; you can redistribute it and/or modify |
4 | * it under the terms of the GNU General Public License as published by |
5 | * the Free Software Foundation; either version 2 of the License, or |
6 | * (at your option) any later version. |
7 | * |
8 | * This program is distributed in the hope that it will be useful, |
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
11 | * GNU General Public License for more details. |
12 | * |
13 | * You should have received a copy of the GNU General Public License |
14 | * along with this program; if not, write to the Free Software |
15 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
16 | */ |
17 | |
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18 | #include "../../state.h" |
19 | #include "../../general.h" |
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20 | #include "../../input.h" |
6f6bc6fa |
21 | #include "../../svga.h" |
22 | #include "../../video.h" |
23 | #include "usbjoy.h" |
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24 | |
25 | /* UsrInputType[] is user-specified. InputType[] is current |
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26 | (game loading can override user settings) |
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27 | */ |
28 | static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD}; |
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29 | static int UsrInputTypeFC={SI_NONE}; |
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30 | |
31 | static int InputType[2]; |
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32 | static int InputTypeFC; |
33 | |
34 | static uint32 JSreturn; |
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35 | |
36 | static int powerpadsc[2][12]; |
37 | static int powerpadside=0; |
38 | |
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39 | static uint32 MouseData[3]; |
40 | static uint8 fkbkeys[0x48]; |
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41 | |
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42 | static uint32 combo_acts = 0, combo_keys = 0; |
43 | static uint32 prev_emu_acts = 0; |
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44 | |
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45 | |
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46 | static void setsoundvol(int soundvolume) |
47 | { |
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48 | int soundvolIndex; |
49 | static char soundvolmeter[24]; |
50 | |
51 | // draw on screen :D |
52 | gp2x_sound_volume(soundvolume, soundvolume); |
53 | int meterval=soundvolume/5; |
54 | for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++) |
55 | { |
56 | if (soundvolIndex < meterval) |
57 | { |
58 | soundvolmeter[soundvolIndex]='*'; |
59 | } |
60 | else |
61 | { |
62 | soundvolmeter[soundvolIndex]='_'; |
63 | } |
64 | } |
65 | soundvolmeter[20]=0; |
66 | FCEU_DispMessage("|%s|", soundvolmeter); |
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67 | } |
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68 | |
69 | |
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70 | static void do_emu_acts(uint32 acts) |
71 | { |
72 | uint32 actsc = acts; |
73 | acts &= acts ^ prev_emu_acts; |
74 | prev_emu_acts = actsc; |
75 | |
76 | if (acts & (3 << 30)) |
77 | { |
6f6bc6fa |
78 | unsigned long keys; |
79 | int do_it = 1; |
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80 | if (acts & (1 << 30)) |
81 | { |
6f6bc6fa |
82 | if (Settings.sstate_confirm & 2) |
83 | { |
84 | FCEU_DispMessage("LOAD STATE? (Y=yes, X=no)"); |
85 | FCEU_PutImage(); |
86 | FCEUD_Update(XBuf+8,NULL,0); |
87 | while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024); |
88 | if (keys & GP2X_X) do_it = 0; |
89 | FCEU_DispMessage(""); |
90 | } |
91 | if (do_it) FCEUI_LoadState(); |
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92 | } |
93 | else |
94 | { |
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95 | if (Settings.sstate_confirm & 1) |
96 | { |
97 | char *fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
98 | FILE *st=fopen(fname,"rb"); |
99 | free(fname); |
100 | if (st) |
101 | { |
102 | fclose(st); |
103 | FCEU_DispMessage("OVERWRITE SAVE? (Y=yes, X=no)"); |
104 | FCEU_PutImage(); |
105 | FCEUD_Update(XBuf+8,NULL,0); |
106 | while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024); |
107 | if (keys & GP2X_X) do_it = 0; |
108 | FCEU_DispMessage(""); |
109 | } |
110 | } |
111 | if (do_it) FCEUI_SaveState(); |
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112 | } |
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113 | RefreshThrottleFPS(); |
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114 | } |
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115 | else if (acts & (3 << 28)) // state slot next/prev |
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116 | { |
117 | FILE *st; |
118 | char *fname; |
119 | |
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120 | CurrentState += (acts & (1 << 29)) ? 1 : -1; |
971a1d07 |
121 | if (CurrentState > 9) CurrentState = 0; |
e328100e |
122 | if (CurrentState < 0) CurrentState = 9; |
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123 | |
124 | fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
125 | st=fopen(fname,"rb"); |
126 | free(fname); |
127 | FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState); |
128 | if (st) fclose(st); |
129 | } |
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130 | else if (acts & (1 << 27)) // FDS insert/eject |
131 | { |
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132 | if(FCEUGameInfo.type == GIT_FDS) |
133 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT); |
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134 | } |
135 | else if (acts & (1 << 26)) // FDS select |
136 | { |
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137 | if(FCEUGameInfo.type == GIT_FDS) |
138 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT); |
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139 | } |
140 | else if (acts & (1 << 25)) // VS Unisystem insert coin |
141 | { |
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142 | if(FCEUGameInfo.type == GIT_VSUNI) |
143 | FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN); |
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144 | } |
145 | } |
146 | |
147 | |
148 | #define down(b) (keys & GP2X_##b) |
149 | static void do_fake_mouse(unsigned long keys) |
150 | { |
21afaa36 |
151 | static int x=256/2, y=240/2; |
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152 | int speed = 3; |
153 | |
154 | if (down(A)) speed = 1; |
155 | if (down(Y)) speed = 5; |
156 | |
157 | if (down(LEFT)) |
158 | { |
159 | x -= speed; |
160 | if (x < 0) x = 0; |
161 | } |
162 | else if (down(RIGHT)) |
163 | { |
164 | x += speed; |
165 | if (x > 255) x = 255; |
166 | } |
167 | |
168 | if (down(UP)) |
169 | { |
170 | y -= speed; |
171 | if (y < 0) y = 0; |
172 | } |
173 | else if (down(DOWN)) |
174 | { |
175 | y += speed; |
176 | if (y > 239) y = 239; |
177 | } |
178 | |
179 | MouseData[0] = x; |
180 | MouseData[1] = y; |
181 | MouseData[2] = 0; |
182 | if (down(B)) MouseData[2] |= 1; |
183 | if (down(X)) MouseData[2] |= 2; |
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184 | } |
185 | |
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186 | |
187 | void FCEUD_UpdateInput(void) |
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188 | { |
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189 | static int volpushed_frames = 0; |
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190 | static int turbo_rate_cnt_a[2] = {0,0}, turbo_rate_cnt_b[2] = {0,0}; |
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191 | unsigned long keys = gp2x_joystick_read(0); |
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192 | uint32 all_acts[2] = {0,0}; |
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193 | int i; |
194 | |
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195 | if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START)) |
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196 | { |
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197 | Exit = 1; |
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198 | return; |
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199 | } |
b547bda7 |
200 | else if (down(VOL_UP)) |
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201 | { |
b547bda7 |
202 | /* wait for at least 10 updates, because user may be just trying to enter menu */ |
203 | if (volpushed_frames++ > 10) { |
204 | soundvol++; |
205 | if (soundvol > 100) soundvol=100; |
206 | //FCEUI_SetSoundVolume(soundvol); |
207 | setsoundvol(soundvol); |
208 | } |
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209 | } |
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210 | else if (down(VOL_DOWN)) |
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211 | { |
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212 | if (volpushed_frames++ > 10) { |
213 | soundvol-=1; |
214 | if (soundvol < 0) soundvol=0; |
215 | //FCEUI_SetSoundVolume(soundvol); |
216 | setsoundvol(soundvol); |
217 | } |
218 | } |
219 | else |
220 | { |
221 | volpushed_frames = 0; |
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222 | } |
223 | |
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224 | JSreturn = 0; // RLDU SEBA |
225 | |
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226 | if (InputType[1] != SI_GAMEPAD) |
227 | { |
228 | /* try to feed fake mouse there */ |
229 | do_fake_mouse(keys); |
230 | } |
231 | |
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232 | for (i = 0; i < 32; i++) |
233 | { |
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234 | if (keys & (1 << i)) |
235 | { |
236 | uint32 acts, u = 32; |
237 | acts = Settings.KeyBinds[i]; |
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238 | if (!acts) continue; |
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239 | if ((1 << i) & combo_keys) |
240 | { |
241 | // combo key detected, try to find if other is pressed |
242 | for (u = i+1; u < 32; u++) |
243 | { |
244 | if ((keys & (1 << u)) && (Settings.KeyBinds[u] & acts)) |
245 | { |
246 | keys &= ~(1 << u); |
247 | break; |
248 | } |
249 | } |
989672f4 |
250 | } |
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251 | if (u != 32) acts &= combo_acts; // other combo key pressed |
252 | else acts &= ~combo_acts; |
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253 | all_acts[(acts>>16)&1] |= acts; |
254 | } |
255 | } |
256 | |
257 | // add joy inputs |
258 | if (num_of_joys > 0) |
259 | { |
260 | int joy; |
261 | gp2x_usbjoy_update(); |
262 | for (joy = 0; joy < num_of_joys; joy++) { |
263 | int keys = gp2x_usbjoy_check2(joy); |
264 | for (i = 0; i < 32; i++) { |
265 | if (keys & (1 << i)) { |
266 | int acts = Settings.JoyBinds[joy][i]; |
267 | all_acts[(acts>>16)&1] |= acts; |
268 | } |
269 | } |
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270 | } |
271 | } |
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272 | |
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273 | // player 1 |
274 | JSreturn |= all_acts[0] & 0xff; |
275 | if (all_acts[0] & 0x100) { // A turbo |
276 | turbo_rate_cnt_a[0] += Settings.turbo_rate_add; |
277 | JSreturn |= (turbo_rate_cnt_a[0] >> 24) & 1; |
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278 | } |
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279 | if (all_acts[0] & 0x200) { // B turbo |
280 | turbo_rate_cnt_b[0] += Settings.turbo_rate_add; |
281 | JSreturn |= (turbo_rate_cnt_b[0] >> 23) & 2; |
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282 | } |
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283 | |
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284 | // player 2 |
285 | JSreturn |= (all_acts[1] & 0xff) << 16; |
286 | if (all_acts[1] & 0x100) { // A turbo |
287 | turbo_rate_cnt_a[1] += Settings.turbo_rate_add; |
288 | JSreturn |= (turbo_rate_cnt_a[1] >> 8) & 0x10000; |
289 | } |
290 | if (all_acts[1] & 0x200) { // B turbo |
291 | turbo_rate_cnt_b[1] += Settings.turbo_rate_add; |
292 | JSreturn |= (turbo_rate_cnt_b[1] >> 7) & 0x20000; |
293 | } |
294 | |
295 | do_emu_acts(all_acts[0]|all_acts[1]); |
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296 | } |
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297 | |
298 | |
299 | static void InitOtherInput(void) |
300 | { |
301 | |
302 | void *InputDPtr; |
303 | |
304 | int t; |
305 | int x; |
306 | int attrib; |
307 | |
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308 | printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n", |
309 | InputType[0], InputType[1], InputTypeFC); |
310 | |
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311 | for(t=0,x=0;x<2;x++) |
312 | { |
313 | attrib=0; |
314 | InputDPtr=0; |
315 | switch(InputType[x]) |
316 | { |
317 | //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break; |
318 | case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break; |
319 | case SI_ARKANOID:InputDPtr=MouseData;t|=1;break; |
320 | case SI_ZAPPER:InputDPtr=MouseData; |
321 | t|=1; |
322 | attrib=1; |
323 | break; |
324 | } |
325 | FCEUI_SetInput(x,InputType[x],InputDPtr,attrib); |
326 | } |
327 | |
328 | attrib=0; |
329 | InputDPtr=0; |
330 | switch(InputTypeFC) |
331 | { |
332 | case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break; |
333 | case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break; |
334 | case SIFC_FKB:InputDPtr=fkbkeys;break; |
335 | } |
336 | |
337 | FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib); |
338 | FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE); |
339 | |
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340 | inited|=16; |
341 | } |
342 | |
343 | |
344 | static void PrepareOtherInput(void) |
345 | { |
346 | uint32 act, key, seen_acts; |
347 | |
348 | combo_acts = combo_keys = prev_emu_acts = seen_acts = 0; |
349 | |
350 | // find combo_acts |
351 | for (act = 1; act; act <<= 1) |
352 | { |
353 | for (key = 1; key < 32; key++) |
354 | { |
355 | if (Settings.KeyBinds[key] & act) |
356 | { |
357 | if (seen_acts & act) combo_acts |= act; |
358 | else seen_acts |= act; |
359 | } |
360 | } |
361 | } |
362 | |
6f6bc6fa |
363 | combo_acts &= ~0x00030000; // don't take player_id bits |
364 | |
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365 | // find combo_keys |
366 | for (act = 1; act; act <<= 1) |
367 | { |
368 | for (key = 0; key < 32; key++) |
369 | { |
370 | if (Settings.KeyBinds[key] & combo_acts) |
371 | { |
372 | combo_keys |= 1 << key; |
373 | } |
374 | } |
375 | } |
376 | |
377 | printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys); |
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378 | } |
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379 | |