Commit | Line | Data |
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919cac88 | 1 | #ifndef LIBRETRO_CORE_OPTIONS_H__ |
2 | #define LIBRETRO_CORE_OPTIONS_H__ | |
3 | ||
4 | #include <stdlib.h> | |
5 | #include <string.h> | |
6 | ||
7 | #include <libretro.h> | |
8 | #include <retro_inline.h> | |
9 | ||
fbe06628 | 10 | #ifndef HAVE_NO_LANGEXTRA |
11 | #include "libretro_core_options_intl.h" | |
12 | #endif | |
13 | ||
14 | /* | |
15 | ******************************** | |
16 | * VERSION: 1.3 | |
17 | ******************************** | |
18 | * | |
19 | * - 1.3: Move translations to libretro_core_options_intl.h | |
20 | * - libretro_core_options_intl.h includes BOM and utf-8 | |
21 | * fix for MSVC 2010-2013 | |
22 | * - Added HAVE_NO_LANGEXTRA flag to disable translations | |
23 | * on platforms/compilers without BOM support | |
24 | * - 1.2: Use core options v1 interface when | |
25 | * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 | |
26 | * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) | |
27 | * - 1.1: Support generation of core options v0 retro_core_option_value | |
28 | * arrays containing options with a single value | |
29 | * - 1.0: First commit | |
30 | */ | |
31 | ||
919cac88 | 32 | #ifdef __cplusplus |
33 | extern "C" { | |
34 | #endif | |
35 | ||
36 | /* | |
37 | ******************************** | |
38 | * Core Option Definitions | |
39 | ******************************** | |
40 | */ | |
41 | ||
42 | /* RETRO_LANGUAGE_ENGLISH */ | |
43 | ||
44 | /* Default language: | |
45 | * - All other languages must include the same keys and values | |
46 | * - Will be used as a fallback in the event that frontend language | |
47 | * is not available | |
48 | * - Will be used as a fallback for any missing entries in | |
49 | * frontend language definition | |
50 | */ | |
51 | ||
919cac88 | 52 | struct retro_core_option_definition option_defs_us[] = { |
53 | { | |
54 | "pcsx_rearmed_frameskip", | |
55 | "Frameskip", | |
56 | "Choose how much frames should be skipped to improve performance at the expense of visual smoothness.", | |
57 | { | |
58 | { "0", NULL }, | |
59 | { "1", NULL }, | |
60 | { "2", NULL }, | |
61 | { "3", NULL }, | |
fbe06628 | 62 | { NULL, NULL }, |
919cac88 | 63 | }, |
64 | "0", | |
65 | }, | |
66 | { | |
67 | "pcsx_rearmed_bios", | |
68 | "Use BIOS", | |
69 | "Allows you to use real bios file (if available) or emulated bios (HLE). Its recommended to use official bios file for better compatibility.", | |
70 | { | |
71 | { "auto", "auto" }, | |
fbe06628 | 72 | { "HLE", "hle" }, |
73 | { NULL, NULL }, | |
919cac88 | 74 | }, |
75 | "auto", | |
76 | }, | |
77 | { | |
78 | "pcsx_rearmed_region", | |
79 | "Region", | |
80 | "Choose what region the system is from. 60 Hz for NTSC, 50 Hz for PAL.", | |
81 | { | |
82 | { "auto", "auto" }, | |
83 | { "NTSC", "ntsc" }, | |
fbe06628 | 84 | { "PAL", "pal" }, |
85 | { NULL, NULL }, | |
919cac88 | 86 | }, |
87 | "auto", | |
88 | }, | |
89 | { | |
90 | "pcsx_rearmed_memcard2", | |
c8108d88 | 91 | "Enable Second Memory Card (Shared)", |
ef2683f1 | 92 | "Enabled the memory card slot 2. This memory card is shared amongst all games.", |
919cac88 | 93 | { |
fbe06628 | 94 | { "disabled", NULL }, |
919cac88 | 95 | { "enabled", NULL }, |
fbe06628 | 96 | { NULL, NULL }, |
919cac88 | 97 | }, |
e6f1e7f7 | 98 | "disabled", |
919cac88 | 99 | }, |
100 | { | |
101 | "pcsx_rearmed_pad1type", | |
102 | "Pad 1 Type", | |
103 | "Pad type for player 1", | |
104 | { | |
fbe06628 | 105 | { "standard", NULL }, |
106 | { "analog", NULL }, | |
919cac88 | 107 | { "dualshock", NULL }, |
fbe06628 | 108 | { "negcon", NULL }, |
000655e4 | 109 | { "guncon", NULL }, |
fbe06628 | 110 | { "none", NULL }, |
111 | { NULL, NULL }, | |
919cac88 | 112 | }, |
113 | "standard", | |
114 | }, | |
115 | { | |
116 | "pcsx_rearmed_pad2type", | |
117 | "Pad 2 Type", | |
118 | "Pad type for player 2", | |
119 | { | |
fbe06628 | 120 | { "standard", NULL }, |
121 | { "analog", NULL }, | |
919cac88 | 122 | { "dualshock", NULL }, |
fbe06628 | 123 | { "negcon", NULL }, |
000655e4 | 124 | { "guncon", NULL }, |
fbe06628 | 125 | { "none", NULL }, |
126 | { NULL, NULL }, | |
919cac88 | 127 | }, |
128 | "standard", | |
129 | }, | |
130 | { | |
131 | "pcsx_rearmed_pad3type", | |
132 | "Pad 3 Type", | |
133 | "Pad type for player 3", | |
134 | { | |
fbe06628 | 135 | { "standard", NULL }, |
136 | { "analog", NULL }, | |
919cac88 | 137 | { "dualshock", NULL }, |
fbe06628 | 138 | { "negcon", NULL }, |
000655e4 | 139 | { "guncon", NULL }, |
fbe06628 | 140 | { "none", NULL }, |
141 | { NULL, NULL }, | |
919cac88 | 142 | }, |
143 | "none", | |
144 | }, | |
145 | { | |
146 | "pcsx_rearmed_pad4type", | |
147 | "Pad 4 Type", | |
148 | "Pad type for player 4", | |
149 | { | |
fbe06628 | 150 | { "standard", NULL }, |
151 | { "analog", NULL }, | |
919cac88 | 152 | { "dualshock", NULL }, |
fbe06628 | 153 | { "negcon", NULL }, |
000655e4 | 154 | { "guncon", NULL }, |
fbe06628 | 155 | { "none", NULL }, |
156 | { NULL, NULL }, | |
919cac88 | 157 | }, |
158 | "none", | |
159 | }, | |
160 | { | |
161 | "pcsx_rearmed_pad5type", | |
162 | "Pad 5 Type", | |
163 | "Pad type for player 5", | |
164 | { | |
fbe06628 | 165 | { "standard", NULL }, |
166 | { "analog", NULL }, | |
919cac88 | 167 | { "dualshock", NULL }, |
fbe06628 | 168 | { "negcon", NULL }, |
000655e4 | 169 | { "guncon", NULL }, |
fbe06628 | 170 | { "none", NULL }, |
171 | { NULL, NULL }, | |
919cac88 | 172 | }, |
173 | "none", | |
174 | },{ | |
175 | "pcsx_rearmed_pad6type", | |
176 | "Pad 6 Type", | |
177 | "Pad type for player 6", | |
178 | { | |
fbe06628 | 179 | { "standard", NULL }, |
180 | { "analog", NULL }, | |
919cac88 | 181 | { "dualshock", NULL }, |
fbe06628 | 182 | { "negcon", NULL }, |
000655e4 | 183 | { "guncon", NULL }, |
fbe06628 | 184 | { "none", NULL }, |
185 | { NULL, NULL }, | |
919cac88 | 186 | }, |
187 | "none", | |
188 | },{ | |
189 | "pcsx_rearmed_pad7type", | |
190 | "Pad 7 Type", | |
191 | "Pad type for player 7", | |
192 | { | |
fbe06628 | 193 | { "standard", NULL }, |
194 | { "analog", NULL }, | |
919cac88 | 195 | { "dualshock", NULL }, |
fbe06628 | 196 | { "negcon", NULL }, |
000655e4 | 197 | { "guncon", NULL }, |
fbe06628 | 198 | { "none", NULL }, |
199 | { NULL, NULL }, | |
919cac88 | 200 | }, |
201 | "none", | |
202 | },{ | |
203 | "pcsx_rearmed_pad8type", | |
204 | "Pad 8 Type", | |
205 | "Pad type for player 8", | |
206 | { | |
fbe06628 | 207 | { "standard", NULL }, |
208 | { "analog", NULL }, | |
919cac88 | 209 | { "dualshock", NULL }, |
fbe06628 | 210 | { "negcon", NULL }, |
000655e4 | 211 | { "guncon", NULL }, |
fbe06628 | 212 | { "none", NULL }, |
213 | { NULL, NULL }, | |
919cac88 | 214 | }, |
215 | "none", | |
216 | }, | |
217 | { | |
218 | "pcsx_rearmed_multitap1", | |
219 | "Multitap 1", | |
220 | "Enables/Disables multitap on port 1, allowing upto 5 players in games that permit it.", | |
221 | { | |
fbe06628 | 222 | { "auto", NULL }, |
919cac88 | 223 | { "disabled", NULL }, |
224 | { "enabled", NULL }, | |
fbe06628 | 225 | { NULL, NULL }, |
919cac88 | 226 | }, |
227 | "auto", | |
228 | }, | |
229 | { | |
230 | "pcsx_rearmed_multitap2", | |
231 | "Multitap 2", | |
ef2683f1 | 232 | "Enables/Disables multitap on port 2, allowing up to 8 players in games that permit it. Multitap 1 has to be enabled for this to work.", |
919cac88 | 233 | { |
fbe06628 | 234 | { "auto", NULL }, |
235 | { "disabled", NULL }, | |
236 | { "enabled", NULL }, | |
237 | { NULL, NULL }, | |
919cac88 | 238 | }, |
239 | "auto", | |
240 | }, | |
241 | { | |
242 | "pcsx_rearmed_negcon_deadzone", | |
c8108d88 | 243 | "NegCon Twist Deadzone (Percent)", |
919cac88 | 244 | "Sets the deadzone of the RetroPad left analog stick when simulating the 'twist' action of emulated neGcon Controllers. Used to eliminate drift/unwanted input.", |
245 | { | |
246 | { "0", NULL }, | |
247 | { "5", NULL }, | |
248 | { "10", NULL }, | |
249 | { "15", NULL }, | |
250 | { "20", NULL }, | |
251 | { "25", NULL }, | |
252 | { "30", NULL }, | |
fbe06628 | 253 | { NULL, NULL }, |
919cac88 | 254 | }, |
255 | "0", | |
256 | }, | |
257 | { | |
258 | "pcsx_rearmed_negcon_response", | |
259 | "NegCon Twist Response", | |
260 | "Specifies the analog response when using a RetroPad left analog stick to simulate the 'twist' action of emulated neGcon Controllers.", | |
261 | { | |
fbe06628 | 262 | { "linear", NULL }, |
919cac88 | 263 | { "quadratic", NULL }, |
fbe06628 | 264 | { "cubic", NULL }, |
265 | { NULL, NULL }, | |
919cac88 | 266 | }, |
267 | "linear", | |
268 | }, | |
269 | { | |
270 | "pcsx_rearmed_vibration", | |
271 | "Enable Vibration", | |
c8108d88 | 272 | "Enables vibration feedback for controllers that supports vibration features.", |
919cac88 | 273 | { |
274 | { "disabled", NULL }, | |
275 | { "enabled", NULL }, | |
fbe06628 | 276 | { NULL, NULL }, |
919cac88 | 277 | }, |
278 | "enabled", | |
279 | }, | |
000655e4 S |
280 | { |
281 | "pcsx_rearmed_gunconadjustx", | |
282 | "Guncon Adjust X", | |
283 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the x axis.", | |
284 | { | |
285 | { "0", NULL }, | |
286 | { "-25", NULL }, | |
287 | { "-24", NULL }, | |
288 | { "-23", NULL }, | |
289 | { "-22", NULL }, | |
290 | { "-21", NULL }, | |
291 | { "-20", NULL }, | |
292 | { "-19", NULL }, | |
293 | { "-18", NULL }, | |
294 | { "-17", NULL }, | |
295 | { "-16", NULL }, | |
296 | { "-15", NULL }, | |
297 | { "-14", NULL }, | |
298 | { "-13", NULL }, | |
299 | { "-12", NULL }, | |
300 | { "-11", NULL }, | |
301 | { "-10", NULL }, | |
302 | { "-09", NULL }, | |
303 | { "-08", NULL }, | |
304 | { "-07", NULL }, | |
305 | { "-06", NULL }, | |
306 | { "-05", NULL }, | |
307 | { "-04", NULL }, | |
308 | { "-03", NULL }, | |
309 | { "-02", NULL }, | |
310 | { "-01", NULL }, | |
311 | { "00", NULL }, | |
312 | { "01", NULL }, | |
313 | { "02", NULL }, | |
314 | { "03", NULL }, | |
315 | { "04", NULL }, | |
316 | { "05", NULL }, | |
317 | { "06", NULL }, | |
318 | { "07", NULL }, | |
319 | { "08", NULL }, | |
320 | { "09", NULL }, | |
321 | { "10", NULL }, | |
322 | { "11", NULL }, | |
323 | { "12", NULL }, | |
324 | { "13", NULL }, | |
325 | { "14", NULL }, | |
326 | { "15", NULL }, | |
327 | { "16", NULL }, | |
328 | { "17", NULL }, | |
329 | { "18", NULL }, | |
330 | { "19", NULL }, | |
331 | { "20", NULL }, | |
332 | { "21", NULL }, | |
333 | { "22", NULL }, | |
334 | { "23", NULL }, | |
335 | { "24", NULL }, | |
336 | { "25", NULL }, | |
337 | { NULL, NULL }, | |
338 | }, | |
339 | "0", | |
340 | }, | |
341 | { | |
342 | "pcsx_rearmed_gunconadjusty", | |
343 | "Guncon Adjust Y", | |
344 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the y axis.", | |
345 | { | |
346 | { "0", NULL }, | |
347 | { "-25", NULL }, | |
348 | { "-24", NULL }, | |
349 | { "-23", NULL }, | |
350 | { "-22", NULL }, | |
351 | { "-21", NULL }, | |
352 | { "-20", NULL }, | |
353 | { "-19", NULL }, | |
354 | { "-18", NULL }, | |
355 | { "-17", NULL }, | |
356 | { "-16", NULL }, | |
357 | { "-15", NULL }, | |
358 | { "-14", NULL }, | |
359 | { "-13", NULL }, | |
360 | { "-12", NULL }, | |
361 | { "-11", NULL }, | |
362 | { "-10", NULL }, | |
363 | { "-09", NULL }, | |
364 | { "-08", NULL }, | |
365 | { "-07", NULL }, | |
366 | { "-06", NULL }, | |
367 | { "-05", NULL }, | |
368 | { "-04", NULL }, | |
369 | { "-03", NULL }, | |
370 | { "-02", NULL }, | |
371 | { "-01", NULL }, | |
372 | { "00", NULL }, | |
373 | { "01", NULL }, | |
374 | { "02", NULL }, | |
375 | { "03", NULL }, | |
376 | { "04", NULL }, | |
377 | { "05", NULL }, | |
378 | { "06", NULL }, | |
379 | { "07", NULL }, | |
380 | { "08", NULL }, | |
381 | { "09", NULL }, | |
382 | { "10", NULL }, | |
383 | { "11", NULL }, | |
384 | { "12", NULL }, | |
385 | { "13", NULL }, | |
386 | { "14", NULL }, | |
387 | { "15", NULL }, | |
388 | { "16", NULL }, | |
389 | { "17", NULL }, | |
390 | { "18", NULL }, | |
391 | { "19", NULL }, | |
392 | { "20", NULL }, | |
393 | { "21", NULL }, | |
394 | { "22", NULL }, | |
395 | { "23", NULL }, | |
396 | { "24", NULL }, | |
397 | { "25", NULL }, | |
398 | { NULL, NULL }, | |
399 | }, | |
400 | "0", | |
401 | }, | |
402 | { | |
403 | "pcsx_rearmed_gunconadjustratiox", | |
404 | "Guncon Adjust Ratio X", | |
405 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the x axis.", | |
406 | { | |
407 | { "1", NULL }, | |
408 | { "0.75", NULL }, | |
409 | { "0.76", NULL }, | |
410 | { "0.77", NULL }, | |
411 | { "0.78", NULL }, | |
412 | { "0.79", NULL }, | |
413 | { "0.80", NULL }, | |
414 | { "0.81", NULL }, | |
415 | { "0.82", NULL }, | |
416 | { "0.83", NULL }, | |
417 | { "0.84", NULL }, | |
418 | { "0.85", NULL }, | |
419 | { "0.86", NULL }, | |
420 | { "0.87", NULL }, | |
421 | { "0.88", NULL }, | |
422 | { "0.89", NULL }, | |
423 | { "0.90", NULL }, | |
424 | { "0.91", NULL }, | |
425 | { "0.92", NULL }, | |
426 | { "0.93", NULL }, | |
427 | { "0.94", NULL }, | |
428 | { "0.95", NULL }, | |
429 | { "0.96", NULL }, | |
430 | { "0.97", NULL }, | |
431 | { "0.98", NULL }, | |
432 | { "0.99", NULL }, | |
433 | { "1.00", NULL }, | |
434 | { "1.01", NULL }, | |
435 | { "1.02", NULL }, | |
436 | { "1.03", NULL }, | |
437 | { "1.04", NULL }, | |
438 | { "1.05", NULL }, | |
439 | { "1.06", NULL }, | |
440 | { "1.07", NULL }, | |
441 | { "1.08", NULL }, | |
442 | { "1.09", NULL }, | |
443 | { "1.10", NULL }, | |
444 | { "1.11", NULL }, | |
445 | { "1.12", NULL }, | |
446 | { "1.13", NULL }, | |
447 | { "1.14", NULL }, | |
448 | { "1.15", NULL }, | |
449 | { "1.16", NULL }, | |
450 | { "1.17", NULL }, | |
451 | { "1.18", NULL }, | |
452 | { "1.19", NULL }, | |
453 | { "1.20", NULL }, | |
454 | { "1.21", NULL }, | |
455 | { "1.22", NULL }, | |
456 | { "1.23", NULL }, | |
457 | { "1.24", NULL }, | |
458 | { "1.25", NULL }, | |
459 | { NULL, NULL }, | |
460 | }, | |
461 | "1", | |
462 | }, | |
463 | { | |
464 | "pcsx_rearmed_gunconadjustratioy", | |
465 | "Guncon Adjust Ratio Y", | |
466 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the y axis.", | |
467 | { | |
468 | { "1", NULL }, | |
469 | { "0.75", NULL }, | |
470 | { "0.76", NULL }, | |
471 | { "0.77", NULL }, | |
472 | { "0.78", NULL }, | |
473 | { "0.79", NULL }, | |
474 | { "0.80", NULL }, | |
475 | { "0.81", NULL }, | |
476 | { "0.82", NULL }, | |
477 | { "0.83", NULL }, | |
478 | { "0.84", NULL }, | |
479 | { "0.85", NULL }, | |
480 | { "0.86", NULL }, | |
481 | { "0.87", NULL }, | |
482 | { "0.88", NULL }, | |
483 | { "0.89", NULL }, | |
484 | { "0.90", NULL }, | |
485 | { "0.91", NULL }, | |
486 | { "0.92", NULL }, | |
487 | { "0.93", NULL }, | |
488 | { "0.94", NULL }, | |
489 | { "0.95", NULL }, | |
490 | { "0.96", NULL }, | |
491 | { "0.97", NULL }, | |
492 | { "0.98", NULL }, | |
493 | { "0.99", NULL }, | |
494 | { "1.00", NULL }, | |
495 | { "1.01", NULL }, | |
496 | { "1.02", NULL }, | |
497 | { "1.03", NULL }, | |
498 | { "1.04", NULL }, | |
499 | { "1.05", NULL }, | |
500 | { "1.06", NULL }, | |
501 | { "1.07", NULL }, | |
502 | { "1.08", NULL }, | |
503 | { "1.09", NULL }, | |
504 | { "1.10", NULL }, | |
505 | { "1.11", NULL }, | |
506 | { "1.12", NULL }, | |
507 | { "1.13", NULL }, | |
508 | { "1.14", NULL }, | |
509 | { "1.15", NULL }, | |
510 | { "1.16", NULL }, | |
511 | { "1.17", NULL }, | |
512 | { "1.18", NULL }, | |
513 | { "1.19", NULL }, | |
514 | { "1.20", NULL }, | |
515 | { "1.21", NULL }, | |
516 | { "1.22", NULL }, | |
517 | { "1.23", NULL }, | |
518 | { "1.24", NULL }, | |
519 | { "1.25", NULL }, | |
520 | { NULL, NULL }, | |
521 | }, | |
522 | "1", | |
523 | }, | |
919cac88 | 524 | { |
525 | "pcsx_rearmed_dithering", | |
526 | "Enable Dithering", | |
527 | "If Off, disables the dithering pattern the PSX applies to combat color banding.", | |
528 | { | |
529 | { "disabled", NULL }, | |
530 | { "enabled", NULL }, | |
fbe06628 | 531 | { NULL, NULL }, |
919cac88 | 532 | }, |
533 | "enabled", | |
534 | }, | |
535 | ||
536 | #ifndef DRC_DISABLE | |
537 | { | |
538 | "pcsx_rearmed_drc", | |
c8108d88 | 539 | "Dynamic Recompiler", |
ef2683f1 | 540 | "Enables core to use dynamic recompiler or interpreter (slower) CPU instructions.", |
919cac88 | 541 | { |
542 | { "disabled", NULL }, | |
543 | { "enabled", NULL }, | |
fbe06628 | 544 | { NULL, NULL }, |
919cac88 | 545 | }, |
546 | "enabled", | |
547 | }, | |
548 | { | |
549 | "pcsx_rearmed_psxclock", | |
c8108d88 | 550 | "PSX CPU Clock", |
fbe06628 | 551 | #ifdef HAVE_PRE_ARMV7 |
552 | "Overclock or underclock the PSX clock. Default is 50", | |
553 | #else | |
554 | "Overclock or underclock the PSX clock. Default is 57", | |
555 | #endif | |
919cac88 | 556 | { |
fbe06628 | 557 | { "30", NULL }, |
558 | { "31", NULL }, | |
559 | { "32", NULL }, | |
560 | { "33", NULL }, | |
561 | { "34", NULL }, | |
562 | { "35", NULL }, | |
563 | { "36", NULL }, | |
564 | { "37", NULL }, | |
565 | { "38", NULL }, | |
566 | { "39", NULL }, | |
567 | { "40", NULL }, | |
568 | { "41", NULL }, | |
569 | { "42", NULL }, | |
570 | { "43", NULL }, | |
571 | { "44", NULL }, | |
572 | { "45", NULL }, | |
573 | { "46", NULL }, | |
574 | { "47", NULL }, | |
575 | { "48", NULL }, | |
576 | { "49", NULL }, | |
577 | { "50", NULL }, | |
578 | { "51", NULL }, | |
579 | { "52", NULL }, | |
580 | { "53", NULL }, | |
581 | { "54", NULL }, | |
582 | { "55", NULL }, | |
583 | { "56", NULL }, | |
584 | { "57", NULL }, | |
585 | { "58", NULL }, | |
586 | { "59", NULL }, | |
587 | { "60", NULL }, | |
588 | { "61", NULL }, | |
589 | { "62", NULL }, | |
590 | { "63", NULL }, | |
591 | { "64", NULL }, | |
592 | { "65", NULL }, | |
593 | { "66", NULL }, | |
594 | { "67", NULL }, | |
595 | { "68", NULL }, | |
596 | { "69", NULL }, | |
597 | { "70", NULL }, | |
598 | { "71", NULL }, | |
599 | { "72", NULL }, | |
600 | { "73", NULL }, | |
601 | { "74", NULL }, | |
602 | { "75", NULL }, | |
603 | { "76", NULL }, | |
604 | { "77", NULL }, | |
605 | { "78", NULL }, | |
606 | { "79", NULL }, | |
607 | { "80", NULL }, | |
608 | { "81", NULL }, | |
609 | { "82", NULL }, | |
610 | { "83", NULL }, | |
611 | { "84", NULL }, | |
612 | { "85", NULL }, | |
613 | { "86", NULL }, | |
614 | { "87", NULL }, | |
615 | { "88", NULL }, | |
616 | { "89", NULL }, | |
617 | { "90", NULL }, | |
618 | { "91", NULL }, | |
619 | { "92", NULL }, | |
620 | { "93", NULL }, | |
621 | { "94", NULL }, | |
622 | { "95", NULL }, | |
623 | { "96", NULL }, | |
624 | { "97", NULL }, | |
625 | { "98", NULL }, | |
626 | { "99", NULL }, | |
919cac88 | 627 | { "100", NULL }, |
fbe06628 | 628 | { NULL, NULL }, |
919cac88 | 629 | }, |
fbe06628 | 630 | #ifdef HAVE_PRE_ARMV7 |
631 | "50", | |
632 | #else | |
633 | "57", | |
634 | #endif | |
919cac88 | 635 | }, |
636 | #endif /* DRC_DISABLE */ | |
637 | ||
638 | #ifdef __ARM_NEON__ | |
639 | { | |
640 | "pcsx_rearmed_neon_interlace_enable", | |
c8108d88 | 641 | "Enable Interlacing Mode", |
919cac88 | 642 | "Enables fake scanlines effect.", |
643 | { | |
644 | { "disabled", NULL }, | |
645 | { "enabled", NULL }, | |
fbe06628 | 646 | { NULL, NULL }, |
919cac88 | 647 | }, |
648 | "disabled", | |
649 | }, | |
650 | { | |
651 | "pcsx_rearmed_neon_enhancement_enable", | |
c8108d88 | 652 | "Enhanced Resolution (Slow)", |
ef2683f1 | 653 | "Renders in double resolution at the cost of lower performance.", |
919cac88 | 654 | { |
655 | { "disabled", NULL }, | |
656 | { "enabled", NULL }, | |
fbe06628 | 657 | { NULL, NULL }, |
919cac88 | 658 | }, |
659 | "disabled", | |
660 | }, | |
661 | { | |
662 | "pcsx_rearmed_neon_enhancement_no_main", | |
c8108d88 | 663 | "Enhanced Resolution (Speed Hack)", |
919cac88 | 664 | "Speed hack for Enhanced resolution option (glitches some games).", |
665 | { | |
666 | { "disabled", NULL }, | |
667 | { "enabled", NULL }, | |
fbe06628 | 668 | { NULL, NULL }, |
919cac88 | 669 | }, |
670 | "disabled", | |
671 | }, | |
672 | #endif /* __ARM_NEON__ */ | |
673 | ||
674 | { | |
675 | "pcsx_rearmed_duping_enable", | |
c8108d88 | 676 | "Frame Duping", |
919cac88 | 677 | "A speedup, redraws/reuses the last frame if there was no new data.", |
678 | { | |
679 | { "disabled", NULL }, | |
680 | { "enabled", NULL }, | |
fbe06628 | 681 | { NULL, NULL }, |
919cac88 | 682 | }, |
683 | "enabled", | |
684 | }, | |
685 | { | |
686 | "pcsx_rearmed_display_internal_fps", | |
687 | "Display Internal FPS", | |
688 | "Shows an on-screen frames per second counter when enabled.", | |
689 | { | |
690 | { "disabled", NULL }, | |
691 | { "enabled", NULL }, | |
fbe06628 | 692 | { NULL, NULL }, |
919cac88 | 693 | }, |
694 | "disabled", | |
695 | }, | |
c8108d88 | 696 | |
697 | /* GPU PEOPS OPTIONS */ | |
2d17de26 | 698 | #ifdef GPU_PEOPS |
c8108d88 | 699 | { |
700 | "pcsx_rearmed_show_gpu_peops_settings", | |
2d17de26 | 701 | "Advanced GPU P.E.Op.S. Settings", |
702 | "Shows or hides advanced GPU plugin settings. NOTE: Quick Menu must be toggled for this setting to take effect.", | |
c8108d88 | 703 | { |
704 | { "disabled", NULL }, | |
705 | { "enabled", NULL }, | |
fbe06628 | 706 | { NULL, NULL }, |
c8108d88 | 707 | }, |
708 | "disabled", | |
709 | }, | |
710 | { | |
6713b629 | 711 | "pcsx_rearmed_gpu_peops_odd_even_bit", |
c8108d88 | 712 | "(GPU) Odd/Even Bit Hack", |
713 | "Needed for Chrono Cross.", | |
714 | { | |
715 | { "disabled", NULL }, | |
716 | { "enabled", NULL }, | |
fbe06628 | 717 | { NULL, NULL }, |
c8108d88 | 718 | }, |
719 | "disabled", | |
720 | }, | |
721 | { | |
6713b629 | 722 | "pcsx_rearmed_gpu_peops_expand_screen_width", |
c8108d88 | 723 | "(GPU) Expand Screen Width", |
724 | "Capcom fighting games", | |
725 | { | |
726 | { "disabled", NULL }, | |
727 | { "enabled", NULL }, | |
fbe06628 | 728 | { NULL, NULL }, |
c8108d88 | 729 | }, |
730 | "disabled", | |
731 | }, | |
732 | { | |
6713b629 | 733 | "pcsx_rearmed_gpu_peops_ignore_brightness", |
c8108d88 | 734 | "(GPU) Ignore Brightness Color", |
ef2683f1 | 735 | "Black screens in Lunar Silver Star Story games", |
c8108d88 | 736 | { |
737 | { "disabled", NULL }, | |
738 | { "enabled", NULL }, | |
fbe06628 | 739 | { NULL, NULL }, |
c8108d88 | 740 | }, |
741 | "disabled", | |
742 | }, | |
743 | { | |
6713b629 | 744 | "pcsx_rearmed_gpu_peops_disable_coord_check", |
c8108d88 | 745 | "(GPU) Disable Coordinate Check", |
746 | "Compatibility mode", | |
747 | { | |
748 | { "disabled", NULL }, | |
749 | { "enabled", NULL }, | |
fbe06628 | 750 | { NULL, NULL }, |
c8108d88 | 751 | }, |
752 | "disabled", | |
753 | }, | |
754 | { | |
6713b629 | 755 | "pcsx_rearmed_gpu_peops_lazy_screen_update", |
c8108d88 | 756 | "(GPU) Lazy Screen Update", |
757 | "Pandemonium 2", | |
758 | { | |
759 | { "disabled", NULL }, | |
760 | { "enabled", NULL }, | |
fbe06628 | 761 | { NULL, NULL }, |
c8108d88 | 762 | }, |
763 | "disabled", | |
764 | }, | |
765 | { | |
6713b629 | 766 | "pcsx_rearmed_gpu_peops_old_frame_skip", |
c8108d88 | 767 | "(GPU) Old Frame Skipping", |
768 | "Skip every second frame", | |
769 | { | |
770 | { "disabled", NULL }, | |
771 | { "enabled", NULL }, | |
fbe06628 | 772 | { NULL, NULL }, |
c8108d88 | 773 | }, |
774 | "enabled", | |
775 | }, | |
776 | { | |
6713b629 | 777 | "pcsx_rearmed_gpu_peops_repeated_triangles", |
c8108d88 | 778 | "(GPU) Repeated Flat Tex Triangles", |
ef2683f1 | 779 | "Needed by Star Wars: Dark Forces", |
c8108d88 | 780 | { |
781 | { "disabled", NULL }, | |
782 | { "enabled", NULL }, | |
fbe06628 | 783 | { NULL, NULL }, |
c8108d88 | 784 | }, |
785 | "disabled", | |
786 | }, | |
787 | { | |
6713b629 | 788 | "pcsx_rearmed_gpu_peops_quads_with_triangles", |
c8108d88 | 789 | "(GPU) Draw Quads with Triangles", |
790 | "Better g-colors, worse textures", | |
791 | { | |
792 | { "disabled", NULL }, | |
793 | { "enabled", NULL }, | |
fbe06628 | 794 | { NULL, NULL }, |
c8108d88 | 795 | }, |
796 | "disabled", | |
797 | }, | |
798 | { | |
6713b629 | 799 | "pcsx_rearmed_gpu_peops_fake_busy_state", |
c8108d88 | 800 | "(GPU) Fake 'Gpu Busy' States", |
801 | "Toggle busy flags after drawing", | |
802 | { | |
803 | { "disabled", NULL }, | |
804 | { "enabled", NULL }, | |
fbe06628 | 805 | { NULL, NULL }, |
c8108d88 | 806 | }, |
807 | "disabled", | |
808 | }, | |
809 | #endif | |
810 | ||
030d1121 | 811 | /* GPU UNAI Advanced Options */ |
812 | #ifdef GPU_UNAI | |
813 | { | |
814 | "pcsx_rearmed_show_gpu_unai_settings", | |
815 | "Advance GPU UNAI/PCSX4All Settings", | |
816 | "Shows or hides advanced gpu settings. A core restart might be needed for settings to take effect. NOTE: Quick Menu must be toggled for this setting to take effect.", | |
817 | { | |
818 | { "disabled", NULL }, | |
819 | { "enabled", NULL }, | |
820 | { NULL, NULL}, | |
821 | }, | |
822 | "disabled", | |
823 | }, | |
824 | { | |
825 | "pcsx_rearmed_gpu_unai_blending", | |
826 | "(GPU) Enable Blending", | |
827 | NULL, | |
828 | { | |
829 | { "disabled", NULL }, | |
830 | { "enabled", NULL }, | |
831 | { NULL, NULL}, | |
832 | }, | |
833 | "enabled", | |
834 | }, | |
835 | { | |
836 | "pcsx_rearmed_gpu_unai_lighting", | |
837 | "(GPU) Enable Lighting", | |
838 | NULL, | |
839 | { | |
840 | { "disabled", NULL }, | |
841 | { "enabled", NULL }, | |
842 | { NULL, NULL}, | |
843 | }, | |
844 | "enabled", | |
845 | }, | |
846 | { | |
847 | "pcsx_rearmed_gpu_unai_fast_lighting", | |
848 | "(GPU) Enable Fast Lighting", | |
849 | NULL, | |
850 | { | |
851 | { "disabled", NULL }, | |
852 | { "enabled", NULL }, | |
853 | { NULL, NULL}, | |
854 | }, | |
855 | "enabled", | |
856 | }, | |
857 | { | |
858 | "pcsx_rearmed_gpu_unai_ilace_force", | |
859 | "(GPU) Enable Forced Interlace", | |
860 | NULL, | |
861 | { | |
862 | { "disabled", NULL }, | |
863 | { "enabled", NULL }, | |
864 | { NULL, NULL}, | |
865 | }, | |
866 | "disabled", | |
867 | }, | |
868 | { | |
869 | "pcsx_rearmed_gpu_unai_pixel_skip", | |
870 | "(GPU) Enable Pixel Skip", | |
871 | NULL, | |
872 | { | |
873 | { "disabled", NULL }, | |
874 | { "enabled", NULL }, | |
875 | { NULL, NULL}, | |
876 | }, | |
877 | "disabled", | |
878 | }, | |
879 | #endif /* GPU UNAI Advanced Settings */ | |
880 | ||
919cac88 | 881 | { |
882 | "pcsx_rearmed_show_bios_bootlogo", | |
883 | "Show Bios Bootlogo", | |
ef2683f1 | 884 | "When enabled, shows the PlayStation logo when starting or resetting. (Breaks some games).", |
919cac88 | 885 | { |
886 | { "disabled", NULL }, | |
887 | { "enabled", NULL }, | |
fbe06628 | 888 | { NULL, NULL }, |
919cac88 | 889 | }, |
890 | "disabled", | |
891 | }, | |
892 | { | |
893 | "pcsx_rearmed_spu_reverb", | |
894 | "Sound Reverb", | |
895 | "Enables or disables audio reverb effect.", | |
896 | { | |
897 | { "disabled", NULL }, | |
898 | { "enabled", NULL }, | |
fbe06628 | 899 | { NULL, NULL }, |
919cac88 | 900 | }, |
901 | "enabled", | |
902 | }, | |
903 | { | |
904 | "pcsx_rearmed_spu_interpolation", | |
c8108d88 | 905 | "Sound Interpolation", |
919cac88 | 906 | NULL, |
907 | { | |
fbe06628 | 908 | { "simple", "Simple" }, |
909 | { "gaussian", "Gaussian" }, | |
910 | { "cubic", "Cubic" }, | |
911 | { "off", "disabled" }, | |
912 | { NULL, NULL }, | |
919cac88 | 913 | }, |
914 | "simple", | |
915 | }, | |
916 | { | |
917 | "pcsx_rearmed_idiablofix", | |
918 | "Diablo Music Fix", | |
919 | NULL, | |
920 | { | |
921 | { "disabled", NULL }, | |
922 | { "enabled", NULL }, | |
fbe06628 | 923 | { NULL, NULL }, |
919cac88 | 924 | }, |
925 | "disabled", | |
926 | }, | |
927 | { | |
928 | "pcsx_rearmed_pe2_fix", | |
929 | "Parasite Eve 2/Vandal Hearts 1/2 Fix", | |
930 | NULL, | |
931 | { | |
932 | { "disabled", NULL }, | |
933 | { "enabled", NULL }, | |
fbe06628 | 934 | { NULL, NULL }, |
919cac88 | 935 | }, |
936 | "disabled", | |
937 | }, | |
938 | { | |
939 | "pcsx_rearmed_inuyasha_fix", | |
940 | "InuYasha Sengoku Battle Fix", | |
941 | NULL, | |
942 | { | |
943 | { "disabled", NULL }, | |
944 | { "enabled", NULL }, | |
fbe06628 | 945 | { NULL, NULL }, |
919cac88 | 946 | }, |
947 | "disabled", | |
948 | }, | |
949 | ||
950 | /* ADVANCED OPTIONS */ | |
951 | { | |
952 | "pcsx_rearmed_noxadecoding", | |
953 | "XA Decoding", | |
954 | NULL, | |
955 | { | |
956 | { "disabled", NULL }, | |
957 | { "enabled", NULL }, | |
fbe06628 | 958 | { NULL, NULL }, |
919cac88 | 959 | }, |
960 | "enabled", | |
961 | }, | |
962 | { | |
963 | "pcsx_rearmed_nocdaudio", | |
964 | "CD Audio", | |
965 | NULL, | |
966 | { | |
967 | { "disabled", NULL }, | |
968 | { "enabled", NULL }, | |
fbe06628 | 969 | { NULL, NULL }, |
919cac88 | 970 | }, |
971 | "enabled", | |
972 | }, | |
973 | ||
974 | #ifndef DRC_DISABLE | |
975 | { | |
976 | "pcsx_rearmed_nosmccheck", | |
977 | "(Speed Hack) Disable SMC Checks", | |
978 | "Will cause crashes when loading, break memcards.", | |
979 | { | |
980 | { "disabled", NULL }, | |
981 | { "enabled", NULL }, | |
fbe06628 | 982 | { NULL, NULL }, |
919cac88 | 983 | }, |
984 | "disabled", | |
985 | }, | |
986 | { | |
987 | "pcsx_rearmed_gteregsunneeded", | |
988 | "(Speed Hack) Assume GTE Regs Unneeded", | |
989 | "May cause graphical glitches.", | |
990 | { | |
991 | { "disabled", NULL }, | |
992 | { "enabled", NULL }, | |
fbe06628 | 993 | { NULL, NULL }, |
919cac88 | 994 | }, |
995 | "disabled", | |
996 | }, | |
997 | { | |
998 | "pcsx_rearmed_nogteflags", | |
999 | "(Speed Hack) Disable GTE Flags", | |
1000 | "Will cause graphical glitches.", | |
1001 | { | |
1002 | { "disabled", NULL }, | |
1003 | { "enabled", NULL }, | |
38114665 ÖK |
1004 | { NULL, NULL }, |
1005 | }, | |
fbe06628 | 1006 | "disabled", |
38114665 ÖK |
1007 | }, |
1008 | #endif /* DRC_DISABLE */ | |
1009 | ||
fbe06628 | 1010 | { NULL, NULL, NULL, {{0}}, NULL }, |
38114665 ÖK |
1011 | }; |
1012 | ||
919cac88 | 1013 | /* |
1014 | ******************************** | |
1015 | * Language Mapping | |
1016 | ******************************** | |
1017 | */ | |
1018 | ||
fbe06628 | 1019 | #ifndef HAVE_NO_LANGEXTRA |
919cac88 | 1020 | struct retro_core_option_definition *option_defs_intl[RETRO_LANGUAGE_LAST] = { |
1021 | option_defs_us, /* RETRO_LANGUAGE_ENGLISH */ | |
1022 | NULL, /* RETRO_LANGUAGE_JAPANESE */ | |
1023 | NULL, /* RETRO_LANGUAGE_FRENCH */ | |
1024 | NULL, /* RETRO_LANGUAGE_SPANISH */ | |
1025 | NULL, /* RETRO_LANGUAGE_GERMAN */ | |
1026 | NULL, /* RETRO_LANGUAGE_ITALIAN */ | |
1027 | NULL, /* RETRO_LANGUAGE_DUTCH */ | |
1028 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ | |
1029 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ | |
1030 | NULL, /* RETRO_LANGUAGE_RUSSIAN */ | |
1031 | NULL, /* RETRO_LANGUAGE_KOREAN */ | |
1032 | NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ | |
1033 | NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ | |
1034 | NULL, /* RETRO_LANGUAGE_ESPERANTO */ | |
1035 | NULL, /* RETRO_LANGUAGE_POLISH */ | |
1036 | NULL, /* RETRO_LANGUAGE_VIETNAMESE */ | |
1037 | NULL, /* RETRO_LANGUAGE_ARABIC */ | |
1038 | NULL, /* RETRO_LANGUAGE_GREEK */ | |
fbe06628 | 1039 | option_defs_tr, /* RETRO_LANGUAGE_TURKISH */ |
919cac88 | 1040 | }; |
fbe06628 | 1041 | #endif |
919cac88 | 1042 | |
1043 | /* | |
1044 | ******************************** | |
1045 | * Functions | |
1046 | ******************************** | |
1047 | */ | |
1048 | ||
1049 | /* Handles configuration/setting of core options. | |
fbe06628 | 1050 | * Should be called as early as possible - ideally inside |
1051 | * retro_set_environment(), and no later than retro_load_game() | |
919cac88 | 1052 | * > We place the function body in the header to avoid the |
1053 | * necessity of adding more .c files (i.e. want this to | |
1054 | * be as painless as possible for core devs) | |
1055 | */ | |
1056 | ||
1057 | static INLINE void libretro_set_core_options(retro_environment_t environ_cb) | |
1058 | { | |
1059 | unsigned version = 0; | |
1060 | ||
1061 | if (!environ_cb) | |
1062 | return; | |
1063 | ||
fbe06628 | 1064 | if (environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version) && (version >= 1)) |
919cac88 | 1065 | { |
fbe06628 | 1066 | #ifndef HAVE_NO_LANGEXTRA |
919cac88 | 1067 | struct retro_core_options_intl core_options_intl; |
1068 | unsigned language = 0; | |
1069 | ||
1070 | core_options_intl.us = option_defs_us; | |
1071 | core_options_intl.local = NULL; | |
1072 | ||
1073 | if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && | |
1074 | (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH)) | |
1075 | core_options_intl.local = option_defs_intl[language]; | |
1076 | ||
1077 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_intl); | |
fbe06628 | 1078 | #else |
1079 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, &option_defs_us); | |
1080 | #endif | |
919cac88 | 1081 | } |
1082 | else | |
1083 | { | |
1084 | size_t i; | |
1085 | size_t option_index = 0; | |
1086 | size_t num_options = 0; | |
1087 | struct retro_variable *variables = NULL; | |
1088 | char **values_buf = NULL; | |
1089 | ||
1090 | /* Determine number of options | |
1091 | * > Note: We are going to skip a number of irrelevant | |
1092 | * core options when building the retro_variable array, | |
1093 | * but we'll allocate space for all of them. The difference | |
1094 | * in resource usage is negligible, and this allows us to | |
1095 | * keep the code 'cleaner' */ | |
1096 | while (true) | |
1097 | { | |
1098 | if (option_defs_us[num_options].key) | |
1099 | num_options++; | |
1100 | else | |
1101 | break; | |
1102 | } | |
1103 | ||
1104 | /* Allocate arrays */ | |
1105 | variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable)); | |
1106 | values_buf = (char **)calloc(num_options, sizeof(char *)); | |
1107 | ||
1108 | if (!variables || !values_buf) | |
1109 | goto error; | |
1110 | ||
1111 | /* Copy parameters from option_defs_us array */ | |
1112 | for (i = 0; i < num_options; i++) | |
1113 | { | |
1114 | const char *key = option_defs_us[i].key; | |
1115 | const char *desc = option_defs_us[i].desc; | |
1116 | const char *default_value = option_defs_us[i].default_value; | |
1117 | struct retro_core_option_value *values = option_defs_us[i].values; | |
1118 | size_t buf_len = 3; | |
1119 | size_t default_index = 0; | |
1120 | ||
1121 | values_buf[i] = NULL; | |
1122 | ||
1123 | /* Skip options that are irrelevant when using the | |
1124 | * old style core options interface */ | |
c8108d88 | 1125 | if ((strcmp(key, "pcsx_rearmed_show_gpu_peops_settings") == 0)) |
919cac88 | 1126 | continue; |
1127 | ||
1128 | if (desc) | |
1129 | { | |
1130 | size_t num_values = 0; | |
1131 | ||
1132 | /* Determine number of values */ | |
1133 | while (true) | |
1134 | { | |
1135 | if (values[num_values].value) | |
1136 | { | |
1137 | /* Check if this is the default value */ | |
1138 | if (default_value) | |
1139 | if (strcmp(values[num_values].value, default_value) == 0) | |
1140 | default_index = num_values; | |
1141 | ||
1142 | buf_len += strlen(values[num_values].value); | |
1143 | num_values++; | |
1144 | } | |
1145 | else | |
1146 | break; | |
1147 | } | |
1148 | ||
1149 | /* Build values string */ | |
fbe06628 | 1150 | if (num_values > 0) |
919cac88 | 1151 | { |
1152 | size_t j; | |
1153 | ||
1154 | buf_len += num_values - 1; | |
1155 | buf_len += strlen(desc); | |
1156 | ||
1157 | values_buf[i] = (char *)calloc(buf_len, sizeof(char)); | |
1158 | if (!values_buf[i]) | |
1159 | goto error; | |
1160 | ||
1161 | strcpy(values_buf[i], desc); | |
1162 | strcat(values_buf[i], "; "); | |
1163 | ||
1164 | /* Default value goes first */ | |
1165 | strcat(values_buf[i], values[default_index].value); | |
1166 | ||
1167 | /* Add remaining values */ | |
1168 | for (j = 0; j < num_values; j++) | |
1169 | { | |
1170 | if (j != default_index) | |
1171 | { | |
1172 | strcat(values_buf[i], "|"); | |
1173 | strcat(values_buf[i], values[j].value); | |
1174 | } | |
1175 | } | |
1176 | } | |
1177 | } | |
1178 | ||
1179 | variables[option_index].key = key; | |
1180 | variables[option_index].value = values_buf[i]; | |
1181 | option_index++; | |
1182 | } | |
1183 | ||
1184 | /* Set variables */ | |
1185 | environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); | |
1186 | ||
1187 | error: | |
1188 | ||
1189 | /* Clean up */ | |
1190 | if (values_buf) | |
1191 | { | |
1192 | for (i = 0; i < num_options; i++) | |
1193 | { | |
1194 | if (values_buf[i]) | |
1195 | { | |
1196 | free(values_buf[i]); | |
1197 | values_buf[i] = NULL; | |
1198 | } | |
1199 | } | |
1200 | ||
1201 | free(values_buf); | |
1202 | values_buf = NULL; | |
1203 | } | |
1204 | ||
1205 | if (variables) | |
1206 | { | |
1207 | free(variables); | |
1208 | variables = NULL; | |
1209 | } | |
1210 | } | |
1211 | } | |
1212 | ||
1213 | #ifdef __cplusplus | |
1214 | } | |
1215 | #endif | |
1216 | ||
1217 | #endif |