Commit | Line | Data |
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919cac88 | 1 | #ifndef LIBRETRO_CORE_OPTIONS_H__ |
2 | #define LIBRETRO_CORE_OPTIONS_H__ | |
3 | ||
4 | #include <stdlib.h> | |
5 | #include <string.h> | |
6 | ||
7 | #include <libretro.h> | |
8 | #include <retro_inline.h> | |
9 | ||
fbe06628 | 10 | #ifndef HAVE_NO_LANGEXTRA |
11 | #include "libretro_core_options_intl.h" | |
12 | #endif | |
13 | ||
14 | /* | |
15 | ******************************** | |
16 | * VERSION: 1.3 | |
17 | ******************************** | |
18 | * | |
19 | * - 1.3: Move translations to libretro_core_options_intl.h | |
20 | * - libretro_core_options_intl.h includes BOM and utf-8 | |
21 | * fix for MSVC 2010-2013 | |
22 | * - Added HAVE_NO_LANGEXTRA flag to disable translations | |
23 | * on platforms/compilers without BOM support | |
24 | * - 1.2: Use core options v1 interface when | |
25 | * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 | |
26 | * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) | |
27 | * - 1.1: Support generation of core options v0 retro_core_option_value | |
28 | * arrays containing options with a single value | |
29 | * - 1.0: First commit | |
30 | */ | |
31 | ||
919cac88 | 32 | #ifdef __cplusplus |
33 | extern "C" { | |
34 | #endif | |
35 | ||
36 | /* | |
37 | ******************************** | |
38 | * Core Option Definitions | |
39 | ******************************** | |
40 | */ | |
41 | ||
42 | /* RETRO_LANGUAGE_ENGLISH */ | |
43 | ||
44 | /* Default language: | |
45 | * - All other languages must include the same keys and values | |
46 | * - Will be used as a fallback in the event that frontend language | |
47 | * is not available | |
48 | * - Will be used as a fallback for any missing entries in | |
49 | * frontend language definition | |
50 | */ | |
51 | ||
919cac88 | 52 | struct retro_core_option_definition option_defs_us[] = { |
53 | { | |
54 | "pcsx_rearmed_frameskip", | |
55 | "Frameskip", | |
56 | "Choose how much frames should be skipped to improve performance at the expense of visual smoothness.", | |
57 | { | |
58 | { "0", NULL }, | |
59 | { "1", NULL }, | |
60 | { "2", NULL }, | |
61 | { "3", NULL }, | |
fbe06628 | 62 | { NULL, NULL }, |
919cac88 | 63 | }, |
64 | "0", | |
65 | }, | |
66 | { | |
67 | "pcsx_rearmed_bios", | |
68 | "Use BIOS", | |
69 | "Allows you to use real bios file (if available) or emulated bios (HLE). Its recommended to use official bios file for better compatibility.", | |
70 | { | |
71 | { "auto", "auto" }, | |
fbe06628 | 72 | { "HLE", "hle" }, |
73 | { NULL, NULL }, | |
919cac88 | 74 | }, |
75 | "auto", | |
76 | }, | |
77 | { | |
78 | "pcsx_rearmed_region", | |
79 | "Region", | |
80 | "Choose what region the system is from. 60 Hz for NTSC, 50 Hz for PAL.", | |
81 | { | |
82 | { "auto", "auto" }, | |
83 | { "NTSC", "ntsc" }, | |
fbe06628 | 84 | { "PAL", "pal" }, |
85 | { NULL, NULL }, | |
919cac88 | 86 | }, |
87 | "auto", | |
88 | }, | |
89 | { | |
90 | "pcsx_rearmed_memcard2", | |
c8108d88 | 91 | "Enable Second Memory Card (Shared)", |
ef2683f1 | 92 | "Enabled the memory card slot 2. This memory card is shared amongst all games.", |
919cac88 | 93 | { |
fbe06628 | 94 | { "disabled", NULL }, |
919cac88 | 95 | { "enabled", NULL }, |
fbe06628 | 96 | { NULL, NULL }, |
919cac88 | 97 | }, |
e6f1e7f7 | 98 | "disabled", |
ce239f4a | 99 | }, |
100 | { | |
101 | "pcsx_rearmed_show_other_input_settings", | |
102 | "Show other input settings", | |
103 | "Shows or hides other inputs settings like multitaps, player 3-8 ports, analog fine-tunings, etc.", | |
104 | { | |
105 | { "disabled", NULL }, | |
106 | { "enabled", NULL }, | |
107 | { NULL, NULL }, | |
108 | }, | |
109 | "disabled", | |
919cac88 | 110 | }, |
111 | { | |
112 | "pcsx_rearmed_pad1type", | |
113 | "Pad 1 Type", | |
114 | "Pad type for player 1", | |
115 | { | |
fbe06628 | 116 | { "standard", NULL }, |
117 | { "analog", NULL }, | |
919cac88 | 118 | { "dualshock", NULL }, |
fbe06628 | 119 | { "negcon", NULL }, |
000655e4 | 120 | { "guncon", NULL }, |
7dea987c | 121 | { "mouse", NULL }, |
fbe06628 | 122 | { "none", NULL }, |
123 | { NULL, NULL }, | |
919cac88 | 124 | }, |
125 | "standard", | |
126 | }, | |
127 | { | |
128 | "pcsx_rearmed_pad2type", | |
129 | "Pad 2 Type", | |
130 | "Pad type for player 2", | |
131 | { | |
fbe06628 | 132 | { "standard", NULL }, |
133 | { "analog", NULL }, | |
919cac88 | 134 | { "dualshock", NULL }, |
fbe06628 | 135 | { "negcon", NULL }, |
000655e4 | 136 | { "guncon", NULL }, |
7dea987c | 137 | { "mouse", NULL }, |
fbe06628 | 138 | { "none", NULL }, |
139 | { NULL, NULL }, | |
919cac88 | 140 | }, |
141 | "standard", | |
142 | }, | |
143 | { | |
144 | "pcsx_rearmed_pad3type", | |
145 | "Pad 3 Type", | |
146 | "Pad type for player 3", | |
147 | { | |
fbe06628 | 148 | { "standard", NULL }, |
149 | { "analog", NULL }, | |
919cac88 | 150 | { "dualshock", NULL }, |
fbe06628 | 151 | { "negcon", NULL }, |
000655e4 | 152 | { "guncon", NULL }, |
7dea987c | 153 | { "mouse", NULL }, |
fbe06628 | 154 | { "none", NULL }, |
155 | { NULL, NULL }, | |
919cac88 | 156 | }, |
157 | "none", | |
158 | }, | |
159 | { | |
160 | "pcsx_rearmed_pad4type", | |
161 | "Pad 4 Type", | |
162 | "Pad type for player 4", | |
163 | { | |
fbe06628 | 164 | { "standard", NULL }, |
165 | { "analog", NULL }, | |
919cac88 | 166 | { "dualshock", NULL }, |
fbe06628 | 167 | { "negcon", NULL }, |
000655e4 | 168 | { "guncon", NULL }, |
7dea987c | 169 | { "mouse", NULL }, |
fbe06628 | 170 | { "none", NULL }, |
171 | { NULL, NULL }, | |
919cac88 | 172 | }, |
173 | "none", | |
174 | }, | |
175 | { | |
176 | "pcsx_rearmed_pad5type", | |
177 | "Pad 5 Type", | |
178 | "Pad type for player 5", | |
179 | { | |
fbe06628 | 180 | { "standard", NULL }, |
181 | { "analog", NULL }, | |
919cac88 | 182 | { "dualshock", NULL }, |
fbe06628 | 183 | { "negcon", NULL }, |
000655e4 | 184 | { "guncon", NULL }, |
7dea987c | 185 | { "mouse", NULL }, |
fbe06628 | 186 | { "none", NULL }, |
187 | { NULL, NULL }, | |
919cac88 | 188 | }, |
189 | "none", | |
190 | },{ | |
191 | "pcsx_rearmed_pad6type", | |
192 | "Pad 6 Type", | |
193 | "Pad type for player 6", | |
194 | { | |
fbe06628 | 195 | { "standard", NULL }, |
196 | { "analog", NULL }, | |
919cac88 | 197 | { "dualshock", NULL }, |
fbe06628 | 198 | { "negcon", NULL }, |
000655e4 | 199 | { "guncon", NULL }, |
7dea987c | 200 | { "mouse", NULL }, |
fbe06628 | 201 | { "none", NULL }, |
202 | { NULL, NULL }, | |
919cac88 | 203 | }, |
204 | "none", | |
205 | },{ | |
206 | "pcsx_rearmed_pad7type", | |
207 | "Pad 7 Type", | |
208 | "Pad type for player 7", | |
209 | { | |
fbe06628 | 210 | { "standard", NULL }, |
211 | { "analog", NULL }, | |
919cac88 | 212 | { "dualshock", NULL }, |
fbe06628 | 213 | { "negcon", NULL }, |
000655e4 | 214 | { "guncon", NULL }, |
7dea987c | 215 | { "mouse", NULL }, |
fbe06628 | 216 | { "none", NULL }, |
217 | { NULL, NULL }, | |
919cac88 | 218 | }, |
219 | "none", | |
220 | },{ | |
221 | "pcsx_rearmed_pad8type", | |
222 | "Pad 8 Type", | |
223 | "Pad type for player 8", | |
224 | { | |
fbe06628 | 225 | { "standard", NULL }, |
226 | { "analog", NULL }, | |
919cac88 | 227 | { "dualshock", NULL }, |
fbe06628 | 228 | { "negcon", NULL }, |
000655e4 | 229 | { "guncon", NULL }, |
7dea987c | 230 | { "mouse", NULL }, |
fbe06628 | 231 | { "none", NULL }, |
232 | { NULL, NULL }, | |
919cac88 | 233 | }, |
234 | "none", | |
235 | }, | |
236 | { | |
237 | "pcsx_rearmed_multitap1", | |
238 | "Multitap 1", | |
239 | "Enables/Disables multitap on port 1, allowing upto 5 players in games that permit it.", | |
240 | { | |
fbe06628 | 241 | { "auto", NULL }, |
919cac88 | 242 | { "disabled", NULL }, |
243 | { "enabled", NULL }, | |
fbe06628 | 244 | { NULL, NULL }, |
919cac88 | 245 | }, |
246 | "auto", | |
247 | }, | |
248 | { | |
249 | "pcsx_rearmed_multitap2", | |
250 | "Multitap 2", | |
ef2683f1 | 251 | "Enables/Disables multitap on port 2, allowing up to 8 players in games that permit it. Multitap 1 has to be enabled for this to work.", |
919cac88 | 252 | { |
fbe06628 | 253 | { "auto", NULL }, |
254 | { "disabled", NULL }, | |
255 | { "enabled", NULL }, | |
256 | { NULL, NULL }, | |
919cac88 | 257 | }, |
258 | "auto", | |
259 | }, | |
260 | { | |
261 | "pcsx_rearmed_negcon_deadzone", | |
c8108d88 | 262 | "NegCon Twist Deadzone (Percent)", |
919cac88 | 263 | "Sets the deadzone of the RetroPad left analog stick when simulating the 'twist' action of emulated neGcon Controllers. Used to eliminate drift/unwanted input.", |
264 | { | |
265 | { "0", NULL }, | |
266 | { "5", NULL }, | |
267 | { "10", NULL }, | |
268 | { "15", NULL }, | |
269 | { "20", NULL }, | |
270 | { "25", NULL }, | |
271 | { "30", NULL }, | |
fbe06628 | 272 | { NULL, NULL }, |
919cac88 | 273 | }, |
274 | "0", | |
275 | }, | |
276 | { | |
277 | "pcsx_rearmed_negcon_response", | |
278 | "NegCon Twist Response", | |
279 | "Specifies the analog response when using a RetroPad left analog stick to simulate the 'twist' action of emulated neGcon Controllers.", | |
280 | { | |
fbe06628 | 281 | { "linear", NULL }, |
919cac88 | 282 | { "quadratic", NULL }, |
fbe06628 | 283 | { "cubic", NULL }, |
284 | { NULL, NULL }, | |
919cac88 | 285 | }, |
286 | "linear", | |
287 | }, | |
ace1989f SK |
288 | { |
289 | "pcsx_rearmed_analog_axis_modifier", | |
290 | "Analog axis bounds.", | |
291 | "Range bounds for analog axis. Square bounds help controllers with highly circular ranges that are unable to fully saturate the x and y axis at 45degree deflections.", | |
292 | { | |
293 | { "circle", NULL }, | |
294 | { "square", NULL }, | |
295 | { NULL, NULL }, | |
296 | }, | |
297 | "circle", | |
298 | }, | |
919cac88 | 299 | { |
300 | "pcsx_rearmed_vibration", | |
301 | "Enable Vibration", | |
c8108d88 | 302 | "Enables vibration feedback for controllers that supports vibration features.", |
919cac88 | 303 | { |
304 | { "disabled", NULL }, | |
305 | { "enabled", NULL }, | |
fbe06628 | 306 | { NULL, NULL }, |
919cac88 | 307 | }, |
308 | "enabled", | |
309 | }, | |
000655e4 S |
310 | { |
311 | "pcsx_rearmed_gunconadjustx", | |
312 | "Guncon Adjust X", | |
313 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the x axis.", | |
314 | { | |
315 | { "0", NULL }, | |
316 | { "-25", NULL }, | |
317 | { "-24", NULL }, | |
318 | { "-23", NULL }, | |
319 | { "-22", NULL }, | |
320 | { "-21", NULL }, | |
321 | { "-20", NULL }, | |
322 | { "-19", NULL }, | |
323 | { "-18", NULL }, | |
324 | { "-17", NULL }, | |
325 | { "-16", NULL }, | |
326 | { "-15", NULL }, | |
327 | { "-14", NULL }, | |
328 | { "-13", NULL }, | |
329 | { "-12", NULL }, | |
330 | { "-11", NULL }, | |
331 | { "-10", NULL }, | |
332 | { "-09", NULL }, | |
333 | { "-08", NULL }, | |
334 | { "-07", NULL }, | |
335 | { "-06", NULL }, | |
336 | { "-05", NULL }, | |
337 | { "-04", NULL }, | |
338 | { "-03", NULL }, | |
339 | { "-02", NULL }, | |
340 | { "-01", NULL }, | |
341 | { "00", NULL }, | |
342 | { "01", NULL }, | |
343 | { "02", NULL }, | |
344 | { "03", NULL }, | |
345 | { "04", NULL }, | |
346 | { "05", NULL }, | |
347 | { "06", NULL }, | |
348 | { "07", NULL }, | |
349 | { "08", NULL }, | |
350 | { "09", NULL }, | |
351 | { "10", NULL }, | |
352 | { "11", NULL }, | |
353 | { "12", NULL }, | |
354 | { "13", NULL }, | |
355 | { "14", NULL }, | |
356 | { "15", NULL }, | |
357 | { "16", NULL }, | |
358 | { "17", NULL }, | |
359 | { "18", NULL }, | |
360 | { "19", NULL }, | |
361 | { "20", NULL }, | |
362 | { "21", NULL }, | |
363 | { "22", NULL }, | |
364 | { "23", NULL }, | |
365 | { "24", NULL }, | |
366 | { "25", NULL }, | |
367 | { NULL, NULL }, | |
368 | }, | |
369 | "0", | |
370 | }, | |
371 | { | |
372 | "pcsx_rearmed_gunconadjusty", | |
373 | "Guncon Adjust Y", | |
374 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the y axis.", | |
375 | { | |
376 | { "0", NULL }, | |
377 | { "-25", NULL }, | |
378 | { "-24", NULL }, | |
379 | { "-23", NULL }, | |
380 | { "-22", NULL }, | |
381 | { "-21", NULL }, | |
382 | { "-20", NULL }, | |
383 | { "-19", NULL }, | |
384 | { "-18", NULL }, | |
385 | { "-17", NULL }, | |
386 | { "-16", NULL }, | |
387 | { "-15", NULL }, | |
388 | { "-14", NULL }, | |
389 | { "-13", NULL }, | |
390 | { "-12", NULL }, | |
391 | { "-11", NULL }, | |
392 | { "-10", NULL }, | |
393 | { "-09", NULL }, | |
394 | { "-08", NULL }, | |
395 | { "-07", NULL }, | |
396 | { "-06", NULL }, | |
397 | { "-05", NULL }, | |
398 | { "-04", NULL }, | |
399 | { "-03", NULL }, | |
400 | { "-02", NULL }, | |
401 | { "-01", NULL }, | |
402 | { "00", NULL }, | |
403 | { "01", NULL }, | |
404 | { "02", NULL }, | |
405 | { "03", NULL }, | |
406 | { "04", NULL }, | |
407 | { "05", NULL }, | |
408 | { "06", NULL }, | |
409 | { "07", NULL }, | |
410 | { "08", NULL }, | |
411 | { "09", NULL }, | |
412 | { "10", NULL }, | |
413 | { "11", NULL }, | |
414 | { "12", NULL }, | |
415 | { "13", NULL }, | |
416 | { "14", NULL }, | |
417 | { "15", NULL }, | |
418 | { "16", NULL }, | |
419 | { "17", NULL }, | |
420 | { "18", NULL }, | |
421 | { "19", NULL }, | |
422 | { "20", NULL }, | |
423 | { "21", NULL }, | |
424 | { "22", NULL }, | |
425 | { "23", NULL }, | |
426 | { "24", NULL }, | |
427 | { "25", NULL }, | |
428 | { NULL, NULL }, | |
429 | }, | |
430 | "0", | |
431 | }, | |
432 | { | |
433 | "pcsx_rearmed_gunconadjustratiox", | |
434 | "Guncon Adjust Ratio X", | |
435 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the x axis.", | |
436 | { | |
437 | { "1", NULL }, | |
438 | { "0.75", NULL }, | |
439 | { "0.76", NULL }, | |
440 | { "0.77", NULL }, | |
441 | { "0.78", NULL }, | |
442 | { "0.79", NULL }, | |
443 | { "0.80", NULL }, | |
444 | { "0.81", NULL }, | |
445 | { "0.82", NULL }, | |
446 | { "0.83", NULL }, | |
447 | { "0.84", NULL }, | |
448 | { "0.85", NULL }, | |
449 | { "0.86", NULL }, | |
450 | { "0.87", NULL }, | |
451 | { "0.88", NULL }, | |
452 | { "0.89", NULL }, | |
453 | { "0.90", NULL }, | |
454 | { "0.91", NULL }, | |
455 | { "0.92", NULL }, | |
456 | { "0.93", NULL }, | |
457 | { "0.94", NULL }, | |
458 | { "0.95", NULL }, | |
459 | { "0.96", NULL }, | |
460 | { "0.97", NULL }, | |
461 | { "0.98", NULL }, | |
462 | { "0.99", NULL }, | |
463 | { "1.00", NULL }, | |
464 | { "1.01", NULL }, | |
465 | { "1.02", NULL }, | |
466 | { "1.03", NULL }, | |
467 | { "1.04", NULL }, | |
468 | { "1.05", NULL }, | |
469 | { "1.06", NULL }, | |
470 | { "1.07", NULL }, | |
471 | { "1.08", NULL }, | |
472 | { "1.09", NULL }, | |
473 | { "1.10", NULL }, | |
474 | { "1.11", NULL }, | |
475 | { "1.12", NULL }, | |
476 | { "1.13", NULL }, | |
477 | { "1.14", NULL }, | |
478 | { "1.15", NULL }, | |
479 | { "1.16", NULL }, | |
480 | { "1.17", NULL }, | |
481 | { "1.18", NULL }, | |
482 | { "1.19", NULL }, | |
483 | { "1.20", NULL }, | |
484 | { "1.21", NULL }, | |
485 | { "1.22", NULL }, | |
486 | { "1.23", NULL }, | |
487 | { "1.24", NULL }, | |
488 | { "1.25", NULL }, | |
489 | { NULL, NULL }, | |
490 | }, | |
491 | "1", | |
492 | }, | |
493 | { | |
494 | "pcsx_rearmed_gunconadjustratioy", | |
495 | "Guncon Adjust Ratio Y", | |
496 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the y axis.", | |
497 | { | |
498 | { "1", NULL }, | |
499 | { "0.75", NULL }, | |
500 | { "0.76", NULL }, | |
501 | { "0.77", NULL }, | |
502 | { "0.78", NULL }, | |
503 | { "0.79", NULL }, | |
504 | { "0.80", NULL }, | |
505 | { "0.81", NULL }, | |
506 | { "0.82", NULL }, | |
507 | { "0.83", NULL }, | |
508 | { "0.84", NULL }, | |
509 | { "0.85", NULL }, | |
510 | { "0.86", NULL }, | |
511 | { "0.87", NULL }, | |
512 | { "0.88", NULL }, | |
513 | { "0.89", NULL }, | |
514 | { "0.90", NULL }, | |
515 | { "0.91", NULL }, | |
516 | { "0.92", NULL }, | |
517 | { "0.93", NULL }, | |
518 | { "0.94", NULL }, | |
519 | { "0.95", NULL }, | |
520 | { "0.96", NULL }, | |
521 | { "0.97", NULL }, | |
522 | { "0.98", NULL }, | |
523 | { "0.99", NULL }, | |
524 | { "1.00", NULL }, | |
525 | { "1.01", NULL }, | |
526 | { "1.02", NULL }, | |
527 | { "1.03", NULL }, | |
528 | { "1.04", NULL }, | |
529 | { "1.05", NULL }, | |
530 | { "1.06", NULL }, | |
531 | { "1.07", NULL }, | |
532 | { "1.08", NULL }, | |
533 | { "1.09", NULL }, | |
534 | { "1.10", NULL }, | |
535 | { "1.11", NULL }, | |
536 | { "1.12", NULL }, | |
537 | { "1.13", NULL }, | |
538 | { "1.14", NULL }, | |
539 | { "1.15", NULL }, | |
540 | { "1.16", NULL }, | |
541 | { "1.17", NULL }, | |
542 | { "1.18", NULL }, | |
543 | { "1.19", NULL }, | |
544 | { "1.20", NULL }, | |
545 | { "1.21", NULL }, | |
546 | { "1.22", NULL }, | |
547 | { "1.23", NULL }, | |
548 | { "1.24", NULL }, | |
549 | { "1.25", NULL }, | |
550 | { NULL, NULL }, | |
551 | }, | |
552 | "1", | |
553 | }, | |
919cac88 | 554 | { |
555 | "pcsx_rearmed_dithering", | |
556 | "Enable Dithering", | |
557 | "If Off, disables the dithering pattern the PSX applies to combat color banding.", | |
558 | { | |
559 | { "disabled", NULL }, | |
560 | { "enabled", NULL }, | |
fbe06628 | 561 | { NULL, NULL }, |
919cac88 | 562 | }, |
706d7934 | 563 | #if defined HAVE_LIBNX || defined _3DS |
12367ad0 | 564 | "disabled", |
565 | #else | |
919cac88 | 566 | "enabled", |
12367ad0 | 567 | #endif |
919cac88 | 568 | }, |
569 | ||
ec253988 | 570 | #if defined(LIGHTREC) || defined(NEW_DYNAREC) |
919cac88 | 571 | { |
572 | "pcsx_rearmed_drc", | |
c8108d88 | 573 | "Dynamic Recompiler", |
ef2683f1 | 574 | "Enables core to use dynamic recompiler or interpreter (slower) CPU instructions.", |
919cac88 | 575 | { |
576 | { "disabled", NULL }, | |
577 | { "enabled", NULL }, | |
fbe06628 | 578 | { NULL, NULL }, |
919cac88 | 579 | }, |
580 | "enabled", | |
581 | }, | |
ec253988 | 582 | #endif /* LIGHTREC || NEW_DYNAREC */ |
583 | ||
584 | #ifdef NEW_DYNAREC | |
919cac88 | 585 | { |
586 | "pcsx_rearmed_psxclock", | |
c8108d88 | 587 | "PSX CPU Clock", |
fbe06628 | 588 | #ifdef HAVE_PRE_ARMV7 |
589 | "Overclock or underclock the PSX clock. Default is 50", | |
590 | #else | |
591 | "Overclock or underclock the PSX clock. Default is 57", | |
592 | #endif | |
919cac88 | 593 | { |
fbe06628 | 594 | { "30", NULL }, |
595 | { "31", NULL }, | |
596 | { "32", NULL }, | |
597 | { "33", NULL }, | |
598 | { "34", NULL }, | |
599 | { "35", NULL }, | |
600 | { "36", NULL }, | |
601 | { "37", NULL }, | |
602 | { "38", NULL }, | |
603 | { "39", NULL }, | |
604 | { "40", NULL }, | |
605 | { "41", NULL }, | |
606 | { "42", NULL }, | |
607 | { "43", NULL }, | |
608 | { "44", NULL }, | |
609 | { "45", NULL }, | |
610 | { "46", NULL }, | |
611 | { "47", NULL }, | |
612 | { "48", NULL }, | |
613 | { "49", NULL }, | |
614 | { "50", NULL }, | |
615 | { "51", NULL }, | |
616 | { "52", NULL }, | |
617 | { "53", NULL }, | |
618 | { "54", NULL }, | |
619 | { "55", NULL }, | |
620 | { "56", NULL }, | |
621 | { "57", NULL }, | |
622 | { "58", NULL }, | |
623 | { "59", NULL }, | |
624 | { "60", NULL }, | |
625 | { "61", NULL }, | |
626 | { "62", NULL }, | |
627 | { "63", NULL }, | |
628 | { "64", NULL }, | |
629 | { "65", NULL }, | |
630 | { "66", NULL }, | |
631 | { "67", NULL }, | |
632 | { "68", NULL }, | |
633 | { "69", NULL }, | |
634 | { "70", NULL }, | |
635 | { "71", NULL }, | |
636 | { "72", NULL }, | |
637 | { "73", NULL }, | |
638 | { "74", NULL }, | |
639 | { "75", NULL }, | |
640 | { "76", NULL }, | |
641 | { "77", NULL }, | |
642 | { "78", NULL }, | |
643 | { "79", NULL }, | |
644 | { "80", NULL }, | |
645 | { "81", NULL }, | |
646 | { "82", NULL }, | |
647 | { "83", NULL }, | |
648 | { "84", NULL }, | |
649 | { "85", NULL }, | |
650 | { "86", NULL }, | |
651 | { "87", NULL }, | |
652 | { "88", NULL }, | |
653 | { "89", NULL }, | |
654 | { "90", NULL }, | |
655 | { "91", NULL }, | |
656 | { "92", NULL }, | |
657 | { "93", NULL }, | |
658 | { "94", NULL }, | |
659 | { "95", NULL }, | |
660 | { "96", NULL }, | |
661 | { "97", NULL }, | |
662 | { "98", NULL }, | |
663 | { "99", NULL }, | |
919cac88 | 664 | { "100", NULL }, |
fbe06628 | 665 | { NULL, NULL }, |
919cac88 | 666 | }, |
fbe06628 | 667 | #ifdef HAVE_PRE_ARMV7 |
668 | "50", | |
669 | #else | |
670 | "57", | |
671 | #endif | |
919cac88 | 672 | }, |
ec253988 | 673 | #endif /* NEW_DYNAREC */ |
919cac88 | 674 | |
8ac2b9d2 | 675 | #ifdef GPU_NEON |
919cac88 | 676 | { |
677 | "pcsx_rearmed_neon_interlace_enable", | |
c8108d88 | 678 | "Enable Interlacing Mode", |
919cac88 | 679 | "Enables fake scanlines effect.", |
680 | { | |
681 | { "disabled", NULL }, | |
682 | { "enabled", NULL }, | |
fbe06628 | 683 | { NULL, NULL }, |
919cac88 | 684 | }, |
685 | "disabled", | |
686 | }, | |
687 | { | |
688 | "pcsx_rearmed_neon_enhancement_enable", | |
c8108d88 | 689 | "Enhanced Resolution (Slow)", |
ef2683f1 | 690 | "Renders in double resolution at the cost of lower performance.", |
919cac88 | 691 | { |
692 | { "disabled", NULL }, | |
693 | { "enabled", NULL }, | |
fbe06628 | 694 | { NULL, NULL }, |
919cac88 | 695 | }, |
696 | "disabled", | |
697 | }, | |
698 | { | |
699 | "pcsx_rearmed_neon_enhancement_no_main", | |
c8108d88 | 700 | "Enhanced Resolution (Speed Hack)", |
919cac88 | 701 | "Speed hack for Enhanced resolution option (glitches some games).", |
702 | { | |
703 | { "disabled", NULL }, | |
704 | { "enabled", NULL }, | |
fbe06628 | 705 | { NULL, NULL }, |
919cac88 | 706 | }, |
707 | "disabled", | |
708 | }, | |
8ac2b9d2 | 709 | #endif /* GPU_NEON */ |
919cac88 | 710 | |
711 | { | |
712 | "pcsx_rearmed_duping_enable", | |
c8108d88 | 713 | "Frame Duping", |
919cac88 | 714 | "A speedup, redraws/reuses the last frame if there was no new data.", |
715 | { | |
716 | { "disabled", NULL }, | |
717 | { "enabled", NULL }, | |
fbe06628 | 718 | { NULL, NULL }, |
919cac88 | 719 | }, |
720 | "enabled", | |
721 | }, | |
722 | { | |
723 | "pcsx_rearmed_display_internal_fps", | |
724 | "Display Internal FPS", | |
725 | "Shows an on-screen frames per second counter when enabled.", | |
726 | { | |
727 | { "disabled", NULL }, | |
728 | { "enabled", NULL }, | |
fbe06628 | 729 | { NULL, NULL }, |
919cac88 | 730 | }, |
731 | "disabled", | |
732 | }, | |
c8108d88 | 733 | |
734 | /* GPU PEOPS OPTIONS */ | |
2d17de26 | 735 | #ifdef GPU_PEOPS |
c8108d88 | 736 | { |
737 | "pcsx_rearmed_show_gpu_peops_settings", | |
2d17de26 | 738 | "Advanced GPU P.E.Op.S. Settings", |
739 | "Shows or hides advanced GPU plugin settings. NOTE: Quick Menu must be toggled for this setting to take effect.", | |
c8108d88 | 740 | { |
741 | { "disabled", NULL }, | |
742 | { "enabled", NULL }, | |
fbe06628 | 743 | { NULL, NULL }, |
c8108d88 | 744 | }, |
745 | "disabled", | |
746 | }, | |
747 | { | |
6713b629 | 748 | "pcsx_rearmed_gpu_peops_odd_even_bit", |
c8108d88 | 749 | "(GPU) Odd/Even Bit Hack", |
750 | "Needed for Chrono Cross.", | |
751 | { | |
752 | { "disabled", NULL }, | |
753 | { "enabled", NULL }, | |
fbe06628 | 754 | { NULL, NULL }, |
c8108d88 | 755 | }, |
756 | "disabled", | |
757 | }, | |
758 | { | |
6713b629 | 759 | "pcsx_rearmed_gpu_peops_expand_screen_width", |
c8108d88 | 760 | "(GPU) Expand Screen Width", |
761 | "Capcom fighting games", | |
762 | { | |
763 | { "disabled", NULL }, | |
764 | { "enabled", NULL }, | |
fbe06628 | 765 | { NULL, NULL }, |
c8108d88 | 766 | }, |
767 | "disabled", | |
768 | }, | |
769 | { | |
6713b629 | 770 | "pcsx_rearmed_gpu_peops_ignore_brightness", |
c8108d88 | 771 | "(GPU) Ignore Brightness Color", |
ef2683f1 | 772 | "Black screens in Lunar Silver Star Story games", |
c8108d88 | 773 | { |
774 | { "disabled", NULL }, | |
775 | { "enabled", NULL }, | |
fbe06628 | 776 | { NULL, NULL }, |
c8108d88 | 777 | }, |
778 | "disabled", | |
779 | }, | |
780 | { | |
6713b629 | 781 | "pcsx_rearmed_gpu_peops_disable_coord_check", |
c8108d88 | 782 | "(GPU) Disable Coordinate Check", |
783 | "Compatibility mode", | |
784 | { | |
785 | { "disabled", NULL }, | |
786 | { "enabled", NULL }, | |
fbe06628 | 787 | { NULL, NULL }, |
c8108d88 | 788 | }, |
789 | "disabled", | |
790 | }, | |
791 | { | |
6713b629 | 792 | "pcsx_rearmed_gpu_peops_lazy_screen_update", |
c8108d88 | 793 | "(GPU) Lazy Screen Update", |
794 | "Pandemonium 2", | |
795 | { | |
796 | { "disabled", NULL }, | |
797 | { "enabled", NULL }, | |
fbe06628 | 798 | { NULL, NULL }, |
c8108d88 | 799 | }, |
800 | "disabled", | |
801 | }, | |
802 | { | |
6713b629 | 803 | "pcsx_rearmed_gpu_peops_old_frame_skip", |
c8108d88 | 804 | "(GPU) Old Frame Skipping", |
805 | "Skip every second frame", | |
806 | { | |
807 | { "disabled", NULL }, | |
808 | { "enabled", NULL }, | |
fbe06628 | 809 | { NULL, NULL }, |
c8108d88 | 810 | }, |
811 | "enabled", | |
812 | }, | |
813 | { | |
6713b629 | 814 | "pcsx_rearmed_gpu_peops_repeated_triangles", |
c8108d88 | 815 | "(GPU) Repeated Flat Tex Triangles", |
ef2683f1 | 816 | "Needed by Star Wars: Dark Forces", |
c8108d88 | 817 | { |
818 | { "disabled", NULL }, | |
819 | { "enabled", NULL }, | |
fbe06628 | 820 | { NULL, NULL }, |
c8108d88 | 821 | }, |
822 | "disabled", | |
823 | }, | |
824 | { | |
6713b629 | 825 | "pcsx_rearmed_gpu_peops_quads_with_triangles", |
c8108d88 | 826 | "(GPU) Draw Quads with Triangles", |
827 | "Better g-colors, worse textures", | |
828 | { | |
829 | { "disabled", NULL }, | |
830 | { "enabled", NULL }, | |
fbe06628 | 831 | { NULL, NULL }, |
c8108d88 | 832 | }, |
833 | "disabled", | |
834 | }, | |
835 | { | |
6713b629 | 836 | "pcsx_rearmed_gpu_peops_fake_busy_state", |
c8108d88 | 837 | "(GPU) Fake 'Gpu Busy' States", |
838 | "Toggle busy flags after drawing", | |
839 | { | |
840 | { "disabled", NULL }, | |
841 | { "enabled", NULL }, | |
fbe06628 | 842 | { NULL, NULL }, |
c8108d88 | 843 | }, |
844 | "disabled", | |
845 | }, | |
846 | #endif | |
847 | ||
030d1121 | 848 | /* GPU UNAI Advanced Options */ |
849 | #ifdef GPU_UNAI | |
850 | { | |
851 | "pcsx_rearmed_show_gpu_unai_settings", | |
852 | "Advance GPU UNAI/PCSX4All Settings", | |
853 | "Shows or hides advanced gpu settings. A core restart might be needed for settings to take effect. NOTE: Quick Menu must be toggled for this setting to take effect.", | |
854 | { | |
855 | { "disabled", NULL }, | |
856 | { "enabled", NULL }, | |
857 | { NULL, NULL}, | |
858 | }, | |
859 | "disabled", | |
860 | }, | |
861 | { | |
862 | "pcsx_rearmed_gpu_unai_blending", | |
863 | "(GPU) Enable Blending", | |
864 | NULL, | |
865 | { | |
866 | { "disabled", NULL }, | |
867 | { "enabled", NULL }, | |
868 | { NULL, NULL}, | |
869 | }, | |
870 | "enabled", | |
871 | }, | |
872 | { | |
873 | "pcsx_rearmed_gpu_unai_lighting", | |
874 | "(GPU) Enable Lighting", | |
875 | NULL, | |
876 | { | |
877 | { "disabled", NULL }, | |
878 | { "enabled", NULL }, | |
879 | { NULL, NULL}, | |
880 | }, | |
881 | "enabled", | |
882 | }, | |
883 | { | |
884 | "pcsx_rearmed_gpu_unai_fast_lighting", | |
885 | "(GPU) Enable Fast Lighting", | |
886 | NULL, | |
887 | { | |
888 | { "disabled", NULL }, | |
889 | { "enabled", NULL }, | |
890 | { NULL, NULL}, | |
891 | }, | |
892 | "enabled", | |
893 | }, | |
894 | { | |
895 | "pcsx_rearmed_gpu_unai_ilace_force", | |
896 | "(GPU) Enable Forced Interlace", | |
897 | NULL, | |
898 | { | |
899 | { "disabled", NULL }, | |
900 | { "enabled", NULL }, | |
901 | { NULL, NULL}, | |
902 | }, | |
903 | "disabled", | |
904 | }, | |
905 | { | |
906 | "pcsx_rearmed_gpu_unai_pixel_skip", | |
907 | "(GPU) Enable Pixel Skip", | |
908 | NULL, | |
909 | { | |
910 | { "disabled", NULL }, | |
911 | { "enabled", NULL }, | |
912 | { NULL, NULL}, | |
913 | }, | |
914 | "disabled", | |
915 | }, | |
916 | #endif /* GPU UNAI Advanced Settings */ | |
917 | ||
919cac88 | 918 | { |
919 | "pcsx_rearmed_show_bios_bootlogo", | |
920 | "Show Bios Bootlogo", | |
ef2683f1 | 921 | "When enabled, shows the PlayStation logo when starting or resetting. (Breaks some games).", |
919cac88 | 922 | { |
923 | { "disabled", NULL }, | |
924 | { "enabled", NULL }, | |
fbe06628 | 925 | { NULL, NULL }, |
919cac88 | 926 | }, |
927 | "disabled", | |
928 | }, | |
929 | { | |
930 | "pcsx_rearmed_spu_reverb", | |
931 | "Sound Reverb", | |
932 | "Enables or disables audio reverb effect.", | |
933 | { | |
934 | { "disabled", NULL }, | |
935 | { "enabled", NULL }, | |
fbe06628 | 936 | { NULL, NULL }, |
919cac88 | 937 | }, |
938 | "enabled", | |
939 | }, | |
940 | { | |
941 | "pcsx_rearmed_spu_interpolation", | |
c8108d88 | 942 | "Sound Interpolation", |
919cac88 | 943 | NULL, |
944 | { | |
fbe06628 | 945 | { "simple", "Simple" }, |
946 | { "gaussian", "Gaussian" }, | |
947 | { "cubic", "Cubic" }, | |
948 | { "off", "disabled" }, | |
949 | { NULL, NULL }, | |
919cac88 | 950 | }, |
951 | "simple", | |
952 | }, | |
953 | { | |
954 | "pcsx_rearmed_idiablofix", | |
955 | "Diablo Music Fix", | |
956 | NULL, | |
957 | { | |
958 | { "disabled", NULL }, | |
959 | { "enabled", NULL }, | |
fbe06628 | 960 | { NULL, NULL }, |
919cac88 | 961 | }, |
962 | "disabled", | |
963 | }, | |
964 | { | |
965 | "pcsx_rearmed_pe2_fix", | |
966 | "Parasite Eve 2/Vandal Hearts 1/2 Fix", | |
967 | NULL, | |
968 | { | |
969 | { "disabled", NULL }, | |
970 | { "enabled", NULL }, | |
fbe06628 | 971 | { NULL, NULL }, |
919cac88 | 972 | }, |
973 | "disabled", | |
974 | }, | |
975 | { | |
976 | "pcsx_rearmed_inuyasha_fix", | |
977 | "InuYasha Sengoku Battle Fix", | |
978 | NULL, | |
979 | { | |
980 | { "disabled", NULL }, | |
981 | { "enabled", NULL }, | |
fbe06628 | 982 | { NULL, NULL }, |
919cac88 | 983 | }, |
984 | "disabled", | |
985 | }, | |
679b71e2 JW |
986 | #ifndef _WIN32 |
987 | { | |
988 | "pcsx_rearmed_async_cd", | |
989 | "CD Access Method (Restart)", | |
990 | "Select method used to read data from content disk images. 'Synchronous' mimics original hardware. 'Asynchronous' can reduce stuttering on devices with slow storage.", | |
991 | { | |
992 | { "sync", "Synchronous" }, | |
993 | { "async", "Asynchronous" }, | |
994 | { NULL, NULL}, | |
995 | }, | |
996 | "sync", | |
997 | }, | |
998 | #endif | |
919cac88 | 999 | /* ADVANCED OPTIONS */ |
1000 | { | |
1001 | "pcsx_rearmed_noxadecoding", | |
1002 | "XA Decoding", | |
1003 | NULL, | |
1004 | { | |
1005 | { "disabled", NULL }, | |
1006 | { "enabled", NULL }, | |
fbe06628 | 1007 | { NULL, NULL }, |
919cac88 | 1008 | }, |
1009 | "enabled", | |
1010 | }, | |
1011 | { | |
1012 | "pcsx_rearmed_nocdaudio", | |
1013 | "CD Audio", | |
1014 | NULL, | |
1015 | { | |
1016 | { "disabled", NULL }, | |
1017 | { "enabled", NULL }, | |
fbe06628 | 1018 | { NULL, NULL }, |
919cac88 | 1019 | }, |
1020 | "enabled", | |
1021 | }, | |
34af0fff | 1022 | { |
1023 | "pcsx_rearmed_spuirq", | |
1024 | "SPU IRQ Always Enabled", | |
1025 | "Compatibility tweak, should be left to off in most cases.", | |
1026 | { | |
1027 | { "disabled", NULL }, | |
1028 | { "enabled", NULL }, | |
1029 | { NULL, NULL }, | |
1030 | }, | |
1031 | "disabled", | |
1032 | }, | |
919cac88 | 1033 | |
ec253988 | 1034 | #ifdef NEW_DYNAREC |
919cac88 | 1035 | { |
1036 | "pcsx_rearmed_nosmccheck", | |
1037 | "(Speed Hack) Disable SMC Checks", | |
1038 | "Will cause crashes when loading, break memcards.", | |
1039 | { | |
1040 | { "disabled", NULL }, | |
1041 | { "enabled", NULL }, | |
fbe06628 | 1042 | { NULL, NULL }, |
919cac88 | 1043 | }, |
1044 | "disabled", | |
1045 | }, | |
1046 | { | |
1047 | "pcsx_rearmed_gteregsunneeded", | |
1048 | "(Speed Hack) Assume GTE Regs Unneeded", | |
1049 | "May cause graphical glitches.", | |
1050 | { | |
1051 | { "disabled", NULL }, | |
1052 | { "enabled", NULL }, | |
fbe06628 | 1053 | { NULL, NULL }, |
919cac88 | 1054 | }, |
1055 | "disabled", | |
1056 | }, | |
1057 | { | |
1058 | "pcsx_rearmed_nogteflags", | |
1059 | "(Speed Hack) Disable GTE Flags", | |
1060 | "Will cause graphical glitches.", | |
1061 | { | |
1062 | { "disabled", NULL }, | |
1063 | { "enabled", NULL }, | |
38114665 ÖK |
1064 | { NULL, NULL }, |
1065 | }, | |
fbe06628 | 1066 | "disabled", |
38114665 | 1067 | }, |
ec253988 | 1068 | #endif /* NEW_DYNAREC */ |
38114665 | 1069 | |
fbe06628 | 1070 | { NULL, NULL, NULL, {{0}}, NULL }, |
38114665 ÖK |
1071 | }; |
1072 | ||
919cac88 | 1073 | /* |
1074 | ******************************** | |
1075 | * Language Mapping | |
1076 | ******************************** | |
1077 | */ | |
1078 | ||
fbe06628 | 1079 | #ifndef HAVE_NO_LANGEXTRA |
919cac88 | 1080 | struct retro_core_option_definition *option_defs_intl[RETRO_LANGUAGE_LAST] = { |
1081 | option_defs_us, /* RETRO_LANGUAGE_ENGLISH */ | |
1082 | NULL, /* RETRO_LANGUAGE_JAPANESE */ | |
1083 | NULL, /* RETRO_LANGUAGE_FRENCH */ | |
1084 | NULL, /* RETRO_LANGUAGE_SPANISH */ | |
1085 | NULL, /* RETRO_LANGUAGE_GERMAN */ | |
1086 | NULL, /* RETRO_LANGUAGE_ITALIAN */ | |
1087 | NULL, /* RETRO_LANGUAGE_DUTCH */ | |
1088 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ | |
1089 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ | |
1090 | NULL, /* RETRO_LANGUAGE_RUSSIAN */ | |
1091 | NULL, /* RETRO_LANGUAGE_KOREAN */ | |
1092 | NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ | |
1093 | NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ | |
1094 | NULL, /* RETRO_LANGUAGE_ESPERANTO */ | |
1095 | NULL, /* RETRO_LANGUAGE_POLISH */ | |
1096 | NULL, /* RETRO_LANGUAGE_VIETNAMESE */ | |
1097 | NULL, /* RETRO_LANGUAGE_ARABIC */ | |
1098 | NULL, /* RETRO_LANGUAGE_GREEK */ | |
fbe06628 | 1099 | option_defs_tr, /* RETRO_LANGUAGE_TURKISH */ |
919cac88 | 1100 | }; |
fbe06628 | 1101 | #endif |
919cac88 | 1102 | |
1103 | /* | |
1104 | ******************************** | |
1105 | * Functions | |
1106 | ******************************** | |
1107 | */ | |
1108 | ||
1109 | /* Handles configuration/setting of core options. | |
fbe06628 | 1110 | * Should be called as early as possible - ideally inside |
1111 | * retro_set_environment(), and no later than retro_load_game() | |
919cac88 | 1112 | * > We place the function body in the header to avoid the |
1113 | * necessity of adding more .c files (i.e. want this to | |
1114 | * be as painless as possible for core devs) | |
1115 | */ | |
1116 | ||
1117 | static INLINE void libretro_set_core_options(retro_environment_t environ_cb) | |
1118 | { | |
1119 | unsigned version = 0; | |
1120 | ||
1121 | if (!environ_cb) | |
1122 | return; | |
1123 | ||
fbe06628 | 1124 | if (environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version) && (version >= 1)) |
919cac88 | 1125 | { |
fbe06628 | 1126 | #ifndef HAVE_NO_LANGEXTRA |
919cac88 | 1127 | struct retro_core_options_intl core_options_intl; |
1128 | unsigned language = 0; | |
1129 | ||
1130 | core_options_intl.us = option_defs_us; | |
1131 | core_options_intl.local = NULL; | |
1132 | ||
1133 | if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && | |
1134 | (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH)) | |
1135 | core_options_intl.local = option_defs_intl[language]; | |
1136 | ||
1137 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_intl); | |
fbe06628 | 1138 | #else |
1139 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, &option_defs_us); | |
1140 | #endif | |
919cac88 | 1141 | } |
1142 | else | |
1143 | { | |
1144 | size_t i; | |
1145 | size_t option_index = 0; | |
1146 | size_t num_options = 0; | |
1147 | struct retro_variable *variables = NULL; | |
1148 | char **values_buf = NULL; | |
1149 | ||
1150 | /* Determine number of options | |
1151 | * > Note: We are going to skip a number of irrelevant | |
1152 | * core options when building the retro_variable array, | |
1153 | * but we'll allocate space for all of them. The difference | |
1154 | * in resource usage is negligible, and this allows us to | |
1155 | * keep the code 'cleaner' */ | |
1156 | while (true) | |
1157 | { | |
1158 | if (option_defs_us[num_options].key) | |
1159 | num_options++; | |
1160 | else | |
1161 | break; | |
1162 | } | |
1163 | ||
1164 | /* Allocate arrays */ | |
1165 | variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable)); | |
1166 | values_buf = (char **)calloc(num_options, sizeof(char *)); | |
1167 | ||
1168 | if (!variables || !values_buf) | |
1169 | goto error; | |
1170 | ||
1171 | /* Copy parameters from option_defs_us array */ | |
1172 | for (i = 0; i < num_options; i++) | |
1173 | { | |
1174 | const char *key = option_defs_us[i].key; | |
1175 | const char *desc = option_defs_us[i].desc; | |
1176 | const char *default_value = option_defs_us[i].default_value; | |
1177 | struct retro_core_option_value *values = option_defs_us[i].values; | |
1178 | size_t buf_len = 3; | |
1179 | size_t default_index = 0; | |
1180 | ||
1181 | values_buf[i] = NULL; | |
1182 | ||
1183 | /* Skip options that are irrelevant when using the | |
1184 | * old style core options interface */ | |
c8108d88 | 1185 | if ((strcmp(key, "pcsx_rearmed_show_gpu_peops_settings") == 0)) |
919cac88 | 1186 | continue; |
1187 | ||
1188 | if (desc) | |
1189 | { | |
1190 | size_t num_values = 0; | |
1191 | ||
1192 | /* Determine number of values */ | |
1193 | while (true) | |
1194 | { | |
1195 | if (values[num_values].value) | |
1196 | { | |
1197 | /* Check if this is the default value */ | |
1198 | if (default_value) | |
1199 | if (strcmp(values[num_values].value, default_value) == 0) | |
1200 | default_index = num_values; | |
1201 | ||
1202 | buf_len += strlen(values[num_values].value); | |
1203 | num_values++; | |
1204 | } | |
1205 | else | |
1206 | break; | |
1207 | } | |
1208 | ||
1209 | /* Build values string */ | |
fbe06628 | 1210 | if (num_values > 0) |
919cac88 | 1211 | { |
1212 | size_t j; | |
1213 | ||
1214 | buf_len += num_values - 1; | |
1215 | buf_len += strlen(desc); | |
1216 | ||
1217 | values_buf[i] = (char *)calloc(buf_len, sizeof(char)); | |
1218 | if (!values_buf[i]) | |
1219 | goto error; | |
1220 | ||
1221 | strcpy(values_buf[i], desc); | |
1222 | strcat(values_buf[i], "; "); | |
1223 | ||
1224 | /* Default value goes first */ | |
1225 | strcat(values_buf[i], values[default_index].value); | |
1226 | ||
1227 | /* Add remaining values */ | |
1228 | for (j = 0; j < num_values; j++) | |
1229 | { | |
1230 | if (j != default_index) | |
1231 | { | |
1232 | strcat(values_buf[i], "|"); | |
1233 | strcat(values_buf[i], values[j].value); | |
1234 | } | |
1235 | } | |
1236 | } | |
1237 | } | |
1238 | ||
1239 | variables[option_index].key = key; | |
1240 | variables[option_index].value = values_buf[i]; | |
1241 | option_index++; | |
1242 | } | |
1243 | ||
1244 | /* Set variables */ | |
1245 | environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); | |
1246 | ||
1247 | error: | |
1248 | ||
1249 | /* Clean up */ | |
1250 | if (values_buf) | |
1251 | { | |
1252 | for (i = 0; i < num_options; i++) | |
1253 | { | |
1254 | if (values_buf[i]) | |
1255 | { | |
1256 | free(values_buf[i]); | |
1257 | values_buf[i] = NULL; | |
1258 | } | |
1259 | } | |
1260 | ||
1261 | free(values_buf); | |
1262 | values_buf = NULL; | |
1263 | } | |
1264 | ||
1265 | if (variables) | |
1266 | { | |
1267 | free(variables); | |
1268 | variables = NULL; | |
1269 | } | |
1270 | } | |
1271 | } | |
1272 | ||
1273 | #ifdef __cplusplus | |
1274 | } | |
1275 | #endif | |
1276 | ||
1277 | #endif |