Commit | Line | Data |
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919cac88 | 1 | #ifndef LIBRETRO_CORE_OPTIONS_H__ |
2 | #define LIBRETRO_CORE_OPTIONS_H__ | |
3 | ||
4 | #include <stdlib.h> | |
5 | #include <string.h> | |
6 | ||
7 | #include <libretro.h> | |
8 | #include <retro_inline.h> | |
9 | ||
fbe06628 | 10 | #ifndef HAVE_NO_LANGEXTRA |
11 | #include "libretro_core_options_intl.h" | |
12 | #endif | |
13 | ||
14 | /* | |
15 | ******************************** | |
16 | * VERSION: 1.3 | |
17 | ******************************** | |
18 | * | |
19 | * - 1.3: Move translations to libretro_core_options_intl.h | |
20 | * - libretro_core_options_intl.h includes BOM and utf-8 | |
21 | * fix for MSVC 2010-2013 | |
22 | * - Added HAVE_NO_LANGEXTRA flag to disable translations | |
23 | * on platforms/compilers without BOM support | |
24 | * - 1.2: Use core options v1 interface when | |
25 | * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 | |
26 | * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) | |
27 | * - 1.1: Support generation of core options v0 retro_core_option_value | |
28 | * arrays containing options with a single value | |
29 | * - 1.0: First commit | |
30 | */ | |
31 | ||
919cac88 | 32 | #ifdef __cplusplus |
33 | extern "C" { | |
34 | #endif | |
35 | ||
36 | /* | |
37 | ******************************** | |
38 | * Core Option Definitions | |
39 | ******************************** | |
40 | */ | |
41 | ||
42 | /* RETRO_LANGUAGE_ENGLISH */ | |
43 | ||
44 | /* Default language: | |
45 | * - All other languages must include the same keys and values | |
46 | * - Will be used as a fallback in the event that frontend language | |
47 | * is not available | |
48 | * - Will be used as a fallback for any missing entries in | |
49 | * frontend language definition | |
50 | */ | |
51 | ||
919cac88 | 52 | struct retro_core_option_definition option_defs_us[] = { |
53 | { | |
54 | "pcsx_rearmed_frameskip", | |
55 | "Frameskip", | |
56 | "Choose how much frames should be skipped to improve performance at the expense of visual smoothness.", | |
57 | { | |
58 | { "0", NULL }, | |
59 | { "1", NULL }, | |
60 | { "2", NULL }, | |
61 | { "3", NULL }, | |
fbe06628 | 62 | { NULL, NULL }, |
919cac88 | 63 | }, |
64 | "0", | |
65 | }, | |
66 | { | |
67 | "pcsx_rearmed_bios", | |
68 | "Use BIOS", | |
69 | "Allows you to use real bios file (if available) or emulated bios (HLE). Its recommended to use official bios file for better compatibility.", | |
70 | { | |
71 | { "auto", "auto" }, | |
fbe06628 | 72 | { "HLE", "hle" }, |
73 | { NULL, NULL }, | |
919cac88 | 74 | }, |
75 | "auto", | |
76 | }, | |
77 | { | |
78 | "pcsx_rearmed_region", | |
79 | "Region", | |
80 | "Choose what region the system is from. 60 Hz for NTSC, 50 Hz for PAL.", | |
81 | { | |
82 | { "auto", "auto" }, | |
83 | { "NTSC", "ntsc" }, | |
fbe06628 | 84 | { "PAL", "pal" }, |
85 | { NULL, NULL }, | |
919cac88 | 86 | }, |
87 | "auto", | |
88 | }, | |
89 | { | |
90 | "pcsx_rearmed_memcard2", | |
c8108d88 | 91 | "Enable Second Memory Card (Shared)", |
ef2683f1 | 92 | "Enabled the memory card slot 2. This memory card is shared amongst all games.", |
919cac88 | 93 | { |
fbe06628 | 94 | { "disabled", NULL }, |
919cac88 | 95 | { "enabled", NULL }, |
fbe06628 | 96 | { NULL, NULL }, |
919cac88 | 97 | }, |
e6f1e7f7 | 98 | "disabled", |
ce239f4a | 99 | }, |
100 | { | |
101 | "pcsx_rearmed_show_other_input_settings", | |
102 | "Show other input settings", | |
103 | "Shows or hides other inputs settings like multitaps, player 3-8 ports, analog fine-tunings, etc.", | |
104 | { | |
105 | { "disabled", NULL }, | |
106 | { "enabled", NULL }, | |
107 | { NULL, NULL }, | |
108 | }, | |
109 | "disabled", | |
919cac88 | 110 | }, |
111 | { | |
112 | "pcsx_rearmed_pad1type", | |
113 | "Pad 1 Type", | |
114 | "Pad type for player 1", | |
115 | { | |
fbe06628 | 116 | { "standard", NULL }, |
117 | { "analog", NULL }, | |
919cac88 | 118 | { "dualshock", NULL }, |
fbe06628 | 119 | { "negcon", NULL }, |
000655e4 | 120 | { "guncon", NULL }, |
fbe06628 | 121 | { "none", NULL }, |
122 | { NULL, NULL }, | |
919cac88 | 123 | }, |
124 | "standard", | |
125 | }, | |
126 | { | |
127 | "pcsx_rearmed_pad2type", | |
128 | "Pad 2 Type", | |
129 | "Pad type for player 2", | |
130 | { | |
fbe06628 | 131 | { "standard", NULL }, |
132 | { "analog", NULL }, | |
919cac88 | 133 | { "dualshock", NULL }, |
fbe06628 | 134 | { "negcon", NULL }, |
000655e4 | 135 | { "guncon", NULL }, |
fbe06628 | 136 | { "none", NULL }, |
137 | { NULL, NULL }, | |
919cac88 | 138 | }, |
139 | "standard", | |
140 | }, | |
141 | { | |
142 | "pcsx_rearmed_pad3type", | |
143 | "Pad 3 Type", | |
144 | "Pad type for player 3", | |
145 | { | |
fbe06628 | 146 | { "standard", NULL }, |
147 | { "analog", NULL }, | |
919cac88 | 148 | { "dualshock", NULL }, |
fbe06628 | 149 | { "negcon", NULL }, |
000655e4 | 150 | { "guncon", NULL }, |
fbe06628 | 151 | { "none", NULL }, |
152 | { NULL, NULL }, | |
919cac88 | 153 | }, |
154 | "none", | |
155 | }, | |
156 | { | |
157 | "pcsx_rearmed_pad4type", | |
158 | "Pad 4 Type", | |
159 | "Pad type for player 4", | |
160 | { | |
fbe06628 | 161 | { "standard", NULL }, |
162 | { "analog", NULL }, | |
919cac88 | 163 | { "dualshock", NULL }, |
fbe06628 | 164 | { "negcon", NULL }, |
000655e4 | 165 | { "guncon", NULL }, |
fbe06628 | 166 | { "none", NULL }, |
167 | { NULL, NULL }, | |
919cac88 | 168 | }, |
169 | "none", | |
170 | }, | |
171 | { | |
172 | "pcsx_rearmed_pad5type", | |
173 | "Pad 5 Type", | |
174 | "Pad type for player 5", | |
175 | { | |
fbe06628 | 176 | { "standard", NULL }, |
177 | { "analog", NULL }, | |
919cac88 | 178 | { "dualshock", NULL }, |
fbe06628 | 179 | { "negcon", NULL }, |
000655e4 | 180 | { "guncon", NULL }, |
fbe06628 | 181 | { "none", NULL }, |
182 | { NULL, NULL }, | |
919cac88 | 183 | }, |
184 | "none", | |
185 | },{ | |
186 | "pcsx_rearmed_pad6type", | |
187 | "Pad 6 Type", | |
188 | "Pad type for player 6", | |
189 | { | |
fbe06628 | 190 | { "standard", NULL }, |
191 | { "analog", NULL }, | |
919cac88 | 192 | { "dualshock", NULL }, |
fbe06628 | 193 | { "negcon", NULL }, |
000655e4 | 194 | { "guncon", NULL }, |
fbe06628 | 195 | { "none", NULL }, |
196 | { NULL, NULL }, | |
919cac88 | 197 | }, |
198 | "none", | |
199 | },{ | |
200 | "pcsx_rearmed_pad7type", | |
201 | "Pad 7 Type", | |
202 | "Pad type for player 7", | |
203 | { | |
fbe06628 | 204 | { "standard", NULL }, |
205 | { "analog", NULL }, | |
919cac88 | 206 | { "dualshock", NULL }, |
fbe06628 | 207 | { "negcon", NULL }, |
000655e4 | 208 | { "guncon", NULL }, |
fbe06628 | 209 | { "none", NULL }, |
210 | { NULL, NULL }, | |
919cac88 | 211 | }, |
212 | "none", | |
213 | },{ | |
214 | "pcsx_rearmed_pad8type", | |
215 | "Pad 8 Type", | |
216 | "Pad type for player 8", | |
217 | { | |
fbe06628 | 218 | { "standard", NULL }, |
219 | { "analog", NULL }, | |
919cac88 | 220 | { "dualshock", NULL }, |
fbe06628 | 221 | { "negcon", NULL }, |
000655e4 | 222 | { "guncon", NULL }, |
fbe06628 | 223 | { "none", NULL }, |
224 | { NULL, NULL }, | |
919cac88 | 225 | }, |
226 | "none", | |
227 | }, | |
228 | { | |
229 | "pcsx_rearmed_multitap1", | |
230 | "Multitap 1", | |
231 | "Enables/Disables multitap on port 1, allowing upto 5 players in games that permit it.", | |
232 | { | |
fbe06628 | 233 | { "auto", NULL }, |
919cac88 | 234 | { "disabled", NULL }, |
235 | { "enabled", NULL }, | |
fbe06628 | 236 | { NULL, NULL }, |
919cac88 | 237 | }, |
238 | "auto", | |
239 | }, | |
240 | { | |
241 | "pcsx_rearmed_multitap2", | |
242 | "Multitap 2", | |
ef2683f1 | 243 | "Enables/Disables multitap on port 2, allowing up to 8 players in games that permit it. Multitap 1 has to be enabled for this to work.", |
919cac88 | 244 | { |
fbe06628 | 245 | { "auto", NULL }, |
246 | { "disabled", NULL }, | |
247 | { "enabled", NULL }, | |
248 | { NULL, NULL }, | |
919cac88 | 249 | }, |
250 | "auto", | |
251 | }, | |
252 | { | |
253 | "pcsx_rearmed_negcon_deadzone", | |
c8108d88 | 254 | "NegCon Twist Deadzone (Percent)", |
919cac88 | 255 | "Sets the deadzone of the RetroPad left analog stick when simulating the 'twist' action of emulated neGcon Controllers. Used to eliminate drift/unwanted input.", |
256 | { | |
257 | { "0", NULL }, | |
258 | { "5", NULL }, | |
259 | { "10", NULL }, | |
260 | { "15", NULL }, | |
261 | { "20", NULL }, | |
262 | { "25", NULL }, | |
263 | { "30", NULL }, | |
fbe06628 | 264 | { NULL, NULL }, |
919cac88 | 265 | }, |
266 | "0", | |
267 | }, | |
268 | { | |
269 | "pcsx_rearmed_negcon_response", | |
270 | "NegCon Twist Response", | |
271 | "Specifies the analog response when using a RetroPad left analog stick to simulate the 'twist' action of emulated neGcon Controllers.", | |
272 | { | |
fbe06628 | 273 | { "linear", NULL }, |
919cac88 | 274 | { "quadratic", NULL }, |
fbe06628 | 275 | { "cubic", NULL }, |
276 | { NULL, NULL }, | |
919cac88 | 277 | }, |
278 | "linear", | |
279 | }, | |
ace1989f SK |
280 | { |
281 | "pcsx_rearmed_analog_axis_modifier", | |
282 | "Analog axis bounds.", | |
283 | "Range bounds for analog axis. Square bounds help controllers with highly circular ranges that are unable to fully saturate the x and y axis at 45degree deflections.", | |
284 | { | |
285 | { "circle", NULL }, | |
286 | { "square", NULL }, | |
287 | { NULL, NULL }, | |
288 | }, | |
289 | "circle", | |
290 | }, | |
919cac88 | 291 | { |
292 | "pcsx_rearmed_vibration", | |
293 | "Enable Vibration", | |
c8108d88 | 294 | "Enables vibration feedback for controllers that supports vibration features.", |
919cac88 | 295 | { |
296 | { "disabled", NULL }, | |
297 | { "enabled", NULL }, | |
fbe06628 | 298 | { NULL, NULL }, |
919cac88 | 299 | }, |
300 | "enabled", | |
301 | }, | |
000655e4 S |
302 | { |
303 | "pcsx_rearmed_gunconadjustx", | |
304 | "Guncon Adjust X", | |
305 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the x axis.", | |
306 | { | |
307 | { "0", NULL }, | |
308 | { "-25", NULL }, | |
309 | { "-24", NULL }, | |
310 | { "-23", NULL }, | |
311 | { "-22", NULL }, | |
312 | { "-21", NULL }, | |
313 | { "-20", NULL }, | |
314 | { "-19", NULL }, | |
315 | { "-18", NULL }, | |
316 | { "-17", NULL }, | |
317 | { "-16", NULL }, | |
318 | { "-15", NULL }, | |
319 | { "-14", NULL }, | |
320 | { "-13", NULL }, | |
321 | { "-12", NULL }, | |
322 | { "-11", NULL }, | |
323 | { "-10", NULL }, | |
324 | { "-09", NULL }, | |
325 | { "-08", NULL }, | |
326 | { "-07", NULL }, | |
327 | { "-06", NULL }, | |
328 | { "-05", NULL }, | |
329 | { "-04", NULL }, | |
330 | { "-03", NULL }, | |
331 | { "-02", NULL }, | |
332 | { "-01", NULL }, | |
333 | { "00", NULL }, | |
334 | { "01", NULL }, | |
335 | { "02", NULL }, | |
336 | { "03", NULL }, | |
337 | { "04", NULL }, | |
338 | { "05", NULL }, | |
339 | { "06", NULL }, | |
340 | { "07", NULL }, | |
341 | { "08", NULL }, | |
342 | { "09", NULL }, | |
343 | { "10", NULL }, | |
344 | { "11", NULL }, | |
345 | { "12", NULL }, | |
346 | { "13", NULL }, | |
347 | { "14", NULL }, | |
348 | { "15", NULL }, | |
349 | { "16", NULL }, | |
350 | { "17", NULL }, | |
351 | { "18", NULL }, | |
352 | { "19", NULL }, | |
353 | { "20", NULL }, | |
354 | { "21", NULL }, | |
355 | { "22", NULL }, | |
356 | { "23", NULL }, | |
357 | { "24", NULL }, | |
358 | { "25", NULL }, | |
359 | { NULL, NULL }, | |
360 | }, | |
361 | "0", | |
362 | }, | |
363 | { | |
364 | "pcsx_rearmed_gunconadjusty", | |
365 | "Guncon Adjust Y", | |
366 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies an increment on the y axis.", | |
367 | { | |
368 | { "0", NULL }, | |
369 | { "-25", NULL }, | |
370 | { "-24", NULL }, | |
371 | { "-23", NULL }, | |
372 | { "-22", NULL }, | |
373 | { "-21", NULL }, | |
374 | { "-20", NULL }, | |
375 | { "-19", NULL }, | |
376 | { "-18", NULL }, | |
377 | { "-17", NULL }, | |
378 | { "-16", NULL }, | |
379 | { "-15", NULL }, | |
380 | { "-14", NULL }, | |
381 | { "-13", NULL }, | |
382 | { "-12", NULL }, | |
383 | { "-11", NULL }, | |
384 | { "-10", NULL }, | |
385 | { "-09", NULL }, | |
386 | { "-08", NULL }, | |
387 | { "-07", NULL }, | |
388 | { "-06", NULL }, | |
389 | { "-05", NULL }, | |
390 | { "-04", NULL }, | |
391 | { "-03", NULL }, | |
392 | { "-02", NULL }, | |
393 | { "-01", NULL }, | |
394 | { "00", NULL }, | |
395 | { "01", NULL }, | |
396 | { "02", NULL }, | |
397 | { "03", NULL }, | |
398 | { "04", NULL }, | |
399 | { "05", NULL }, | |
400 | { "06", NULL }, | |
401 | { "07", NULL }, | |
402 | { "08", NULL }, | |
403 | { "09", NULL }, | |
404 | { "10", NULL }, | |
405 | { "11", NULL }, | |
406 | { "12", NULL }, | |
407 | { "13", NULL }, | |
408 | { "14", NULL }, | |
409 | { "15", NULL }, | |
410 | { "16", NULL }, | |
411 | { "17", NULL }, | |
412 | { "18", NULL }, | |
413 | { "19", NULL }, | |
414 | { "20", NULL }, | |
415 | { "21", NULL }, | |
416 | { "22", NULL }, | |
417 | { "23", NULL }, | |
418 | { "24", NULL }, | |
419 | { "25", NULL }, | |
420 | { NULL, NULL }, | |
421 | }, | |
422 | "0", | |
423 | }, | |
424 | { | |
425 | "pcsx_rearmed_gunconadjustratiox", | |
426 | "Guncon Adjust Ratio X", | |
427 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the x axis.", | |
428 | { | |
429 | { "1", NULL }, | |
430 | { "0.75", NULL }, | |
431 | { "0.76", NULL }, | |
432 | { "0.77", NULL }, | |
433 | { "0.78", NULL }, | |
434 | { "0.79", NULL }, | |
435 | { "0.80", NULL }, | |
436 | { "0.81", NULL }, | |
437 | { "0.82", NULL }, | |
438 | { "0.83", NULL }, | |
439 | { "0.84", NULL }, | |
440 | { "0.85", NULL }, | |
441 | { "0.86", NULL }, | |
442 | { "0.87", NULL }, | |
443 | { "0.88", NULL }, | |
444 | { "0.89", NULL }, | |
445 | { "0.90", NULL }, | |
446 | { "0.91", NULL }, | |
447 | { "0.92", NULL }, | |
448 | { "0.93", NULL }, | |
449 | { "0.94", NULL }, | |
450 | { "0.95", NULL }, | |
451 | { "0.96", NULL }, | |
452 | { "0.97", NULL }, | |
453 | { "0.98", NULL }, | |
454 | { "0.99", NULL }, | |
455 | { "1.00", NULL }, | |
456 | { "1.01", NULL }, | |
457 | { "1.02", NULL }, | |
458 | { "1.03", NULL }, | |
459 | { "1.04", NULL }, | |
460 | { "1.05", NULL }, | |
461 | { "1.06", NULL }, | |
462 | { "1.07", NULL }, | |
463 | { "1.08", NULL }, | |
464 | { "1.09", NULL }, | |
465 | { "1.10", NULL }, | |
466 | { "1.11", NULL }, | |
467 | { "1.12", NULL }, | |
468 | { "1.13", NULL }, | |
469 | { "1.14", NULL }, | |
470 | { "1.15", NULL }, | |
471 | { "1.16", NULL }, | |
472 | { "1.17", NULL }, | |
473 | { "1.18", NULL }, | |
474 | { "1.19", NULL }, | |
475 | { "1.20", NULL }, | |
476 | { "1.21", NULL }, | |
477 | { "1.22", NULL }, | |
478 | { "1.23", NULL }, | |
479 | { "1.24", NULL }, | |
480 | { "1.25", NULL }, | |
481 | { NULL, NULL }, | |
482 | }, | |
483 | "1", | |
484 | }, | |
485 | { | |
486 | "pcsx_rearmed_gunconadjustratioy", | |
487 | "Guncon Adjust Ratio Y", | |
488 | "When using Guncon mode, you can override aim in emulator if shots misaligned, this applies a ratio on the y axis.", | |
489 | { | |
490 | { "1", NULL }, | |
491 | { "0.75", NULL }, | |
492 | { "0.76", NULL }, | |
493 | { "0.77", NULL }, | |
494 | { "0.78", NULL }, | |
495 | { "0.79", NULL }, | |
496 | { "0.80", NULL }, | |
497 | { "0.81", NULL }, | |
498 | { "0.82", NULL }, | |
499 | { "0.83", NULL }, | |
500 | { "0.84", NULL }, | |
501 | { "0.85", NULL }, | |
502 | { "0.86", NULL }, | |
503 | { "0.87", NULL }, | |
504 | { "0.88", NULL }, | |
505 | { "0.89", NULL }, | |
506 | { "0.90", NULL }, | |
507 | { "0.91", NULL }, | |
508 | { "0.92", NULL }, | |
509 | { "0.93", NULL }, | |
510 | { "0.94", NULL }, | |
511 | { "0.95", NULL }, | |
512 | { "0.96", NULL }, | |
513 | { "0.97", NULL }, | |
514 | { "0.98", NULL }, | |
515 | { "0.99", NULL }, | |
516 | { "1.00", NULL }, | |
517 | { "1.01", NULL }, | |
518 | { "1.02", NULL }, | |
519 | { "1.03", NULL }, | |
520 | { "1.04", NULL }, | |
521 | { "1.05", NULL }, | |
522 | { "1.06", NULL }, | |
523 | { "1.07", NULL }, | |
524 | { "1.08", NULL }, | |
525 | { "1.09", NULL }, | |
526 | { "1.10", NULL }, | |
527 | { "1.11", NULL }, | |
528 | { "1.12", NULL }, | |
529 | { "1.13", NULL }, | |
530 | { "1.14", NULL }, | |
531 | { "1.15", NULL }, | |
532 | { "1.16", NULL }, | |
533 | { "1.17", NULL }, | |
534 | { "1.18", NULL }, | |
535 | { "1.19", NULL }, | |
536 | { "1.20", NULL }, | |
537 | { "1.21", NULL }, | |
538 | { "1.22", NULL }, | |
539 | { "1.23", NULL }, | |
540 | { "1.24", NULL }, | |
541 | { "1.25", NULL }, | |
542 | { NULL, NULL }, | |
543 | }, | |
544 | "1", | |
545 | }, | |
919cac88 | 546 | { |
547 | "pcsx_rearmed_dithering", | |
548 | "Enable Dithering", | |
549 | "If Off, disables the dithering pattern the PSX applies to combat color banding.", | |
550 | { | |
551 | { "disabled", NULL }, | |
552 | { "enabled", NULL }, | |
fbe06628 | 553 | { NULL, NULL }, |
919cac88 | 554 | }, |
706d7934 | 555 | #if defined HAVE_LIBNX || defined _3DS |
12367ad0 | 556 | "disabled", |
557 | #else | |
919cac88 | 558 | "enabled", |
12367ad0 | 559 | #endif |
919cac88 | 560 | }, |
561 | ||
ec253988 | 562 | #if defined(LIGHTREC) || defined(NEW_DYNAREC) |
919cac88 | 563 | { |
564 | "pcsx_rearmed_drc", | |
c8108d88 | 565 | "Dynamic Recompiler", |
ef2683f1 | 566 | "Enables core to use dynamic recompiler or interpreter (slower) CPU instructions.", |
919cac88 | 567 | { |
568 | { "disabled", NULL }, | |
569 | { "enabled", NULL }, | |
fbe06628 | 570 | { NULL, NULL }, |
919cac88 | 571 | }, |
572 | "enabled", | |
573 | }, | |
ec253988 | 574 | #endif /* LIGHTREC || NEW_DYNAREC */ |
575 | ||
576 | #ifdef NEW_DYNAREC | |
919cac88 | 577 | { |
578 | "pcsx_rearmed_psxclock", | |
c8108d88 | 579 | "PSX CPU Clock", |
fbe06628 | 580 | #ifdef HAVE_PRE_ARMV7 |
581 | "Overclock or underclock the PSX clock. Default is 50", | |
582 | #else | |
583 | "Overclock or underclock the PSX clock. Default is 57", | |
584 | #endif | |
919cac88 | 585 | { |
fbe06628 | 586 | { "30", NULL }, |
587 | { "31", NULL }, | |
588 | { "32", NULL }, | |
589 | { "33", NULL }, | |
590 | { "34", NULL }, | |
591 | { "35", NULL }, | |
592 | { "36", NULL }, | |
593 | { "37", NULL }, | |
594 | { "38", NULL }, | |
595 | { "39", NULL }, | |
596 | { "40", NULL }, | |
597 | { "41", NULL }, | |
598 | { "42", NULL }, | |
599 | { "43", NULL }, | |
600 | { "44", NULL }, | |
601 | { "45", NULL }, | |
602 | { "46", NULL }, | |
603 | { "47", NULL }, | |
604 | { "48", NULL }, | |
605 | { "49", NULL }, | |
606 | { "50", NULL }, | |
607 | { "51", NULL }, | |
608 | { "52", NULL }, | |
609 | { "53", NULL }, | |
610 | { "54", NULL }, | |
611 | { "55", NULL }, | |
612 | { "56", NULL }, | |
613 | { "57", NULL }, | |
614 | { "58", NULL }, | |
615 | { "59", NULL }, | |
616 | { "60", NULL }, | |
617 | { "61", NULL }, | |
618 | { "62", NULL }, | |
619 | { "63", NULL }, | |
620 | { "64", NULL }, | |
621 | { "65", NULL }, | |
622 | { "66", NULL }, | |
623 | { "67", NULL }, | |
624 | { "68", NULL }, | |
625 | { "69", NULL }, | |
626 | { "70", NULL }, | |
627 | { "71", NULL }, | |
628 | { "72", NULL }, | |
629 | { "73", NULL }, | |
630 | { "74", NULL }, | |
631 | { "75", NULL }, | |
632 | { "76", NULL }, | |
633 | { "77", NULL }, | |
634 | { "78", NULL }, | |
635 | { "79", NULL }, | |
636 | { "80", NULL }, | |
637 | { "81", NULL }, | |
638 | { "82", NULL }, | |
639 | { "83", NULL }, | |
640 | { "84", NULL }, | |
641 | { "85", NULL }, | |
642 | { "86", NULL }, | |
643 | { "87", NULL }, | |
644 | { "88", NULL }, | |
645 | { "89", NULL }, | |
646 | { "90", NULL }, | |
647 | { "91", NULL }, | |
648 | { "92", NULL }, | |
649 | { "93", NULL }, | |
650 | { "94", NULL }, | |
651 | { "95", NULL }, | |
652 | { "96", NULL }, | |
653 | { "97", NULL }, | |
654 | { "98", NULL }, | |
655 | { "99", NULL }, | |
919cac88 | 656 | { "100", NULL }, |
fbe06628 | 657 | { NULL, NULL }, |
919cac88 | 658 | }, |
fbe06628 | 659 | #ifdef HAVE_PRE_ARMV7 |
660 | "50", | |
661 | #else | |
662 | "57", | |
663 | #endif | |
919cac88 | 664 | }, |
ec253988 | 665 | #endif /* NEW_DYNAREC */ |
919cac88 | 666 | |
8ac2b9d2 | 667 | #ifdef GPU_NEON |
919cac88 | 668 | { |
669 | "pcsx_rearmed_neon_interlace_enable", | |
c8108d88 | 670 | "Enable Interlacing Mode", |
919cac88 | 671 | "Enables fake scanlines effect.", |
672 | { | |
673 | { "disabled", NULL }, | |
674 | { "enabled", NULL }, | |
fbe06628 | 675 | { NULL, NULL }, |
919cac88 | 676 | }, |
677 | "disabled", | |
678 | }, | |
679 | { | |
680 | "pcsx_rearmed_neon_enhancement_enable", | |
c8108d88 | 681 | "Enhanced Resolution (Slow)", |
ef2683f1 | 682 | "Renders in double resolution at the cost of lower performance.", |
919cac88 | 683 | { |
684 | { "disabled", NULL }, | |
685 | { "enabled", NULL }, | |
fbe06628 | 686 | { NULL, NULL }, |
919cac88 | 687 | }, |
688 | "disabled", | |
689 | }, | |
690 | { | |
691 | "pcsx_rearmed_neon_enhancement_no_main", | |
c8108d88 | 692 | "Enhanced Resolution (Speed Hack)", |
919cac88 | 693 | "Speed hack for Enhanced resolution option (glitches some games).", |
694 | { | |
695 | { "disabled", NULL }, | |
696 | { "enabled", NULL }, | |
fbe06628 | 697 | { NULL, NULL }, |
919cac88 | 698 | }, |
699 | "disabled", | |
700 | }, | |
8ac2b9d2 | 701 | #endif /* GPU_NEON */ |
919cac88 | 702 | |
703 | { | |
704 | "pcsx_rearmed_duping_enable", | |
c8108d88 | 705 | "Frame Duping", |
919cac88 | 706 | "A speedup, redraws/reuses the last frame if there was no new data.", |
707 | { | |
708 | { "disabled", NULL }, | |
709 | { "enabled", NULL }, | |
fbe06628 | 710 | { NULL, NULL }, |
919cac88 | 711 | }, |
712 | "enabled", | |
713 | }, | |
714 | { | |
715 | "pcsx_rearmed_display_internal_fps", | |
716 | "Display Internal FPS", | |
717 | "Shows an on-screen frames per second counter when enabled.", | |
718 | { | |
719 | { "disabled", NULL }, | |
720 | { "enabled", NULL }, | |
fbe06628 | 721 | { NULL, NULL }, |
919cac88 | 722 | }, |
723 | "disabled", | |
724 | }, | |
c8108d88 | 725 | |
726 | /* GPU PEOPS OPTIONS */ | |
2d17de26 | 727 | #ifdef GPU_PEOPS |
c8108d88 | 728 | { |
729 | "pcsx_rearmed_show_gpu_peops_settings", | |
2d17de26 | 730 | "Advanced GPU P.E.Op.S. Settings", |
731 | "Shows or hides advanced GPU plugin settings. NOTE: Quick Menu must be toggled for this setting to take effect.", | |
c8108d88 | 732 | { |
733 | { "disabled", NULL }, | |
734 | { "enabled", NULL }, | |
fbe06628 | 735 | { NULL, NULL }, |
c8108d88 | 736 | }, |
737 | "disabled", | |
738 | }, | |
739 | { | |
6713b629 | 740 | "pcsx_rearmed_gpu_peops_odd_even_bit", |
c8108d88 | 741 | "(GPU) Odd/Even Bit Hack", |
742 | "Needed for Chrono Cross.", | |
743 | { | |
744 | { "disabled", NULL }, | |
745 | { "enabled", NULL }, | |
fbe06628 | 746 | { NULL, NULL }, |
c8108d88 | 747 | }, |
748 | "disabled", | |
749 | }, | |
750 | { | |
6713b629 | 751 | "pcsx_rearmed_gpu_peops_expand_screen_width", |
c8108d88 | 752 | "(GPU) Expand Screen Width", |
753 | "Capcom fighting games", | |
754 | { | |
755 | { "disabled", NULL }, | |
756 | { "enabled", NULL }, | |
fbe06628 | 757 | { NULL, NULL }, |
c8108d88 | 758 | }, |
759 | "disabled", | |
760 | }, | |
761 | { | |
6713b629 | 762 | "pcsx_rearmed_gpu_peops_ignore_brightness", |
c8108d88 | 763 | "(GPU) Ignore Brightness Color", |
ef2683f1 | 764 | "Black screens in Lunar Silver Star Story games", |
c8108d88 | 765 | { |
766 | { "disabled", NULL }, | |
767 | { "enabled", NULL }, | |
fbe06628 | 768 | { NULL, NULL }, |
c8108d88 | 769 | }, |
770 | "disabled", | |
771 | }, | |
772 | { | |
6713b629 | 773 | "pcsx_rearmed_gpu_peops_disable_coord_check", |
c8108d88 | 774 | "(GPU) Disable Coordinate Check", |
775 | "Compatibility mode", | |
776 | { | |
777 | { "disabled", NULL }, | |
778 | { "enabled", NULL }, | |
fbe06628 | 779 | { NULL, NULL }, |
c8108d88 | 780 | }, |
781 | "disabled", | |
782 | }, | |
783 | { | |
6713b629 | 784 | "pcsx_rearmed_gpu_peops_lazy_screen_update", |
c8108d88 | 785 | "(GPU) Lazy Screen Update", |
786 | "Pandemonium 2", | |
787 | { | |
788 | { "disabled", NULL }, | |
789 | { "enabled", NULL }, | |
fbe06628 | 790 | { NULL, NULL }, |
c8108d88 | 791 | }, |
792 | "disabled", | |
793 | }, | |
794 | { | |
6713b629 | 795 | "pcsx_rearmed_gpu_peops_old_frame_skip", |
c8108d88 | 796 | "(GPU) Old Frame Skipping", |
797 | "Skip every second frame", | |
798 | { | |
799 | { "disabled", NULL }, | |
800 | { "enabled", NULL }, | |
fbe06628 | 801 | { NULL, NULL }, |
c8108d88 | 802 | }, |
803 | "enabled", | |
804 | }, | |
805 | { | |
6713b629 | 806 | "pcsx_rearmed_gpu_peops_repeated_triangles", |
c8108d88 | 807 | "(GPU) Repeated Flat Tex Triangles", |
ef2683f1 | 808 | "Needed by Star Wars: Dark Forces", |
c8108d88 | 809 | { |
810 | { "disabled", NULL }, | |
811 | { "enabled", NULL }, | |
fbe06628 | 812 | { NULL, NULL }, |
c8108d88 | 813 | }, |
814 | "disabled", | |
815 | }, | |
816 | { | |
6713b629 | 817 | "pcsx_rearmed_gpu_peops_quads_with_triangles", |
c8108d88 | 818 | "(GPU) Draw Quads with Triangles", |
819 | "Better g-colors, worse textures", | |
820 | { | |
821 | { "disabled", NULL }, | |
822 | { "enabled", NULL }, | |
fbe06628 | 823 | { NULL, NULL }, |
c8108d88 | 824 | }, |
825 | "disabled", | |
826 | }, | |
827 | { | |
6713b629 | 828 | "pcsx_rearmed_gpu_peops_fake_busy_state", |
c8108d88 | 829 | "(GPU) Fake 'Gpu Busy' States", |
830 | "Toggle busy flags after drawing", | |
831 | { | |
832 | { "disabled", NULL }, | |
833 | { "enabled", NULL }, | |
fbe06628 | 834 | { NULL, NULL }, |
c8108d88 | 835 | }, |
836 | "disabled", | |
837 | }, | |
838 | #endif | |
839 | ||
030d1121 | 840 | /* GPU UNAI Advanced Options */ |
841 | #ifdef GPU_UNAI | |
842 | { | |
843 | "pcsx_rearmed_show_gpu_unai_settings", | |
844 | "Advance GPU UNAI/PCSX4All Settings", | |
845 | "Shows or hides advanced gpu settings. A core restart might be needed for settings to take effect. NOTE: Quick Menu must be toggled for this setting to take effect.", | |
846 | { | |
847 | { "disabled", NULL }, | |
848 | { "enabled", NULL }, | |
849 | { NULL, NULL}, | |
850 | }, | |
851 | "disabled", | |
852 | }, | |
853 | { | |
854 | "pcsx_rearmed_gpu_unai_blending", | |
855 | "(GPU) Enable Blending", | |
856 | NULL, | |
857 | { | |
858 | { "disabled", NULL }, | |
859 | { "enabled", NULL }, | |
860 | { NULL, NULL}, | |
861 | }, | |
862 | "enabled", | |
863 | }, | |
864 | { | |
865 | "pcsx_rearmed_gpu_unai_lighting", | |
866 | "(GPU) Enable Lighting", | |
867 | NULL, | |
868 | { | |
869 | { "disabled", NULL }, | |
870 | { "enabled", NULL }, | |
871 | { NULL, NULL}, | |
872 | }, | |
873 | "enabled", | |
874 | }, | |
875 | { | |
876 | "pcsx_rearmed_gpu_unai_fast_lighting", | |
877 | "(GPU) Enable Fast Lighting", | |
878 | NULL, | |
879 | { | |
880 | { "disabled", NULL }, | |
881 | { "enabled", NULL }, | |
882 | { NULL, NULL}, | |
883 | }, | |
884 | "enabled", | |
885 | }, | |
886 | { | |
887 | "pcsx_rearmed_gpu_unai_ilace_force", | |
888 | "(GPU) Enable Forced Interlace", | |
889 | NULL, | |
890 | { | |
891 | { "disabled", NULL }, | |
892 | { "enabled", NULL }, | |
893 | { NULL, NULL}, | |
894 | }, | |
895 | "disabled", | |
896 | }, | |
897 | { | |
898 | "pcsx_rearmed_gpu_unai_pixel_skip", | |
899 | "(GPU) Enable Pixel Skip", | |
900 | NULL, | |
901 | { | |
902 | { "disabled", NULL }, | |
903 | { "enabled", NULL }, | |
904 | { NULL, NULL}, | |
905 | }, | |
906 | "disabled", | |
907 | }, | |
908 | #endif /* GPU UNAI Advanced Settings */ | |
909 | ||
919cac88 | 910 | { |
911 | "pcsx_rearmed_show_bios_bootlogo", | |
912 | "Show Bios Bootlogo", | |
ef2683f1 | 913 | "When enabled, shows the PlayStation logo when starting or resetting. (Breaks some games).", |
919cac88 | 914 | { |
915 | { "disabled", NULL }, | |
916 | { "enabled", NULL }, | |
fbe06628 | 917 | { NULL, NULL }, |
919cac88 | 918 | }, |
919 | "disabled", | |
920 | }, | |
921 | { | |
922 | "pcsx_rearmed_spu_reverb", | |
923 | "Sound Reverb", | |
924 | "Enables or disables audio reverb effect.", | |
925 | { | |
926 | { "disabled", NULL }, | |
927 | { "enabled", NULL }, | |
fbe06628 | 928 | { NULL, NULL }, |
919cac88 | 929 | }, |
930 | "enabled", | |
931 | }, | |
932 | { | |
933 | "pcsx_rearmed_spu_interpolation", | |
c8108d88 | 934 | "Sound Interpolation", |
919cac88 | 935 | NULL, |
936 | { | |
fbe06628 | 937 | { "simple", "Simple" }, |
938 | { "gaussian", "Gaussian" }, | |
939 | { "cubic", "Cubic" }, | |
940 | { "off", "disabled" }, | |
941 | { NULL, NULL }, | |
919cac88 | 942 | }, |
943 | "simple", | |
944 | }, | |
945 | { | |
946 | "pcsx_rearmed_idiablofix", | |
947 | "Diablo Music Fix", | |
948 | NULL, | |
949 | { | |
950 | { "disabled", NULL }, | |
951 | { "enabled", NULL }, | |
fbe06628 | 952 | { NULL, NULL }, |
919cac88 | 953 | }, |
954 | "disabled", | |
955 | }, | |
956 | { | |
957 | "pcsx_rearmed_pe2_fix", | |
958 | "Parasite Eve 2/Vandal Hearts 1/2 Fix", | |
959 | NULL, | |
960 | { | |
961 | { "disabled", NULL }, | |
962 | { "enabled", NULL }, | |
fbe06628 | 963 | { NULL, NULL }, |
919cac88 | 964 | }, |
965 | "disabled", | |
966 | }, | |
967 | { | |
968 | "pcsx_rearmed_inuyasha_fix", | |
969 | "InuYasha Sengoku Battle Fix", | |
970 | NULL, | |
971 | { | |
972 | { "disabled", NULL }, | |
973 | { "enabled", NULL }, | |
fbe06628 | 974 | { NULL, NULL }, |
919cac88 | 975 | }, |
976 | "disabled", | |
977 | }, | |
679b71e2 JW |
978 | #ifndef _WIN32 |
979 | { | |
980 | "pcsx_rearmed_async_cd", | |
981 | "CD Access Method (Restart)", | |
982 | "Select method used to read data from content disk images. 'Synchronous' mimics original hardware. 'Asynchronous' can reduce stuttering on devices with slow storage.", | |
983 | { | |
984 | { "sync", "Synchronous" }, | |
985 | { "async", "Asynchronous" }, | |
986 | { NULL, NULL}, | |
987 | }, | |
988 | "sync", | |
989 | }, | |
990 | #endif | |
919cac88 | 991 | /* ADVANCED OPTIONS */ |
992 | { | |
993 | "pcsx_rearmed_noxadecoding", | |
994 | "XA Decoding", | |
995 | NULL, | |
996 | { | |
997 | { "disabled", NULL }, | |
998 | { "enabled", NULL }, | |
fbe06628 | 999 | { NULL, NULL }, |
919cac88 | 1000 | }, |
1001 | "enabled", | |
1002 | }, | |
1003 | { | |
1004 | "pcsx_rearmed_nocdaudio", | |
1005 | "CD Audio", | |
1006 | NULL, | |
1007 | { | |
1008 | { "disabled", NULL }, | |
1009 | { "enabled", NULL }, | |
fbe06628 | 1010 | { NULL, NULL }, |
919cac88 | 1011 | }, |
1012 | "enabled", | |
1013 | }, | |
34af0fff | 1014 | { |
1015 | "pcsx_rearmed_spuirq", | |
1016 | "SPU IRQ Always Enabled", | |
1017 | "Compatibility tweak, should be left to off in most cases.", | |
1018 | { | |
1019 | { "disabled", NULL }, | |
1020 | { "enabled", NULL }, | |
1021 | { NULL, NULL }, | |
1022 | }, | |
1023 | "disabled", | |
1024 | }, | |
919cac88 | 1025 | |
ec253988 | 1026 | #ifdef NEW_DYNAREC |
919cac88 | 1027 | { |
1028 | "pcsx_rearmed_nosmccheck", | |
1029 | "(Speed Hack) Disable SMC Checks", | |
1030 | "Will cause crashes when loading, break memcards.", | |
1031 | { | |
1032 | { "disabled", NULL }, | |
1033 | { "enabled", NULL }, | |
fbe06628 | 1034 | { NULL, NULL }, |
919cac88 | 1035 | }, |
1036 | "disabled", | |
1037 | }, | |
1038 | { | |
1039 | "pcsx_rearmed_gteregsunneeded", | |
1040 | "(Speed Hack) Assume GTE Regs Unneeded", | |
1041 | "May cause graphical glitches.", | |
1042 | { | |
1043 | { "disabled", NULL }, | |
1044 | { "enabled", NULL }, | |
fbe06628 | 1045 | { NULL, NULL }, |
919cac88 | 1046 | }, |
1047 | "disabled", | |
1048 | }, | |
1049 | { | |
1050 | "pcsx_rearmed_nogteflags", | |
1051 | "(Speed Hack) Disable GTE Flags", | |
1052 | "Will cause graphical glitches.", | |
1053 | { | |
1054 | { "disabled", NULL }, | |
1055 | { "enabled", NULL }, | |
38114665 ÖK |
1056 | { NULL, NULL }, |
1057 | }, | |
fbe06628 | 1058 | "disabled", |
38114665 | 1059 | }, |
ec253988 | 1060 | #endif /* NEW_DYNAREC */ |
38114665 | 1061 | |
fbe06628 | 1062 | { NULL, NULL, NULL, {{0}}, NULL }, |
38114665 ÖK |
1063 | }; |
1064 | ||
919cac88 | 1065 | /* |
1066 | ******************************** | |
1067 | * Language Mapping | |
1068 | ******************************** | |
1069 | */ | |
1070 | ||
fbe06628 | 1071 | #ifndef HAVE_NO_LANGEXTRA |
919cac88 | 1072 | struct retro_core_option_definition *option_defs_intl[RETRO_LANGUAGE_LAST] = { |
1073 | option_defs_us, /* RETRO_LANGUAGE_ENGLISH */ | |
1074 | NULL, /* RETRO_LANGUAGE_JAPANESE */ | |
1075 | NULL, /* RETRO_LANGUAGE_FRENCH */ | |
1076 | NULL, /* RETRO_LANGUAGE_SPANISH */ | |
1077 | NULL, /* RETRO_LANGUAGE_GERMAN */ | |
1078 | NULL, /* RETRO_LANGUAGE_ITALIAN */ | |
1079 | NULL, /* RETRO_LANGUAGE_DUTCH */ | |
1080 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ | |
1081 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ | |
1082 | NULL, /* RETRO_LANGUAGE_RUSSIAN */ | |
1083 | NULL, /* RETRO_LANGUAGE_KOREAN */ | |
1084 | NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ | |
1085 | NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ | |
1086 | NULL, /* RETRO_LANGUAGE_ESPERANTO */ | |
1087 | NULL, /* RETRO_LANGUAGE_POLISH */ | |
1088 | NULL, /* RETRO_LANGUAGE_VIETNAMESE */ | |
1089 | NULL, /* RETRO_LANGUAGE_ARABIC */ | |
1090 | NULL, /* RETRO_LANGUAGE_GREEK */ | |
fbe06628 | 1091 | option_defs_tr, /* RETRO_LANGUAGE_TURKISH */ |
919cac88 | 1092 | }; |
fbe06628 | 1093 | #endif |
919cac88 | 1094 | |
1095 | /* | |
1096 | ******************************** | |
1097 | * Functions | |
1098 | ******************************** | |
1099 | */ | |
1100 | ||
1101 | /* Handles configuration/setting of core options. | |
fbe06628 | 1102 | * Should be called as early as possible - ideally inside |
1103 | * retro_set_environment(), and no later than retro_load_game() | |
919cac88 | 1104 | * > We place the function body in the header to avoid the |
1105 | * necessity of adding more .c files (i.e. want this to | |
1106 | * be as painless as possible for core devs) | |
1107 | */ | |
1108 | ||
1109 | static INLINE void libretro_set_core_options(retro_environment_t environ_cb) | |
1110 | { | |
1111 | unsigned version = 0; | |
1112 | ||
1113 | if (!environ_cb) | |
1114 | return; | |
1115 | ||
fbe06628 | 1116 | if (environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version) && (version >= 1)) |
919cac88 | 1117 | { |
fbe06628 | 1118 | #ifndef HAVE_NO_LANGEXTRA |
919cac88 | 1119 | struct retro_core_options_intl core_options_intl; |
1120 | unsigned language = 0; | |
1121 | ||
1122 | core_options_intl.us = option_defs_us; | |
1123 | core_options_intl.local = NULL; | |
1124 | ||
1125 | if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && | |
1126 | (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH)) | |
1127 | core_options_intl.local = option_defs_intl[language]; | |
1128 | ||
1129 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_intl); | |
fbe06628 | 1130 | #else |
1131 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, &option_defs_us); | |
1132 | #endif | |
919cac88 | 1133 | } |
1134 | else | |
1135 | { | |
1136 | size_t i; | |
1137 | size_t option_index = 0; | |
1138 | size_t num_options = 0; | |
1139 | struct retro_variable *variables = NULL; | |
1140 | char **values_buf = NULL; | |
1141 | ||
1142 | /* Determine number of options | |
1143 | * > Note: We are going to skip a number of irrelevant | |
1144 | * core options when building the retro_variable array, | |
1145 | * but we'll allocate space for all of them. The difference | |
1146 | * in resource usage is negligible, and this allows us to | |
1147 | * keep the code 'cleaner' */ | |
1148 | while (true) | |
1149 | { | |
1150 | if (option_defs_us[num_options].key) | |
1151 | num_options++; | |
1152 | else | |
1153 | break; | |
1154 | } | |
1155 | ||
1156 | /* Allocate arrays */ | |
1157 | variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable)); | |
1158 | values_buf = (char **)calloc(num_options, sizeof(char *)); | |
1159 | ||
1160 | if (!variables || !values_buf) | |
1161 | goto error; | |
1162 | ||
1163 | /* Copy parameters from option_defs_us array */ | |
1164 | for (i = 0; i < num_options; i++) | |
1165 | { | |
1166 | const char *key = option_defs_us[i].key; | |
1167 | const char *desc = option_defs_us[i].desc; | |
1168 | const char *default_value = option_defs_us[i].default_value; | |
1169 | struct retro_core_option_value *values = option_defs_us[i].values; | |
1170 | size_t buf_len = 3; | |
1171 | size_t default_index = 0; | |
1172 | ||
1173 | values_buf[i] = NULL; | |
1174 | ||
1175 | /* Skip options that are irrelevant when using the | |
1176 | * old style core options interface */ | |
c8108d88 | 1177 | if ((strcmp(key, "pcsx_rearmed_show_gpu_peops_settings") == 0)) |
919cac88 | 1178 | continue; |
1179 | ||
1180 | if (desc) | |
1181 | { | |
1182 | size_t num_values = 0; | |
1183 | ||
1184 | /* Determine number of values */ | |
1185 | while (true) | |
1186 | { | |
1187 | if (values[num_values].value) | |
1188 | { | |
1189 | /* Check if this is the default value */ | |
1190 | if (default_value) | |
1191 | if (strcmp(values[num_values].value, default_value) == 0) | |
1192 | default_index = num_values; | |
1193 | ||
1194 | buf_len += strlen(values[num_values].value); | |
1195 | num_values++; | |
1196 | } | |
1197 | else | |
1198 | break; | |
1199 | } | |
1200 | ||
1201 | /* Build values string */ | |
fbe06628 | 1202 | if (num_values > 0) |
919cac88 | 1203 | { |
1204 | size_t j; | |
1205 | ||
1206 | buf_len += num_values - 1; | |
1207 | buf_len += strlen(desc); | |
1208 | ||
1209 | values_buf[i] = (char *)calloc(buf_len, sizeof(char)); | |
1210 | if (!values_buf[i]) | |
1211 | goto error; | |
1212 | ||
1213 | strcpy(values_buf[i], desc); | |
1214 | strcat(values_buf[i], "; "); | |
1215 | ||
1216 | /* Default value goes first */ | |
1217 | strcat(values_buf[i], values[default_index].value); | |
1218 | ||
1219 | /* Add remaining values */ | |
1220 | for (j = 0; j < num_values; j++) | |
1221 | { | |
1222 | if (j != default_index) | |
1223 | { | |
1224 | strcat(values_buf[i], "|"); | |
1225 | strcat(values_buf[i], values[j].value); | |
1226 | } | |
1227 | } | |
1228 | } | |
1229 | } | |
1230 | ||
1231 | variables[option_index].key = key; | |
1232 | variables[option_index].value = values_buf[i]; | |
1233 | option_index++; | |
1234 | } | |
1235 | ||
1236 | /* Set variables */ | |
1237 | environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); | |
1238 | ||
1239 | error: | |
1240 | ||
1241 | /* Clean up */ | |
1242 | if (values_buf) | |
1243 | { | |
1244 | for (i = 0; i < num_options; i++) | |
1245 | { | |
1246 | if (values_buf[i]) | |
1247 | { | |
1248 | free(values_buf[i]); | |
1249 | values_buf[i] = NULL; | |
1250 | } | |
1251 | } | |
1252 | ||
1253 | free(values_buf); | |
1254 | values_buf = NULL; | |
1255 | } | |
1256 | ||
1257 | if (variables) | |
1258 | { | |
1259 | free(variables); | |
1260 | variables = NULL; | |
1261 | } | |
1262 | } | |
1263 | } | |
1264 | ||
1265 | #ifdef __cplusplus | |
1266 | } | |
1267 | #endif | |
1268 | ||
1269 | #endif |