b60f2812 |
1 | |
69af03a2 |
2 | enum { |
3 | DKEY_SELECT = 0, |
4 | DKEY_L3, |
5 | DKEY_R3, |
6 | DKEY_START, |
7 | DKEY_UP, |
8 | DKEY_RIGHT, |
9 | DKEY_DOWN, |
10 | DKEY_LEFT, |
11 | DKEY_L2, |
12 | DKEY_R2, |
13 | DKEY_L1, |
14 | DKEY_R1, |
15 | DKEY_TRIANGLE, |
16 | DKEY_CIRCLE, |
17 | DKEY_CROSS, |
18 | DKEY_SQUARE, |
19 | }; |
4c08b9e7 |
20 | extern int in_type1, in_type2; |
21 | extern int in_keystate, in_state_gun, in_a1[2], in_a2[2]; |
799b0b87 |
22 | void in_update_analogs(void); |
69af03a2 |
23 | |
76f7048e |
24 | extern void *pl_vout_buf; |
69af03a2 |
25 | |
29a8c4f3 |
26 | void pl_text_out16(int x, int y, const char *texto, ...); |
27 | void pl_start_watchdog(void); |
28 | void *pl_prepare_screenshot(int *w, int *h, int *bpp); |
4c08b9e7 |
29 | void pl_init(void); |
30 | |
76f7048e |
31 | void pl_timing_prepare(int is_pal); |
32 | void pl_frame_limit(void); |
33 | |
4c08b9e7 |
34 | void pl_update_gun(int *xn, int *xres, int *y, int *in); |
201c21e2 |
35 | |
36 | struct rearmed_cbs { |
ffd0d743 |
37 | void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); |
76f7048e |
38 | int (*pl_vout_open)(void); |
39 | void *(*pl_vout_set_mode)(int w, int h, int bpp); |
40 | void *(*pl_vout_flip)(void); |
41 | void (*pl_vout_close)(void); |
e64dc4c5 |
42 | // gpu options |
43 | int frameskip; |
44 | int fskip_advice; |
45 | struct { |
46 | int iUseDither; |
47 | int dwActFixes; |
48 | float fFrameRateHz; |
49 | int dwFrameRateTicks; |
50 | } gpu_peops; |
17a54a4a |
51 | struct { |
52 | int abe_hack; |
53 | int no_light, no_blend; |
54 | } gpu_unai; |
201c21e2 |
55 | }; |
56 | |
e64dc4c5 |
57 | extern struct rearmed_cbs pl_rearmed_cbs; |
4f3639fa |
58 | |
59 | #ifndef ARRAY_SIZE |
60 | #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) |
61 | #endif |