2823a4c8 |
1 | /* gameplaySP |
2 | * |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> |
4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public Licens e as |
6 | * published by the Free Software Foundation; either version 2 of |
7 | * the License, or (at your option) any later version. |
8 | * |
9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU General Public License |
15 | * along with this program; if not, write to the Free Software |
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
17 | */ |
18 | |
19 | #ifndef _WIN32_WCE |
20 | |
21 | #include <sys/stat.h> |
22 | #include <unistd.h> |
23 | #include <ctype.h> |
24 | #include <dirent.h> |
25 | |
26 | #endif |
27 | |
90206450 |
28 | #ifndef GP2X_BUILD |
29 | #include "gp2x/cpuctrl.h" |
30 | #endif |
31 | |
2823a4c8 |
32 | #include "common.h" |
33 | #include "font.h" |
34 | |
35 | #define MAX_PATH 1024 |
36 | |
37 | // Blatantly stolen and trimmed from MZX (megazeux.sourceforge.net) |
38 | |
39 | #ifdef GP2X_BUILD |
40 | |
41 | #define FILE_LIST_ROWS ((int)((SDL_SCREEN_HEIGHT - 40) / FONT_HEIGHT)) |
42 | #define FILE_LIST_POSITION 5 |
43 | #define DIR_LIST_POSITION 260 |
44 | |
45 | #else |
46 | |
47 | #define FILE_LIST_ROWS 25 |
48 | #define FILE_LIST_POSITION 5 |
49 | #define DIR_LIST_POSITION 360 |
50 | |
51 | #endif |
52 | |
53 | #ifdef PSP_BUILD |
54 | |
55 | #define color16(red, green, blue) \ |
56 | (blue << 11) | (green << 5) | red \ |
57 | |
58 | #else |
59 | |
60 | #define color16(red, green, blue) \ |
61 | (red << 11) | (green << 5) | blue \ |
62 | |
63 | #endif |
64 | |
65 | #ifdef GP2X_BUILD |
66 | |
67 | #define COLOR_BG color16(0, 0, 0) |
68 | |
69 | #else |
70 | |
71 | #define COLOR_BG color16(2, 8, 10) |
72 | |
73 | #endif |
74 | |
75 | #define COLOR_ROM_INFO color16(22, 36, 26) |
76 | #define COLOR_ACTIVE_ITEM color16(31, 63, 31) |
77 | #define COLOR_INACTIVE_ITEM color16(13, 40, 18) |
78 | #define COLOR_FRAMESKIP_BAR color16(15, 31, 31) |
79 | #define COLOR_HELP_TEXT color16(16, 40, 24) |
80 | |
638cc626 |
81 | #ifdef PSP_BUILD |
82 | #define get_clock_speed() \ |
83 | clock_speed = (clock_speed_number + 1) * 33 |
84 | #define get_clock_speed_number() \ |
85 | clock_speed_number = (clock_speed / 33) - 1 |
86 | #elif defined(WIZ_BUILD) |
87 | #define get_clock_speed() \ |
88 | clock_speed = 300 + (clock_speed_number * 3333) / 100 |
89 | #define get_clock_speed_number() \ |
90 | clock_speed_number = (clock_speed - 300) / 33 |
91 | #elif defined(GP2X_BUILD) |
92 | #define get_clock_speed() \ |
93 | clock_speed = 150 + clock_speed_number * 10 |
94 | #define get_clock_speed_number() \ |
95 | clock_speed_number = (clock_speed - 150) / 10 |
96 | #else |
97 | #define get_clock_speed() 0 |
98 | #define get_clock_speed_number() 0 |
99 | #endif |
100 | |
101 | const int |
102 | #ifdef WIZ_BUILD |
103 | default_clock_speed = 533; |
104 | #elif defined(GP2X_BUILD) |
105 | default_clock_speed = 200; |
106 | #else |
107 | default_clock_speed = 333; |
108 | #endif |
2823a4c8 |
109 | int sort_function(const void *dest_str_ptr, const void *src_str_ptr) |
110 | { |
111 | char *dest_str = *((char **)dest_str_ptr); |
112 | char *src_str = *((char **)src_str_ptr); |
113 | |
114 | if(src_str[0] == '.') |
115 | return 1; |
116 | |
117 | if(dest_str[0] == '.') |
118 | return -1; |
119 | |
120 | return strcasecmp(dest_str, src_str); |
121 | } |
122 | |
123 | s32 load_file(u8 **wildcards, u8 *result) |
124 | { |
125 | DIR *current_dir; |
126 | struct dirent *current_file; |
127 | struct stat file_info; |
128 | u8 current_dir_name[MAX_PATH]; |
129 | u8 current_dir_short[81]; |
130 | u32 current_dir_length; |
131 | u32 total_filenames_allocated; |
132 | u32 total_dirnames_allocated; |
133 | u8 **file_list; |
134 | u8 **dir_list; |
135 | u32 num_files; |
136 | u32 num_dirs; |
137 | u8 *file_name; |
138 | u32 file_name_length; |
139 | u32 ext_pos = -1; |
140 | u32 chosen_file, chosen_dir; |
141 | u32 dialog_result = 1; |
142 | s32 return_value = 1; |
143 | u32 current_file_selection; |
144 | u32 current_file_scroll_value; |
145 | u32 current_dir_selection; |
146 | u32 current_dir_scroll_value; |
147 | u32 current_file_in_scroll; |
148 | u32 current_dir_in_scroll; |
149 | u32 current_file_number, current_dir_number; |
150 | u32 current_column = 0; |
151 | u32 repeat; |
152 | u32 i; |
153 | gui_action_type gui_action; |
154 | |
155 | while(return_value == 1) |
156 | { |
157 | current_file_selection = 0; |
158 | current_file_scroll_value = 0; |
159 | current_dir_selection = 0; |
160 | current_dir_scroll_value = 0; |
161 | current_file_in_scroll = 0; |
162 | current_dir_in_scroll = 0; |
163 | |
164 | total_filenames_allocated = 32; |
165 | total_dirnames_allocated = 32; |
166 | file_list = (u8 **)malloc(sizeof(u8 *) * 32); |
167 | dir_list = (u8 **)malloc(sizeof(u8 *) * 32); |
168 | memset(file_list, 0, sizeof(u8 *) * 32); |
169 | memset(dir_list, 0, sizeof(u8 *) * 32); |
170 | |
171 | num_files = 0; |
172 | num_dirs = 0; |
173 | chosen_file = 0; |
174 | chosen_dir = 0; |
175 | |
176 | getcwd(current_dir_name, MAX_PATH); |
177 | |
178 | current_dir = opendir(current_dir_name); |
179 | |
180 | do |
181 | { |
182 | if(current_dir) |
183 | current_file = readdir(current_dir); |
184 | else |
185 | current_file = NULL; |
186 | |
187 | if(current_file) |
188 | { |
189 | file_name = current_file->d_name; |
190 | file_name_length = strlen(file_name); |
191 | |
192 | if((stat(file_name, &file_info) >= 0) && |
193 | ((file_name[0] != '.') || (file_name[1] == '.'))) |
194 | { |
195 | if(S_ISDIR(file_info.st_mode)) |
196 | { |
197 | dir_list[num_dirs] = |
198 | (u8 *)malloc(file_name_length + 1); |
199 | |
200 | sprintf(dir_list[num_dirs], "%s", file_name); |
201 | |
202 | num_dirs++; |
203 | } |
204 | else |
205 | { |
206 | // Must match one of the wildcards, also ignore the . |
207 | if(file_name_length >= 4) |
208 | { |
209 | if(file_name[file_name_length - 4] == '.') |
210 | ext_pos = file_name_length - 4; |
211 | else |
212 | |
213 | if(file_name[file_name_length - 3] == '.') |
214 | ext_pos = file_name_length - 3; |
215 | |
216 | else |
217 | ext_pos = 0; |
218 | |
219 | for(i = 0; wildcards[i] != NULL; i++) |
220 | { |
221 | if(!strcasecmp((file_name + ext_pos), |
222 | wildcards[i])) |
223 | { |
224 | file_list[num_files] = |
225 | (u8 *)malloc(file_name_length + 1); |
226 | |
227 | sprintf(file_list[num_files], "%s", file_name); |
228 | |
229 | num_files++; |
230 | break; |
231 | } |
232 | } |
233 | } |
234 | } |
235 | } |
236 | |
237 | if(num_files == total_filenames_allocated) |
238 | { |
239 | file_list = (u8 **)realloc(file_list, sizeof(u8 *) * |
240 | total_filenames_allocated * 2); |
241 | memset(file_list + total_filenames_allocated, 0, |
242 | sizeof(u8 *) * total_filenames_allocated); |
243 | total_filenames_allocated *= 2; |
244 | } |
245 | |
246 | if(num_dirs == total_dirnames_allocated) |
247 | { |
248 | dir_list = (u8 **)realloc(dir_list, sizeof(u8 *) * |
249 | total_dirnames_allocated * 2); |
250 | memset(dir_list + total_dirnames_allocated, 0, |
251 | sizeof(u8 *) * total_dirnames_allocated); |
252 | total_dirnames_allocated *= 2; |
253 | } |
254 | } |
255 | } while(current_file); |
256 | |
257 | qsort((void *)file_list, num_files, sizeof(u8 *), sort_function); |
258 | qsort((void *)dir_list, num_dirs, sizeof(u8 *), sort_function); |
259 | |
260 | closedir(current_dir); |
261 | |
262 | current_dir_length = strlen(current_dir_name); |
263 | |
264 | if(current_dir_length > 80) |
265 | { |
266 | |
267 | #ifdef GP2X_BUILD |
268 | snprintf(current_dir_short, 80, |
269 | "...%s", current_dir_name + current_dir_length - 77); |
270 | #else |
271 | memcpy(current_dir_short, "...", 3); |
272 | memcpy(current_dir_short + 3, |
273 | current_dir_name + current_dir_length - 77, 77); |
274 | current_dir_short[80] = 0; |
275 | #endif |
276 | } |
277 | else |
278 | { |
279 | #ifdef GP2X_BUILD |
280 | snprintf(current_dir_short, 80, "%s", current_dir_name); |
281 | #else |
282 | memcpy(current_dir_short, current_dir_name, |
283 | current_dir_length + 1); |
284 | #endif |
285 | } |
286 | |
287 | repeat = 1; |
288 | |
289 | if(num_files == 0) |
290 | current_column = 1; |
291 | |
292 | clear_screen(COLOR_BG); |
293 | { |
294 | u8 print_buffer[81]; |
295 | |
296 | while(repeat) |
297 | { |
298 | flip_screen(); |
299 | |
300 | print_string(current_dir_short, COLOR_ACTIVE_ITEM, COLOR_BG, 0, 0); |
301 | #ifdef GP2X_BUILD |
302 | print_string("Press X to return to the main menu.", |
303 | COLOR_HELP_TEXT, COLOR_BG, 20, 220); |
304 | #else |
305 | print_string("Press X to return to the main menu.", |
306 | COLOR_HELP_TEXT, COLOR_BG, 20, 260); |
307 | #endif |
308 | |
309 | for(i = 0, current_file_number = i + current_file_scroll_value; |
310 | i < FILE_LIST_ROWS; i++, current_file_number++) |
311 | { |
312 | if(current_file_number < num_files) |
313 | { |
314 | if((current_file_number == current_file_selection) && |
315 | (current_column == 0)) |
316 | { |
317 | print_string(file_list[current_file_number], COLOR_ACTIVE_ITEM, |
318 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
319 | } |
320 | else |
321 | { |
322 | print_string(file_list[current_file_number], COLOR_INACTIVE_ITEM, |
323 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
324 | } |
325 | } |
326 | } |
327 | |
328 | for(i = 0, current_dir_number = i + current_dir_scroll_value; |
329 | i < FILE_LIST_ROWS; i++, current_dir_number++) |
330 | { |
331 | if(current_dir_number < num_dirs) |
332 | { |
333 | if((current_dir_number == current_dir_selection) && |
334 | (current_column == 1)) |
335 | { |
336 | print_string(dir_list[current_dir_number], COLOR_ACTIVE_ITEM, |
337 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
338 | } |
339 | else |
340 | { |
341 | print_string(dir_list[current_dir_number], COLOR_INACTIVE_ITEM, |
342 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
343 | } |
344 | } |
345 | } |
346 | |
347 | gui_action = get_gui_input(); |
348 | |
349 | switch(gui_action) |
350 | { |
351 | case CURSOR_DOWN: |
352 | if(current_column == 0) |
353 | { |
354 | if(current_file_selection < (num_files - 1)) |
355 | { |
356 | current_file_selection++; |
357 | if(current_file_in_scroll == (FILE_LIST_ROWS - 1)) |
358 | { |
359 | clear_screen(COLOR_BG); |
360 | current_file_scroll_value++; |
361 | } |
362 | else |
363 | { |
364 | current_file_in_scroll++; |
365 | } |
366 | } |
367 | } |
368 | else |
369 | { |
370 | if(current_dir_selection < (num_dirs - 1)) |
371 | { |
372 | current_dir_selection++; |
373 | if(current_dir_in_scroll == (FILE_LIST_ROWS - 1)) |
374 | { |
375 | clear_screen(COLOR_BG); |
376 | current_dir_scroll_value++; |
377 | } |
378 | else |
379 | { |
380 | current_dir_in_scroll++; |
381 | } |
382 | } |
383 | } |
384 | |
385 | break; |
386 | |
387 | case CURSOR_UP: |
388 | if(current_column == 0) |
389 | { |
390 | if(current_file_selection) |
391 | { |
392 | current_file_selection--; |
393 | if(current_file_in_scroll == 0) |
394 | { |
395 | clear_screen(COLOR_BG); |
396 | current_file_scroll_value--; |
397 | } |
398 | else |
399 | { |
400 | current_file_in_scroll--; |
401 | } |
402 | } |
403 | } |
404 | else |
405 | { |
406 | if(current_dir_selection) |
407 | { |
408 | current_dir_selection--; |
409 | if(current_dir_in_scroll == 0) |
410 | { |
411 | clear_screen(COLOR_BG); |
412 | current_dir_scroll_value--; |
413 | } |
414 | else |
415 | { |
416 | current_dir_in_scroll--; |
417 | } |
418 | } |
419 | } |
420 | break; |
421 | |
422 | case CURSOR_RIGHT: |
423 | if(current_column == 0) |
424 | { |
425 | if(num_dirs != 0) |
426 | current_column = 1; |
427 | } |
428 | break; |
429 | |
430 | case CURSOR_LEFT: |
431 | if(current_column == 1) |
432 | { |
433 | if(num_files != 0) |
434 | current_column = 0; |
435 | } |
436 | break; |
437 | |
438 | case CURSOR_SELECT: |
439 | if(current_column == 1) |
440 | { |
441 | repeat = 0; |
442 | chdir(dir_list[current_dir_selection]); |
443 | } |
444 | else |
445 | { |
446 | if(num_files != 0) |
447 | { |
448 | repeat = 0; |
449 | return_value = 0; |
450 | strcpy(result, file_list[current_file_selection]); |
451 | } |
452 | } |
453 | break; |
454 | |
455 | case CURSOR_BACK: |
456 | #ifdef PSP_BUILD |
457 | if(!strcmp(current_dir_name, "ms0:/PSP")) |
458 | break; |
459 | #endif |
460 | repeat = 0; |
461 | chdir(".."); |
462 | break; |
463 | |
464 | case CURSOR_EXIT: |
465 | return_value = -1; |
466 | repeat = 0; |
467 | break; |
468 | } |
469 | } |
470 | } |
471 | |
472 | for(i = 0; i < num_files; i++) |
473 | { |
474 | free(file_list[i]); |
475 | } |
476 | free(file_list); |
477 | |
478 | for(i = 0; i < num_dirs; i++) |
479 | { |
480 | free(dir_list[i]); |
481 | } |
482 | free(dir_list); |
483 | } |
484 | |
485 | clear_screen(COLOR_BG); |
486 | |
487 | return return_value; |
488 | } |
489 | |
490 | typedef enum |
491 | { |
492 | NUMBER_SELECTION_OPTION = 0x01, |
493 | STRING_SELECTION_OPTION = 0x02, |
494 | SUBMENU_OPTION = 0x04, |
495 | ACTION_OPTION = 0x08 |
496 | } menu_option_type_enum; |
497 | |
498 | struct _menu_type |
499 | { |
500 | void (* init_function)(); |
501 | void (* passive_function)(); |
502 | struct _menu_option_type *options; |
503 | u32 num_options; |
504 | }; |
505 | |
506 | struct _menu_option_type |
507 | { |
508 | void (* action_function)(); |
509 | void (* passive_function)(); |
510 | struct _menu_type *sub_menu; |
511 | char *display_string; |
512 | void *options; |
513 | u32 *current_option; |
514 | u32 num_options; |
515 | char *help_string; |
516 | u32 line_number; |
517 | menu_option_type_enum option_type; |
518 | }; |
519 | |
520 | typedef struct _menu_option_type menu_option_type; |
521 | typedef struct _menu_type menu_type; |
522 | |
523 | #define make_menu(name, init_function, passive_function) \ |
524 | menu_type name##_menu = \ |
525 | { \ |
526 | init_function, \ |
527 | passive_function, \ |
528 | name##_options, \ |
529 | sizeof(name##_options) / sizeof(menu_option_type) \ |
530 | } \ |
531 | |
532 | #define gamepad_config_option(display_string, number) \ |
533 | { \ |
534 | NULL, \ |
535 | menu_fix_gamepad_help, \ |
536 | NULL, \ |
537 | display_string ": %s", \ |
538 | gamepad_config_buttons, \ |
539 | gamepad_config_map + gamepad_config_line_to_button[number], \ |
540 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
541 | gamepad_help[gamepad_config_map[ \ |
542 | gamepad_config_line_to_button[number]]], \ |
543 | number, \ |
544 | STRING_SELECTION_OPTION \ |
545 | } \ |
546 | |
547 | #define analog_config_option(display_string, number) \ |
548 | { \ |
549 | NULL, \ |
550 | menu_fix_gamepad_help, \ |
551 | NULL, \ |
552 | display_string ": %s", \ |
553 | gamepad_config_buttons, \ |
554 | gamepad_config_map + number + 12, \ |
555 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
556 | gamepad_help[gamepad_config_map[number + 12]], \ |
557 | number + 2, \ |
558 | STRING_SELECTION_OPTION \ |
559 | } \ |
560 | |
561 | #define cheat_option(number) \ |
562 | { \ |
563 | NULL, \ |
564 | NULL, \ |
565 | NULL, \ |
566 | cheat_format_str[number], \ |
567 | enable_disable_options, \ |
568 | &(cheats[number].cheat_active), \ |
569 | 2, \ |
570 | "Activate/deactivate this cheat code.", \ |
571 | number, \ |
572 | STRING_SELECTION_OPTION \ |
573 | } \ |
574 | |
575 | #define action_option(action_function, passive_function, display_string, \ |
576 | help_string, line_number) \ |
577 | { \ |
578 | action_function, \ |
579 | passive_function, \ |
580 | NULL, \ |
581 | display_string, \ |
582 | NULL, \ |
583 | NULL, \ |
584 | 0, \ |
585 | help_string, \ |
586 | line_number, \ |
587 | ACTION_OPTION \ |
588 | } \ |
589 | |
590 | #define submenu_option(sub_menu, display_string, help_string, line_number) \ |
591 | { \ |
592 | NULL, \ |
593 | NULL, \ |
594 | sub_menu, \ |
595 | display_string, \ |
596 | NULL, \ |
597 | NULL, \ |
598 | sizeof(sub_menu) / sizeof(menu_option_type), \ |
599 | help_string, \ |
600 | line_number, \ |
601 | SUBMENU_OPTION \ |
602 | } \ |
603 | |
604 | #define selection_option(passive_function, display_string, options, \ |
605 | option_ptr, num_options, help_string, line_number, type) \ |
606 | { \ |
607 | NULL, \ |
608 | passive_function, \ |
609 | NULL, \ |
610 | display_string, \ |
611 | options, \ |
612 | option_ptr, \ |
613 | num_options, \ |
614 | help_string, \ |
615 | line_number, \ |
616 | type \ |
617 | } \ |
618 | |
619 | #define action_selection_option(action_function, passive_function, \ |
620 | display_string, options, option_ptr, num_options, help_string, line_number, \ |
621 | type) \ |
622 | { \ |
623 | action_function, \ |
624 | passive_function, \ |
625 | NULL, \ |
626 | display_string, \ |
627 | options, \ |
628 | option_ptr, \ |
629 | num_options, \ |
630 | help_string, \ |
631 | line_number, \ |
632 | type | ACTION_OPTION \ |
633 | } \ |
634 | |
635 | |
636 | #define string_selection_option(passive_function, display_string, options, \ |
637 | option_ptr, num_options, help_string, line_number) \ |
638 | selection_option(passive_function, display_string ": %s", options, \ |
639 | option_ptr, num_options, help_string, line_number, STRING_SELECTION_OPTION)\ |
640 | |
641 | #define numeric_selection_option(passive_function, display_string, \ |
642 | option_ptr, num_options, help_string, line_number) \ |
643 | selection_option(passive_function, display_string ": %d", NULL, option_ptr, \ |
644 | num_options, help_string, line_number, NUMBER_SELECTION_OPTION) \ |
645 | |
646 | #define string_selection_action_option(action_function, passive_function, \ |
647 | display_string, options, option_ptr, num_options, help_string, line_number) \ |
648 | action_selection_option(action_function, passive_function, \ |
649 | display_string ": %s", options, option_ptr, num_options, help_string, \ |
650 | line_number, STRING_SELECTION_OPTION) \ |
651 | |
652 | #define numeric_selection_action_option(action_function, passive_function, \ |
653 | display_string, option_ptr, num_options, help_string, line_number) \ |
654 | action_selection_option(action_function, passive_function, \ |
655 | display_string ": %d", NULL, option_ptr, num_options, help_string, \ |
656 | line_number, NUMBER_SELECTION_OPTION) \ |
657 | |
658 | #define numeric_selection_action_hide_option(action_function, \ |
659 | passive_function, display_string, option_ptr, num_options, help_string, \ |
660 | line_number) \ |
661 | action_selection_option(action_function, passive_function, \ |
662 | display_string, NULL, option_ptr, num_options, help_string, \ |
663 | line_number, NUMBER_SELECTION_OPTION) \ |
664 | |
665 | |
666 | #define GAMEPAD_MENU_WIDTH 15 |
667 | |
668 | #ifdef PSP_BUILD |
669 | |
670 | u32 gamepad_config_line_to_button[] = |
671 | { 8, 6, 7, 9, 1, 2, 3, 0, 4, 5, 11, 10 }; |
672 | |
673 | #endif |
674 | |
675 | #ifdef GP2X_BUILD |
676 | |
677 | u32 gamepad_config_line_to_button[] = |
90206450 |
678 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 14 }; |
2823a4c8 |
679 | |
680 | #endif |
681 | |
682 | |
683 | s32 load_game_config_file() |
684 | { |
685 | u8 game_config_filename[512]; |
686 | u32 file_loaded = 0; |
687 | u32 i; |
688 | change_ext(gamepak_filename, game_config_filename, ".cfg"); |
689 | |
690 | file_open(game_config_file, game_config_filename, read); |
691 | |
692 | if(file_check_valid(game_config_file)) |
693 | { |
694 | u32 file_size = file_length(game_config_filename, game_config_file); |
695 | |
696 | // Sanity check: File size must be the right size |
697 | if(file_size == 56) |
698 | { |
699 | u32 file_options[file_size / 4]; |
700 | |
701 | file_read_array(game_config_file, file_options); |
702 | current_frameskip_type = file_options[0] % 3; |
703 | frameskip_value = file_options[1]; |
704 | random_skip = file_options[2] % 2; |
705 | clock_speed = file_options[3]; |
706 | |
638cc626 |
707 | #ifdef WIZ_BUILD |
708 | if(clock_speed > 900) |
709 | clock_speed = 533; |
710 | #elif defined(GP2X_BUILD) |
90206450 |
711 | if(clock_speed >= 300) |
712 | clock_speed = 200; |
713 | #else |
2823a4c8 |
714 | if(clock_speed > 333) |
715 | clock_speed = 333; |
90206450 |
716 | #endif |
2823a4c8 |
717 | |
718 | if(clock_speed < 33) |
719 | clock_speed = 33; |
720 | |
721 | if(frameskip_value < 0) |
722 | frameskip_value = 0; |
723 | |
724 | if(frameskip_value > 99) |
725 | frameskip_value = 99; |
726 | |
727 | for(i = 0; i < 10; i++) |
728 | { |
729 | cheats[i].cheat_active = file_options[3 + i] % 2; |
730 | cheats[i].cheat_name[0] = 0; |
731 | } |
732 | |
733 | file_close(game_config_file); |
734 | file_loaded = 1; |
735 | } |
736 | } |
737 | |
738 | if(file_loaded) |
739 | return 0; |
740 | |
741 | current_frameskip_type = auto_frameskip; |
742 | frameskip_value = 4; |
8ff85457 |
743 | #ifdef WIZ_BUILD |
744 | frameskip_value = 1; |
745 | #endif |
2823a4c8 |
746 | random_skip = 0; |
638cc626 |
747 | clock_speed = default_clock_speed; |
2823a4c8 |
748 | |
749 | for(i = 0; i < 10; i++) |
750 | { |
751 | cheats[i].cheat_active = 0; |
752 | cheats[i].cheat_name[0] = 0; |
753 | } |
754 | |
755 | return -1; |
756 | } |
757 | |
758 | s32 load_config_file() |
759 | { |
760 | u8 config_path[512]; |
761 | |
762 | #if (defined(PSP_BUILD) || defined(ARM_ARCH)) && !defined(_WIN32_WCE) |
763 | sprintf(config_path, "%s/%s", main_path, GPSP_CONFIG_FILENAME); |
764 | #else |
765 | sprintf(config_path, "%s\\%s", main_path, GPSP_CONFIG_FILENAME); |
766 | #endif |
767 | |
768 | file_open(config_file, config_path, read); |
769 | |
770 | if(file_check_valid(config_file)) |
771 | { |
772 | u32 file_size = file_length(config_path, config_file); |
773 | |
774 | // Sanity check: File size must be the right size |
775 | if(file_size == 92) |
776 | { |
777 | u32 file_options[file_size / 4]; |
778 | u32 i; |
779 | s32 menu_button = -1; |
780 | file_read_array(config_file, file_options); |
781 | |
782 | screen_scale = file_options[0] % 3; |
783 | screen_filter = file_options[1] % 2; |
784 | global_enable_audio = file_options[2] % 2; |
785 | |
786 | #ifdef PSP_BUILD |
787 | audio_buffer_size_number = file_options[3] % 10; |
788 | #else |
789 | audio_buffer_size_number = file_options[3] % 11; |
790 | #endif |
791 | |
792 | update_backup_flag = file_options[4] % 2; |
793 | global_enable_analog = file_options[5] % 2; |
794 | analog_sensitivity_level = file_options[6] % 8; |
795 | |
796 | #ifdef PSP_BUILD |
797 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
798 | #endif |
799 | |
800 | // Sanity check: Make sure there's a MENU or FRAMESKIP |
801 | // key, if not assign to triangle |
802 | |
803 | #ifndef PC_BUILD |
804 | for(i = 0; i < 16; i++) |
805 | { |
806 | gamepad_config_map[i] = file_options[7 + i] % |
807 | (BUTTON_ID_NONE + 1); |
808 | |
809 | if(gamepad_config_map[i] == BUTTON_ID_MENU) |
810 | { |
811 | menu_button = i; |
812 | } |
813 | } |
814 | |
815 | if(menu_button == -1) |
816 | { |
817 | gamepad_config_map[0] = BUTTON_ID_MENU; |
818 | } |
819 | #endif |
820 | |
821 | file_close(config_file); |
822 | } |
823 | |
824 | return 0; |
825 | } |
826 | |
827 | return -1; |
828 | } |
829 | |
830 | s32 save_game_config_file() |
831 | { |
832 | u8 game_config_filename[512]; |
833 | u32 i; |
834 | |
835 | change_ext(gamepak_filename, game_config_filename, ".cfg"); |
836 | |
837 | file_open(game_config_file, game_config_filename, write); |
838 | |
839 | if(file_check_valid(game_config_file)) |
840 | { |
841 | u32 file_options[14]; |
842 | |
843 | file_options[0] = current_frameskip_type; |
844 | file_options[1] = frameskip_value; |
845 | file_options[2] = random_skip; |
846 | file_options[3] = clock_speed; |
847 | |
848 | for(i = 0; i < 10; i++) |
849 | { |
850 | file_options[4 + i] = cheats[i].cheat_active; |
851 | } |
852 | |
853 | file_write_array(game_config_file, file_options); |
854 | |
855 | file_close(game_config_file); |
856 | |
857 | return 0; |
858 | } |
859 | |
860 | return -1; |
861 | } |
862 | |
863 | s32 save_config_file() |
864 | { |
865 | u8 config_path[512]; |
866 | |
867 | #if (defined(PSP_BUILD) || defined(ARM_ARCH)) && !defined(_WIN32_WCE) |
868 | sprintf(config_path, "%s/%s", main_path, GPSP_CONFIG_FILENAME); |
869 | #else |
870 | sprintf(config_path, "%s\\%s", main_path, GPSP_CONFIG_FILENAME); |
871 | #endif |
872 | |
873 | file_open(config_file, config_path, write); |
874 | |
875 | save_game_config_file(); |
876 | |
877 | if(file_check_valid(config_file)) |
878 | { |
879 | u32 file_options[23]; |
880 | u32 i; |
881 | |
882 | file_options[0] = screen_scale; |
883 | file_options[1] = screen_filter; |
884 | file_options[2] = global_enable_audio; |
885 | file_options[3] = audio_buffer_size_number; |
886 | file_options[4] = update_backup_flag; |
887 | file_options[5] = global_enable_analog; |
888 | file_options[6] = analog_sensitivity_level; |
889 | |
890 | #ifndef PC_BUILD |
891 | for(i = 0; i < 16; i++) |
892 | { |
893 | file_options[7 + i] = gamepad_config_map[i]; |
894 | } |
895 | #endif |
896 | |
897 | file_write_array(config_file, file_options); |
898 | |
899 | file_close(config_file); |
900 | |
901 | return 0; |
902 | } |
903 | |
904 | return -1; |
905 | } |
906 | |
907 | typedef enum |
908 | { |
909 | MAIN_MENU, |
910 | GAMEPAD_MENU, |
911 | SAVESTATE_MENU, |
912 | FRAMESKIP_MENU, |
913 | CHEAT_MENU |
914 | } menu_enum; |
915 | |
916 | u32 savestate_slot = 0; |
917 | |
918 | void get_savestate_snapshot(u8 *savestate_filename) |
919 | { |
920 | u16 snapshot_buffer[240 * 160]; |
921 | u8 savestate_timestamp_string[80]; |
922 | |
923 | file_open(savestate_file, savestate_filename, read); |
924 | |
925 | if(file_check_valid(savestate_file)) |
926 | { |
927 | u8 weekday_strings[7][11] = |
928 | { |
929 | "Sunday", "Monday", "Tuesday", "Wednesday", |
930 | "Thursday", "Friday", "Saturday" |
931 | }; |
932 | time_t savestate_time_flat; |
933 | struct tm *current_time; |
934 | file_read_array(savestate_file, snapshot_buffer); |
935 | file_read_variable(savestate_file, savestate_time_flat); |
936 | |
937 | file_close(savestate_file); |
938 | |
939 | current_time = localtime(&savestate_time_flat); |
940 | sprintf(savestate_timestamp_string, |
941 | "%s %02d/%02d/%04d %02d:%02d:%02d ", |
942 | weekday_strings[current_time->tm_wday], current_time->tm_mon + 1, |
943 | current_time->tm_mday, current_time->tm_year + 1900, |
944 | current_time->tm_hour, current_time->tm_min, current_time->tm_sec); |
945 | |
946 | savestate_timestamp_string[40] = 0; |
947 | print_string(savestate_timestamp_string, COLOR_HELP_TEXT, COLOR_BG, |
948 | 10, 40); |
949 | } |
950 | else |
951 | { |
952 | memset(snapshot_buffer, 0, 240 * 160 * 2); |
953 | print_string_ext("No savestate exists for this slot.", |
954 | 0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0); |
955 | print_string("---------- --/--/---- --:--:-- ", COLOR_HELP_TEXT, |
956 | COLOR_BG, 10, 40); |
957 | } |
958 | |
959 | #ifndef GP2X_BUILD |
960 | blit_to_screen(snapshot_buffer, 240, 160, 230, 40); |
961 | #endif |
962 | } |
963 | |
964 | void get_savestate_filename(u32 slot, u8 *name_buffer) |
965 | { |
966 | u8 savestate_ext[16]; |
967 | |
968 | sprintf(savestate_ext, "%d.svs", slot); |
969 | change_ext(gamepak_filename, name_buffer, savestate_ext); |
970 | |
971 | get_savestate_snapshot(name_buffer); |
972 | } |
973 | |
974 | void get_savestate_filename_noshot(u32 slot, u8 *name_buffer) |
975 | { |
976 | u8 savestate_ext[16]; |
977 | |
978 | sprintf(savestate_ext, "%d.svs", slot); |
979 | change_ext(gamepak_filename, name_buffer, savestate_ext); |
980 | } |
981 | |
982 | #ifdef PSP_BUILD |
983 | void _flush_cache() |
984 | { |
985 | invalidate_all_cache(); |
986 | } |
987 | #endif |
988 | |
989 | u32 menu(u16 *original_screen) |
990 | { |
90206450 |
991 | u32 clock_speed_number; |
638cc626 |
992 | static u32 clock_speed_old = default_clock_speed; |
2823a4c8 |
993 | u8 print_buffer[81]; |
994 | u32 _current_option = 0; |
995 | gui_action_type gui_action; |
996 | menu_enum _current_menu = MAIN_MENU; |
997 | u32 i; |
998 | u32 repeat = 1; |
999 | u32 return_value = 0; |
1000 | u32 first_load = 0; |
1001 | u8 savestate_ext[16]; |
1002 | u8 current_savestate_filename[512]; |
1003 | u8 line_buffer[80]; |
1004 | u8 cheat_format_str[10][41]; |
1005 | |
1006 | menu_type *current_menu; |
1007 | menu_option_type *current_option; |
1008 | menu_option_type *display_option; |
1009 | u32 current_option_num; |
1010 | |
1011 | auto void choose_menu(); |
1012 | auto void clear_help(); |
1013 | |
1014 | u8 *gamepad_help[] = |
1015 | { |
1016 | "Up button on GBA d-pad.", |
1017 | "Down button on GBA d-pad.", |
1018 | "Left button on GBA d-pad.", |
1019 | "Right button on GBA d-pad.", |
1020 | "A button on GBA.", |
1021 | "B button on GBA.", |
1022 | "Left shoulder button on GBA.", |
1023 | "Right shoulder button on GBA.", |
1024 | "Start button on GBA.", |
1025 | "Select button on GBA.", |
1026 | "Brings up the options menu.", |
1027 | "Toggles fastforward on/off.", |
1028 | "Loads the game state from the current slot.", |
1029 | "Saves the game state to the current slot.", |
1030 | "Rapidly press/release the A button on GBA.", |
1031 | "Rapidly press/release the B button on GBA.", |
1032 | "Rapidly press/release the L shoulder on GBA.", |
1033 | "Rapidly press/release the R shoulder on GBA.", |
1034 | "Increases the volume.", |
1035 | "Decreases the volume.", |
1036 | "Displays virtual/drawn frames per second.", |
1037 | "Does nothing." |
1038 | }; |
1039 | |
1040 | void menu_exit() |
1041 | { |
1042 | if(!first_load) |
1043 | repeat = 0; |
1044 | } |
1045 | |
1046 | void menu_quit() |
1047 | { |
638cc626 |
1048 | get_clock_speed(); |
2823a4c8 |
1049 | save_config_file(); |
1050 | quit(); |
1051 | } |
1052 | |
1053 | void menu_load() |
1054 | { |
1055 | u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL }; |
1056 | u8 load_filename[512]; |
1057 | save_game_config_file(); |
1058 | if(load_file(file_ext, load_filename) != -1) |
1059 | { |
1060 | if(load_gamepak(load_filename) == -1) |
1061 | { |
1062 | quit(); |
1063 | } |
1064 | reset_gba(); |
1065 | return_value = 1; |
1066 | repeat = 0; |
1067 | reg[CHANGED_PC_STATUS] = 1; |
1068 | } |
1069 | else |
1070 | { |
1071 | choose_menu(current_menu); |
1072 | } |
1073 | } |
1074 | |
1075 | void menu_restart() |
1076 | { |
1077 | if(!first_load) |
1078 | { |
1079 | reset_gba(); |
1080 | reg[CHANGED_PC_STATUS] = 1; |
1081 | return_value = 1; |
1082 | repeat = 0; |
1083 | } |
1084 | } |
1085 | |
1086 | void menu_change_state() |
1087 | { |
1088 | get_savestate_filename(savestate_slot, current_savestate_filename); |
1089 | } |
1090 | |
1091 | void menu_save_state() |
1092 | { |
1093 | if(!first_load) |
1094 | { |
1095 | get_savestate_filename_noshot(savestate_slot, |
1096 | current_savestate_filename); |
1097 | save_state(current_savestate_filename, original_screen); |
1098 | } |
1099 | menu_change_state(); |
1100 | } |
1101 | |
1102 | void menu_load_state() |
1103 | { |
1104 | if(!first_load) |
1105 | { |
1106 | load_state(current_savestate_filename); |
1107 | return_value = 1; |
1108 | repeat = 0; |
1109 | } |
1110 | } |
1111 | |
1112 | void menu_load_state_file() |
1113 | { |
1114 | u8 *file_ext[] = { ".svs", NULL }; |
1115 | u8 load_filename[512]; |
1116 | if(load_file(file_ext, load_filename) != -1) |
1117 | { |
1118 | load_state(load_filename); |
1119 | return_value = 1; |
1120 | repeat = 0; |
1121 | } |
1122 | else |
1123 | { |
1124 | choose_menu(current_menu); |
1125 | } |
1126 | } |
1127 | |
1128 | void menu_fix_gamepad_help() |
1129 | { |
1130 | #ifndef PC_BUILD |
1131 | clear_help(); |
1132 | current_option->help_string = |
1133 | gamepad_help[gamepad_config_map[ |
1134 | gamepad_config_line_to_button[current_option_num]]]; |
1135 | #endif |
1136 | } |
1137 | |
1138 | void submenu_graphics_sound() |
1139 | { |
1140 | |
1141 | } |
1142 | |
1143 | void submenu_cheats_misc() |
1144 | { |
1145 | |
1146 | } |
1147 | |
1148 | void submenu_gamepad() |
1149 | { |
1150 | |
1151 | } |
1152 | |
1153 | void submenu_analog() |
1154 | { |
1155 | |
1156 | } |
1157 | |
1158 | void submenu_savestate() |
1159 | { |
1160 | print_string("Savestate options:", COLOR_ACTIVE_ITEM, COLOR_BG, 10, 70); |
1161 | menu_change_state(); |
1162 | } |
1163 | |
1164 | void submenu_main() |
1165 | { |
1166 | strncpy(print_buffer, gamepak_filename, 80); |
1167 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 10); |
1168 | sprintf(print_buffer, "%s %s %s", gamepak_title, |
1169 | gamepak_code, gamepak_maker); |
1170 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 20); |
1171 | |
1172 | get_savestate_filename_noshot(savestate_slot, |
1173 | current_savestate_filename); |
1174 | } |
1175 | |
1176 | u8 *yes_no_options[] = { "no", "yes" }; |
1177 | u8 *enable_disable_options[] = { "disabled", "enabled" }; |
1178 | |
1179 | u8 *scale_options[] = |
1180 | { |
638cc626 |
1181 | #ifdef WIZ_BUILD |
1182 | "unscaled 3:2", "scaled 3:2 (slower)" |
1183 | #else |
90206450 |
1184 | "unscaled 3:2", "scaled 3:2", "fullscreen" |
1185 | #ifdef PSP_BUILD |
1186 | " 16:9" |
638cc626 |
1187 | #endif |
90206450 |
1188 | #endif |
2823a4c8 |
1189 | }; |
1190 | |
1191 | u8 *frameskip_options[] = { "automatic", "manual", "off" }; |
1192 | u8 *frameskip_variation_options[] = { "uniform", "random" }; |
1193 | |
1194 | #ifndef PSP_BUILD |
1195 | u8 *audio_buffer_options[] = |
1196 | { |
1197 | "16 bytes", "32 bytes", "64 bytes", |
1198 | "128 bytes", "256 bytes", "512 bytes", "1024 bytes", "2048 bytes", |
1199 | "4096 bytes", "8192 bytes", "16284 bytes" |
1200 | }; |
1201 | #else |
1202 | u8 *audio_buffer_options[] = |
1203 | { |
1204 | "3072 bytes", "4096 bytes", "5120 bytes", "6144 bytes", "7168 bytes", |
1205 | "8192 bytes", "9216 bytes", "10240 bytes", "11264 bytes", "12288 bytes" |
1206 | }; |
1207 | |
1208 | #endif |
1209 | |
1210 | u8 *update_backup_options[] = { "Exit only", "Automatic" }; |
1211 | |
638cc626 |
1212 | #ifdef WIZ_BUILD |
1213 | u8 *clock_speed_options[] = |
1214 | { |
1215 | "300MHz", "333MHz", "366MHz", "400MHz", "433MHz", |
1216 | "466MHz", "500MHz", "533MHz", "566MHz", "600MHz", |
1217 | "633MHz", "666MHz", "700MHz", "733MHz", "766MHz", |
1218 | "800MHz", "833MHz", "866MHz", "900MHz" |
1219 | }; |
1220 | #elif defined(GP2X_BUILD) |
90206450 |
1221 | u8 *clock_speed_options[] = |
1222 | { |
1223 | "150MHz", "160MHz", "170MHz", "180MHz", "190MHz", |
1224 | "200MHz", "210MHz", "220MHz", "230MHz", "240MHz", |
1225 | "250MHz", "260MHz", "270MHz", "280MHz", "290MHz" |
1226 | }; |
1227 | #else |
2823a4c8 |
1228 | u8 *clock_speed_options[] = |
1229 | { |
1230 | "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz", |
1231 | "266MHz", "300MHz", "333MHz" |
1232 | }; |
90206450 |
1233 | #endif |
2823a4c8 |
1234 | |
1235 | u8 *gamepad_config_buttons[] = |
1236 | { |
1237 | "UP", |
1238 | "DOWN", |
1239 | "LEFT", |
1240 | "RIGHT", |
1241 | "A", |
1242 | "B", |
1243 | "L", |
1244 | "R", |
1245 | "START", |
1246 | "SELECT", |
1247 | "MENU", |
1248 | "FASTFORWARD", |
1249 | "LOAD STATE", |
1250 | "SAVE STATE", |
1251 | "RAPIDFIRE A", |
1252 | "RAPIDFIRE B", |
1253 | "RAPIDFIRE L", |
1254 | "RAPIDFIRE R", |
1255 | "VOLUME UP", |
1256 | "VOLUME DOWN", |
1257 | "DISPLAY FPS", |
1258 | "NOTHING" |
1259 | }; |
1260 | |
1261 | // Marker for help information, don't go past this mark (except \n)------* |
1262 | menu_option_type graphics_sound_options[] = |
1263 | { |
1264 | string_selection_option(NULL, "Display scaling", scale_options, |
4cdfc0bc |
1265 | (u32 *)(&screen_scale), |
1266 | #ifdef WIZ_BUILD |
1267 | 2, |
1268 | #else |
1269 | 3, |
1270 | #endif |
90206450 |
1271 | #ifndef GP2X_BUILD |
2823a4c8 |
1272 | "Determines how the GBA screen is resized in relation to the entire\n" |
1273 | "screen. Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n" |
1274 | "aspect ratio scaled to fill the height of the PSP screen, and\n" |
90206450 |
1275 | "fullscreen to fill the entire PSP screen." |
1276 | #endif |
1277 | "", 2), |
1278 | #ifndef GP2X_BUILD |
2823a4c8 |
1279 | string_selection_option(NULL, "Screen filtering", yes_no_options, |
1280 | (u32 *)(&screen_filter), 2, |
1281 | "Determines whether or not bilinear filtering should be used when\n" |
1282 | "scaling the screen. Selecting this will produce a more even and\n" |
1283 | "smooth image, at the cost of being blurry and having less vibrant\n" |
1284 | "colors.", 3), |
90206450 |
1285 | #endif |
2823a4c8 |
1286 | string_selection_option(NULL, "Frameskip type", frameskip_options, |
1287 | (u32 *)(¤t_frameskip_type), 3, |
90206450 |
1288 | #ifndef GP2X_BUILD |
4cdfc0bc |
1289 | "Determines what kind of frameskipping to use.\n" |
2823a4c8 |
1290 | "Frameskipping may improve emulation speed of many games.\n" |
4cdfc0bc |
1291 | #endif |
2823a4c8 |
1292 | "Off: Do not skip any frames.\n" |
4cdfc0bc |
1293 | "Auto: Skip up to N frames (see next opt) as needed.\n" |
90206450 |
1294 | "Manual: Always render only 1 out of N + 1 frames." |
4cdfc0bc |
1295 | , 5), |
2823a4c8 |
1296 | numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100, |
90206450 |
1297 | #ifndef GP2X_BUILD |
2823a4c8 |
1298 | "For auto frameskip, determines the maximum number of frames that\n" |
1299 | "are allowed to be skipped consecutively.\n" |
1300 | "For manual frameskip, determines the number of frames that will\n" |
90206450 |
1301 | "always be skipped." |
1302 | #endif |
1303 | "", 6), |
2823a4c8 |
1304 | string_selection_option(NULL, "Framskip variation", |
1305 | frameskip_variation_options, &random_skip, 2, |
90206450 |
1306 | #ifndef GP2X_BUILD |
2823a4c8 |
1307 | "If objects in the game flicker at a regular rate certain manual\n" |
1308 | "frameskip values may cause them to normally disappear. Change this\n" |
1309 | "value to 'random' to avoid this. Do not use otherwise, as it tends to\n" |
90206450 |
1310 | "make the image quality worse, especially in high motion games." |
1311 | #endif |
1312 | "", 7), |
2823a4c8 |
1313 | string_selection_option(NULL, "Audio output", yes_no_options, |
1314 | &global_enable_audio, 2, |
90206450 |
1315 | "Select 'no' to turn off all audio output. This will\n" |
1316 | "not result in a significant change in performance.", 9), |
2823a4c8 |
1317 | #ifndef PSP_BUILD |
1318 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1319 | &audio_buffer_size_number, 11, |
1320 | #else |
1321 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1322 | &audio_buffer_size_number, 10, |
1323 | #endif |
1324 | |
4742480d |
1325 | #ifdef PSP_BUILD |
2823a4c8 |
1326 | "Set the size (in bytes) of the audio buffer. Larger values may result\n" |
1327 | "in slightly better performance at the cost of latency; the lowest\n" |
1328 | "value will give the most responsive audio.\n" |
1329 | "This option requires gpSP to be restarted before it will take effect.", |
4742480d |
1330 | #else |
1331 | "Set the size (in bytes) of the audio buffer.\n" |
1332 | "This option requires gpSP restart to take effect.", |
1333 | #endif |
2823a4c8 |
1334 | 10), |
1335 | submenu_option(NULL, "Back", "Return to the main menu.", 12) |
1336 | }; |
1337 | |
1338 | make_menu(graphics_sound, submenu_graphics_sound, NULL); |
1339 | |
1340 | menu_option_type cheats_misc_options[] = |
1341 | { |
1342 | cheat_option(0), |
1343 | cheat_option(1), |
1344 | cheat_option(2), |
1345 | cheat_option(3), |
1346 | cheat_option(4), |
1347 | cheat_option(5), |
1348 | cheat_option(6), |
1349 | cheat_option(7), |
1350 | cheat_option(8), |
1351 | cheat_option(9), |
1352 | string_selection_option(NULL, "Clock speed", |
90206450 |
1353 | clock_speed_options, &clock_speed_number, |
638cc626 |
1354 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0]), |
90206450 |
1355 | "Change the clock speed of the device. Higher clock\n" |
1356 | "speed will yield better performance, but will drain\n" |
1357 | "battery life further.", 11), |
2823a4c8 |
1358 | string_selection_option(NULL, "Update backup", |
1359 | update_backup_options, &update_backup_flag, 2, |
90206450 |
1360 | #ifdef GP2X_BUILD |
1361 | "Determines when in-game save files should be\n" |
1362 | "written back to SD card.", |
1363 | #else |
2823a4c8 |
1364 | "Determines when in-game save files should be written back to\n" |
1365 | "memstick. If set to 'automatic' writebacks will occur shortly after\n" |
1366 | "the game's backup is altered. On 'exit only' it will only be written\n" |
1367 | "back when you exit from this menu (NOT from using the home button).\n" |
90206450 |
1368 | "Use the latter with extreme care.", |
1369 | #endif |
1370 | 12), |
2823a4c8 |
1371 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
1372 | }; |
1373 | |
1374 | make_menu(cheats_misc, submenu_cheats_misc, NULL); |
1375 | |
1376 | menu_option_type savestate_options[] = |
1377 | { |
1378 | numeric_selection_action_hide_option(menu_load_state, menu_change_state, |
1379 | "Load savestate from current slot", &savestate_slot, 10, |
90206450 |
1380 | "Select to load the game state from the current slot\n" |
1381 | "for this game.\n" |
2823a4c8 |
1382 | "Press left + right to change the current slot.", 6), |
1383 | numeric_selection_action_hide_option(menu_save_state, menu_change_state, |
1384 | "Save savestate to current slot", &savestate_slot, 10, |
90206450 |
1385 | "Select to save the game state to the current slot\n" |
1386 | "for this game.\n" |
2823a4c8 |
1387 | "Press left + right to change the current slot.", 7), |
1388 | numeric_selection_action_hide_option(menu_load_state_file, |
1389 | menu_change_state, |
1390 | "Load savestate from file", &savestate_slot, 10, |
1391 | "Restore gameplay from a savestate file.\n" |
90206450 |
1392 | "Note: The same file used to save the state must be\n" |
1393 | "present.\n", 9), |
2823a4c8 |
1394 | numeric_selection_option(menu_change_state, |
1395 | "Current savestate slot", &savestate_slot, 10, |
1396 | "Change the current savestate slot.\n", 11), |
1397 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1398 | }; |
1399 | |
1400 | make_menu(savestate, submenu_savestate, NULL); |
1401 | |
1402 | #ifdef PSP_BUILD |
1403 | |
1404 | menu_option_type gamepad_config_options[] = |
1405 | { |
1406 | gamepad_config_option("D-pad up ", 0), |
1407 | gamepad_config_option("D-pad down ", 1), |
1408 | gamepad_config_option("D-pad left ", 2), |
1409 | gamepad_config_option("D-pad right ", 3), |
1410 | gamepad_config_option("Circle ", 4), |
1411 | gamepad_config_option("Cross ", 5), |
1412 | gamepad_config_option("Square ", 6), |
1413 | gamepad_config_option("Triangle ", 7), |
1414 | gamepad_config_option("Left Trigger ", 8), |
1415 | gamepad_config_option("Right Trigger", 9), |
1416 | gamepad_config_option("Start ", 10), |
1417 | gamepad_config_option("Select ", 11), |
1418 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1419 | }; |
1420 | |
1421 | |
1422 | menu_option_type analog_config_options[] = |
1423 | { |
1424 | analog_config_option("Analog up ", 0), |
1425 | analog_config_option("Analog down ", 1), |
1426 | analog_config_option("Analog left ", 2), |
1427 | analog_config_option("Analog right", 3), |
1428 | string_selection_option(NULL, "Enable analog", yes_no_options, |
1429 | &global_enable_analog, 2, |
1430 | "Select 'no' to block analog input entirely.", 7), |
1431 | numeric_selection_option(NULL, "Analog sensitivity", |
1432 | &analog_sensitivity_level, 10, |
1433 | "Determine sensitivity/responsiveness of the analog input.\n" |
1434 | "Lower numbers are less sensitive.", 8), |
1435 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1436 | }; |
1437 | |
1438 | #endif |
1439 | |
1440 | #ifdef GP2X_BUILD |
1441 | |
1442 | menu_option_type gamepad_config_options[] = |
1443 | { |
1444 | gamepad_config_option("D-pad up ", 0), |
1445 | gamepad_config_option("D-pad down ", 1), |
1446 | gamepad_config_option("D-pad left ", 2), |
1447 | gamepad_config_option("D-pad right ", 3), |
1448 | gamepad_config_option("A ", 4), |
1449 | gamepad_config_option("B ", 5), |
1450 | gamepad_config_option("X ", 6), |
1451 | gamepad_config_option("Y ", 7), |
1452 | gamepad_config_option("Left Trigger ", 8), |
1453 | gamepad_config_option("Right Trigger", 9), |
4cdfc0bc |
1454 | #ifdef WIZ_BUILD |
1455 | gamepad_config_option("Menu ", 10), |
1456 | #else |
2823a4c8 |
1457 | gamepad_config_option("Start ", 10), |
4cdfc0bc |
1458 | #endif |
2823a4c8 |
1459 | gamepad_config_option("Select ", 11), |
4cdfc0bc |
1460 | #ifndef WIZ_BUILD |
90206450 |
1461 | gamepad_config_option("Stick Push ", 12), |
4cdfc0bc |
1462 | #endif |
90206450 |
1463 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
2823a4c8 |
1464 | }; |
1465 | |
1466 | |
1467 | menu_option_type analog_config_options[] = |
1468 | { |
1469 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1470 | }; |
1471 | |
1472 | #endif |
1473 | |
1474 | #ifdef PC_BUILD |
1475 | |
1476 | menu_option_type gamepad_config_options[] = |
1477 | { |
1478 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1479 | }; |
1480 | |
1481 | menu_option_type analog_config_options[] = |
1482 | { |
1483 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1484 | }; |
1485 | |
1486 | #endif |
1487 | |
1488 | make_menu(gamepad_config, submenu_gamepad, NULL); |
1489 | make_menu(analog_config, submenu_analog, NULL); |
1490 | |
1491 | menu_option_type main_options[] = |
1492 | { |
1493 | submenu_option(&graphics_sound_menu, "Graphics and Sound options", |
90206450 |
1494 | "Select to set display parameters and frameskip\n" |
1495 | "behavior, audio on/off, buffer size, and filtering.", 0), |
2823a4c8 |
1496 | numeric_selection_action_option(menu_load_state, NULL, |
1497 | "Load state from slot", &savestate_slot, 10, |
90206450 |
1498 | "Select to load the game state from the current slot\n" |
1499 | "for this game, if it exists.\n" |
2823a4c8 |
1500 | "Press left + right to change the current slot.", 2), |
1501 | numeric_selection_action_option(menu_save_state, NULL, |
1502 | "Save state to slot", &savestate_slot, 10, |
90206450 |
1503 | "Select to save the game state to the current slot\n" |
1504 | "for this game. See the extended menu for more info.\n" |
2823a4c8 |
1505 | "Press left + right to change the current slot.", 3), |
1506 | submenu_option(&savestate_menu, "Savestate options", |
90206450 |
1507 | "Select to enter a menu for loading, saving, and\n" |
1508 | "viewing the currently active savestate for this game\n" |
1509 | "(or to load a savestate file from another game)", 4), |
2823a4c8 |
1510 | submenu_option(&gamepad_config_menu, "Configure gamepad input", |
90206450 |
1511 | "Select to change the in-game behavior of buttons\n" |
1512 | "and d-pad.", 6), |
1513 | #ifndef GP2X_BUILD |
2823a4c8 |
1514 | submenu_option(&analog_config_menu, "Configure analog input", |
1515 | "Select to change the in-game behavior of the PSP analog nub.", 7), |
90206450 |
1516 | #endif |
2823a4c8 |
1517 | submenu_option(&cheats_misc_menu, "Cheats and Miscellaneous options", |
90206450 |
1518 | "Select to manage cheats, set backup behavior,\n" |
1519 | "and set device clock speed.", 9), |
2823a4c8 |
1520 | action_option(menu_load, NULL, "Load new game", |
90206450 |
1521 | "Select to load a new game\n" |
1522 | "(will exit a game if currently playing).", 11), |
2823a4c8 |
1523 | action_option(menu_restart, NULL, "Restart game", |
90206450 |
1524 | "Select to reset the GBA with the current game\n" |
1525 | "loaded.", 12), |
2823a4c8 |
1526 | action_option(menu_exit, NULL, "Return to game", |
1527 | "Select to exit this menu and resume gameplay.", 13), |
1528 | action_option(menu_quit, NULL, "Exit gpSP", |
90206450 |
1529 | "Select to exit gpSP and return to the menu.", 15) |
2823a4c8 |
1530 | }; |
1531 | |
1532 | make_menu(main, submenu_main, NULL); |
1533 | |
1534 | void choose_menu(menu_type *new_menu) |
1535 | { |
1536 | if(new_menu == NULL) |
1537 | new_menu = &main_menu; |
1538 | |
1539 | clear_screen(COLOR_BG); |
1540 | |
1541 | #ifndef GP2X_BUILD |
1542 | blit_to_screen(original_screen, 240, 160, 230, 40); |
1543 | #endif |
1544 | |
1545 | current_menu = new_menu; |
1546 | current_option = new_menu->options; |
1547 | current_option_num = 0; |
1548 | if(current_menu->init_function) |
1549 | current_menu->init_function(); |
1550 | } |
1551 | |
1552 | void clear_help() |
1553 | { |
1554 | for(i = 0; i < 6; i++) |
1555 | { |
90206450 |
1556 | print_string_pad(" ", COLOR_BG, COLOR_BG, 8, 210 + (i * 10), 70); |
2823a4c8 |
1557 | } |
1558 | } |
1559 | |
638cc626 |
1560 | get_clock_speed_number(); |
1561 | if (clock_speed_number < 0 || clock_speed_number >= |
1562 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0])) |
1563 | { |
1564 | clock_speed = default_clock_speed; |
1565 | get_clock_speed_number(); |
1566 | } |
90206450 |
1567 | |
2823a4c8 |
1568 | video_resolution_large(); |
1569 | |
1570 | #ifndef GP2X_BUILD |
1571 | SDL_LockMutex(sound_mutex); |
1572 | #endif |
1573 | SDL_PauseAudio(1); |
1574 | |
1575 | #ifndef GP2X_BUILD |
1576 | SDL_UnlockMutex(sound_mutex); |
1577 | #endif |
1578 | |
1579 | if(gamepak_filename[0] == 0) |
1580 | { |
1581 | first_load = 1; |
1582 | memset(original_screen, 0x00, 240 * 160 * 2); |
1583 | print_string_ext("No game loaded yet.", 0xFFFF, 0x0000, |
1584 | 60, 75,original_screen, 240, 0); |
1585 | } |
1586 | |
1587 | choose_menu(&main_menu); |
1588 | |
1589 | for(i = 0; i < 10; i++) |
1590 | { |
1591 | if(i >= num_cheats) |
1592 | { |
1593 | sprintf(cheat_format_str[i], "cheat %d (none loaded)", i); |
1594 | } |
1595 | else |
1596 | { |
1597 | sprintf(cheat_format_str[i], "cheat %d (%s): %%s", i, |
1598 | cheats[i].cheat_name); |
1599 | } |
1600 | } |
1601 | |
1602 | current_menu->init_function(); |
1603 | |
1604 | while(repeat) |
1605 | { |
1606 | display_option = current_menu->options; |
1607 | |
1608 | for(i = 0; i < current_menu->num_options; i++, display_option++) |
1609 | { |
1610 | if(display_option->option_type & NUMBER_SELECTION_OPTION) |
1611 | { |
1612 | sprintf(line_buffer, display_option->display_string, |
1613 | *(display_option->current_option)); |
1614 | } |
1615 | else |
1616 | |
1617 | if(display_option->option_type & STRING_SELECTION_OPTION) |
1618 | { |
1619 | sprintf(line_buffer, display_option->display_string, |
1620 | ((u32 *)display_option->options)[*(display_option->current_option)]); |
1621 | } |
1622 | else |
1623 | { |
1624 | strcpy(line_buffer, display_option->display_string); |
1625 | } |
1626 | |
1627 | if(display_option == current_option) |
1628 | { |
1629 | print_string_pad(line_buffer, COLOR_ACTIVE_ITEM, COLOR_BG, 10, |
1630 | (display_option->line_number * 10) + 40, 36); |
1631 | } |
1632 | else |
1633 | { |
1634 | print_string_pad(line_buffer, COLOR_INACTIVE_ITEM, COLOR_BG, 10, |
1635 | (display_option->line_number * 10) + 40, 36); |
1636 | } |
1637 | } |
1638 | |
1639 | print_string(current_option->help_string, COLOR_HELP_TEXT, |
90206450 |
1640 | COLOR_BG, 8, 210); |
2823a4c8 |
1641 | |
1642 | flip_screen(); |
1643 | |
1644 | gui_action = get_gui_input(); |
1645 | |
1646 | switch(gui_action) |
1647 | { |
1648 | case CURSOR_DOWN: |
1649 | current_option_num = (current_option_num + 1) % |
1650 | current_menu->num_options; |
1651 | |
1652 | current_option = current_menu->options + current_option_num; |
1653 | clear_help(); |
1654 | break; |
1655 | |
1656 | case CURSOR_UP: |
1657 | if(current_option_num) |
1658 | current_option_num--; |
1659 | else |
1660 | current_option_num = current_menu->num_options - 1; |
1661 | |
1662 | current_option = current_menu->options + current_option_num; |
1663 | clear_help(); |
1664 | break; |
1665 | |
1666 | case CURSOR_RIGHT: |
1667 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1668 | STRING_SELECTION_OPTION)) |
1669 | { |
1670 | *(current_option->current_option) = |
1671 | (*current_option->current_option + 1) % |
1672 | current_option->num_options; |
1673 | |
1674 | if(current_option->passive_function) |
1675 | current_option->passive_function(); |
1676 | } |
1677 | break; |
1678 | |
1679 | case CURSOR_LEFT: |
1680 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1681 | STRING_SELECTION_OPTION)) |
1682 | { |
1683 | u32 current_option_val = *(current_option->current_option); |
1684 | |
1685 | if(current_option_val) |
1686 | current_option_val--; |
1687 | else |
1688 | current_option_val = current_option->num_options - 1; |
1689 | |
1690 | *(current_option->current_option) = current_option_val; |
1691 | |
1692 | if(current_option->passive_function) |
1693 | current_option->passive_function(); |
1694 | } |
1695 | break; |
1696 | |
1697 | case CURSOR_EXIT: |
1698 | if(current_menu == &main_menu) |
1699 | menu_exit(); |
1700 | |
1701 | choose_menu(&main_menu); |
1702 | break; |
1703 | |
1704 | case CURSOR_SELECT: |
1705 | if(current_option->option_type & ACTION_OPTION) |
1706 | current_option->action_function(); |
1707 | |
1708 | if(current_option->option_type & SUBMENU_OPTION) |
1709 | choose_menu(current_option->sub_menu); |
1710 | break; |
1711 | } |
1712 | } |
1713 | |
1714 | set_gba_resolution(screen_scale); |
1715 | video_resolution_small(); |
1716 | |
638cc626 |
1717 | get_clock_speed(); |
1718 | if (clock_speed != clock_speed_old) |
1719 | { |
1720 | printf("about to set CPU clock to %iMHz\n", clock_speed); |
2823a4c8 |
1721 | #ifdef PSP_BUILD |
1722 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
90206450 |
1723 | #elif defined(GP2X_BUILD) |
638cc626 |
1724 | set_FCLK(clock_speed); |
2823a4c8 |
1725 | #endif |
638cc626 |
1726 | clock_speed_old = clock_speed; |
1727 | } |
2823a4c8 |
1728 | |
1729 | SDL_PauseAudio(0); |
1730 | |
1731 | return return_value; |
1732 | } |